These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Upcoming Feature and Change Feedback Center

 
  • Topic is locked indefinitely.
 

[June] Fighter Damage Reduction

First post First post First post
Author
Beast of Revelations
Multiverse Trading
#1761 - 2017-06-12 15:51:36 UTC
Sam Khanid wrote:
If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.


Already done.
Sam Khanid
Imperial Shipment
Amarr Empire
#1762 - 2017-06-12 15:52:42 UTC
Linus Gorp wrote:
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.

To put in the effort to like my own posts I'd have to give a **** about likes in the first place. I don't.

And just a tip. If you want to argue with me on a logical level, then use logic. Tears and illogical emotional made-up arguments don't qualify.


Your logic equates to: agree with me or I'm going to insult your intelligence, you're hardly a person one can reason with--just an apologist defending the update. It's not like anyone reading your posts isn't going to be able to see through it, so I'll leave it at that.
Analius Glover
The Fatal Visionaries
Honorable Third Party
#1763 - 2017-06-12 16:03:23 UTC
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.


That's why he was kicked from BB. Just ignore that crying girl
Linus Gorp
Ministry of Propaganda and Morale
#1764 - 2017-06-12 16:05:55 UTC
Sam Khanid wrote:
Linus Gorp wrote:
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.

To put in the effort to like my own posts I'd have to give a **** about likes in the first place. I don't.

And just a tip. If you want to argue with me on a logical level, then use logic. Tears and illogical emotional made-up arguments don't qualify.


Your logic equates to: agree with me or I'm going to insult your intelligence, you're hardly a person one can reason with--just an apologist defending the update. It's not like anyone reading your posts isn't going to be able to see through it, so I'll leave it at that.

If someone wants an intelligent response, he has to emit intelligence first to show he is worthy of it. Crying about a change that is badly needed isn't emitting intelligence, it's emitting entitled whining.
If you don't think this change is needed, then get your head out of your ass and look at the economy. Think about how it works and what pumping massive amounts of ISK into it results in. If you fail to figure out basic economics, then you shouldn't comment on economics in the first place.

Construct a logical argument that's not falling apart the moment someone with half a brain dares look at it the wrong way and you get a response in kind.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Linus Gorp
Ministry of Propaganda and Morale
#1765 - 2017-06-12 16:10:16 UTC  |  Edited by: Linus Gorp
Analius Glover wrote:
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.


That's why he was kicked from BB. Just ignore that crying girl

Just who are you again? Since I have no clue who you are, your information about the reasons why I was "kicked" are nothing but hear-say.
Let's just say that 2 days after I left, the people responsible committed a real-life felony and are legally being investigated.

If you care about the truth instead of spoon-fed lies, then drop me a mail and I'll educate you.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Sam Khanid
Imperial Shipment
Amarr Empire
#1766 - 2017-06-12 16:11:06 UTC
Analius Glover wrote:
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.


That's why he was kicked from BB. Just ignore that crying girl


Exactly. The "hide posts" option was created for a reason, lol. I had hoped CCP would reconsider these changes, but they seem intent on them regardless. Too bad, but Goons will survive and thrive :D
Linus Gorp
Ministry of Propaganda and Morale
#1767 - 2017-06-12 16:16:17 UTC
Sam Khanid wrote:
Analius Glover wrote:
Sam Khanid wrote:
Linus Gorp wrote:
Smalahove wrote:
Crowd Control Productions is killing their game, so they can launch EvE Online 2.

http://i.imgur.com/LtCk4fY.jpg


Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters.


That's why he was kicked from BB. Just ignore that crying girl


Exactly. The "hide posts" option was created for a reason, lol. I had hoped CCP would reconsider these changes, but they seem intent on them regardless. Too bad, but Goons will survive and thrive :D

So, I challenge you to use that underdeveloped brain of yours and to no surprise your response is this.

Not surprised. Not at all.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Banshee Clarity
State War Academy
Caldari State
#1768 - 2017-06-12 16:24:34 UTC
CCP Larrikin wrote:
[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img]  [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]


  • NPCs are 15% more likely to shoot at fighters than they are currently.
  • [/list]

    We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.



    Looks like I'm going outside this summer.

    Get bent CCP.
    Darkligh 81
    Caldari Provisions
    Caldari State
    #1769 - 2017-06-12 16:31:22 UTC  |  Edited by: Darkligh 81
    Ok so I see the nerf is going live in the patch notes. but i figured I would post anyway just incase CCP wakes up and sees there is a far simpler solution.

    The most logical solution I have found is pretty simple and does not need to nerf the carriers, thus wasting a lot of SP and ISK on skill books. Especially for those who did it without injectors. those who used injectors can just as easily do it for the next 'Big Shiny' that becomes the top dog of anomalies.

    So to my point-

    Same as jump fatigue. The longer you rat the more of a penalty you incur and then start to suffer a negative penalty to fighter damage and also possibly to resists. get over a certain limit and your carrier becomes useless in combat as you have worm yourself out. and have to rest until you can effectively use your carrier again.

    This does 2 things.

    Allows casual players to still enjoy their toy.

    Clamps down heavily on those utilising carriers to "Milk ISK" thus limiting the increase in money supply "from carriers" we are seeing.


    My last 0.2 isk worth on the subject.

    Ohh, I forgot: Thanks CCP for all the replies you gave. Shows your interest in your customers.
    CCP Larrikin
    C C P
    C C P Alliance
    #1770 - 2017-06-12 16:39:27 UTC
    Original Post updated

    Game Designer | Team Phenomenon | https://twitter.com/CCP_Larrikin

    xxxTRUSTxxx
    Galactic Rangers
    Already Replaced.
    #1771 - 2017-06-12 16:44:30 UTC
    CCP Larrikin wrote:
    Original Post updated


    thanks for the update and changes. i hope you guys are ready for a roll back if everything goes to shite Blink
    Thead Enco
    Thunderwaffe
    Goonswarm Federation
    #1772 - 2017-06-12 16:47:07 UTC
    "We are working on changes to Anomalies that will reduce the effectiveness of Carriers and Supercarriers. These changes will be announced at a later date."

    Good luck with that
    Random Freak
    Fearless Tiger.
    Tactical Narcotics Team
    #1773 - 2017-06-12 16:49:02 UTC
    Darkligh 81 wrote:
    Ok so I see the nerf is going live in the patch notes. but i figured I would post anyway just incase CCP wakes up and sees there is a far simpler solution.

    The most logical solution I have found is pretty simple and does not need to nerf the carriers, thus wasting a lot of SP and ISK on skill books. Especially for those who did it without injectors. those who used injectors can just as easily do it for the next 'Big Shiny' that becomes the top dog of anomalies.

    So to my point-

    Same as jump fatigue. The longer you rat the more of a penalty you incur and then start to suffer a negative penalty to fighter damage and also possibly to resists. get over a certain limit and your carrier becomes useless in combat as you have worm yourself out. and have to rest until you can effectively use your carrier again.

    This does 2 things.

    Allows casual players to still enjoy their toy.

    Clamps down heavily on those utilising carriers to "Milk ISK" thus limiting the increase in money supply "from carriers" we are seeing.


    My last 0.2 isk worth on the subject.

    Ohh, I forgot: Thanks CCP for all the replies you gave. Shows your interest in your customers.


    If I may expand on that idea a bit.

    Since the bounty isk comes from CONCORD, let's give them a limited pool of isk to draw bounties from.

    The total pool being the maximum amount of isk ccp wants in the system per day, week, month, whatever. Divide the total over all players. Each player reaching the bounty cap will get a decreased or no payout (insert balancing here). At the end of the bounty period, untouched bounty pools can be split up from inactive towards active players. CCP can decide what the total pool is, active players are limited in generating isk, casuals (such as me) get to keep enjoying full payouts, people who don't do anything concerning bounties will be unaffected, pvp will be unaffected, missionrunners will be unaffected and it would make sense lore wise for CONCORD to have limited money available. And if you need more isk in the system, just tweak the numbers a bit or raise the total pool.
    Banshee Clarity
    State War Academy
    Caldari State
    #1774 - 2017-06-12 16:51:37 UTC
    CCP Larrikin wrote:
    Original Post updated


    Thank you for the clarification.

    I really appreciate the clarification of "[No Change]"

    Sunscreen is expensive
    Sassura
    Sassy's Corporation
    #1775 - 2017-06-12 16:53:37 UTC
    Thank you for updating us.

    I'd like to ask why is it that reddit users get a decent response from CCP Falcon which contains some additional information than the facts that you shared, whereas those who avoid that cesspool of idiots and use the actual game forums do not get that courtesy?
    Thead Enco
    Thunderwaffe
    Goonswarm Federation
    #1776 - 2017-06-12 16:53:53 UTC
    "Just under half (46.5%) of the bounties earned during the time period was generated by Supercarriers and Carriers, meaning a small percent of the population received a huge portion of the total bounties."

    You should of thought of capital proliferation when your were implementing skill injectors. Oh wait you did, you hired the EA marketing team.
    Valdr Auduin
    Sebiestor Tribe
    Minmatar Republic
    #1777 - 2017-06-12 16:56:16 UTC
    CCP Larrikin wrote:
    Original Post updated
    Quote:
    The Data:
    Let’s set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that:
    22.3% (2.3T) of the ISK was generated by 1.4% of characters earning bounties, using Supercarriers
    24.2% (2.6%) of the ISK was generated by 4.8% of characters earning bounties, using Carriers
    19.1% (2T) of the ISK was generated by 16.6% of characters earning bounties, using T1 Cruisers
    Just under half (46.5%) of the bounties earned during the time period was generated by Supercarriers and Carriers, meaning a small percent of the population received a huge portion of the total bounties.

    That's 65.6% of the ISK and only 22.8% of the characters earning bounties. Partial transparency is still opaque censoring. A round of applause for the measured step back, though.
    Stunt
    Anime Masters
    #1778 - 2017-06-12 16:56:42 UTC
    This still does not address the core issue of pve being safe and lack of content mechanics.
    Antony Ottig
    Brutor Tribe
    Minmatar Republic
    #1779 - 2017-06-12 16:57:33 UTC
    CCP Larrikin wrote:
    Original Post updated

    classic scheme.
    1. announce a ridiculously big nerf.
    2. Everyone cry like a babies and curse the devs.
    3. Then DO MAKE that nerf but a less powerful nerf then was first announced.
    4. Everyone praise the devs for their greatness. and happy like never before.
    5. Nerf successfully deployed like it was indented in the first place.
    KIller Wabbit
    MEME Thoughts
    #1780 - 2017-06-12 16:58:01 UTC
    Still screwing over PvP for a PvE problem. Totally uncool and content killing.