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New dev blog: Rebalancing EVE, one ship at a time

First post First post
Author
Alara IonStorm
#521 - 2012-03-06 20:52:30 UTC
Korinne wrote:
It's nigh impossible to take you guys (CCP) seriously anymore and it's no wonder that people are dropping like flies.

Subs have past 400k and are rising but sure.
Mr LaForge
Deep Core Mining Inc.
Caldari State
#522 - 2012-03-06 20:52:40 UTC
I think removing the battleship lvl 5 req from capitals is a very bad idea. BS 5 provided a large investment of time to complete and provided a barrier(a good one) against everyone and their alts having capitals.

Yeah I said barrier.

Stuff Goes here

Aase Nord
Viziam
Amarr Empire
#523 - 2012-03-06 20:53:00 UTC
Liang Nuren wrote:
Aase Nord wrote:
So... My dear CCP devs.....
I can fly all races T3 cruisers...
and comandships...
with perfect leadership skills...
What am I going to loose ?


CCP Soundwave has repeatedly said you'll lose nothing. I suspect that you may lose ISK when you get podded because it'll push your total SP high enough to need a new clone type! :P

-Liang


Thank you for that ansver....
But....
I would like to hear that from CCP Smile
MadMuppet
Critical Mass Inc
#524 - 2012-03-06 20:53:07 UTC
Should probably post this in the actual feedback thread too:

As it stands right now, you would potentially benefit hugely if you have Destroyer to V (500,000 SP) and Battlecruiser to V (1.5 million SP) done now because to 'make it fair and flyable' you would suddenly have to be given four Racial Destroyer to V and four Racial Battlecruiser to V or a bonus of potentially 6million SP under the current system. So long as I had the required skills to fly all four races I could lay claim to such a thing, and that only requires a day of training for per race to claim. But failure to plan such a thing ahead of time could mean the potential of having to train that same six million SP in the future if you wanted it.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Jas Dor
Republic University
Minmatar Republic
#525 - 2012-03-06 20:54:08 UTC
So basically I'm going to have to respec and train 3 new BC skills to V to get back to where I am now. Can you at least throw in a bonus remap?
Feawin
Federal Navy Academy
Gallente Federation
#526 - 2012-03-06 20:54:16 UTC
I like the idea of removing ship tiers.
One thing you should consider is reimbursing people skill-wise for their bs 5 skills. I would never have trained gallente battleship 5 if it werent for the thanatos i wanted to fly. And gallente bs 5 is quite useless in itself.
Mary Mercer
Doomheim
#527 - 2012-03-06 20:54:57 UTC
Natalie Cerulean wrote:
I don't like this at all personally. I have two characters one is more or less pure caldari, and the the other is pure amarr (currently training her for capital ships).

While it "makes more sense" until I can see a way to fix it so that you are screwing everyone who has already trained their racial skills up I 100% disapprove.

I was completely looking forward to knowing that those race specific tech 2 skills I trained wouldn't need to be retrained (I can currently fly all subcapital t2 ships on this one).

If you want to fix a broken tree, work on missiles to make it more in line with the way gunnery is set up e.g. frigate sized generic, with rocket, and standard spec as opposed to making them separate skill lines.


They will work out reimbursing skill points and letting you reuse them, my goodness quit freaking out people.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#528 - 2012-03-06 20:55:07 UTC
Aase Nord wrote:
Liang Nuren wrote:
Aase Nord wrote:
So... My dear CCP devs.....
I can fly all races T3 cruisers...
and comandships...
with perfect leadership skills...
What am I going to loose ?


CCP Soundwave has repeatedly said you'll lose nothing. I suspect that you may lose ISK when you get podded because it'll push your total SP high enough to need a new clone type! :P

-Liang


Thank you for that ansver....
But....
I would like to hear that from CCP Smile


Go back to the first post. then read all the dev responses. profit.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Sunrise Aigele
Pemberley Enterprises
#529 - 2012-03-06 20:55:30 UTC
First: Death to ship tiers! Yes! Thank you!

Now, a suggestion: Flip the script: Split Spaceship Command into 4 [Faction] Spaceship Command skills; give everyone who has Spaceship Command all four of the new skills trained to the level they had Spaceship Command trained. Do the same with Advanced Spaceship Command. Then make Frigate, Cruiser and Battleship generic. Reimburse everyone who has more than one factional skill trained.

For bonus points, move Logistics, Covert Ops, and other specialization skills to tier 1, and have the different ship roles get bonuses based on the capsuleer rank in those skills. At [Role Skill] V and [Ship Skill] IV, or something like that, you get to fly the T2 equivalents.

Finally, if you lower the Covetor's requirement to Mining Barge IV, aren't you obsoleting the Retriever in the same way that the quick train from I to III obsoletes the... whatever it's called? The littlest mining barge that nobody flies? Maybe the T1 mining barges should get roles, too.
Liang Nuren
No Salvation
Divine Damnation
#530 - 2012-03-06 20:55:36 UTC
MadMuppet wrote:
Should probably post this in the actual feedback thread too:

As it stands right now, you would potentially benefit hugely if you have Destroyer to V (500,000 SP) and Battlecruiser to V (1.5 million SP) done now because to 'make it fair and flyable' you would suddenly have to be given four Racial Destroyer to V and four Racial Battlecruiser to V or a bonus of potentially 6million SP under the current system. So long as I had the required skills to fly all four races I could lay claim to such a thing, and that only requires a day of training for per race to claim. But failure to plan such a thing ahead of time could mean the potential of having to train that same six million SP in the future if you wanted it.



What do you really gain here except SP that is equivalent to what you already have? Really, extra SP that doesn't give you anything new means nothing except a higher clone cost.

-Liang

I'm an idiot, don't mind me.

Kethry Avenger
Ministry of War
Amarr Empire
#531 - 2012-03-06 20:55:38 UTC
Kalaratiri wrote:


Hit and run Armageddon..? The brick tank with 8 low slots? What?


Apparently I've been doing it wrong and should have been using propulsion mods and nano-fibers instead of plates, resist mods and heat sinks....
The Economist
Logically Consistent
#532 - 2012-03-06 20:55:49 UTC  |  Edited by: The Economist
Svennig wrote:
Akelorian wrote:
Svennig wrote:
Akelorian wrote:
CCP Soundwave to Goons: Herp Derp BS4 for Capitals
CCP Soundwave to Eve: Yea we ruining your game like promised


Honestly, I just don't know how I feel about this. I'm not sure how much the BS V requirement deters people from caps. For me, it was just something that needed to be done - it didn't stop me and, as it was on a dedicated alt, it wasn't as if I could have trained something else.

I'm not sure how much I'm bothered about BS IV for caps.


It changes years of everyone training this skill to get into capital ships, so now its changed to a much quicker process to make capital/supercapital alts and or mains that in my opinion is the dumbest change thats listed here.


But this just means that the alt is, what, 30 days quicker? I mean what's that in a carrier skillplan which (if done right) takes a hell of a long time and the racial BS skill is one of the smallest parts?

Surely all this will do is get more newbies into carriers, and that's good for people who want to gank them? For anyone else (for example, goonswarm as you've mentioned), this turns a year skillplan into a 330 day skillplan. That doesn't seem to be terrible.

Rationally, I'm ok with it. But something in the back of my mind does say that BS IV isn't right, but I can't rationalise it so it's probably not sensible.


Aside from any other concerns; Id say for me it's more that bs V for caps is and should be a mental barrier and a bit of a milestone for your progression in the game. Moving up into them should take a bit of consideration, a bit of agonising about investing the time in pre-reqs etc. [it also has a bearing on alt accounts and capital proliferation as well since, I for one, if this were to go through would very rapidly get 6 previously noob cyno/utiity alts in carriers whereas currently bs V is too much of an investment, especially when plex prices are rising and every sp spent on an account is a precious commodity for me to make them cross that training hurdle into a new area of specialisation.]
None ofthe Above
#533 - 2012-03-06 20:56:04 UTC  |  Edited by: None ofthe Above
Wow you guys, just wow.

First off you buried the lead; this article should have been entitled "Teircide!!!! We are doing it!" Explain the ship lines and then go into the amazingly controversial idea of messing with the skill trees by splitting Destroyer and Battlecruisers by race, then explain why. People would love you before they get to the "Urrrrk!?" moment in the skill trees.

Which by the way I don't buy your reasoning. You could have done the same thing to uncomplicated the requirements without that change.

This way you introduce a huge issue of SP reimbursement and also increased training times for new players to catch up to cross-train and fly pirate faction ships.

Did this go by the CSM? What did they say?

The only end-game content in EVE Online is the crap that makes you rage quit.

Nick Bison
Bison Industrial Inc
#534 - 2012-03-06 20:56:21 UTC
Aase Nord wrote:
Liang Nuren wrote:
Aase Nord wrote:
So... My dear CCP devs.....
I can fly all races T3 cruisers...
and comandships...
with perfect leadership skills...
What am I going to loose ?


CCP Soundwave has repeatedly said you'll lose nothing. I suspect that you may lose ISK when you get podded because it'll push your total SP high enough to need a new clone type! :P

-Liang


Thank you for that ansver....
But....
I would like to hear that from CCP Smile


Then read the Op, it's on page 1

Nothing clever at this time.

Val Vherosan
Republic University
Minmatar Republic
#535 - 2012-03-06 20:56:22 UTC
World of Spaceships!

This is revolution not evolution and chances are that everything will be horribly unbalanced if this happens - judging on how well CCP knows their own ship types.

But the real question is if this is really, really the best you can do CCP? While the player base is screaming for the next Apocrypha do you honestly think this is the best way to spend your precious development time?
Xoralundra
Republic Military School
Minmatar Republic
#536 - 2012-03-06 20:56:24 UTC
Revamping Destroyers/Battlecruisers: Yes
(Racial) Battlecruiser 4 requirement for Battleship: Yes

Lowering Tech2 hull requirements: No

As you stated in the devblog itself, training for a Tech2 Hull is about the specialisation in a specific role. If you only need to train Level 3 for the basic hull, you are essentially saying, you have an average skill level in this hull, and bam, out of nowhere, specialised in something. Level 4 at a bare minimum if you definitely want to lower barriers, but I'd rather Level 5 requirement stayed.
Keras Authion
Science and Trade Institute
Caldari State
#537 - 2012-03-06 20:56:45 UTC
Who are you and what did you do with the real CCP? This is great! I can't wait to see how shaking the anthill ends up.

This post was rated "C" for capsuleer.

Hiryu Jin
Deep Core Mining Inc.
Caldari State
#538 - 2012-03-06 20:56:58 UTC
just start a new server and start over. Or refund all of our SP's and let us start over.

This whole thing sounds like a massive pain in the ass for everyone with little benefit.
Jiix Zix
Y-og
#539 - 2012-03-06 20:57:15 UTC
Well, tbh I like how the new skill tree looks like.

However, what I see here is lack of powerpoint and flow chart skills what and how to present the awesomeness to the higher-ups in the corporation so through understanding they could.. well, they cannot, so your only chance is to summon the powers of seventh hell of spreadsheets and show them how the player population (accounts) would definitely grow which would mean added value to the shareholders investments.

If you want to streamline the ship progression and specializations are based on the hulls in stead ie. that frigate (+destroyer) hulls are no longer the requirement for cruiser counterparts (covops/recons, dictors/hics etc) and cruiser specs are no longer requirement for command ships (logi/hacs) this can be done without splitting the destroyer and BC skills into 4 parts.

Imagine all the people... well, too bad John Lennon isn't here now, but prolly turning over in his grave. Here is my few cents into the matter:

Leave the current destroyer/bc generic skills as... they magically already are, but:

Introduce cruiser skill to require x ranks of destroyers (don't you boy go near that cruiser before you have learned to handle the manliness of those destroyers or I will have you thrown into the airlock!).
..and BS to require BC 4 with the current racial cruiser 4 requirement

This would remove the need of adding SP to people or changes to the current skills in example of faster training times.

However if you are planning to drop the BS5 requirement from the capitals, just don't. But if you MUST do it (for some odd reason to get people fast into capitals) then you really need to take a look at the T2 BSes as well since hitting into Dread faster than T2 BS hull is just.. well, if there must be more capitals... add variation.

However if you must do it, then you must, since someone in a neon-yellow collar shirt with pink bow-tie (bow-ties are not cool) said so:

Allow an option for people to refund their BS5 -> 4 (then the player can either forfeit or accept the refund (per racial) - own choice)

(Or if you feel lazy, just add option 'refund all' (could get rid of some none used skills and spent them somewhere else))

- J

- In space no one really cares if you scream -

Kalaratiri
Full Broadside
Deepwater Hooligans
#540 - 2012-03-06 20:57:33 UTC
Kethry Avenger wrote:
Kalaratiri wrote:


Hit and run Armageddon..? The brick tank with 8 low slots? What?


Apparently I've been doing it wrong and should have been using propulsion mods and nano-fibers instead of plates, resist mods and heat sinks....


I did actually once fit up a nano-geddon on sisi. It sucks. Really badly -.-

She's mad but she's magic, there's no lie in her fire.

This is possibly one of the worst threads in the history of these forums.  - CCP Falcon

I don't remember when last time you said something that wasn't either dumb or absurd. - Diana Kim