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The One

Author
1-Up Mushroom
Doomheim
#1 - 2011-09-20 00:25:11 UTC
We ALL know there is stuff wrong with this game. There's stuff wrong with every game.

If you could have ONE thing changed what would it be and how would it be changed?

Only one, what would the thing you'd like to see changed the most. If you can't decide, use your awezome interweb spaceship flying skillz to deduce it down to one
5 Days In A Week... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Hemispheres On The Earth... ONLY 1-UP MUSHROOM!!!
Psyrelle
Perimeter Provisions
#2 - 2011-09-20 00:26:53 UTC
POS!!!!!

or better invention as its a clickfest and annoyign as hell
Large Collidable Object
morons.
#3 - 2011-09-20 00:29:13 UTC
Focus
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Written Word
Brutor Tribe
Minmatar Republic
#4 - 2011-09-20 00:31:02 UTC
I get a Polaris ship with the required skills to operate it in the cargo hold.
Sin Meng
Find the Fun
#5 - 2011-09-20 00:32:44 UTC
Hybrid / Gallente rebalance tops my list.

Elements of the past and the future combining to make something not quite as good as either.

Mehrdad Kor-Azor
Doomheim
#6 - 2011-09-20 00:34:44 UTC
POS Functionality. Like seriously. Living in a WH is painful as it is now.
Nyio
Federal Navy Academy
Gallente Federation
#7 - 2011-09-20 00:36:20 UTC  |  Edited by: Nyio
Shorten training times on all skills with 50% or more.
Large Collidable Object
morons.
#8 - 2011-09-20 00:38:06 UTC
Mehrdad Kor-Azor wrote:
POS Functionality. Like seriously. Living in a WH is painful as it is now.



So why don't you just get out?

Seems it's still lucrative enough for you...
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Greygal
Redemption Road
Affirmative.
#9 - 2011-09-20 00:42:01 UTC
POS's need serious, massive luv....

What you do for yourself dies with you, what you do for others is immortal.

Free weekly public roams & monthly NewBro new player roams!

Visit Redemption Road or join mailing list REDEMPTION ROAMS for information

Mehrdad Kor-Azor
Doomheim
#10 - 2011-09-20 00:45:55 UTC
Large Collidable Object wrote:
Mehrdad Kor-Azor wrote:
POS Functionality. Like seriously. Living in a WH is painful as it is now.



So why don't you just get out?

Seems it's still lucrative enough for you...


Not in there anymore. But yes, the lucrative qualities of the WH made it worth the annoyance. It's just extremely hard to deal with security and growth of a corporation with the way roles are setup. Also, the interface is clunky and hard to work with sometimes.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#11 - 2011-09-20 01:01:45 UTC
Corporation roles, security and tools

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Tuggboat
Oneida Inc.
#12 - 2011-09-20 01:35:15 UTC
Corp interface but that includes POS stuff too.

I'd like something new nobody has ever mentioned though. Planning and scheduling tools. We do so much project planning. I know we got the notepad but a project manager, something simple but useful so we don't NEED third party. I'd go along with 3rd party giving an edge but an ingame tool oreven just a dos equivelent spreadsheet with some templates for day to day tasks including PVP plotting. Written plans aren't just for mfg.
Razin
The Scope
#13 - 2011-09-20 01:40:05 UTC
Jump-drive for every ship instead of gates, and delayed local. I know that's two, but they go so well together!
Rene Fullchest
Doomheim
#14 - 2011-09-20 01:48:46 UTC  |  Edited by: Rene Fullchest
Skill boosts applied in (more or less) real time.

If a skill boosts your xxxxxxxxxxxxxxx by 5% when completed, have it apply to 2.5% at 50%, and so forth.

Obviously, this might have to be broken into fixed upgrade points, such as 25% of the boost applied at 25% of the training time, 50% at halfway, 75% at three-quarters, etc.

Little impact on short skills, yes, but a true gift for those month-long (and plus) skills.

During the Great Diaspora, I gave Perpetuum a try. The only thing I liked about it was that once skills were bought and applied, they instantly gave the bonus. I'm NOT proposing that drastic of a change, but the above would only boost player retention. As to the naysayers, those that would complain that they waited the entire 38 days for their level V, I hear you, I understand, but games change (how we ALL know that too well) and the Eve truism certainly applies:

Adapt or die.
KaarBaak
Squirrel Team
#15 - 2011-09-20 01:51:35 UTC

Finish FW

Dum Spiro Spero

Rune Star
Trauma Ward
#16 - 2011-09-20 01:53:35 UTC
I would have you banned from Eve.
KaarBaak
Squirrel Team
#17 - 2011-09-20 01:57:30 UTC
Rene Fullchest wrote:
Skill boosts applied in (more or less) real time.

If a skill boosts your xxxxxxxxxxxxxxx by 5% when completed, have it apply to 2.5% at 50%, and so forth.

Obviously, this might have to be broken into fixed upgrade points, such as 25% of the boost applied at 25% of the training time, 50% at halfway, 75% at three-quarters, etc.

Little impact on short skills, yes, but a true gift for those month-long (and plus) skills.

During the Great Diaspora, I gave Perpetuum a try. The only thing I liked about it was that once skills were bought and applied, they instantly gave the bonus. I'm NOT proposing that drastic of a change, but the above would only boost player retention. As to the naysayers, those that would complain that they waited the entire 38 days for their level V, I hear you, I understand, but games change (how we ALL know that too well) and the Eve truism certainly applies:

Adapt or die.


I like this one. Proposed it in F&I a couple years ago. Basically, no levels. Just train. You still hit the 'gates' at each level...5% after 20% complete....another 5% at 40%...etc. A smooth increase, SP by SP, rather than stair step gains. At max SP in a skill you have lvl 5.

Dum Spiro Spero

Foodpimp
The Scope
Gallente Federation
#18 - 2011-09-20 02:58:21 UTC
One thing I never could stand about living in New Eden.....All the damn vampires.
xanderh
Red Viking Conglomerate
#19 - 2011-09-20 08:12:30 UTC
A way to run the game on a weak graphics card without having to do it through a compatible graphics card by using TeamViewer.
RaTTuS
BIG
#20 - 2011-09-20 08:32:21 UTC
the trolls need fixing

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

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