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This Week in EVE #155 - Week 23/2017

First post First post
Author
Brigadine Ferathine
Presumed Dead Enterprises
Against ALL Authorities.
#21 - 2017-06-09 19:23:35 UTC
Ashley Miston wrote:
CCP Phantom wrote:
george skyshudder wrote:
can we get an update as to when we can expect strategic cruisers to get their rebalance?

We are happily using a nice process here for the focus group, and it is very transparent.

To have a look at the discussions, please check the discussion logs.
To have a look at first proposed changes, please have a look at the Google sheets WIP document.

Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions!


"Full transparancy with balancing changes"

"Feedback and suggestions really appreciated"

just lol......4 days notice to nerf someting that take MONTHS of investment and i don't see things like focus group about that

^^ this
MegaLuter
State War Academy
Caldari State
#22 - 2017-06-09 19:44:59 UTC


CCP go nerf BS and dred becose they can farm 600kk/h + in wh. and go nerf WH. and go nerf eve online. Let's dismiss all the remaining developers and hire more managers in the CCP. Smart idea from one person for you: "The problem of logic would be decided if the focus group and ingame gms remove three magic commands: / moveme, / giveme & / trainingme. Whatever they were flying around the galaxy, they got everything by hand and spent time learning." Your ideas are dumb and lead nowhere. Why are you doing this? Why do not you write, why do you break the capital? In 2016 you completely broke the idea of capital ships. Your plan failed and you are now dropping them to the BS. The player spends a huge amount of time learning all the skills for capital ships and you break everything and lower them to the level of sub-cap. You even sound can not normally do for many years, but climb the balance of the game to edit. Your tech support looking at screenshots where everything is shown, stupidly says the opposite - idiots. You have a lot of problems, but you decide to break down what worked before you.
Foff
State War Academy
Caldari State
#23 - 2017-06-09 20:10:16 UTC
That what you call Fighter balanc is HUGEEEEEEEEE fighters nerf..

Don't nerf fighters...It's need 45days to get lvl V...You need to BUFFFF them...

Don't kill stuff what you did not use.

CCP if you nerf carrers / supers back me all time what I spend trainig them
MegaLuter
State War Academy
Caldari State
#24 - 2017-06-09 20:14:40 UTC
Still add - you first made a supercarrier piano in 2 hands. They are already impossible to manage. Do you want to add agra to the fighters? For what? To be killed by NPCs? Or that the player hides them in the supercarrier ? Is it with such management? Do you really not understand what is happening or are you pretending? Who invented such a dumb plan for a nerf? Can again return everything as it was? Curved hands
Alisanna
Mindstar Technology
Goonswarm Federation
#25 - 2017-06-09 20:36:56 UTC
You guys realize you can stop saying "Feedback and suggestions really appreciated."

The feedback you're given is ignored. It makes it hard for anyone to believe it's appreciated. You're up to something like 1k negative comments on your most recent fighter changes.

The 4-day window for feedback and the complete lack of response from Dev to those comments makes it quite clear you don't care about our feedback; although you might want to take a look at how many people have unsubbed -- that number seems to be growing quickly.

Luna Ito
Pator Tech School
Minmatar Republic
#26 - 2017-06-09 20:46:55 UTC
Jim Bravura Melkan
Zonk Squad
Goonswarm Federation
#27 - 2017-06-09 20:48:38 UTC
Ppl, there is nothing we can do to stop this changes, at last two weeks we see what CCP want to do and at this point of view, the clock time to major people or everyone stop playing the game probably is set and when that go to happen, depends on future CCP decisions.


Noralmex Zentar
Goofy Goobers Co.
#28 - 2017-06-09 20:58:37 UTC
I think we all have to calm down. I've seen people on reddit telling everyone to unsub from the game because the devs "won't listen otherwise". We all need to take a calm approach to this. If we unsub and run CCP into the ground then they can't make the changes we want. If they have a lot of replies to this thread that say "We don't want [INSERT CHANGE HERE]", they will react accordingly and ask for the community's thoughts. tl;dr Calm down and let the devs look at things.
Lillith Sakata
Royal Amarr Institute
Amarr Empire
#29 - 2017-06-09 21:13:52 UTC  |  Edited by: Lillith Sakata
You forgot to include in that post, "!#&%ed with paying customers' queues..."
https://i.gyazo.com/3f9df53eff6406e7ab5d61455b0e00a6.png


For the ones not wanting to click a link.
They could have put in a check to see if a skill is an Omega-restricted skill, and if so check the account status. if the skill is Omega and the account is *not*, then either remove the skill from the queue or pause the queue.

Instead they wasted a day of my time.
Party Barge
Circus for a Psycho
#30 - 2017-06-09 21:14:52 UTC
Noralmex Zentar wrote:
I think we all have to calm down. I've seen people on reddit telling everyone to unsub from the game because the devs "won't listen otherwise". We all need to take a calm approach to this. If we unsub and run CCP into the ground then they can't make the changes we want. If they have a lot of replies to this thread that say "We don't want [INSERT CHANGE HERE]", they will react accordingly and ask for the community's thoughts. tl;dr Calm down and let the devs look at things.



You do realize that this is the beginning of the end. All games, when not making money for the owners go through this stage, they come up with nerfs to increase cash. As hey do this, the player count falls. Once the player count falls enough they try to back peddle but realize there mistakes to late and its end game..............
Vix Sparda
HIgh Sec Care Bears
Brothers of Tangra
#31 - 2017-06-09 22:22:24 UTC
CCP Phantom wrote:
Tipa Riot wrote:
@Phantom, can you check whether the new boosters' validity can be increased by 3-4 weeks? Just let them expire a couple of days after the event is a bit lame.

... to give traders something to do. Smile


I have forwarded your feedback to the dev team, but cannot make any promises if there will be a change in expiry date. There are always a multitude of things to consider when it comes to expiry dates.



how about we not nerf the carriers and in stead nerf the vni and ishtar, and take away covert cyno use from strategic cruisers? you guys already railed mining. stop screwing over the non pvp players. and actually give them something instead. it isnt that hard. its called a nice thing. i hope you guys enjoy your now crashing sub numbers.
Blackhog
No Gaming Time
#32 - 2017-06-09 22:53:09 UTC
Think I am going to go fit my carriers up with civilian guns and tank and taking it to Mara Piekura gate on patch day. Then extracting all my cap skills. Done.

In protest to this nerf, let all carrier pilots bring your carriers to Mara on patch day to blow them up.
Parisite Eve
Covert Clandestine Affairs
#33 - 2017-06-09 23:03:03 UTC
Just spent the last 2 months and many skill injectors to get into a carrier. What a mistake. If I had known about this nonsense, I never would trained it at all. What a waste.

I have spent a lot of time and money on this game, I'm starting to feel like it's all waste. I have paid for 6 months and year subscriptions on several characters (look it up CCP) . I won't be doing that again.
Jonathon Rodriguez
Doomheim
#34 - 2017-06-09 23:04:23 UTC  |  Edited by: Jonathon Rodriguez
the fighter nerf is uncalled for, and a horrible "solution" to an easily solvable problem. simply adjust the site spawn rate for those upgraded null systems that are "generating too much isk"

as for the pvp aspect, I don't see how anyone in their right mind could believe carriers are OP in pvp. supers? maybe. but regular carriers? hell no.

With these changes I will no longer be subscribing alt accounts.
Allbur Chellak
Center for Advanced Studies
Gallente Federation
#35 - 2017-06-09 23:05:35 UTC
Rorqual nerf and carrier nerf all within a week. Just wonderful. Kill me.

Almost a perfect storm on screwing up ISK generation for me.

For good or for ill, your handling of this really is ham handed CCP.

I could think of almost no worse way have doing this. Hit two of the ways that capital level people generate ISK in game, all within a short time and with no real interest in comments and feedback from the people that fly them. Both ways involve high level ships that take months and months to train into and cost many 10s of billions of ISK to buy. No easy way to change course here. No way to make up lost income in one by doing the other. Just tough luck and good day.

I enjoy this game, and try to cut you all a lot of slack, but this really does frustrate me.

Either way, all I can tell you for sure I will never be buying PLEX to fill in any gap in my income from these nerfs.
Jed Airtech
Ascendance
Goonswarm Federation
#36 - 2017-06-09 23:23:04 UTC
Ashley Miston wrote:
CCP Phantom wrote:
george skyshudder wrote:
can we get an update as to when we can expect strategic cruisers to get their rebalance?

We are happily using a nice process here for the focus group, and it is very transparent.

To have a look at the discussions, please check the discussion logs.
To have a look at first proposed changes, please have a look at the Google sheets WIP document.

Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions!


"Full transparancy with balancing changes"

"Feedback and suggestions really appreciated"

just lol......4 days notice to nerf someting that take MONTHS of investment and i don't see things like focus group about that


^This
Miagen
Fart In The Wind Industries
#37 - 2017-06-09 23:44:43 UTC
If you're going to nerf the fighters can I atleast have my 14 ly jump range back. Atleast then I can use it for logistics.
Alpha Renegade
Bandit Coalition Co.
#38 - 2017-06-10 00:06:40 UTC
Have never posted before but thought this one deserved it. THIS **** IS DUMB.. The NPCs shoot at the fighters like 80% of the time now and with the sig increase if they stop moving for just a sec you lose 2 or 3. So agian ill say, THIS **** IS DUMB..
War Syndrome
Viziam
Amarr Empire
#39 - 2017-06-10 00:07:00 UTC
We are happily using a nice process here for the focus group, and it is very transparent.

"Full transparancy with balancing changes"

"Feedback and suggestions really appreciated"

CCP Phantom you speak like a politician not like game developer...what are you talking about....about which balancing???
Only capitals who need to be balanced are dreds,,,,But u are nerfing carriers and supers... U talking how supers and carriers to much effective in PVP/PVE..Did u guys from CCP ever play EVE???Two or three Naglfar will kill Supercarrier without problems....You will probably be satisfied when 10 caracals do the same thing... 15 bomber will kill carrier in about 2-3 min
Talking about Supers and carriers generate to much isk so u nerf it to death....Why u did not forbid multiboxing insteadi of that....
With these changes only active solo players are affected, not afk ratters and multiboxers.
I've read about 50 pages of negative comments but CCP don't read that ...and CCP Phantom talking how CCP take care about players opinion....What kind of hypocrite
Cactus Truly
Sebiestor Tribe
Minmatar Republic
#40 - 2017-06-10 00:21:11 UTC
Thanks for the hard work guys.