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CCP Tallest would love you forever if....

First post
Author
Ladie Harlot
Viziam
Amarr Empire
#141 - 2012-02-24 02:50:14 UTC
Grath Telkin wrote:
We all understand that you used to be in Goonswarm, and so you do your best to help them along in the game without looking too much like t20 (its a bit late for that), but instead of nerfing titans, again, perhaps you'd like to show your old corpmates what a dreadnaught is.

They seem to want to skip that class of ships and expect everything to go OK, even though they've literally been told directly (and shown by their own actions after listening to that) that dreads are the savior to all their problems.

Instead of 1000 drakes (drakes suck, the only time they work is when you have 10x more than your enemy) they could field 500 dreads and you'd never hear a peep about titans.


I was just waiting for Grath to show up. Epic whines incoming.

The artist formerly known as Ladie Scarlet.

Ladie Harlot
Viziam
Amarr Empire
#142 - 2012-02-24 02:51:36 UTC
Andski wrote:
the raiden/ncdot/PL recruitment requirements are very stringent indeed

- supercapital
- pulse


the pulse is optional

The artist formerly known as Ladie Scarlet.

Grath Telkin
Amok.
Goonswarm Federation
#143 - 2012-02-24 03:21:35 UTC  |  Edited by: Grath Telkin
Mynas Atoch wrote:

Which is more useful for the eve community as a whole .. recruiting 600 new players .. or bittervets in an invulnerable titan blob.



Right, because the Titans are whats keeping new players from liking EVE.

Lord Zim wrote:


Edit: Oh, I forgot the part where one side gets steamrolled because they don't have supers.


One side has knives the other side has guns, sounds about right to me.

If you want to arm the common man with his own affordable gun that would allow you to compete with the 'bitter vet squad' its called a dread.

You know, the totally insurable platform tailor made to be a serious threat to titans in large numbers.



But please, keep pretending dreads don't exist.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Zxmagus
Delta Sqad
#144 - 2012-02-24 03:25:48 UTC
Grath Telkin wrote:
Mynas Atoch wrote:

Which is more useful for the eve community as a whole .. recruiting 600 new players .. or bittervets in an invulnerable titan blob.



Right, because the Titans are whats keeping new players from liking EVE.





Put a spy in a new 0.0 alliance when you guys are putting tracking titans on a station for fun for hours and see how much they are enjoying the game.
Grath Telkin
Amok.
Goonswarm Federation
#145 - 2012-02-24 03:29:11 UTC
Zxmagus wrote:


Put a spy in a new 0.0 alliance when you guys are putting tracking titans on a station for fun for hours and see how much they are enjoying the game.


I seriously doubt that anything we did to an alliance full of new players would be enjoyable, whats your point?

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Magnifikus Erzverwirrer
Sniggerdly
Pandemic Legion
#146 - 2012-02-24 03:47:06 UTC  |  Edited by: Magnifikus Erzverwirrer
Will you focus on balancing goons ratting bot army after that?

owait our logs show nothing....

and it looks like goons strategy of wiping masses of drakes to titans had success
Temmu Guerra
Viziam
Amarr Empire
#147 - 2012-02-24 03:47:43 UTC  |  Edited by: Temmu Guerra
So why dont we just add spool up timers to cynos or something like that. The single titan isnt broken, its a blob of them. Therefore breaking up the blob = correcting the tracking titan. Come on now...
Grath Telkin
Amok.
Goonswarm Federation
#148 - 2012-02-24 03:56:36 UTC
Stop posting, you're not helping.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Ladie Harlot
Viziam
Amarr Empire
#149 - 2012-02-24 03:59:33 UTC
Grath Telkin wrote:
Stop posting, you're not helping.


Grath, if Titans finally get fixed and are no longer able to blap subcaps with impunity will you quit Eve?

The artist formerly known as Ladie Scarlet.

uchi heiku
Deep Core Mining Inc.
Caldari State
#150 - 2012-02-24 04:13:44 UTC
To me it sound exactly like this is a showdown between team tech and goons.

You guys are the only ones doing the whining in this thread. Then maybe its not the ship class thats the problem but that one side is getting beaten silly by stuff the other side are using.

Best way to counter that is to nerf it.
Ladie Harlot
Viziam
Amarr Empire
#151 - 2012-02-24 04:20:57 UTC
uchi heiku wrote:
To me it sound exactly like this is a showdown between team tech and goons.

You guys are the only ones doing the whining in this thread. Then maybe its not the ship class thats the problem but that one side is getting beaten silly by stuff the other side are using.

Best way to counter that is to nerf it.


No, the problem is that Titan blobs are invincible. Once you hit a certain number of Titans they are completely safe from being destroyed.

Now Grath will start wailing about blobs of maelstroms but consider that it's not physically possible to cram enough maelstroms into a system to defeat a fleet of 50 Titans so Grath's argument is senseless.

Do you think that's fair that 50 players can become invincible just because they botted enough isk to buy the most expensive and most broken ship in the game?

The artist formerly known as Ladie Scarlet.

Weaselior
GoonWaffe
Goonswarm Federation
#152 - 2012-02-24 04:24:49 UTC
Grath Telkin wrote:
Stop posting, you're not helping.

doctor heal thyself

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

MeBiatch
GRR GOONS
#153 - 2012-02-24 04:32:25 UTC  |  Edited by: MeBiatch
what i think the dread is missing is his two best friends...

1. is the Juggernaut which is a capital sized tackler/ewar
it goes into 5 min siege mode and can use an infinity point and capital nuets/nos

2. tech II tier 3 bs's that use capital sized weapons 8 of them...

this would mean a tech II Hyperion would have about 3500 dps and 15k alpha plus not have to go into siege mode...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Grath Telkin
Amok.
Goonswarm Federation
#154 - 2012-02-24 04:49:17 UTC
Ladie Harlot wrote:


Now Grath will start wailing about blobs of maelstroms but consider that it's not physically possible to cram enough maelstroms into a system to defeat a fleet of 50 Titans so Grath's argument is senseless.



Hi, I don't know if you've heard but theres a ship class of ships between Titans and Maelstroms called Dreads, and you can most assuredly cram enough dreads into a system to kill 50 titans, but you're choosing to ignore that for the sake of your argument.

The game does not end at battleships, they are not the best weapon for fleet combat in game, there are other ships that are better than them and the CFC, needs to just man up and move past it.





Also, while you're madly posting your alliance is adding something silly like 10 titans a month, I mean, if they were really that bad, and in that dire need of a nerf and drastic change, I'm pretty sure your team wouldn't have cranked the funding for titans into high gear and left it there with the knob broken off.

I mean, if you're right, and Soundwave is right, your CSAA's will all close down after this cycle right?

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Mynas Atoch
Eternity INC.
Goonswarm Federation
#155 - 2012-02-24 04:54:58 UTC  |  Edited by: Mynas Atoch
Grath Telkin wrote:
[quote=Ladie Harlot]Also, while you're madly posting your alliance is adding something silly like 10 titans a month, I mean, if they were really that bad, and in that dire need of a nerf and drastic change, I'm pretty sure your team wouldn't have cranked the funding for titans into high gear and left it there with the knob broken off.

I mean, if you're right, and Soundwave is right, your CSAA's will all close down after this cycle right?
I may be wrong, its difficult to get hands on experience with them with the entire Team Tech and half the titans in the game blue to each other and ten to fifteen minutes from any TIDi'd battle, but last time I checked Leviathans don't use tracking, and are pretty crap against subcaps.

All I am looking for is gun titans reduced to match levis.

Obviously completely removing all titans combat role and making them logistical tools and force multipliers would be perfect, but not expecting THAT any time soon.
Ladie Harlot
Viziam
Amarr Empire
#156 - 2012-02-24 05:01:29 UTC  |  Edited by: Ladie Harlot
Grath Telkin wrote:
Ladie Harlot wrote:


Now Grath will start wailing about blobs of maelstroms but consider that it's not physically possible to cram enough maelstroms into a system to defeat a fleet of 50 Titans so Grath's argument is senseless.



Hi, I don't know if you've heard but theres a ship class of ships between Titans and Maelstroms called Dreads, and you can most assuredly cram enough dreads into a system to kill 50 titans, but you're choosing to ignore that for the sake of your argument.

The game does not end at battleships, they are not the best weapon for fleet combat in game, there are other ships that are better than them and the CFC, needs to just man up and move past it.





Also, while you're madly posting your alliance is adding something silly like 10 titans a month, I mean, if they were really that bad, and in that dire need of a nerf and drastic change, I'm pretty sure your team wouldn't have cranked the funding for titans into high gear and left it there with the knob broken off.

I mean, if you're right, and Soundwave is right, your CSAA's will all close down after this cycle right?


My alliance is literally begging people to fly titans because as the game stands right now they are a necessary evil. We can't compete with alliances who do nothing but blob titans. We have the manufacturing capacity to pump out probably four or five times the number of titans that we do so your "silly" number of 10 a month is hilarious. The problem for us, however, is that most of us don't want to fly them. They aren't fun ships to fly (and people who say they are only enjoy them being overpowered).

Your issue is that you can't justify 50 people being invincible so you'll rant and rave and bring up a billion different reasons why your big win button shouldn't be fixed (dreads lol) but all your reasons are crap. I get why you're angry...I look at the state of PL these days and I get it. Imagine how much better off you'd be if your alliance's entire reason for doing anything wasn't keeping and making more Titans.

Anyway this thread will get locked pretty soon when it starts getting too loony so I'll monitor your rage at the site which must not be named.

The artist formerly known as Ladie Scarlet.

Mioelnir
Brutor Tribe
Minmatar Republic
#157 - 2012-02-24 05:54:29 UTC
Weaselior wrote:
But an alphafleet is fundamentally less of a problem than titanfleet

No.
Quote:
because it involves a lot more people in the fight and so even if it's just who has more maelstroms, that's a more fun game than who has more titans.

It is exactly the same game. There is no difference between claiming to need n+1 Titans to counter n Titans, and claiming to need n+50 Alphamaels to counter n Alphamaels.

There are enough entities ingame right now that could wield considerable capital/supercapital fleets - if they were WILLING. Far more than can CTA 750 Battleships on short notice. It also makes no difference with regards to attracting new players out to zero-space (which should be one of CCPs primary goals imho - repopulate zero-space). For a new entity that wants to carve its name into the sovmap there is little difference between facing 50 Titans and facing 750 Battleships. Initially, it feels like getting hit by a bus either way.

And personally, I consider the 750 Battleships the harder problem of the two. The sovmap has already considerably consolidated since the dominion high, with many systems barely capable of creating the isk needed to pay that systems sovbills anymore since they weren't touched when the isk generation they were balanced against was adjusted. It will consolidate further, probably down to 1 powerblock that noone can match in numbers. At that point, Eve will collapse.

Quote:
I would have no problem with CCP tweaking maels once titans are properly nerfed, but it's less of "must be done now" issue.
It is a "must be done at the same time" issue.
Otherwise you just painted the problem in a different colour. Google Technetium and Dysprosium if you need a reminder how that worked out.

Dealing with all this over various patches will significantly decrease the number of independent entities in zero-space. The current situation is broken at a lot of levels, but they somewhat even out (more or less). Adjusting these problems one at a time will create ridiculous powerspikes for the things still wating for fixing.
Mioelnir
Brutor Tribe
Minmatar Republic
#158 - 2012-02-24 06:02:44 UTC
Ladie Harlot wrote:
The problem for us, however, is that most of us don't want to fly them.
Yes, let's change the game so that what you consider fun always works out best.

A totally reasonable standpoint.
Also one that would see half of the playerbase instantly banned since that is what all the miners and ganking vicitims want.
Grath Telkin
Amok.
Goonswarm Federation
#159 - 2012-02-24 06:07:30 UTC  |  Edited by: Grath Telkin
Mynas Atoch wrote:
but last time I checked Leviathans don't use tracking, and are pretty crap against subcaps.


Why do I bet nobody is shocked that you're wrong.

Ladie Harlot wrote:

Your issue is that you can't justify 50 people being invincible


No, my issue is that for the CFC, combat essentially stops at the battleship, thinking past that is beyond you and you want the rest of the game to conform to that.

Unfortunately, there are a whole ship class you're ignoring.


Also you've just bought the BPO's for producing 10 a month, don't kid yourself, but if your leaders thought all you had to do was hold out till June (its effectively impossible for anybody to take your space if you just time right) do you really think they would have just doubled down to buy enough BPO's to manufacture a trillion isk in Titans a month?


The answer is no.

Of course they know how incredibly wrong you all are.

Of course they realize that a tracking fit titan has the hit points of a dread, and all they'd need to do was fight ONE fight with half of your 4 full fleets of people in dreads and the Titan problem would be revealed as the myth that it is.

Unfortunately you have people like Mynas and Villy, who are notoriously risk averse and wouldn't allow things like that to go down because ~caps would be lost~ and mentally and strategically Villy and Mynas are both stuck in a game that moved on 4 years ago.


EDIT: What stops 50 titans? 250 dreads. Your last fleet saw just over 1100 ships employed, almost universally drakes. Maybe you shouldn't expect the cheapest gun clogging approach to win every fight, and instead bring 800 drakes and 250 dreads and see how the fight goes.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Cyaron wars
Academia RED HOT Corporation
#160 - 2012-02-24 07:06:33 UTC
So if I get it right, CCP is planning to make titan nothing but 70bil space taxi?

I really donot understand all this whine about titans. that is most expensive ship in the game, why it should be useless and crappy?

Let's imagine that titans became useless and only thing to counter subcap blob is bigger blob. Only thing that we will get is a massive lag, crashing nodes. So welcome back to 2006?

Why there's nobody saying anything about Artillery - a weapion that can oneshot any damn ship on its falloff (normally you should be ding less damage on falloff)?

You say titan blob is invincible - Wrong. Any kind of offensive can be stoppped by onlining Cynojammer in system, while you have no deffence from 1500 ships jumping into system through gates. Right now turret titans are only sollution against massive subcap blob. basically we will get a game where only tactical advantage that will help you to win fight will be quantity. CCP, you guys are digging your own grave, if devs will stay on this track you will spend next 2-3 years just boosting nodes and upgrading hardware on servers to handle blobs.