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Crime & Punishment

 
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Crime and NO punishment

First post
Author
Dracvlad
Taishi Combine
Astral Alliance
#381 - 2017-06-26 14:23:24 UTC  |  Edited by: Dracvlad
Dom Arkaral wrote:
Dracvlad wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


Getting close to the Vendetta thread...

Nah
Because Vendetta is only a single thread
This is the 50th thread about ganking and stuff since January


Dom what does it matter, you had a fight with Yauros, then with Kaely, you did not see me come and make comments, I just let you get on with it, seems like you all had a good time clearing things out of your systems and now you're good.

Ima Wetyou is running out of steam, as is Mike the rabid Gerbi, even his incredible desire for popcorn, which certainly and massively overshadows his ability at PvP.

Kaely came to talk and left in good shape, I rather like Kaely, I like you too, you have big hairy ones going out in that Vargur, not like wimps such as Ima WetYou and Galaxy Plughole who go out in Catalysts, and Mike the Gerbil who does not go out at all...

Damn who stole my popcorn?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dom Arkaral
Bannheim
Cuttlefish Collective
#382 - 2017-06-26 14:39:46 UTC
Dracvlad wrote:
Dom Arkaral wrote:
Dracvlad wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


Getting close to the Vendetta thread...

Nah
Because Vendetta is only a single thread
This is the 50th thread about ganking and stuff since January


Dom what does it matter, you had a fight with Yauros, then with Kaely, you did not see me come and make comments, I just let you get on with it, seems like you all had a good time clearing things out of your systems and now your good.

Ima Wetyou is running out of steam, as is Mike the rabid Gerbi, even his incredible desire for popcorn, which certainly and massively overshadows his ability at PvP.

Kaely came to talk and left in good shape, I rather like Kaely, I like you too, you have big hairy ones going out in that Vargur, not like wimps such as Ima WetYou and Galaxy Plughole who go out in Catalysts, and Mike the Gerbil who does not go out at all...

Damn who stole my popcorn?

Idk if undocking a 2b ship against a much larger force is what you call ballsy..
We, as an alliance, are outnumbered by the haters.
But how many are willing to take out arms? Not many.
And how many decide not to run? Even less.

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Herzog Wolfhammer
Sigma Special Tactics Group
#383 - 2017-06-26 18:44:34 UTC
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious




You must hate yourself much when you fail to adapt.

Bring back DEEEEP Space!

Dom Arkaral
Bannheim
Cuttlefish Collective
#384 - 2017-06-26 19:06:51 UTC
Herzog Wolfhammer wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious




You must hate yourself much when you fail to adapt.

Who said I failed to adapt? Hmm

Inb4 "I was talking about CODE. "

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Dracvlad
Taishi Combine
Astral Alliance
#385 - 2017-06-26 19:45:34 UTC
Dom Arkaral wrote:
Herzog Wolfhammer wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


You must hate yourself much when you fail to adapt.

Who said I failed to adapt? Hmm

Inb4 "I was talking about CODE. "


You do war decs, you don't do blanket decs, that's fine. CODE also do miner ganking which again is fine now that people have options in terms of ships and fits. Freighter ganking is stale due to the mechanic used to hold the target, for me it is against the very ethos of Eve, don't you get this, it is supposed to be a hard game and yet you have such a lame mechanic that creates boring stale game play with no real counter. How many times do I have to point that out. A friend of mine called it freighter mining and he was spot on.

It is seriously poor content period. And that is me crying or whining, nope, I am pointing out that it is rubbish content, this is not what I think Eve should be. No whining no crying, just my opinion. Jump through a gate, get bumped for an hour , in comes gank fleet bang blown up and podded, only way to deal with it is dock up and log off and try to move when there is not a Macherial at each choke point. Wonderful stuff, not...

When I first decided to get involved I was concerned about the impact on hisec in terms of the market, especially after CCP had made null sec so much more profitable, however as you guys sell what you loot into the market and the system is still very resilient even with the big reduction in players I came to the conclusion that there was no real impact, in any case maybe having no central market hub would be a good thing.

Furthermore the change to sov to the new system made smaller groups more viable especially those in different TZ which suited my time to play, that meant that I could join an alliance that was active when I wanted to play and not be stuck late at night with an upset wife as every thing ended up in late EU / US TZ, boring... I could now go to null sec and be active in full fleet fights in the period I wanted to play.

And yet to you CODE players that is me running away, from what, boredom, towards fun and good battles. I have had a blast since I went to null sec, been fighting PL, did my first dread bomb, marvellous, sorry but CODE and that stale boring play does not compare at all.

Then CODE start going on about null sec on your website and it is the point of view of those people who were lording it around on other people during Dominion and easy travel across the whole damn map. Well of course they don't like it now, and yet more supers are dying now than ever before.

The simple fact is that CODE is absoltely naff content which is little more than mining freighters, deal with it!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Herzog Wolfhammer
Sigma Special Tactics Group
#386 - 2017-06-26 20:23:39 UTC
Dracvlad wrote:
Dom Arkaral wrote:
Herzog Wolfhammer wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


You must hate yourself much when you fail to adapt.

Who said I failed to adapt? Hmm

Inb4 "I was talking about CODE. "


You do war decs, you don't do blanket decs, that's fine. CODE also do miner ganking which again is fine now that people have options in terms of ships and fits. Freighter ganking is stale due to the mechanic used to hold the target, for me it is against the very ethos of Eve, don't you get this, it is supposed to be a hard game and yet you have such a lame mechanic that creates boring stale game play with no real counter. How many times do I have to point that out. A friend of mine called it freighter mining and he was spot on.

It is seriously poor content period. And that is me crying or whining, nope, I am pointing out that it is rubbish content, this is not what I think Eve should be. No whining no crying, just my opinion. Jump through a gate, get bumped for an hour , in comes gank fleet bang blown up and podded, only way to deal with it is dock up and log off and try to move when there is not a Macherial at each choke point. Wonderful stuff, not...

When I first decided to get involved I was concerned about the impact on hisec in terms of the market, especially after CCP had made null sec so much more profitable, however as you guys sell what you loot into the market and the system is still very resilient even with the big reduction in players I came to the conclusion that there was no real impact, in any case maybe having no central market hub would be a good thing.

Furthermore the change to sov to the new system made smaller groups more viable especially those in different TZ which suited my time to play, that meant that I could join an alliance that was active when I wanted to play and not be stuck late at night with an upset wife as every thing ended up in late EU / US TZ, boring... I could now go to null sec and be active in full fleet fights in the period I wanted to play.

And yet to you CODE players that is me running away, from what, boredom, towards fun and good battles. I have had a blast since I went to null sec, been fighting PL, did my first dread bomb, marvellous, sorry but CODE and that stale boring play does not compare at all.

Then CODE start going on about null sec on your website and it is the point of view of those people who were lording it around on other people during Dominion and easy travel across the whole damn map. Well of course they don't like it now, and yet more supers are dying now than ever before.

The simple fact is that CODE is absoltely naff content which is little more than mining freighters, deal with it!




Look at the timeline.

As the blue donut grew and nullsec became too locked down for f**kery the people who could not handle it came to highsec.

Carebear and gankbear alike.

And it was either BLOPs drops and bubble gate-raep they could not handle, or the total boredom of gentrified nullsec that would be equally grinding.

So the gankers in highsec (as well as the hub-humpers) are in highsec because they could not handle nullsec, just like their prey. Hence the projection: "highsec risk averse carebears". They are the risk-averse ones. If you gank in highsec you do it with Concord protection and a predictable outcome. Do that in nullsec you don't have a predictable outcome: you stand a better chance of losing a ship without killing one. Randomness can't be sperged so it's bad.

They originally were "PVPers" mainly in the TEARS alliance baiting mission runners and even back then the "basked in tears" and bandied about rage mails as trophies. Same crowd. But when wreck abandonment and crimewatch pulled the rug out from under it, nullsec was still at the height of being too hard for anybody not in some big alliance - and too boring for those that were.

Enter James with the whine heard around the world. CODE was born.


Now what we see from the minerbumping article is indication that the changes to null sov have taken things the other way, but here are these highsec gankbears holding onto relevancy. The "problems" of highsec, be it ganking, ISK fountains, etc. could have happened as far back as 2006. But they did not. Because highsec was just a noob nest anyway, as most people saw it. Nullsec sucking is what made highsec "a thing". (The "stats or GTFO" thing that trapped noobs in highsec was also a factor and goons swelled their ranks being noob friendly but that's another story).

Nullsec is not sucking like it used to, apparently. People are going back. Highsec may yet return to it's own lack of relevancy, important only to noobs, people who fail at Eve, and bots.
(Where it up to me ™ highsec belts would be able to end up "mined out" and take weeks to regenerate but then nullsec moons should also get sucked dry too)

Meanwhile, codies will be there, "freighter mining" and self aggrandizing. Until.... until something happens to Jita's relevancy and importance.

They'll be in here complaining about nerfs.

Bring back DEEEEP Space!

Clockwork Robot
Science and Trade Institute
Caldari State
#387 - 2017-06-26 20:52:34 UTC
Vipsan Agrippa wrote:
Clockwork Robot wrote:
God, please... someone put this poor thread out of its misery. :-(


Have you ever started your own thread, fill your boots clocky.Arrow




I'm not sure what the phrase "fill my boots" means, but if I ever find a topic I think EvE's playerbase would get some benefit from my limited experience on, I will. :-D

Also, I hope you're using "cuck" iromically... Those MRA types really kill their narrative by over-using it.
Jonah Gravenstein
Machiavellian Space Bastards
#388 - 2017-06-26 21:01:33 UTC
fill your boots is an invitation to have a go at something

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dom Arkaral
Bannheim
Cuttlefish Collective
#389 - 2017-06-26 21:30:49 UTC
Dracvlad wrote:
Dom Arkaral wrote:
Herzog Wolfhammer wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


You must hate yourself much when you fail to adapt.

Who said I failed to adapt? Hmm

Inb4 "I was talking about CODE. "


You do war decs, you don't do blanket decs, that's fine. CODE also do miner ganking which again is fine now that people have options in terms of ships and fits. Freighter ganking is stale due to the mechanic used to hold the target, for me it is against the very ethos of Eve, don't you get this, it is supposed to be a hard game and yet you have such a lame mechanic that creates boring stale game play with no real counter. How many times do I have to point that out. A friend of mine called it freighter mining and he was spot on.

It is seriously poor content period. And that is me crying or whining, nope, I am pointing out that it is rubbish content, this is not what I think Eve should be. No whining no crying, just my opinion. Jump through a gate, get bumped for an hour , in comes gank fleet bang blown up and podded, only way to deal with it is dock up and log off and try to move when there is not a Macherial at each choke point. Wonderful stuff, not...

When I first decided to get involved I was concerned about the impact on hisec in terms of the market, especially after CCP had made null sec so much more profitable, however as you guys sell what you loot into the market and the system is still very resilient even with the big reduction in players I came to the conclusion that there was no real impact, in any case maybe having no central market hub would be a good thing.

Furthermore the change to sov to the new system made smaller groups more viable especially those in different TZ which suited my time to play, that meant that I could join an alliance that was active when I wanted to play and not be stuck late at night with an upset wife as every thing ended up in late EU / US TZ, boring... I could now go to null sec and be active in full fleet fights in the period I wanted to play.

And yet to you CODE players that is me running away, from what, boredom, towards fun and good battles. I have had a blast since I went to null sec, been fighting PL, did my first dread bomb, marvellous, sorry but CODE and that stale boring play does not compare at all.

Then CODE start going on about null sec on your website and it is the point of view of those people who were lording it around on other people during Dominion and easy travel across the whole damn map. Well of course they don't like it now, and yet more supers are dying now than ever before.

The simple fact is that CODE is absoltely naff content which is little more than mining freighters, deal with it!

Go bump and gank a non afk freighter
Tell me how "easy mode" it is

Tia

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Herzog Wolfhammer
Sigma Special Tactics Group
#390 - 2017-06-26 22:50:08 UTC
Dom Arkaral wrote:
Dracvlad wrote:
Dom Arkaral wrote:
Herzog Wolfhammer wrote:
Dom Arkaral wrote:
This thread is now really just 4 dudes arguing back and forth about the same stuff as always

Adapt or die
Cry or move on

Hilarious


You must hate yourself much when you fail to adapt.

Who said I failed to adapt? Hmm

Inb4 "I was talking about CODE. "


You do war decs, you don't do blanket decs, that's fine. CODE also do miner ganking which again is fine now that people have options in terms of ships and fits. Freighter ganking is stale due to the mechanic used to hold the target, for me it is against the very ethos of Eve, don't you get this, it is supposed to be a hard game and yet you have such a lame mechanic that creates boring stale game play with no real counter. How many times do I have to point that out. A friend of mine called it freighter mining and he was spot on.

It is seriously poor content period. And that is me crying or whining, nope, I am pointing out that it is rubbish content, this is not what I think Eve should be. No whining no crying, just my opinion. Jump through a gate, get bumped for an hour , in comes gank fleet bang blown up and podded, only way to deal with it is dock up and log off and try to move when there is not a Macherial at each choke point. Wonderful stuff, not...

When I first decided to get involved I was concerned about the impact on hisec in terms of the market, especially after CCP had made null sec so much more profitable, however as you guys sell what you loot into the market and the system is still very resilient even with the big reduction in players I came to the conclusion that there was no real impact, in any case maybe having no central market hub would be a good thing.

Furthermore the change to sov to the new system made smaller groups more viable especially those in different TZ which suited my time to play, that meant that I could join an alliance that was active when I wanted to play and not be stuck late at night with an upset wife as every thing ended up in late EU / US TZ, boring... I could now go to null sec and be active in full fleet fights in the period I wanted to play.

And yet to you CODE players that is me running away, from what, boredom, towards fun and good battles. I have had a blast since I went to null sec, been fighting PL, did my first dread bomb, marvellous, sorry but CODE and that stale boring play does not compare at all.

Then CODE start going on about null sec on your website and it is the point of view of those people who were lording it around on other people during Dominion and easy travel across the whole damn map. Well of course they don't like it now, and yet more supers are dying now than ever before.

The simple fact is that CODE is absoltely naff content which is little more than mining freighters, deal with it!

Go bump and gank a non afk freighter
Tell me how "easy mode" it is

Tia




You are missing the point. An AFK freighter is like an asteroid. I still see freighters AFK in the UDrama pipeline. Why? I have asked numerous times. The answer: "no big deal. Loss cost already factored in. Insurance. etc."

You have the choice of picking one that is not AFK then that's your problem, buttercup.

Now the concept of "freighter mining" does not strike me as being against the core ideal of the game. It's actually a little amusing. But that's what it is, ultimately.

The people doing it are just nasty little spergers acting like they are God's gift to Eve Online and winding them up in threads like this is entertaining.

But I guess freighter mining is at least more profitable than the actual bumping of miners, which was only about "getting tears" after all. So good on CODE. for some progress there. I guess the butthurt did end some time ago.

Meanwhile, keep up the good work, Dom. We love you.

Bring back DEEEEP Space!

Dom Arkaral
Bannheim
Cuttlefish Collective
#391 - 2017-06-27 01:30:00 UTC
tears>isk

ty for yours btw

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Dracvlad
Taishi Combine
Astral Alliance
#392 - 2017-06-27 05:36:09 UTC
Dom Arkaral wrote:
tears>isk

ty for yours btw


Like so many CODE players that is all you have to say, no tears from me though, I am just telling you how I see it.

You are the war dec side of CODE and you take risks with meaningful ships so you have my respect for that.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#393 - 2017-06-27 05:43:51 UTC  |  Edited by: Dracvlad
Dom Arkaral wrote:

Go bump and gank a non afk freighter
Tell me how "easy mode" it is

Tia


So your only response is that bumping a freighter is difficult, it is not that difficult, you should try counter bumping a Macherial, it is many times more difficult.

We do bump people away from gates and citadels who are in combat ships, that is more difficult, but the main difference is that we are not protected by CONCORD and cannot do it for a long long time because help will turn up and blow us up.

As I said, bumping in hisec is stale and pathetic.

Freighter mining is just low risk high reward, the most profitable in the game and it is in hisec where the main tool is protected by CONCORD and as a result the game play is stale, methodical and boring.

Also I have noted that Ima Wetyou, Galaxy Plughole and the popcorn loving Rabid Gerbil have all run away screaming from the facts as always.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Jeroemy Alvastadh
Doomheim
#394 - 2017-06-27 07:03:37 UTC
Drac has been crying this whole time about how easy ganking freighters for profit is, but he's never proven his point by doing it himself?

Anything that can be asserted without proof can be dismissed just as easily.
Ima Wreckyou
The Conference Elite
Safety.
#395 - 2017-06-27 07:24:37 UTC
Dracvlad wrote:
Also I have noted that Ima Wetyou, Galaxy Plughole and the popcorn loving Rabid Gerbil have all run away screaming from the facts as always.

You have repeatedly shown that when challenged on one of your unreflected simple opinions you will deliberately derail the conversation and devolve into a gibbering troll.

So cry some more about how "bored" you where with the bumping mechanic when in reality you where just too unimaginative to use the gazillions of tools EVE provides to have any impact. It's completely hilarious Big smile

I gank miners because I actually have fun doing it. You and your lot played AG because ... it was boring... did not work.. had no clue what to even do.. because you think you are the "good guys".. what? What is the reason you played AG? Tell me.
Dracvlad
Taishi Combine
Astral Alliance
#396 - 2017-06-27 07:30:09 UTC
Jeroemy Alvastadh wrote:
Drac has been crying this whole time about how easy ganking freighters for profit is, but he's never proven his point by doing it himself?

Anything that can be asserted without proof can be dismissed just as easily.


Why don't I do it?

Main answer is that I am not really a pirate type.

There is some skill in bumping, but as I have bumped PvP ships away from gates I would have no issue with that, would I want to bother having all the accounts needed, not really as it would turn into a need to gank to pay for the accounts. Could I organise a group of people to do it, yes I could, my corp was up to 80 characters at one point, but back to the main reply there, I am not a pirate type. I do recognise the organisation and dedication of the people doing it however, but it is very low risk and high reward, once you have seeded in the operational costs it is a licence to print ISK. I want more fun PvP challenge in my game, though I do realise that the people doing this, do this instead of running anomalies and the like.


The focus I have is on the advantage and staleness of bumping, with CONCORD protection it is a done deal in terms of 99.9999% of bumps, it enables total control of the battlefield and a methodical approach to getting the fleet in and the right amount of DPS, including a surplus for any AG activity.

The thing is that a freighter gets to the gate in a choke point system, and his choice is jump through or not, if he has a scout and sees a Macherial on gate, his only option is to dock at the nearest station and wait it out. Though there are other options as other people have pointed out, such as hisec WH's, I would just bring along some DST's and move the stuff piecemeal or have freighters either side of the choke points for that.

If the freighter has a a second account then he can web it into warp before the Mach can get on him, however that is easily negated by a suicide point.

It is true that most people don't take enough care of their stuff and a valid point by the gankers, after all I never got ganked and I moved a lot of stuff through the pipes at times.

What I want to see is a freighter being chased by a gank fleet which is fun content, not held in stasis like it is now, so it is fun content for the freighter pilot who is really running for his life.

In its current form it is stale uninteresting play for the victim and for the aggressor.

But good try...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#397 - 2017-06-27 07:40:51 UTC
Ima Wreckyou wrote:
Dracvlad wrote:
Also I have noted that Ima Wetyou, Galaxy Plughole and the popcorn loving Rabid Gerbil have all run away screaming from the facts as always.

You have repeatedly shown that when challenged on one of your unreflected simple opinions you will deliberately derail the conversation and devolve into a gibbering troll.

So cry some more about how "bored" you where with the bumping mechanic when in reality you where just too unimaginative to use the gazillions of tools EVE provides to have any impact. It's completely hilarious Big smile

I gank miners because I actually have fun doing it. You and your lot played AG because ... it was boring... did not work.. had no clue what to even do.. because you think you are the "good guys".. what? What is the reason you played AG? Tell me.


Triggered...

Actually I have no issue with your miner ganking at all, but you are too dumb to realise that, my focus is on the freighter ganking.

Have you ever seen me go and blow up any miner gankers outside of the area in which I was actually mining, the answer is no. I see that as people having to protect themselves in that system or constellation. Let me repeat it, there is no issue with miner ganking as people have choices in terms of ships that tank or have yield, and that goes for the fitting too.

This is why you are such a confused person and just go into senseless insults.


I told you in this thread why I opposed freighter ganking, and then why I then decided not to continue, it was because initially I thought you would destabilise the market, then I realised that as you sold the loot it did not matter. Simple as that. Well when AG were blowing up freighter wrecks you lot had no clue what to do, was funny as hell watching you be in the same situation as your prey.

The white knight insult, lol, vested interest, I did not want to see the market destabilised, purely that, and when I realised that it was not having an affect, voila!!!!

Calm down ganker, you are getting a bit upset...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ima Wreckyou
The Conference Elite
Safety.
#398 - 2017-06-27 07:49:07 UTC
Dracvlad wrote:

Triggered...

.... you are too dumb...

This is why you are such a confused person and just go into senseless insults.

... ok ....

Dracvlad wrote:

I told you in this thread why I opposed freighter ganking, and then why I then decided not to continue, it was because initially I thought you would destabilise the market, then I realised that as you sold the loot it did not matter. Simple as that.

Ok, so it basically took you couple of years to realize that freighter ganking was actually pirating and when it finally dawned on you you lost all motivation to counter it? I have to clean my laptop screen now, it's full of coffee...

So back when you thought it was not pirating, you just wanted to play the "good guy" despite that it was "boring"?
Dracvlad
Taishi Combine
Astral Alliance
#399 - 2017-06-27 08:03:12 UTC  |  Edited by: Dracvlad
Ima Wreckyou wrote:
Dracvlad wrote:

Triggered...

.... you are too dumb...

This is why you are such a confused person and just go into senseless insults.

... ok ....

Dracvlad wrote:

I told you in this thread why I opposed freighter ganking, and then why I then decided not to continue, it was because initially I thought you would destabilise the market, then I realised that as you sold the loot it did not matter. Simple as that.

Ok, so it basically took you couple of years to realize that freighter ganking was actually pirating and when it finally dawned on you you lost all motivation to counter it? I have to clean my laptop screen now, it's full of coffee...

So back when you thought it was not pirating, you just wanted to play the "good guy" despite that it was "boring"?


Of course it was always pirating, don't try to project stupidity onto me, however at the time you started to do it, it was when CCP had given bonuses to null sec manufacturing and I took that as being a campaign to destroy the hisec markets by Miniluv and CODE as well as the pirating side of things. I also saw it as a campaign to destroy hisec manufacturers, but they turned out to be a lot more resilient then I expected, mainly because they are in the main so damn rich. You may have impacted haulers and some have left the game, but they don't matter.

When I saw that you had no impact on the market I came to the conclusion it was not worth my time opposing and doing so was only for fun, to oppose people getting rich with low risk and high reward. So when CCP killed the freighter wreck ganking it was pretty obvious to me that this would have more impact on the market and they acted. It was quite funny in an ironic way that the most successful AG action was doing more damage to what I wanted to protect, delicious irony that...

But I can still sit there and criticise the lameness of the mechanics and point out that it is actually fairly easy to do, bumping and scooping through DST's.

I have no issue with your miner ganking with the ships as they are, the balance is fine.

Again you see what you want to see and try to turn it into an insult, my only error was to think that this mattered more than it actually does.

Herzog pointed it out in this thread above, we talked to quite a few industrial players while doing this and the only people that it mattered to was the guy doing hauling for ISK, the real industrialists had no issues as they factored it into their costs. So after talking to quite a few of them the penny dropped, you were not going to do jack to them.

In other words your ganking if aimed to damage the market is as futile as our trying to prevent them, do you get it...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ima Wreckyou
The Conference Elite
Safety.
#400 - 2017-06-27 08:25:49 UTC
So you basically invented this story of you trying to rescue the market, because you are such a good lad, which eventually failed continuously all day without end, but did not matter because it was not an attack on the market in the first place, just to tell us we have no impact? Looks like that backfired hilariously. Lol