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[119.6] Fleet QoL improvements and more little things from Five 0

First post First post First post
Author
CCP Lebowski
C C P
C C P Alliance
#1 - 2017-05-19 18:12:27 UTC  |  Edited by: CCP Lebowski
Greetings Tenacious Astro Testers!

Team Five 0 have some more changes coming to you in our next release. We'd highly appreciate it if anyone interested in the changes please go try them out on our test server Singularity, let us know what you think and submit bug reports for any problems that occur.

    Structures
  1. Capacitor/Shield fully recharge upon docking/undocking from Structures, thanks to everyone who indicated a desire for this in our structure survey!
  2. Structures now have a bio/description section where owners can list pertinent information about their structure. Thanks to this forum post and many others for suggesting this.
  3. The deployment window for an Upwell structure is now displaying the reason why a location is not valid deployment location, for example because it is too close to another structure or celestial.


    Fleets
  1. When the fleet boss quits a fleet role will now be passed on to the highest ranking member in the fleet that is at the top of the list in the UI, so people can make sure they fill those spots by people who are available.
    • Fleet boss role goes to the fleet's FC, if one is present.
    • If no FC, to the wing commander in the topmost wing.
    • If no WC's, to the squad commander in the topmost squad in the topmost wing.
    • If no SC's, to a member in the topmost squad in the topmost wing.
  2. The Fleet window no longer closes automatically when you leave a fleet.
  3. Heavily relaxed the squad and wing size restrictions to 256 members per squad, 25 squads per wing and 25 wings per fleet. Note: Fleets are still restricted to the same max size.
  4. A fleet can now be created with a saved setup.
  5. The watchlist now shows ship icons.
  6. Fleet members in Structures now show as docked in the fleet composition window.
  7. Reduced the delay in the fleet composition window from 60 to 20 seconds.
  8. Added shortcuts for broadcasting Warp/Align/Jump To.
  9. The ship belonging to the member in your watchlist will show as highlighted if you mouse over the them, making it easier to find people on the field.
  10. Double clicking a member in the watchlist no longer opens the show info window for the pilot.
  11. Re-targeting an already locked watchlist member will now select them.
  12. The creator of a fleet is now put in the FC position, instead of the SC position.


Misc
  1. Systems in the Constellation show info window are now sorted alphabetically.
  2. Added a volume column to the results given by a survey scanner.
  3. Added a duration countdown to the tooltips of modules with very long durations (Siege, Doomsdays, Cynos)
  4. Added packaged volume information to the tooltip for the multibuy window.
  5. Added the quantity of remaining ammo for the currently loaded type to the right click menu.
  6. Added an est price column to the inventory window (when in details mode).
  7. Added an option to the inventory window to allow sorting by est price (right click option in icon view, column sorting in other views).
  8. Impounded Corp Offices will now retain their full division structure.

There may be more to come in the coming weeks, but that's all for now folks, happy testing!

CCP Lebowski

CCP Lebowski | EVE Quality Assurance | Team Five-0

@CCP_Lebowski

joecuster
Anime Masters
#2 - 2017-05-19 18:19:45 UTC
Thanks for being one of the few devs making good changes
Shegox Gabriel
Liga Freier Terraner
Northern Coalition.
#3 - 2017-05-19 18:23:31 UTC
I mean, what could I say. Awesome changes, all are top and I think nobody can cry about anything. You did gods work.
Captain Campion
Campion Corp.
#4 - 2017-05-19 18:26:06 UTC
Good stuff, thanks.
Havoc Ambramotte
Federal Navy Academy
Gallente Federation
#5 - 2017-05-19 18:26:12 UTC
hey look, a dev that cares for the quality of the game and not another skin to sell
John Selth
Collapsed Out
Pandemic Legion
#6 - 2017-05-19 18:27:12 UTC
I wish all the other dev teams were like this
Mizhir
Devara Biotech
#7 - 2017-05-19 18:31:47 UTC  |  Edited by: Mizhir
I love the watchlist changes. As a logi pilot I may need new panties now :)

❤️️💛💚💙💜

ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#8 - 2017-05-19 18:37:40 UTC
*reads the post* *thinks: I wonder how many pilots realized that they are thanking multiple DEVs for this including CCP Fozzie.*

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.

Joe Barbarian
Back Street Boys With Capital Toys
#9 - 2017-05-19 18:43:42 UTC
ISD Max Trix wrote:
*reads the post* *thinks: I wonder how many pilots realized that they are thanking multiple DEVs for this including CCP Fozzie.*

If that's true then this would be this can be added to the short list of times he's listened to players.
Alanna Northstar
KarmaFleet
Goonswarm Federation
#10 - 2017-05-19 18:44:09 UTC
Can we have those ship icons in the broadcast history too, pretty pretty please?
Lothros Andastar
The Scope
Gallente Federation
#11 - 2017-05-19 18:46:20 UTC
ISD Max Trix wrote:
*reads the post* *thinks: I wonder how many pilots realized that they are thanking multiple DEVs for this including CCP Fozzie.*

I can personally guarantee that if CCP Fozzie had anything to do with it, a much better Dev corrected any contribution Fozzie made.
NoobMan
Perkone
Caldari State
#12 - 2017-05-19 18:52:29 UTC
Quote:
The Impounded state now also exists for Upwell structures, meaning items will no longer be automatically sent to Asset Safety, just because the office bill is not paid (Or mercilessly thrown into space from wormhole structures Lol)


Lazerhawks could have used this lol :)

Operations Director of Hard K(n)ocks Inc.

joecuster
Anime Masters
#13 - 2017-05-19 18:52:39 UTC
ISD Max Trix wrote:
*reads the post* *thinks: I wonder how many pilots realized that they are thanking multiple DEVs for this including CCP Fozzie.*


Lebowski goes out of his way to interact and help players.
Fozzie only goes on Reddit to post maymays

At least lebowski knows how to clap
StainGuy
Doomheim
#14 - 2017-05-19 19:02:17 UTC
What about lowsec gate to stain?
Lugia3
Federal Navy Academy
Gallente Federation
#15 - 2017-05-19 19:10:52 UTC
Should be able to watchlist more than 15 people.

"CCP Dolan is full of shit." - CCP Bettik

Joe Barbarian
Back Street Boys With Capital Toys
#16 - 2017-05-19 19:24:38 UTC  |  Edited by: Joe Barbarian
CCP Lebowski wrote:

  • Heavily relaxed the squad and wing size restrictions to 256 members per squad, 25 squads per wing and 25 wings per fleet. Note: Fleets are still restricted to the same max size.


  • Is there a way we can have this feature as an option like "Set free move on-off" As some fleets require a set number of pilots in fleet.

    For example:
    - PvP Fleets: might be set to a maximum of 50, open fleet and suddenly you have a rush of people that can pilot it and you have to remove people until the fleet is back at 50 again.
    - PvE Fleets: We have a cap of 40 or 60 depending on location so you'll be adding a layer of multitasking by removing the current system of keeping squads capped at 10.

    You'll be removing the "First come, First serve" methodology from the fleet. Now fleet comps will have solely depending on the fleet commander, leaving someone to blame other than the pilot being too slow. In game where rage / fast forms are needed you want to be able to get what you want as fast as possible without having to add of telling people "Do this, do that, stop joining in that"

    As much as this is a great feature people still use the old way so having it an open to lock and open fleet would be nice.
    Tjang Lennelluc
    The Scope
    Gallente Federation
    #17 - 2017-05-19 19:25:50 UTC
    Alanna Northstar wrote:
    Can we have those ship icons in the broadcast history too, pretty pretty please?



    This, so much this
    Mal Lokrano
    Federal Navy Academy
    Gallente Federation
    #18 - 2017-05-19 19:26:06 UTC
    I love the station description, makes things that much more fun and funnier in Eve.

    "When going to a Party with wine, women, and song. Always ascertain the vintage of the first two."

    CCP Habakuk
    C C P
    C C P Alliance
    #19 - 2017-05-19 19:27:14 UTC  |  Edited by: CCP Habakuk
    NoobMan wrote:
    Quote:
    The Impounded state now also exists for Upwell structures, meaning items will no longer be automatically sent to Asset Safety, just because the office bill is not paid (Or mercilessly thrown into space from wormhole structures Lol)


    Lazerhawks could have used this lol :)


    I am very sorry, but this specific change will probably come one release later - so I removed it from the list so far. Sorry for the incorrect info - my mistake. Oops

    So yeah, there will be further chances for unfortunate accidents. Pirate

    CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

    Bug reporting | Mass Testing

    marly cortez
    Ministry of War
    Amarr Empire
    #20 - 2017-05-19 19:30:38 UTC
    Like the fleet Boss item, sorts a lot of issues there and impounded state change is a great help but the one issue a lot are having is the inability to lock down BPO's in structures, it's there in the right click menu but non functional as of this time, any hint on when this might be made to work for us?.

    Humanity is the thin veneer that remains after you remove the baffled chimp.

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