These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Jita Park Speakers Corner

 
  • Topic is locked indefinitely.
 

EVE Online ITERATIONS: Re-elect Seleene to CSM 7

First post
Author
Seleene
Body Count Inc.
Mercenary Coalition
#201 - 2012-02-25 16:51:51 UTC
I owe a few others some answers but this is just too good to pass up.

Thodoros wrote:
If someone knew Seleene from early on in game they would never trust him.
Look who is associated within the game!
He was the CEO of BodyCount and leader of MC the notorious mercenary alliance that was working hand in hand with BoB but they had never aknoledge that in public or in the old CAOD was pure denial.


Words like 'notorious' and 'infamous' in conjunction with a mercenary alliance = good stuff. Also, it'd be pretty hard to hide that MC was working for / with BoB while we were burning your regions down for them m8. Maybe your leaders should have actually tried talking to us at the time instead of attacking our shipyards. v0v

Thodoros wrote:
I bet he knew about the T20 incident and never said anything about it.


Actually, I knew about the T21 indicent before anyone else and still haven't said a word abou-... oh... ooops.

Thodoros wrote:
He took alot of advantage by know the inside out of the game and of course he and his alliance was taking advantage of the Capital race. They had years of exploiting the South and the Blood Raiders loots and manipulating the market with the Megacyte ore.


Cripes, what the hell does this even mean?

That we were smart enough to build cap ships early and use them in a united alliance fleet doctrine? Guilty. That MC really stood for Mining Coalition? Did the multiple screenshots of Wyverns using Harvester drones give that away?

Thodoros wrote:
Now he is in the PL as their playstyle suit him well enough.


Old player that ran a mercenary alliance and who likes to use cap ships and expensive toys ends up in a... mercenary alliance. This is a pretty amazing observation!!

Thodoros wrote:
Why should i vote for him? You see Seleene the majority of people dont know you and thats why they voted for you.


Stop being so mad about what happened in Tenal five years ago, m8. Come to FanFest and I'll buy you a beer and we can hug it out. Smile

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Revolution Rising
Last-Light Holdings
#202 - 2012-02-25 17:15:26 UTC
Thodoros wrote:
The answer is too obvious thats why people cannot see that is right there in front of them.
I know Seleene from 2005 since i took Eve online seriously because all other games were totaly crap and Eve online was a real challenge of a game and very hard to learn.
If someone knew Seleene from early on in game they would never trust him.
Look who is associated within the game!
He was the CEO of BodyCount and leader of MC the notorious mercenary alliance that was working hand in hand with BoB but they had never aknoledge that in public or in the old CAOD was pure denial.
I bet he knew about the T20 incident and never said anything about it.
He took alot of advantage by know the inside out of the game and of course he and his alliance was taking advantage of the Capital race. They had years of exploiting the South and the Blood Raiders loots and manipulating the market with the Megacyte ore. Now he is in the PL as their playstyle suit him well enough.
Why should i vote for him?
How can someone trust him?
You see Seleene the majority of people dont know you and thats why they voted for you.


I didn't much like BoB for the same reason I don't like Goons (moons = money for nothing).
I don't much like ExE. (some god awful FC's there).
I don't much like PL's tactics.
I dislike metagaming.
I can't stand the current titan tracking or 100mn tengu's (we're in 2006-7 again?).

But upon saying that if you can't see or understand that at least Seleene puts forward ideas that has nothing to do with any of those alliances of even 0.0 specifically. Also having worked for ccp he has a clue about what's feasible as far as change is concerned.

I see nothing in your post that has any proof of wrong doing.
It reads like a really lame CAOD post by some newbie.

Don't embarass yourself.

.

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#203 - 2012-02-25 19:53:51 UTC
I've had the pleasure of working with Seleene on improving the game throughout the years since CSM 2, when he was known as CCP Abathur.
As an example of his willingness to put effort into it, he once had a brainstorming session with us for 6 hours... by text... on a sunday.

Seleene is a veteran player and obviously knowledgeable about the game in general, and when it comes to medium to large scale PvP and 0.0 in particular.
Unlike many delegates over the years, he actually bothered to contribute, participate and make the voice of the people who voted for him (or didn't) heard. Shouldn't he already have it, he'd have earned my respect for that alone.

I hope I have the chance to work with him again.

Member of CSM 2, 3, 4, 5, 6 and 7

Johnny Marzetti
Imperial Shipment
Amarr Empire
#204 - 2012-02-25 20:20:30 UTC
Kossaw wrote:
Thodoros wrote:
stuff

The tinfoil is strong in this one


Now there's a good idea for an industrial expansion: a way to mine tinfoil from the forums.

SPYDERWOLF
The Scope
Gallente Federation
#205 - 2012-02-25 22:59:50 UTC  |  Edited by: SPYDERWOLF
Even thou I'm currently on opposite sides of Mark I was a member of MC and enjoyed and trusted him.I have never found him to be a person who was looking out for his own interests ,he was always trying to find ways to make the game more interesting and fun and he is not someone whos always trying to grab the limelight. I know from past experiences he will work hard for the community not just the areas he may benefit from directly. Hes got my vote
sakurako
State War Academy
Caldari State
#206 - 2012-02-26 00:26:25 UTC
here is a few reasons i'll vote for Seleene even if he is red in game.

1 - was a member of ccp's staff, is no in this for the free ticket to vist iceland
2 - he is as open as he can be without breaking the nda
3 - he'll speek his mind
4 - is not after nerfing every thing that is not used by his alliance
5 - is not the leader of the alliance he is in (might be part of the leadership but is not the top dog) why is this important is not under the same pressures of having to do 1st what is needed for his alliance then whats needed for the game unlike The Mitanni who as the lead of gsf must put them 1st.

here is hoping Seleene gets the vote to be chairman
Seleene
Body Count Inc.
Mercenary Coalition
#207 - 2012-02-26 05:56:58 UTC  |  Edited by: Seleene
Johnny Marzetti wrote:
Is there a good reason why outposts cannot be factories and refineries? Not just a few manufacturing slots or a 10-30% refinery, but the full blown deal, or multiple outposts in the same system just like you'd find in empire. I am a small scale nullsec producer and the logistical problems of getting minerals to factories to produce anything bigger than a frigate are outrageously out of proportion to the reward, especially when hulls can just be imported by jump freighter. This, in my opinion, is the greatest obstacle to nullsec industry really taking root. To me, it looks like CCP deliberately made nullsec production much, much more difficult than empire production, to the point of completely hobbling it.

In my opinion, if you just let good factories and good refineries exist in the same system (or even better, the same station), that will be enough to really ignite nullsec industry. This is really the best that could be done for it, and it doesn't take a full blown industrial expansion. As it is, industrial producers combined with jump freighter importers have a huge advantage over local industry in nullsec. If that's the intention of CCP then it's been executed really well, but I have to wonder why.


Honestly, I've been asking many of the same questions literally from the day outposts were released for construction. With regard to null-sec infrastructure, the lack of iteration and change with regard to outposts / stations or whatever has been conspicuously absent. While I do think that there should be some parts of industry that are most efficient in all four 'areas' - null, low and high sec, along with wormhole space, I fully support the ability for sovereign holders to build up their space to be as self-sufficient and efficient as possible. I think we are missing a lot of things that could be real ISK sinks and help improve null-sec industry and living conditions greatly. In terms of station specific things ~the dream~ I'd like to see stuff like:

  • The ability of sov holders to shut down / disassemble outposts that are not used, obsolete or in the way.
  • Allowing multiple outposts per system.
  • Improved upgrades to existing outposts that allow their functionality to be competitive with their Empire counterparts.
  • True (Empire-like) Space Stations - bigger, better, more expensive and time consuming to build.
  • An even bigger tier (Citadels) that can be built in designated Sovereign capital systems.

Big stuff. Expensive stuff. Stuff that requires team-work and planning and rewards those efforts.

Let me step back in time a bit to frame my thoughts on this. In some respects, the financial aspects of this are something that aren't really appreciated today. When outposts were first released, 20-25 billion ISK was an IMMENSE sum of money. More importantly, you could not load the outpost construction eggs with a freighter - you had to use a small fleet of normal Industrial haulers. From finances to the physical effort of construction, it required a level of teamwork that's been missing for years. Once it became essentially a 'one man job' to actually deploy and finance an entire dock-able space station, they became as common as trees in a forest and we lost a vital part of what made null-sec feel like 'frontier space'.

If we are allowed the ability to truly consolidate and build up certain areas of space instead of the generic sprawl that exists now, it would be a vast improvement. I've never understood the reasoning behind why sovereign null-sec powers are not allowed to fully 'cut the cord' from Empire due to industrial inefficiencies. They should be able to develop their way to parity.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Snowflake Tem
The Order of Symbolic Measures
#208 - 2012-02-26 08:32:16 UTC
Are you not concerned that in fully opening it's doors to the CSM CCP as lost full control of it's product while remaining legally responsible for it?
Inbred Moron
Cult of the Crayon
#209 - 2012-02-26 10:27:17 UTC  |  Edited by: Inbred Moron
Snowflake Tem wrote:
Are you not concerned that in fully opening it's doors to the CSM CCP as lost full control of it's product while remaining legally responsible for it?


From this and one other of your comments, you seem to be very concerned with CCP's lot in life, rather than our (the paying customers) continued contribution to CCP's coffers - you're not CCP Zulu in disguise are you? So far we've seen one CSM delegate removed for being naughty with privileged information - the NDA they sign must be working since we haven't seen any more of this behaviour since.

Would you prefer to have an EVE without the CSM? Serious question, no troll.


I'm pretty sure the CSM would be a lesser entity without Seleene, so he gets my vote. Given the obvious (and not so obvious) agendas being pushed by certain other "alliance" candidates it's going to be very important to have at least one voice of reason and sanity being heard. And make no bones about it...Seleene does get heard.

+1 to Seleene for CSM 7.
conqueror2006
Eternal Silence Ltd.
#210 - 2012-02-26 14:25:11 UTC
keep the good job Sel
Snowflake Tem
The Order of Symbolic Measures
#211 - 2012-02-26 15:39:05 UTC
Inbred Moron wrote:
Snowflake Tem wrote:
Are you not concerned that in fully opening it's doors to the CSM CCP as lost full control of it's product while remaining legally responsible for it?


From this and one other of your comments, you seem to be very concerned with CCP's lot in life, rather than our (the paying customers) continued contribution to CCP's coffers - you're not CCP Zulu in disguise are you? So far we've seen one CSM delegate removed for being naughty with privileged information - the NDA they sign must be working since we haven't seen any more of this behaviour since.

Would you prefer to have an EVE without the CSM? Serious question, no troll.


I'm pretty sure the CSM would be a lesser entity without Seleene, so he gets my vote. Given the obvious (and not so obvious) agendas being pushed by certain other "alliance" candidates it's going to be very important to have at least one voice of reason and sanity being heard. And make no bones about it...Seleene does get heard.

+1 to Seleene for CSM 7.


To be honest I am concerned. I do think the CSM has been high-jacked by big fight politics and not enough emphasis has been put on more subtle economic warfare.

No, I'm not Zulu, I'm a self-taught self-employed graphic designer raised in Manchester England who spends far too much time playing games. I'm a bit worried that you compared me to CCP Zulu. Something about him made me feel slightly nervous. I know that is uncharitable to say bit it's true.

I do think Seleene has the games best interests at heart and has walked through fire to position himself where he is now. But he was (I believe) instrumental in directing CCP away from incarna. For that I'm afraid I have to place my vote elsewhere.
Seleene
Body Count Inc.
Mercenary Coalition
#212 - 2012-02-26 15:43:16 UTC
Snowflake Tem wrote:
Are you not concerned that in fully opening it's doors to the CSM CCP as lost full control of it's product while remaining legally responsible for it?


No, I don't think that CCP has 'lost control' of anything but I do think that any attempt to marginalize or reduce the standing of the CSM would backfire tremendously. CCP has invested a lot of time and money into promoting the CSM as a partner in their interactions with the community. In that respect, the Genie is out of the bottle and can't be put back. Overall though, I believe the CSM continues to evolve from being less of a 'watchdog' and more of a proper community liaison group. I believe that the people at CCP who work with and talk to the CSM daily are much happier with us being around than not. Smile

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Seleene
Body Count Inc.
Mercenary Coalition
#213 - 2012-02-26 15:54:47 UTC
You snuck a post in on me so I'll hit these points as well.

Snowflake Tem wrote:
To be honest I am concerned. I do think the CSM has been high-jacked by big fight politics and not enough emphasis has been put on more subtle economic warfare.


I don't consider myself one of the hijackers as, if you scan through this thread, my blog or other threads I've participated in, you'll see that I'm just as likely to write a wall of text about industry and economics as I am about giant planet destroying war machines. Smile

Snowflake Tem wrote:
I do think Seleene has the games best interests at heart and has walked through fire to position himself where he is now. But he was (I believe) instrumental in directing CCP away from incarna. For that I'm afraid I have to place my vote elsewhere.


No, m8, my problem with anything Incarna-related is that CCP needs a proper plan for it, good design that allows for actual game play elements and, IF it is going to contain micro-transactions, a sensible pricing model and wide variety of customization. These issues need to be resolved while, in the meantime, CCP devotes the next couple development cycles to fixing the everyday game play elements that have been broken or lacking iteration for years.

I didn't steer CCP away from having full body avatars or any of the stuff associated with it - I took a stand that after five years of development Incarna was a poorly released expansion with exactly zero game play and crippling graphics performance issues. If you read my latest blog entry, there is a part where I answer a question about the New Player Experience that show just one of the reasons why I wish it WOULD work. I would love to see the in game avatar concept properly realized and brought into the game and I would support a well thought out effort by CCP to do it properly, which I think most people would agree the Incarna release was not. Smile

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

MeBiatch
GRR GOONS
#214 - 2012-02-26 17:08:44 UTC
so seleene ccp soundwave is working on Titan Tracking...

what are your thoughts on this nerf?

should there ever be a "golden gun"/ "i win button" in any game?

one of the errors i see with current game mechanics is that more people means that you can A. tank more incoming dps B. do more outgoing dps....

the game has shifted to two paradigms one being a massive person blob and two being a massive SP/expensive ship blob...

would you support a change to how damage is received and repaired to make some sort of "diminishing results" to encourage more diversity in the standard fleet fight?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Snowflake Tem
The Order of Symbolic Measures
#215 - 2012-02-26 17:08:57 UTC
Seleene wrote:


No, m8, my problem with anything Incarna-related is that CCP needs a proper plan for it, ...
I didn't steer CCP away from having full body avatars or any of the stuff associated with it - I took a stand that after five years of development Incarna was a poorly released expansion with exactly zero game play and crippling graphics performance issues.



In that case how would you feel about completely dropping the corporation management interface from the neocom and completely re-mastering it as a drag and drop interface only accessible in avatar in station. I mean, what sane corp leader does that hellish stuff in space anyway?

I’d love to see a user friendly corporation management interface that allowed me to group certificates to roles, roles to ship loadouts, corp loadouts to squads, squads to wings, wings to (wing) formations, wing formations to fleets and fleets to allied battled groups all with a one flick toggle as who has access to each named set.

incarna is ideally suited for the creation of strategists planning tool, with theoretical dps counts and mining yield calculators that can be shared real time with other directors in the planning room at HQ.

Even in HighSec that would make HQ an important location to defend not just another random throw away office.

Can you with your stated positon justify the resources required to pull that off for the limited number of people who would immediately enjoy the benefits? Obviously everyone would benefit from being managed more effectively but it would be an intangible improvement to most people.

They’re going to have to do something like that to manage the planet side dust-busters anyway aren't they?

Or would it have to wait after your proposed industrialist expansion?
Snowflake Tem
The Order of Symbolic Measures
#216 - 2012-02-26 17:50:36 UTC
Snowflake Tem wrote:


incarna is ideally suited for the creation of strategists planning tool, with theoretical dps counts and mining yield calculators that
can be shared real time with other directors in the planning room at HQ.

Even in HighSec that would make HQ an important location to defend not just another random throw away office.



following on from the above - sorry, I’m on a roll - I don’t know if you’ve had the pleasure of reading Raymond E Feist’s Daughter of the Empire trilogy - but, a large and enjoyable part of the political shenanigans that were described there revolved around the House’s symbol, which if captured meant that all that that houses property and identity were handed over to the victor.

What would you say if each corp - NOT alliance - possessed a similar capture the flag artifact that had to be moved in order to move the corp HQ and enable corp managment in station?

I’ve not really thought this through and expect folk to shoot this musing full of holes and nothing more - especially since the “no cool new feature” kids are in session - but the ideas out there for you to consider.
Thodoros
Brutor Tribe
Minmatar Republic
#217 - 2012-02-26 18:00:21 UTC  |  Edited by: Thodoros
Seleene wrote:


Thodoros wrote:
Why should i vote for him? You see Seleene the majority of people dont know you and thats why they voted for you.


Stop being so mad about what happened in Tenal five years ago, m8. Come to FanFest and I'll buy you a beer and we can hug it out. Smile





Let me make this clear;
I am not upset about what happen on the North at that time because it help in the end Razor to create the NC afterwards.
What i dont like is the behavior of you inside game.
For example you backstabed the GBC.
You had inside knowledge of the game because you were working for CCP and that gives you an unfair advantage over the rest of the players. And also i admit something else.
Since your election on CSM 6 you have sided with us the rest of the players on improving the failure that was the Incarna expancion and that was great for me. What i see here now again though, is that you run again for the CSM which makes me, personal to think again about your motives.
You are not special Seleene.
There are many good players out there that are very smart and can help the players of Eve to help the game become beter.
Johnny Marzetti
Imperial Shipment
Amarr Empire
#218 - 2012-02-26 18:21:57 UTC
Seleene wrote:

(lots of interesting stuff about industry)


Thanks, Seleene, I really appreciate your thoughts on this and I do hope we see more discussion of industry in CSM7. I think industry needs to be a larger part of PvP, particularly in nullsec alliance warfare where all supply lines currently begin at Jita. Disrupting supply lines and knocking out production should be a warfare tactic, and one I have to admit excites me a lot more than big ships going pew pew ever will. That's one of the main reasons I'd like to see 0.0 industry get built up -- so it can be knocked down in a fight! Twisted
Kossaw
Body Count Inc.
Mercenary Coalition
#219 - 2012-02-26 18:32:38 UTC
Thodoros wrote:

Let me make this clear;
I am not upset about what happen on the North at that time because it help in the end Razor to create the NC afterwards.
What i dont like is the behavior of you inside game.
For example you backstabed the GBC.


Get over it friend. I was on the receiving end of the "backstab" at the time. It was a legitimate and sensible game move for the MC to make. I'm in his corp now.

Quote:
You had inside knowledge of the game because you were working for CCP and that gives you an unfair advantage over the rest of the players.


Erm, No. You are confused in your timelines here. When anyone joins CCP as an employee, their player accounts are locked and they have to make new ones. You can't be Seleene and CCP Abathur at the same time. Its against your employment contract.

Your statement here is pure tinfoil.

WTB : An image in my signature

Seleene
Body Count Inc.
Mercenary Coalition
#220 - 2012-02-26 18:51:20 UTC
MeBiatch wrote:
so seleene ccp soundwave is working on Titan Tracking...

what are your thoughts on this nerf?


Actually, it will be CCP Tallest doing the actual numbers. He's a careful and smart dude. I have no objection at all to CCP looking into this matter but, rather than wildly speculating, I'm going to wait and see exactly where it comes out. When I see some solid numbers, then I will have a a solid opinion and make it well known. Smile

MeBiatch wrote:
should there ever be a "golden gun"/ "i win button" in any game?


Nope.

MeBiatch wrote:
one of the errors i see with current game mechanics is that more people means that you can A. tank more incoming dps B. do more outgoing dps....the game has shifted to two paradigms one being a massive person blob and two being a massive SP/expensive ship blob...would you support a change to how damage is received and repaired to make some sort of "diminishing results" to encourage more diversity in the standard fleet fight?


So long as it is something that's not rushed or slapped on, sure.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!