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Missions & Complexes

 
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SKILL POINTS AS REWARD FROM MISSIONING

First post
Author
Rat Farmer
Federal Navy Academy
Gallente Federation
#21 - 2012-02-05 14:53:41 UTC
For the record, I like eve but I'm also confused with the whole skill point thing.

It is pretty daunting as a new person realizing that I pretty much have some skills to train before I can become effective at pvp, pve, industry or trading. I admit that the skill gain mechanic is cool in the way of being able to train offline but what's the motivation to play? If I'm a low skill point toon I'm not really effective at anything. It would be nice to gain skills based on what you do when you're in the eve universe. In the real world, the more you practice the better you get at something but it seems eve rewards you for doing nothing except buying and training skills.

I know, everyone that's been playing for 2 plus years don't like this idea because they have so much time (skill training not real experience) invested in eve.

Everyone that doesn't like constructive criticism says to go play wow, well, at least the wow people are earning their levels, not logging on once every 21 days to train a new skill. but the wow people are considered the care bears, go figure.
MadMuppet
Critical Mass Inc
#22 - 2012-02-05 14:58:22 UTC
Your idea is not a good one as it would be ruinous to the game mechanics.

If you get extra SP from doing missions then people will flock to missions so that they can grind up faster. This causes several issues:
-It pulls people away from the other PVP activities.
-It artificially increases the number of higher SP player, thereby depressing the character bazaar
-Given the speed at which one can simply get to higher content faster it would devalue the lower ranking equipment in the game which would have a negative impact on the market.
-Mission bots would be an even greater problem
-Your concept makes no adjustment for attributes, making it a pump for your low attribute settings (not all SP are equal).
-It is exploitable by a group of players and could allow for artificial 'super toons'. One guy grabs a bunch of missions in a shuttle and has his friends do them all, he then turns them all in and gets the credit. By your scoring system he could get a Level V skill a day.

You have an idea, a common one, but you don't really have a plan. Many ideas that get posted here need to be looked at in an overall light and many simply don't take in to account the impact on the overall system. Your idea is based on the current trend of 'instant gratification' which in and of itself is fine if the game was designed around it, just like micro-transactions can be fine. Eve was not designed to be that way.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Ifly Uwalk
Perkone
Caldari State
#23 - 2012-02-05 15:13:26 UTC
Arnold Blackthorne wrote:
Maybe we should have SP for podding the OP instead for even thinking this idea in the first place

Now this I could agree with! Twisted
Lemok Sonji
Lethal Devotion
#24 - 2012-02-05 15:43:41 UTC
Rat Farmer wrote:

Everyone that doesn't like constructive criticism says to go play wow, well, at least the wow people are earning their levels, not logging on once every 21 days to train a new skill. but the wow people are considered the care bears, go figure.


That is the whole point you are missing.

CCP doesn't want EvE to be a grind game like wow (or any other RPG game), where you grind long enough, you get better gear, and you are now "better" and things.

EvE is about skill of the player and the community around him, not of his character.
You are encouraged to want to come online to do something while learning to deal with what you have.
Not grind another skill, and another, and than be bored and leave because you have 3 characters at 200 million skill points, and nothing to do.

Missions is one of the smaller part of the game.
Hell, in a month you can get into a ship and start blowing stuff up in low/null sec.
Or within a week start probing stuff in high sec.

People who reached the point of not having something to learn but wait 21 days, are logging in to do other things with friends.
Once you can fly a fleet ready ship, you can still log on and do it. You don't have to wait 21 days more until you join the next fleet.
Or if you trained a frigate and kill small things in null, you don't stop playing because you are now waiting to skill for a cruiser. You keep blowing things until you can also kill better things.

There is SOO much to do in EvE with or without much skills.

You don't need skills to have fun.
If you don't get that, you are in the wrong game (go play swtor instead of wow if you don't like wow Blink).
Bibosikus
Air
#25 - 2012-02-05 16:10:29 UTC
Indirectly, of course, you do benefit sp-wise from missioning. Virtually every lp store sells attribute-enhancing implants which you can purchase using a combination of lp acquired from completed missions plus isk.

Anyone not missioning has to pay pure isk for said implants.

So missioning gets the right, balanced advantage imho.

Eagles may soar, but weasels don't get sucked into jet engines.

Rat Farmer
Federal Navy Academy
Gallente Federation
#26 - 2012-02-05 16:18:24 UTC
Lemok Sonji wrote:

You don't need skills to have fun.
If you don't get that, you are in the wrong game (go play swtor instead of wow if you don't like wow Blink).


Just to be clear, I’ve been playing for 21 or 22 days. I actually do play the game when real life permits and the people in the Gallente starter corporation are very friendly and give good advice. In my short time here, I’ve already completed the SOE Epic Arc (solo) and knocked out the beginning (level 1) Gallente Epic Arc missions. I also run missions for the SOE both level 1 and 2’s. I struggle a little on the 2’s as I’m only flying a frigate and trying to get all my core skills to at least 4 before I jump into a cruiser.

I read somewhere (I don’t recall where) that if you were going to train all the skills in EVE that it would take you around 21 years with maximum skill placement or something. 21 years? Really? And there’s no way to gain skill other than passively? I’m not saying spoon feed everyone, but maybe you should get gain a little skill in combat if you are actually spending time PVE or PVP’ing. Maybe you should gain skill if you (online) manufacture or trade in those respective areas… Also, I’m not stupid, I do realize that you don’t need to train for 21 years or even 3 months to be effective at doing something, as I stated above, I’m just skimming the surface and I am able to do lower level content.

Everyone has an opinion, it’s not that anyone persons is right or wrong, it can just be different from your own.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#27 - 2012-02-05 16:20:08 UTC  |  Edited by: Mina Sebiestar
It should be two way SP system some skills should be skilled old way and some should be gained with work ie you shoot alot you get bonus 1% tracking or what ever being that achieved thru pve/pvp is not relevant at all.

As long as it is balanced i see no reason not to have both more stuff in game the better and believe me when i said that you couldn't fathom the amount of frak i don't give about Wow liners some of you are trowing around.CCP simply can do it better.

I would like to see EXP based system applied on a ship crew as well if there ever gonna be one that is.

You choke behind a smile a fake behind the fear

Because >>I is too hard

myFORUMalt alts
Doomheim
#28 - 2012-02-05 16:27:24 UTC
Rat Farmer wrote:
Lemok Sonji wrote:

You don't need skills to have fun.
If you don't get that, you are in the wrong game (go play swtor instead of wow if you don't like wow Blink).


Just to be clear, I’ve been playing for 21 or 22 days. I actually do play the game when real life permits and the people in the Gallente starter corporation are very friendly and give good advice. In my short time here, I’ve already completed the SOE Epic Arc (solo) and knocked out the beginning (level 1) Gallente Epic Arc missions. I also run missions for the SOE both level 1 and 2’s. I struggle a little on the 2’s as I’m only flying a frigate and trying to get all my core skills to at least 4 before I jump into a cruiser.

I read somewhere (I don’t recall where) that if you were going to train all the skills in EVE that it would take you around 21 years with maximum skill placement or something. 21 years? Really? And there’s no way to gain skill other than passively? I’m not saying spoon feed everyone, but maybe you should get gain a little skill in combat if you are actually spending time PVE or PVP’ing. Maybe you should gain skill if you (online) manufacture or trade in those respective areas… Also, I’m not stupid, I do realize that you don’t need to train for 21 years or even 3 months to be effective at doing something, as I stated above, I’m just skimming the surface and I am able to do lower level content.

Everyone has an opinion, it’s not that anyone persons is right or wrong, it can just be different from your own.





You know, for the new guy, that's an excellent idea. Have specific sp allocation. build a ship, 1000 industry sp. Kill a player, 1000 gunnery or missile sp. Mine something 100,000 v3 of something. more industry. Do so much invention, 1000 science sp. Do missions, get sp towards engineering/ electronics/ spaceship command.

This would actually encourage all players to dive into other core functions and game plays of eve. Awesome idea from some one only playing the game 3 weeks. BTW three week dude, what ever you do, dont train gallente or caldari weapons, minmatar for the win.

Yes, I complain about things I don't like.

Linda Shadowborn
Dark Steel Industries
#29 - 2012-02-05 16:28:14 UTC
ahh the old 21 years.

First off, there is NO need to ever train all skills. EVER. A titan pilot doesnt need maxed out industry/science skills. Most science characters for instance (since that is what this toon does) have little need for advanced ship skills. Fly the orca/charon.. check.. ok thats about it for my ship skills really (what i can fly a lot more well.. yes because i have the science skills i need now).

Most of us who start getting up in skill points look and go "ok i dont have a lot more to train) and many stop training to skill up another alt instead on that account for more flexibility.

You can do a lot with low skillpoints, IF you stop looking at it like: i must have xxx before i can have fun. Heck grab a t1 fitted rifter.. go pew pew.. Its that simple. can do it within what.. 2 weeks easily? Sure some things take longer.. you cant just get into invention within 2 weeks.. BUT those things usually requier a TON of more ISK that a normal 2 week char has available. And if you REALLY are impatient, get some plexes, convert to isk, buy a frikkin character on the bazzar. Done.

Your idea is HORRIBLE!!!! i for one play this game.. well not only but one large reason is: i dont have to grind! I HATE grinding. I am married, with my own business. I dont have time to grind like i did in wow when i was in my 20s and hadnt met the most wonderful man in the world to marry.
myFORUMalt alts
Doomheim
#30 - 2012-02-05 16:31:07 UTC
[quote=Linda Shadowborn]ahh the old 21 years.

women dont play eve, its all a lie

Yes, I complain about things I don't like.

Linda Shadowborn
Dark Steel Industries
#31 - 2012-02-05 16:41:56 UTC
myFORUMalt alts wrote:
[quote=Linda Shadowborn]ahh the old 21 years.

women dont play eve, its all a lie



yes of course.. how silly of me *eyerolls*
Rat Farmer
Federal Navy Academy
Gallente Federation
#32 - 2012-02-05 16:49:50 UTC
Linda Shadowborn wrote:
ahh the old 21 years.

First off, there is NO need to ever train all skills. EVER. A titan pilot doesnt need maxed out industry/science skills. Most science characters for instance (since that is what this toon does) have little need for advanced ship skills. Fly the orca/charon.. check.. ok thats about it for my ship skills really (what i can fly a lot more well.. yes because i have the science skills i need now).

Most of us who start getting up in skill points look and go "ok i dont have a lot more to train) and many stop training to skill up another alt instead on that account for more flexibility.

You can do a lot with low skillpoints, IF you stop looking at it like: i must have xxx before i can have fun. Heck grab a t1 fitted rifter.. go pew pew.. Its that simple. can do it within what.. 2 weeks easily? Sure some things take longer.. you cant just get into invention within 2 weeks.. BUT those things usually requier a TON of more ISK that a normal 2 week char has available. And if you REALLY are impatient, get some plexes, convert to isk, buy a frikkin character on the bazzar. Done.

Your idea is HORRIBLE!!!! i for one play this game.. well not only but one large reason is: i dont have to grind! I HATE grinding. I am married, with my own business. I dont have time to grind like i did in wow when i was in my 20s and hadnt met the most wonderful man in the world to marry.


See, you're all worked up and my idea is HORRIBLE because it doesn't mimic yours. You don’t have a lot of time to play or grind and you take advantage of the passive system which is in place, good for you, obviously a change would not benefit your play style.

Not all of us are 21 year old WOW players; I’m actually an older player that runs the IT function for a pharmaceutical company. So, yes, the passive play style does benefit me as well as I don’t always have free time to play. My suggestion was to also motivate people that are playing actively. As your own suggestion, anyone can buy PLEX if they are gainfully employed, so what’s the need to grind missions for ISK if you can just buy it? I personally don’t like the idea of purchasing someone else’s account or character as you also get their reputation along with their skill points.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#33 - 2012-02-05 19:01:07 UTC
If you want to gain exp or whatever you call it go play WoW.

CEO of Lanate Industries

Citizen of Solitude

XXSketchxx
Sniggerdly
Pandemic Legion
#34 - 2012-02-05 20:14:48 UTC
Biomass yourself.
Dranchela
Center for Advanced Studies
Gallente Federation
#35 - 2012-02-05 20:15:39 UTC
Riddick37 wrote:
After playing Eve for awhile and other games Eve has stood out with its Skill train way... other games you kill something you get EXP ((experience points)) and that allows skills to level, here yah just wait... could it get anymore boring? Yes Mine? PVE? PVP? but there is a line where Making Isk and losing isk gets boring... How about work for something worth more.... something we all want.. SKILL POINTS

Angents reward Loyalty points some dont, couldnt CCP make ones the reward Skill points? not rediculous amounts but a reasnoble amount. like

Level 1 missions Range From 0-100 SP
Level 2 Missions Range From 101-200SP
Level 3 Missions Range From 201-300SP
Level 4 Missions Range From 301-400SP
and
Level 5 Missions Range From 401-500SP

Im not sure if someone has tried to sugest and idea like this before or not...
this would Promote missions alot more... added we get abit of ISK as well with the Reward... And even have a choice to have a LP reward OR SP Reward..

I know i would be doing Missions that rewarded like that, Instead of just waiting 30+days with lvl 4 Inplants to train a skill and it wouldnt detour new gamers from playing this game if they found out there was also a quick way to train skills...

CCP you guys would be making a killing off this game cause for some reason i love it i have 4 accounts on here of my own.. and im slowly getting bored of the game because im sick of making isk and losing it.... waiting to long to try out a new mod or ship cause i have to wait almost 2-3 months to fly it properly... If anyone else can sugest/argue to my idea go ahead.. end of the day its just a sugestion to Promote missioning and game play.



No.
Zhilia Mann
Tide Way Out Productions
#36 - 2012-02-05 20:17:36 UTC
Rat Farmer wrote:
In the real world, the more you practice the better you get at something but it seems eve rewards you for doing nothing except buying and training skills.

I know, everyone that's been playing for 2 plus years don't like this idea because they have so much time (skill training not real experience) invested in eve.


Here's the problem. EVE is designed around the idea that SP is acquired in a very specific way: by training. The unique selling point of EVE contra other MMOs is that players who grind cannot "get ahead" SP-wise (though they can certainly do themselves favors with regards to ISK). This is linked to the fact that the various activities in the game have a very low barrier to entry: you don't have to have 100mil SP just to do them and in most cases you need far less SP to even perfect said activity (see dramatically diminishing returns and level 5 skill cap).

Having said that, to be any good in a practical way at said activity, you have to actually get out and do it. In fact, an experienced player can perform better than one without experience even with less skill points.

The issues with linking skills to activities is that it immediately makes said activity more valuable than anything else -- and it ends up benefiting old players more than new ones. Link SP to missions? A 100mil SP character can blitz L4s, widening the gap with lower skilled players. On top of that, there is suddenly extensive pressure to do nothing else in order to "keep up". Link SP to pod kills? Constantly pod an alt. Link SP to industry jobs? Bot it, wreaking havoc with mineral prices for legitimate activities.

And before another common trope gets rolled out, no, I probably wouldn't be one of the people "abusing" the new system. But it doesn't matter, because the advantage of the current system is that there is no incentive to abuse it. As soon as you introduce such incentive, abuse will happen.

Rat Farmer wrote:
Everyone that doesn't like constructive criticism says to go play wow, well, at least the wow people are earning their levels, not logging on once every 21 days to train a new skill. but the wow people are considered the care bears, go figure.


You know, there have been times when I did only log on to change skills. I had my reasons. Life was too busy, I was out of the country, etc. But why did I keep some connection to EVE? Because I could continue to hold on to at least that one thread. Otherwise I probably would have dropped in and out of the game several times. And that's why I like the system as is.
MadMuppet
Critical Mass Inc
#37 - 2012-02-05 20:20:56 UTC
You gain experience in this game by playing, you just don't get to see it on the character sheet as some sort of point scoring system. :)

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#38 - 2012-02-05 20:54:57 UTC
MadMuppet wrote:
You gain experience in this game by playing, you just don't get to see it on the character sheet as some sort of point scoring system. :)


Bingo. The real skills are learnt from playing and learning game mechanics and strategies. You're so hung up on skill points because you haven't played the game long enough and/or you are carebearing muppets with no drive or imagination.

I, for one, hope to be playing Eve in 10 years time. Many of us are in it for the long term. Easy skill points will destroy the longevity of Eve.
CausticS0da
Shrubbery Acquisitions
Blohm and Voss Shipyards Alliance
#39 - 2012-02-05 20:59:39 UTC
Rat Farmer wrote:



...well, at least the wow people are earning their levels...



Lul.
Tekashi Kovacs
Golfclap Inc
#40 - 2012-02-06 00:45:47 UTC
Lemok Sonji wrote:

CCP doesn't want EvE to be a grind game like wow (or any other RPG game), where you grind long enough, you get better gear, and you are now "better" and things.

EvE is about skill of the player and the community around him, not of his character.


I just loled hard at this one.

Then tell me why when I log in WoW I can just play BGs/arenas for several hours/day without much need of grind, while in EVE I work either for shiny pve ship or pvp "replacement" ones. EVE is actually biggest grinding game I've ever played, and I played basically every known MMO during last 10 years. If you dont RMT/sell GTCs (both equally lame and counts as cheating imo), then nothing comes close to EVEs grind.

So stop talking this nonsense please.