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I want your little things!

First post First post First post
Author
Duvida
The Scope
Gallente Federation
#1841 - 2012-01-23 19:41:57 UTC
A little thing that would save grief at the end of a gaming session when one is tired and liable to miss things.

An optional warning when you're about to leave a system or turn in a mission and your drones haven't been gathered. Roll
Ibeau Renoir
The Scope
Gallente Federation
#1842 - 2012-01-23 21:20:53 UTC
Karash Amerius wrote:
UI for corp management is terrible in general, but this just takes the cake.

Obvious idea is obvious: If you're CEO and own all the shares, you should be able to just do stuff summarily without bothering with a vote.

Zleon Leigh wrote:
In client petition filing/editing/reply locks up the entire interface. While trying to find facts to PvP GM's it's not possible to access other part of the client.

In general modal dialogue boxes are very bad. CCP already removed modalness from one dialogue box (industry job quote) so it's sad that they added another. (BTW I presume by "PvP" you mean "PM" P)

Leitharos Rosselem wrote:
Therefore, the mission holder has to be made leader or they have to fly out first, others then "warp to member".

This could be alleviated by allowing agent bookmarks to be copied to the corp bookmark folder. (On a related note: no, CCP, we will not stop calling them bookmarks P)

Nova Fox wrote:
Red Templar wrote:
fleet roster window

I also suggest a DRAG and DROP interface.

This is so incredibly obvious I'm mystified as to why CCP didn't do this in the first place.

Ceci n'est pas un sig.

Red Templar
Viziam
Amarr Empire
#1843 - 2012-01-24 09:08:09 UTC
Nova Fox wrote:
Red Templar wrote:
im not sure if it was mentioned, but:

Please remake how fleet roster window is behaving.

If some people are joining/leaving fleet, then its practically impossible and quite frustrating to find yourself, right click and move to squad leader position/another squad/wing. And flat list view is not any better.
I suggest you make some freeze button, like the one with overview (when you click control, overview freezes and do not change/move).
Something like click on a fleet roster, hold alt/ctrl/whatever and go move/promote people without what-a-mole minigame.


I also suggest a DRAG and DROP interface.

OMG YES PLEASE!

[b]For Love. For Peace. For Honor.

For None of the Above.

For Pony![/b]

Nova Fox
Novafox Shipyards
#1844 - 2012-01-24 14:25:58 UTC  |  Edited by: Nova Fox
Lets go a step further then on fleet window. Drag names from chat window into fleet window into the appriate slot auto invites them. (either member list or chat window content.) They should also allow drag and drop from any of the character pop ups as well.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Lord Okinaba
Aliastra
#1845 - 2012-01-24 14:54:22 UTC
Would like the ability to center the camera on the site that is being scanned and not just have to make do with centering on the nearest planet.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#1846 - 2012-01-24 15:54:36 UTC  |  Edited by: TheSmokingHertog
1) Suggestion for COURIER CONTRACTS

When creating a CoCo you have to enter a destination within the destionation field. The case for me is, that I have all my trade locations added to locations on the station level. These stations I would like to drop into the field when creating a CoCo, so I dont have to search the correct station, it would save a lot of time on creating a CoCo. Done

2 ) Suggestion for Jukebox, when i make it small, please let it be that way after an undock / jump / dock, now everytime it has to be minimized again.. :S - REMOVED

3) Can we get a regional select box within orders overview, so you can see the orders of a certain region, including, "current region".

4) Make it possible to PAGE DOWN / PAGE UP within the orders overview. Done

5) Make EVEgate autorenew on the status messages; "mails" and "forum update". When opening several tabs, the warnings are hopelessly outdated. And when I have the game opened next to it, I read all mssgs in game, not within EVEgate, but the mssg count does not update.

6)

a) Make it possible to adjust an order within the overview tab of the market item, I know which orders are mine, so does the client, so why is the edit menu not available within this overview? Done

b) Make it possible to auto locate an order from the market overview tab tot the orders overview tab with a right click option

7) Extend the session time on forums! I dont like eaten posts or to F5 to give a like to a post. Fix the percent sign also when you are at it. Done

8) Add a "no label" label category, so I can add labels to unlabeled chars in the people overview.

9) Add an overview-tab to the personal window to view is as external viewer. (Black Dranzer)

10) When I open the certificate tab of a ship; it should tell me if I have that certificate or not. (Corpse Bride) Done

11) Fit all button with a stack of stuff (Admiral Rufus)

12) Show the number of available contracts while you are within the contracts wizard continually.

13) Make it possible to add a discription with double clicking a form field to see its history, just like in webbrowsers.

14) Make a tooltip in the market / orders overview-collums, so people know you can find a place in an order overview collumn with typing the first letter of the item searched for.

15) Make a remote stacking skill, with a range interval like other remote trade skills; Station, System, 20 jumps, 40 jumps, Region

16) Make it possible to PIN a locations folder to the NEOCOM bar

17) Make it possible to PIN a location folder on a stack, so it always auto-opens on reentering EVE

18) Make it possible to right click set a Universal Inventory window setting it to primary window.

19) Make it possible to delete a multitude of order in the orders overview

20) Switch the TAB index within the Courier Contract wizard on the CALCULATE / COLL fields

21)

a) Make it possible to replenish orders to a certain number based on stocks within the station

b) Make a skill to do this remotely like other trade skills; Station, System, 20 jumps, 40 jumps, Region

22) Add color coding presets to the market overview / order overview windows Done

23) Make it possible to set a threshold for wallet blink

24) FIX the contract button on the NEOCOM when entering the game and having new contracts developements

25) FIX the negative display of NR of contract when setting corp contracts vs personal contracts (Ticket created, answered, closed, seems to be on CCP's backlist) Done

26) Make it possible to ship stuff by Courier Contract from within a container

27) Make it possible to Manual Set the COLL guesses per item on EVE in game items

28) Make it possible to PIN a opened station container within a station, so on docking at that station it is standard open in the last opened configuration.

29) Make the MY FILTERS panel behave more naturally, not you have to attain focus, before you can work with it, its not expected. Done

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

KrakizBad
Section 8.
#1847 - 2012-01-24 17:11:39 UTC
So the compact list for local is awesome, but what would be also great is if you had an icon for standings for yourself (in corp I guess) so that a quick glance would be all that is needed to spot a neutral.
Duvida
The Scope
Gallente Federation
#1848 - 2012-01-24 20:54:15 UTC  |  Edited by: Duvida
A couple of little items, one a suggestion someone else made in pages past (somewhere P )

In a mission: When all mission items are completed, could the green 'accepted' tag on the left change to something such as a bright, light blue 'completed' tag?

Distances: When the distance of an object goes from 9 to 10km, the notation changes from meters to kilometers. This affects the decimal measurement dramatically. You lose 3 points of decimal notation. Could there be 1 point of decimal notation allowed when we reach the 10km mark? Such as 23.9 km, 23.8, etc?

I see that the system is measuring it anyway, as the maximum range for an item is still measured by meters, so displaying it should not result in lag. If this would result in problems for some, such as missing the decimal point and miscalculating by 10, we could have it as a toggled option.
Josephine Sokarad
Pator Tech School
Minmatar Republic
#1849 - 2012-01-24 23:37:23 UTC
Honestly this isn't a little thing; it's huge.

Captains Quarters characters have awful movement mechanics. AWFUL. Entered CQ today to sit down and chill out a bit and I was immediately frustrated by the fact that just to sit down on my couch I had to :

Walk over to the couch
Tell my character to walk back to the couch because he had walked past it
Click "sit"
and then once I was sat, in order to stand, I had to pan the camera around and click "stand".

What happened?

Also, why not just bind WASD to CQ as an "active window"? would make walking so much easier.
Otaku Komoko
Doomheim
#1850 - 2012-01-25 01:38:47 UTC
It would be nice for the agent finder to have a system sec status filter. That way people who don't want to go into whatever sec system can filter them out. Perhaps a checkbox system?
Taipion
Adeptus Petrous
#1851 - 2012-01-25 02:24:46 UTC
Chribba wrote:

[...]
the ability to install multiple industry jobs at the same time (with all same settings, stacked). Will help a lot when installing multiple like invention/manufacturing jobs.
[...]

This!
Keras Authion
Science and Trade Institute
Caldari State
#1852 - 2012-01-25 09:42:08 UTC
-Some module descriptions could use more flavour. The old names could be introduced to the description in the show info screen. For example the rockets are rather bland. "A small rocket with a plasma warhead". Nothing wrong with it per se but it could use a little more flavour, like "Sometimes sold as foxfire rocket". Likewise the meta afterburner descriptions would be better with "The experimental Y-S8 Hydrocarbon afterburner gives a boost..." rather than the current "Gives a boost...".

-A container with divisions. It would be handy for storing all those blueprints in a tidy manner rather than either having a dozen small containers cluttering your hangar or a big mess in one container.

-Animations in the overview. A short animation for ships warping in, out and exploding. As a logi it's difficult to see if the target was able to get away or popped and some basic animation would certainly enhance the overview in any case.

--Icons for players in overview could use some love. At the moment all you can tell from it is that this is a player ship. With different colours and geometric shapes you could make it much more functional. It most certaily would be nice to easily see the size and maybe the class or tech level of other players in the grid. For an example see the Homeworld or Supreme Commander series.

This post was rated "C" for capsuleer.

Pierced Brosmen
The Scope
Gallente Federation
#1853 - 2012-01-25 13:12:55 UTC
I want the "New mail" notification here on EVE Gate to reflect the number of unread mails I have and not how many mails I recieved since the last time I checked them on EVE Gate.

As an example. Yesterday I recieved 8 evemails throughout the day, and I read them all in-game. When I come here to the forums I imediately notice that "(8)" number by my mail-symbol and also it says "(8)" in the website heading... I then go to check mail and notice there are no new mails... The notification does not take into account the read/unread status of the mails
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#1854 - 2012-01-25 17:58:13 UTC
A little thing that I would like to see implemented:

Give us a button that says "switch fleets" instead of giving us an error message when trying to join a fleet when already in one. That would make everything more streamlined. And also make an easier way to leave fleet rather than right clicking yourself.
Billionaire Carebear
University of Caille
Gallente Federation
#1855 - 2012-01-25 18:22:38 UTC
Just found topic, transferring posting to here.

In the 'selected Item' window of the game client, would it be so hard that when you pushed the 'Approach' button a 'ETA:0m42s' would show up in the namebar of that window? Obviously if you are chasing somebody and they are going faster then it would be a red negative number, if you were not moving relative to the target then it would be a grey 0, and if you were accelerating towards the target then it would be a green positive number. Perhaps this has been suggested before, as it seems such an obvious and useful function that should not be that hard to implement.

http://en.wikipedia.org/wiki/Letter_and_spirit_of_the_law http://krypto451.deviantart.com/art/Care-Bears-Spanking-168001373 http://www.youtube.com/watch?v=Kh0Uu1yD-v0  George Carlin "They're Just Words."

Tek Handle
Vanishing Point.
The Initiative.
#1856 - 2012-01-25 21:48:01 UTC
Can I haz the compact member list view option at the station service guest list?
Cheers!
Black Dranzer
#1857 - 2012-01-25 22:06:24 UTC
You know how when you hold alt, your own ship gains its own little icon?

Yeah, can I have an option to have that on ALL the time, please?
Ibeau Renoir
The Scope
Gallente Federation
#1858 - 2012-01-25 23:02:13 UTC
You can put stuff in a container by dragging it to the container's window. If it doesn't fit, you get an error... UNLESS it's a stack of things that individually might fit, in which case it pops up a dialogue letting you move only part of the stack, initialised with the largest quantity that will fit (saving you from having to calculate this manually).

You can also put stuff in a container by dragging it to the container's icon. If it doesn't fit, it fails with an error. The end.

Net result: I have to open a dozen windows any time I want to containerise big stacks of stuff (say, fuel) in my Mk V. Why? There's no reason for the behaviour in these two scenarios to be any different.

Ceci n'est pas un sig.

Malkev
Tribal Liberation Force
#1859 - 2012-01-26 01:45:20 UTC
RETURN THE DAMN DATE TO THE NEOCOM.
RETURN THE DAMN DATE TO THE NEOCOM.
RETURN THE DAMN DATE TO THE NEOCOM.
RETURN THE DAMN DATE TO THE NEOCOM.
Katalti Trololol
Doomheim
#1860 - 2012-01-26 02:25:53 UTC  |  Edited by: Katalti Trololol
A warp point counter. The ability to see how many warp disruption points someone has on your ship would make it it a lot easier to know what to do when traveling with warp stabs or in a DST. Perhaps it could be hidden until someone tries to point you, so as to not clutter the interface.

And a y-t8 MWD, and scourge heavy missiles.