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How many more players must we lose to bullying

First post
Author
Remiel Pollard
Aliastra
Gallente Federation
#401 - 2017-03-31 11:50:24 UTC
Azalyn Akiga wrote:
Remiel Pollard wrote:
Azalyn Akiga wrote:
Im neather young nor new to eve I know what smack talk is but that´s the point smack talking like a little 5 year old when your 30+ is maybe put of new player.


That's not a point, that's a complaint, and not one of the game but one of players. Two points here: 1. at the end of the day, if it's not in breach of the EULA, then players can smacktalk however they like, and they are going to, whether you like it or not. Apparently it's successful, because look how riled up you're getting over it? and 2. how exactly does a 5 year old talk smack? Always amusing to see people question the maturity of others while completely failing to demonstrate a level of literacy beyond that of a second-grader. Please learn to use proper punctuation because your run-on sentences are giving me a headache.

On that note, if you're letting 'five-year-old smacktalk' get the better of you, then I have to wonder what your own maturity is like to be honest. Is it adult to get this bent out of shape about a few words on a computer screen that you could actually just ignore pretty easily?




Gesh wish it is not the smack talk that is the problem. The problem is how bloody immature eve players are how a ****** the community is. People will not stay in a game if the community, I seen tons of people lave a game cuz the community is crap. Maybe you love a bad community but I don´t and that´s why I try to talk some sense in people saying lets show them we are a good community a game for people to like but no we won´t have that.



Then your problem is a personal one, and not one that matters, because the EULA doesn't have any limitations regarding your subjective expectations of the maturity of others. The community behind EVE Online is actually very good, one of the best (if not the best) that exists in gaming. I've been gaming for 30 years and while EVE was my first MMO, it was not my first experience with gaming communities, and the camaraderie here is second to none. It's also the only game that I've seen throw its own annual party. This is the natural result of a player-driven game like this. The people that actually get involved with the player-driven aspects of it are the community, and even the worst in-game enemies can turn out to be the best of mates in real life, and those that deny the player-driven game leave themselves out of the community. As a result, they only see the worst elements of it, the rare bad elements I might add, and allow them to represent the entire community in their own mind. Again, this is a personal problem, not a problem with the game itself, and one that does not reflect reality.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#402 - 2017-03-31 11:56:37 UTC
Azalyn Akiga wrote:
Soel Reit wrote:
i love how you guys stop at the first impression:
they just write stupid things, stupid comments aka they are a **** community etc Lol

tip of the day: learn to know someone before judging.
EvE community is full of nice people (ex-con included Cool)

if you guys are people that stop at the first impression.... yea... better you leave LolLolLol




Belive it first impression is important if your a **** head from the start that´s an indicator you will be the same shithead 5 years later down the line.

There is a reason when you go on a job interview you give a good first impression or else they won´t hire you sorry ass.

I spent 7 years in eve and I know there are some good eve players out there but there is allot rely bad ones more so than good people.


If your personal judgements of people, regardless of first impressions, do not adapt by virtue of learning more about them, then it is little wonder people treat you with the lack of respect you deserve. The fact is, most people that play EVE are good people. The fact you don't like how they play EVE does not make them bad people. That's your own personal judgement of them, and if you are judging them based on your experience of them and their gameplay in a video game, then once again, it is little wonder they treat you this way.

He's right. If you stop at first impressions, then the real **** is you. This isn't a job interview, this is a video game, one with a very social dynamic at that, so your job impressions analogy is worthless, and your own personal subjective validation for continuing to blame your own personal failures on what you deem to be the moral and/or behavioural failures of others. The fact is, you are responsible for you and how you act and behave, no one else. And right now you are coming across as the single most immature person I've encountered in this game. Grow up.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Soel Reit
The Scope
Gallente Federation
#403 - 2017-03-31 12:10:39 UTC
Azalyn Akiga wrote:
Soel Reit wrote:
i love how you guys stop at the first impression:
they just write stupid things, stupid comments aka they are a **** community etc Lol

tip of the day: learn to know someone before judging.
EvE community is full of nice people (ex-con included Cool)

if you guys are people that stop at the first impression.... yea... better you leave LolLolLol




Belive it first impression is important if your a **** head from the start that´s an indicator you will be the same shithead 5 years later down the line.

There is a reason when you go on a job interview you give a good first impression or else they won´t hire you sorry ass.

I spent 7 years in eve and I know there are some good eve players out there but there is allot rely bad ones more so than good people.


lol first impression is important only for those people that don't know how to look beyond :)
like you ^^
Dracvlad
Taishi Combine
Astral Alliance
#404 - 2017-03-31 12:15:04 UTC
Black Pedro wrote:
That's cool. You should play for your own reasons...(I wante dto keep it in but ran out of space_.


Well put, I always like your posts, you are such a good poster.

I am the second type like you, but the difficult part of my question is going directly to that objective, what makes them tick what is the challenge, where is the buzz. I understand the clean very competent kill which is why you have seen me praise the sheer efficiency of gankers and hot droppers for example, the fun is in the perfect execution, I get that too.

I have an issue with bumping because it makes it too easy to gank freighters, gankers tell me it makes ganking freighters possible, but I don't agree with that, I think it would be a better game if they had to chase the damn thing rather than stack them up 250 km away from the gates, that is really my main issue with freighter ganking as it is farmville, because in 0.0 you have to get enough people to form the fleet for the battle, in hisec they just hold the thing there with no risk while people gather to the feast. It just does not sit right with me in what should be a competitive game, which is why I used the comparison to a man running a 100m race with no legs and why I refer to the counters with such a laugh as the best one being dock up, which is why I no longer have a freighter.

I am not sure why I bother trying to debate or understand because the tears mean nothing to me, and my fun is from the challenge on achievable objectives, I went back to 0.0 and am enjoying it immensely, and have been in some fun fights. Hisec to me is such a sad and sorry place for every one there and simply put it is too easy to be a naughty boy and to gather tears on poor players. In any case I do understand freighter ganking it is a truly awesome ISK font, but it is farmville and is a means to an end, or resource gathering. Maybe I would like to hear just what Kusion would say, I have also noticed taht a number of people have stopped doing it, has the boredom or lack of a real challenge got to them, I noted one of them was hunting supers in dronelands now, he certainly got one hell of an ISK injection.

There is a balance issue there, which is what I have always thought and that makes me contemptuous of those that do it because of the lack of a real challenge. Does that at least explain where I am coming from and all the comments about lazy stupid silly freighter pilots and AG fail are just a smokescreen for hell this is lucrative lets blame them.

Anyway, I am not in hisec, I don't use freighters so it is not an issue for me and if CCP wants to make it farmville like that who am I to keep on questioning if this ISK font is really in the spirit of such a tough and hard game which is my feeling. Anyway, I have waffled on too much. I should let this go because it is just a pathetic part of the game which is just stupid, or maybe I am stupid for not taking advantage of it... RollShockedQuestion

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#405 - 2017-03-31 12:19:22 UTC
Remiel Pollard wrote:
Dracvlad wrote:
Gwenaelle de Ardevon wrote:

THIS!

You log in,
you undock ............. you compete with other player.
Simple as that, what ever you do, you do PvP.


I tried asking this question to Remiel and the CODE players but not quite in this format but it was similar to this in terms of the value from the kills they have, I just got told I did not understand Eve or insulted, but let me try you.

Would you call doing a 100m sprint against a man with no legs a competition or something that makes you feel good about winning. Or is it that you got him to compete in a race he could never win and you could goad him for being so stupid as to get in a race he could not win.

I don't get Eve because I see no value in winning such a race? Is that correct.

And by the way I am not knocking them for doing such kills or insulting them, but more to say that it does not rock my boat or gives me very little sense of achievement.


The reason such a question demonstrates your lack of understanding of EVE is because you've presented limited options. I haven't played for a while and I won't be logging in again for a few more weeks but when I do, it'll be to return to lowsec and kill everything that moves. I gave you more than enough of an opportunity to think of why I might go after the kills I do and it really does pain me to have to explain it to you but I'm going to anyway.

My lowsec is a strategic stopover for supercaps. It has been for years. There are specific groups that I support there by killing everything that moves, and that includes 'newbies' (that could just as easily be accounts made for the sake of getting eyes in the syster) regardless of what ship they're in because again, eyes in the system can be very valuable, especially with the removal of watchlists. There are three systems there that are all very specific bottlenecks that need to be watched for potential spies. And I'm not about to sidle up next to someone in lowsec that I'm 'not sure about' and ask them if they're a spy or not. No, everything that moves gets blapped, or we can't move caps.

Now I know why you're asking the question. You deny it, but when you ask me what fun I find in that, you're asking a loaded question by assuming that I find any fun in that specifically. What I find fun is good fights, but they are few and far between. Most of the time, it's newbs or blobs, and you can see as much in my kb with both kills and losses. The number of times I've been killed by a solo pilot I can still count on one hand, but you ask me this question not to insult me, but to try to damage my PVP credibility by poking holes in my skill. That being said, I've fought 1v5 frigates and won in my enyo, years ago I took on a myrm solo in my ishkur and won that, and around about the same time I took on a myrm, two dessies and a merlin in my ishkur and won that with 15% structure remaining. I have many other fights like that, some that came as a direct result of shooting at everything that moved. Sometimes that's the only way to find fights like that. I have skill. I'm not the best, but I have it, and those that have seen me fight or fought me know it. But when it comes to the specific situation of killing nubs in lowsec, I'm completely impartial to it. Some of them send me mails asking for help, and they get it. Some send me mails abusing me, and they get blocked, no reply. One person even hit on me after I blew them up. What I never give them is unrestricted access to whatever space I am tasked with by people who pay my SRP. It's not a difficult job, and it's not one that saps the fun from the game from me, but it's a means to an end. If it's not blue, shoot it, because if it's not blue, it could be anyone, it's as simple as that.

At the end of the day, you and many others sit here and assume the motivations of those that go out and shoot at other players instead of asking them, or trying to think of alternatives. That's why you're insulted, and told you don't understand EVE, because you can't think beyond your own narrow scope of what EVE is to you and you alone. The reason myself and others are so successful is because we know why others play, and don't just assume singular motivations. We have to know what it is they want from the game so that we can either try to take it away, or help them find it, depending on how we feel about them.

Your assumptions and loaded questions don't serve any purpose, unless they're intentional. The question you asked above being asked by anyone with an IQ above 100 is quite clearly a strategic attempt to bring question to the credibility of an otherwise legitimate PVP'er, and I know you're not stupid, but you won't get away with these kinds of games around me, Dracvlad, because as you frequently seem to forget, I've been playing EVE for quite some time now and when it comes to intrigue and psychological warfare, I'm quite experienced.

So I'm incorrect to assume your question demonstrates your lack of knowledge of EVE, because there is another option. That you understand EVE full well and are using your knowledge of it to discredit those trying to defend the EVE we know and love from those that would turn it into a PVP-restricted themepark arena. It can only be one or the other, because that questions is either incredibly stupid, or incredibly strategic.


Thank you for that I understand your motivations and agree with them and no I am not attacking your skills or PvP ability because I know you can PvP. I am glad to see you back and wish you well. Don't assume on me either because I am asking on what I find makes me buzz, not to attack you. o7

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Jenn aSide
Soul Machines
The Initiative.
#406 - 2017-03-31 12:37:34 UTC  |  Edited by: Jenn aSide
Mr Mieyli wrote:
Ha.

I'll repeat my earlier point, so long as eve continues to defy normal expectations you will continue to have threads like these, and no big growth in subscribers. Make of that what you will, I'll have fun in other games and check on eve now and then to see what's happening. CCP could wake up one of these days.


This translates as "all things must be the same, no MMO must do anything differently". This is what I was pointing out earlier, people like this are like the BORG. Rather than go play the multitude of other games that DO cater to their personal gaming needs, they decide to come to games like this and advocate for the death of all things interesting , unique and adult.


I've always been fascinated by this. And I've always noticed the ironies of it.

Irony #1.CCP has been doing what these people want for years. Trying to make the game "accessible"
and "easy to learn, hard to master" (Yes I'm linking that article again, notice the date, December 2012). Yet it was these efforts that has led to EVE's relative Decline.

So their brilliant idea? Double Down on the Stupid. So EVE started to decline when CCP started to make it easier, safer, and more friendly. Their answer is that "OMG EVE ISN'T EASY,SAFE, OR FRIENDLY ENOUGH. CCP PLEASE GIVE ME A CHILLZONE (signed Mr Mieyli and Co).


Irony #2.
Related to the above, the same people that are complaining (mainly about the fact that EVE is a PVP centric game) are the same people that won't leave, despite the fact that MOST MMOS do exactly what they say they want.

I 1st really noticed this 2nd part when people were proclaiming that Star Trek Online is gonna kill EVE because it has walking in stations AND Consensual only PVP. The same people that publicly left slinked right back to EVE after a while and started up their agitation for more WiS and more PVE stuff and a curtailing of PVP (in a pvp game....).

These people complain and agitate because ot's what they do. They need to feel like the underdog, like some kind of noble freedom fighter, and giving them what they say they want just bores the hell out of them.

Which leads to the Final Irony.


Irony #3.The more you make EVE into what they want, the less they like it.

Much of EVE's player loses came from High Sec. AFTER CCP bowed down to them with tougher mining ships (Exhumer EHP buff), Group PVE (Incursions), More missions (Epic Arcs, Burner Missions, new level 4 missions like Dread Pilot Scarlet), more guidance (mission guidance system) and more safety (Safeties,, anti bumping anchor rigs and the anti bumping warp mechanic and safety pop ups that don't let you make mistakes like jumping into low sec unless you mean to).

CCP gave all these things HIGH SEC said they wanted, but the high sec players still left. Because while they were asking for safety, what they NEEDED was a challenge. Because people don't actually know what they want or need.

Quote:
Many organizations still rely on asking people what changes they’d like to see in their website or service, neglecting historical research failures like the New Coke or the Aeron chair.

When asking people, you have to be aware that people make confident but false predictions about their future behavior, especially when presented with a new and unfamiliar design. There’s a huge difference between imagining using something and actually using it. In addition, human preferences are rather unstable.


What's even worse is that CCP actually "pulled a walmart".

Quote:
Back in 2009, Walmart surveyed its customers and asked “Would you like Walmart to be less cluttered?” They said yes. So Walmart cleared out space and reduced inventory and customer satisfaction shot up. However, same-store sales plummeted, by Phil Terry’s estimate, by $1.85 billion, and now Walmart has fired the team that put the idea into place and is spending hundreds of millions to undo what they spent hundreds of millions doing. But wait! Weren’t they listening to their customers? Why weren’t they rewarded?





TL;DR CCp should not listen to the like of Mr Mieyli, they should return to the path of the harsh and unique game that was EVE.
Soleiyu
Soleiyu Corporation
#407 - 2017-03-31 12:43:27 UTC
PvP is huge fun, but the way eve is designed has reduced pvp into a few kinds of interaction; gank or be ganked, a zero-sum game of fun. Or ignore 99% of the games content, fly cheap frigates, and have a blast (faction warfare, a light in the dark).

Perhaps it's because we're getting older, but the idea of spending hours of my time to grind isk for a fancy ship that I can lose because I don't have a network of alts scouting gates just seems hilarious...I'm not a no-lifer 16 year old anymore, I won't even play that kind of game for free and nor will a huge chunk of other pvpers who no longer play.

I still care about eve, but the gameplay as-of-now is too clunky, time-intensive and often unrewarding, and so many of those logged in are not really 'there'. Even for someone like me who has billions of isk in hundreds of ships ready to fly right now it's just a chore. There are great fights to be had but the increasing hours spent is just a terrible use of time.
Remiel Pollard
Aliastra
Gallente Federation
#408 - 2017-03-31 12:44:30 UTC
Wait, walmart needed a survey to tell them people don't like clutter?

This is not a very good example of quantitative research.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Soul Machines
The Initiative.
#409 - 2017-03-31 12:47:38 UTC
Remiel Pollard wrote:
Wait, walmart needed a survey to tell them people don't like clutter?

This is not a very good example of quantitative research.


They thought they needed such a survey. But people actually do like the clutter, and end up rewarding Wal mart for the clutter.

The lesson for CCP is that people will clamour for things that their "ideal self" would want. but what they really want is what they already have...
Remiel Pollard
Aliastra
Gallente Federation
#410 - 2017-03-31 13:10:20 UTC
Don't be silly, people don't like clutter, especially when they're shopping. So glad we don't have walmart in australia. Such a thing could have landed me in jail for arson.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Soul Machines
The Initiative.
#411 - 2017-03-31 13:13:59 UTC  |  Edited by: Jenn aSide
Remiel Pollard wrote:
Don't be silly, people don't like clutter,


1.8 billion dollars disagrees with you.

From the article:

Quote:
This is the peril of listening to what your customers say instead of what they actually did. Turns out that while they enjoyed the increase in negative space inside the stores, what matters more to Walmart customers is a vast selection of cheap items.

This is the same strategy that Sam Walton pioneered and the company is now scrambling to return to.


This is the way forward for CCP. Return EVE to what made it great, the danger, the challenge, the thrill of beating frustration.
Gregorius Goldstein
Queens of the Drone Age
#412 - 2017-03-31 13:16:05 UTC  |  Edited by: Gregorius Goldstein
You can't just ask customers what they want and then try to give that to them...We built the Mac for ourselves. We were the group of people who were going to judge whether it was great or not. We weren't going to go out and do market research. Steve Jobs 1985 in Playboy Magazine
Yorrick Kayne
Queens of the Drone Age
#413 - 2017-03-31 13:23:24 UTC
Soleiyu wrote:
PvP is huge fun, but the way eve is designed has reduced pvp into a few kinds of interaction; gank or be ganked, a zero-sum game of fun. Or ignore 99% of the games content, fly cheap frigates, and have a blast (faction warfare, a light in the dark).

Perhaps it's because we're getting older, but the idea of spending hours of my time to grind isk for a fancy ship that I can lose because I don't have a network of alts scouting gates just seems hilarious...I'm not a no-lifer 16 year old anymore, I won't even play that kind of game for free and nor will a huge chunk of other pvpers who no longer play.


Or stop flying alone, use the intel channel and be part of the battles EVE is famous for? And don't tell me fleets are "gank or get ganked". Rant about tidi if you must..
Galaxy Pig
New Order Logistics
CODE.
#414 - 2017-03-31 13:45:25 UTC
Dracvlad wrote:
...I don't use freighters so it is not an issue for me...


You guys heard it here first, folks! Freighter ganking is not an issue for Drac, despite the fact that he cries about it at great length, at every opportunity, to anyone who will listen.

Other things that don't bother Dracvlad in the slightest:

Wreck HP buffs


Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Remiel Pollard
Aliastra
Gallente Federation
#415 - 2017-03-31 13:48:35 UTC
Yorrick Kayne wrote:
Soleiyu wrote:
PvP is huge fun, but the way eve is designed has reduced pvp into a few kinds of interaction; gank or be ganked, a zero-sum game of fun. Or ignore 99% of the games content, fly cheap frigates, and have a blast (faction warfare, a light in the dark).

Perhaps it's because we're getting older, but the idea of spending hours of my time to grind isk for a fancy ship that I can lose because I don't have a network of alts scouting gates just seems hilarious...I'm not a no-lifer 16 year old anymore, I won't even play that kind of game for free and nor will a huge chunk of other pvpers who no longer play.


Or stop flying alone, use the intel channel and be part of the battles EVE is famous for? And don't tell me fleets are "gank or get ganked". Rant about tidi if you must..


If fleets are the only option for PVP, then that's not good enough. That's exclusionary. Exclusionary games are bad in general. People complain about and avoid games that present fewer options for gameplay more than they complain about and avoid games that present many. At the end of the day, solo and small gang PVP both need to be as viable as big fleet action. A game like EVE that presents itself as player-driven actually needs to be player-driven, and that means people need as little exclusion on options as possible. I, for one, am not going to be someone's F1 monkey and my gameplay will never be on anyone's terms but my own. So far, this game still affords me that option. Take that away, and I'm gone.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jason Galente
University of Caille
Gallente Federation
#416 - 2017-03-31 13:49:44 UTC
No. Do not sanitize this game. Something unique will be lost in the process.

Only the liberty of the individual assures the prosperity of the whole. And this foundation must be defended.

At any cost

Xylem Viliana
homeless bum
#417 - 2017-03-31 13:51:35 UTC
What people forget or dont realize is that eve is pvp in every way shape and form, noting in eve is not classed as pvp. If they dont want that eve is likely not the correct game for them.

Did they undock? If so they are basically willing to be blown up, there is no non pvp area's highsec is also pvp concord arent there to protect you from mean people, they are there to punish those who break the ingame rules of highsec.

Trading mining missions r&d ship spinning everything is pvp whether a person see's it as that or not, it is competing with other players.

Its a harsh outlook and some people will perhaps never see the competition as pvp, but it is.

About the only non pvp aspect is chatting to yourself in a channel that only you are in. even chatting to other people can be pvp in a weird way simply because people will have disagreements.

I do however think that it should be more widely known and advertised the depths pvp goes in eve, and if people do not read this and then complain and leave, well that's their own fault.

Eve is and always will be player vs player, it is what keeps people here and what most players thrive on, competition keeps people interested.
Jacques d'Orleans
#418 - 2017-03-31 13:52:28 UTC
Remiel Pollard wrote:
Don't be silly, people don't like clutter, especially when they're shopping. So glad we don't have walmart in australia. Such a thing could have landed me in jail for arson.


The people don't like clutter, that's for sure. The cluttered shelves in Walmart shops slowed the customer down and while he was slowed down and searching for the stuff he wanted he saw countless other cheap things, which many of them then bought, but mostly didn't need.
When the clutter was removed, the customer could "rush" thru the shop, grabbing his stuff and leave, thereby completely disregarding all the other stuff he would have bought when the clutter was till there. That was the reason why they lost 1.85 Billion Dollars, because nobody bought the stuff anymore he didn't really need.


Dracvlad
Taishi Combine
Astral Alliance
#419 - 2017-03-31 13:52:53 UTC  |  Edited by: Dracvlad
Galaxy Pig wrote:
Dracvlad wrote:
...I don't use freighters so it is not an issue for me...


You guys heard it here first, folks! Freighter ganking is not an issue for Drac, despite the fact that he cries about it at great length, at every opportunity, to anyone who will listen.

Other things that don't bother Dracvlad in the slightest:

Wreck HP buffs




Wreck EHP buffs, only due to the fact that it completely destroyed emergent gameplay, which I seem to recall that players like you moan about all the time in terms of any nerf to ganking. Which is why I call you hypocrites...

As for the freighter comment, it no longer personally affects me as I have given up on a T1 freighter completely, just as I gave up on mining ships when all of them had the tank of a wet paper bag. Simple fact is that people who play this game need to walk away from ships or activities that give easy rich kills to tear and kill farmers. But thankfully for you there are enough stupid useless players to farm ad nauseum, or is there...? TwistedEvil

o7 Mr Pig

EDIT: Back to the emergent gameplay, my biggest regret during the brief time that AG was able to operate on an equal footing to the gankers was that I did not record Loyal ranting like a complete madman after Herzog's wreck ganker had blown up an especially rich wreck, I have started to laugh at the memory of it, even better still is that you have no idea who my spy account is. I often think that his deranged attack on a tragic event that cost him was due to the build up of rage from that short period of defeat. For me it was a grand period of emergent gameplay. o7... Do you want to keep mentioning it?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dom Arkaral
Bannheim
Cuttlefish Collective
#420 - 2017-03-31 14:13:04 UTC
Dracvlad wrote:
Galaxy Pig wrote:
Dracvlad wrote:
...I don't use freighters so it is not an issue for me...


You guys heard it here first, folks! Freighter ganking is not an issue for Drac, despite the fact that he cries about it at great length, at every opportunity, to anyone who will listen.

Other things that don't bother Dracvlad in the slightest:

Wreck HP buffs




Wreck EHP buffs, only due to the fact that it completely destroyed emergent gameplay, which I seem to recall that players like you moan about all the time in terms of any nerf to ganking. Which is why I call you hypocrites...

As for the freighter comment, it no longer personally affects me as I have given up on a T1 freighter completely, just as I gave up on mining ships when all of them had the tank of a wet paper bag. Simple fact is that people who play this game need to walk away from ships or activities that give easy rich kills to tear and kill farmers. But thankfully for you there are enough stupid useless players to farm ad nauseum, or is there...? TwistedEvil

o7 Mr Pig

EDIT: Back to the emergent gameplay, my biggest regret during the brief time that AG was able to operate on an equal footing to the gankers was that I did not record Loyal ranting like a complete madman after Herzog's wreck ganker had blown up an especially rich wreck, I have started to laugh at the memory of it, even better still is that you have no idea who my spy account is. I often think that his deranged attack on a tragic event that cost him was due to the build up of rage from that short period of defeat. For me it was a grand period of emergent gameplay. o7... Do you want to keep mentioning it?


Drac

We both know kills are necessary
Otherwise the market will stagnate
And if the market stagnates, it wouldn't be good for anyone tbh

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist