These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

so this is there real future for new players? gate camp?

First post
Author
Galaxy Pig
New Order Logistics
CODE.
#201 - 2017-02-09 19:41:40 UTC  |  Edited by: Galaxy Pig
Lmao RecetTEAR, HTFU or go back to WoW. You'll find no sympathy here.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Akane Togenada
Doomheim
#202 - 2017-02-09 19:53:10 UTC  |  Edited by: Akane Togenada
Recettear Hariere wrote:
Regarding that gatecamp talk: A gamemechanic with no reasonable counter its a ****** gamemechanic. If there is no healthy number of ships who can evade it without stupid amounts of isk or sp involved and without relying on serverticks or other rng then it needs to get fixed. (For clarity, a thirdparty guessmeter is not a valid counter, im talking about ships, fittings, skills here)

If it is possible to evade safely then its fine. then we are talking about wether its too popular and therefore how to reduce its successchances or about new alternative options to make it less prevalent.


Ever heard of the MwD-Cloak trick ? It's not foolproof but will save a ship from most gatecamps. There's also the option of "insta-warping" ships that with the right modules become "impossible" to catch on a gatecamp. OR you could just use a wormhole instead and avoid the gatecamp completely.

You can also join the EVE-Scout channel and have a fair chance to get a warning if certain systems are camped.
Torin Corax
Republic Military School
Minmatar Republic
#203 - 2017-02-09 21:09:43 UTC
NofriendNoLifeStilPostin wrote:


fact is jenna is that you are just too stupid to realize what constitutes good gameplay. You don't know what is good and this is part of why you live on the EVE forums as a replacement social life.

Maybe sitting on a gate for 4 hours so you can eventually have the opportunity to **** in some noobs cornflakes is great gameplay for you, but every thinking person knows its ****, and is an activity that only the worst of gamers would bother with, those who have no other means of defeating anyone or "winning" in pvp.

EVE is home to the dumbest of pvpers and griefers, those who have gotten **** on in every skill based pvp game. EVE makes them feel good about themselves when they can gate camp and get ez kills when no other pvp game will.

The pathetically low numbers that this game has worldwide should be some indication.


If gate camping is the lowest form of PvP, perpetrated by the dumbest PvP'ers in the gaming world....what exactly does that say about those who actually get caught by camps?
After all, camps can be avoided. Granted a lot of newbies get caught in camps, but if they fail to learn from the experience (just like everyone else had to) that's not the campers fault. They provided a free lesson in mechanics after all Lol

I have been caught in camps, and I have camped gates myself in turn. Strangely, I had fun on both sides of the coin . If I screw up and get caught, that's my fault, I should of played smarter.

"Good gameplay" is subjective. Lot of people run missions, they take it super serious and make a ton of isk doing it....I don't consider it good gameplay though, I personally find it boring as hell with no feeling of challenge or achievement whatsoever...that doesn't mean I'm going to throw insults at mission runners though, or try to label them as bad gamers.

Camping works. It works because CCP allows it to work. People who take advantage of deliberate mechanics in order to achieve a "goal" that they enjoy are not bad players. They are just players.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#204 - 2017-02-09 21:27:44 UTC
NofriendNoLifeStilPostin wrote:
How is it tears? I'm pointing out how **** your favorite game is.

Now you leave FF7 alone. Sephiroth is the most bad455 villain ever!

Quote:
I'm nowhere near as emotionally invested in this game as forum dwelling twits like yourself.

You poor thing. You've really got it bad, havnt you? Well, never mind, I just want you to know you won't find comfort in these posts.

Quote:
I prefer full loot games that actually require player skills, such as Ultima Online or Darkfall.

Great games. UO unfortunately kill itself with Trammel before I really got into MMOs. Darkfall...well, it barely even took off. You're somewhat proving many EVE fans' common point: There really isn't much in the way of alternative sandbox MMOs.

Quote:
So many here seem to think they are some kind of elite badass gamer, cut above the rest just because they play EVE, and the truth is exactly the opposite.

Not really. EVE favours the meta over the twitch. A lot of success in EVE comes from simply planning ahead and being prepared. Trust me, few people are under the illusion they're gaming gods when they play EVE.

Quote:
EVE PVP is devoid of player skill

Not really. Little emphasis on twitch and plenty on meta.

and caters to the worse of gamers.
The worst gamers tend to avoid EVE.

You usually have 1-3 buttons to worry about. Lol
Depends on your fit and the situation.

I just happen to take pleasure in rubbing that fact in the faces of all the delusional fanboi forum dwellers that live on these forums.

Deal with it.

K.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

The Bigpuns
United Standings Improvement Agency
#205 - 2017-02-09 21:36:34 UTC
Gretek Moergyn wrote:
Keno Skir wrote:
...EvE is big enough for the clever at the top, and big enough for the stupid right at the very bottom. If you don't have time to "figure out blockade runners and T3Cs and Cloak-MWD warp trick [whatever that is]" you are doomed to be farmed like the food you have chosen to be. I don't call you food because you like to PvE in hisec though surely that is also a kinf of food, i call you food because you refuse to learn how to PvE safely. Instead you bleat to anyone who will listen that the game is broken and you shouldn't have to adapt in any way because it's a game and "games are supposed to be fun".

EvE is big enough for all kinds of players but it's narrow minded to assume your playstyle has any right at all to exist seperately from the rest. We are all intertwined, that's the point.


Why all the agro? Why the name-calling? Do you understand the glaring contradiction in your statement " it's narrow minded to assume your playstyle has any right at all to exist seperately from the rest." That statement is the very definition of narrow-mindedness. It sounds like you are telling me that if I don't come to wherever you are in-game and submit to being blown up every time you and your friends feel like blowing someone up, I'm somehow lesser than you. It sounds like you are trying to FORCE everybody to play your way. I'm not trying to force you or anyone who likes PVP combat to play my way. As I said before, "more power to you." I get the feeling that you just can't stand the knowledge that somewhere in EVE, there are people who are perfectly happy mining veldspar and making munitions and ship components and hauling them around to see if they can get a better price. You might call that boring. Well, TO ME, sitting by a gate waiting for somebody to jump through so you can attack them is boring. But hey, it's your account; do what you want.

The other night I spent a couple hours mining scordite, then flew to a system where I sold it and bought some skill books. Then I returned to my base and started a production run of 500 Scourge light missiles. I really enjoyed myself. As much, I'm sure, as you enjoyed your gaming session that night. I don't feel threatened by the way you choose to play, because I don't go to 0.0 space. Why do you feel threatened by the way I play? I'm not "stupid." I'm just different from you.

Please read a post before you attack the person who wrote it. You wrote: "...Instead you bleat to anyone who will listen that the game is broken and you shouldn't have to adapt in any way because it's a game and 'games are supposed to be fun' ". I never said the game is broken, and I never said I should not have to adapt in any way. I said I DON'T CARE about adapting the way you apparently think I should. It simply IS NOT IMPORTANT TO ME.

Maybe the person who started this thread thinks those things, but I don't interface with gate campers so it does not bother me. What I DID say is that unless there can be found some middle ground between one playing style and the other, people will leave and EVE will go away for good. Who wants that? I don't.

Do you understand that this is just a game?

You are probably young enough to be my grandson. Which means that you have not done a lot of living. So trust me on this one: EVE is not teaching you any life lessons. It's just entertainment--and good entertainment at that. If you think you are learning any valuable life lessons by playing this online game, you are probably not a person a well-rounded human being would want to meet.

EVE is simply a distraction from life's problems. The fun you have playing it isn't any more or less valid than the fun I have playing it. You simply do not have the right to pass judgment on how I spend my free time and what I determine to be fun FOR ME.


None of the rest of this thread has garnered much of a reaction in me for a while, but I nearly choked when I saw you started a production run of 500 light missiles. You need to add at least a couple of 0's on there for it to be worthwhile, surely...

And I see the Code chap performing as expected.
Jonah Gravenstein
Machiavellian Space Bastards
#206 - 2017-02-09 23:34:49 UTC  |  Edited by: Jonah Gravenstein
Recettear Hariere wrote:
Yeah that sounds like a great pasttime.. for a bitter old ass ****

And what about the hostiliy and paranoia towards "nameless" characters? Its the newbies who actually pay for these degenerated minigames.
Just because you find it uninteresting doesn't mean that everybody else does. Is it the concept of having to put an effort in to your gameplay that you find onerous or is it that you find a game that allows deceit to be objectionable?

Eve is very much a "tribal" society; if you're not in the "tribe" of those who hold the space that you're in, they're going to be suspicious of you and shoot you in the face regardless of whether or not you're a newbie.

Quote:
Where do clear identities inhibit conflict? Other than some rats fearing the consequenses of using underhanded bitchy cheesetactics.

also, A kills B in a bad place, B kills A in a bad place in return. does that cause any sort of problem?
You're welcome to try and get back at someone through their alts, but in no way should you get the information you need to do so without effort.

Quote:

"The deserve it on account of seniority"
"It doesnt matter, the true wealth is knowledge and experience"
choose one.

Either way, knowledge in itself doesnt cut the need to make money, it just increases their efficency. Which bestcase would simply allow them to play with bigger toys. A (single) reset is indeed not enough to keep this need in the game. some sort of tax maybe?
otherwise, a sessionbased setup might be possible. although i believe that this could discourage people.
I never said that they deserve their wealth, I implied that they have earned it. The true wealth is knowledge and experience; which leads me to asking why must I choose one over the other when they're not mutually exclusive, and neither is untrue. As for the rest of your post, you once again fail to understand the nature of the game, if you wish to see a tax imposed on wealthier players it is up to you to impose that tax, not the game.

Quote:
Its as sissy as it gets.
That big ass alliance would have fallen anyways, you cant get that big without becoming the biggest target as well. And this assassination thing is hardly a positive example, talk about things getting personal.
Yes they had enemies, which is why they fell Roll The GHSC assassination wasn't personal, they were paid to do the job by a third party; and it was one of the greatest player driven stories to ever come out of a video game.

Quote:
Regarding that gatecamp talk: A gamemechanic with no reasonable counter its a ****** gamemechanic. If there is no healthy number of ships who can evade it without stupid amounts of isk or sp involved and without relying on serverticks or other rng then it needs to get fixed. (For clarity, a thirdparty guessmeter is not a valid counter, im talking about ships, fittings, skills here)

If it is possible to evade safely then its fine. then we are talking about wether its too popular and therefore how to reduce its successchances or about new alternative options to make it less prevalent.
It's easy to counter gate camps, you either go around them, or you bust them open with your friends.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Toobo
Project Fruit House
#207 - 2017-02-10 00:47:38 UTC
av Utama wrote:

To lose all with no time to react to stupid camp....
3 second , that all , you get blown up


This can happen. Unfortunate, sorry for the loss, etc.


av Utama wrote:

again and again


but this.... erm... shouldn't happen mate. What?

Cheers Love! The cavalry's here!

NofriendNoLifeStilPostin
State War Academy
Caldari State
#208 - 2017-02-10 14:59:12 UTC  |  Edited by: NofriendNoLifeStilPostin
Hiasa Kite wrote:

Not really. Little emphasis on twitch and plenty on meta.

.


LOL. This is what you tell yourself?

Practically every game has a meta, twit. There is no more or less in EVE. There simply is.

EVE has no tactical use of terrain, no aiming, no active counterplay, no timing attacks, no anything resembling actual player skill. EVE "meta" is about numbers, and being fortunate enough to have undocked in the right ship for whatever future situation you happen to find yourself in. It is unfortunate 1-3 button crap gameplay that skilled gamers will avoid.

EVE is merely knowledge based pvp, and not skill based pvp. Skill based pvp involves knowledge AND skill.

This is why EVE is truly for the worst of PVPMMORPG gamers, and you should feel bad for denying or not being able to comprehend that.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#209 - 2017-02-10 17:30:54 UTC
NofriendNoLifeStilPostin wrote:
Every game has a meta, twit.

The ease at which you resort to insults speaks volumes about you.

Quote:
EVE has no tactical use of terrain

He says in a gate camp QQ thread.

Quote:
no aiming, no active counterplay

EVE combat basically IS counterplay. It's practically the most complex game of rock-paper-scissors out there.

Quote:
This is why EVE is truly for the worst of PVPMMORPG gamers, and you should feel bad for denying or not being able to comprehend that.

We've been over this. EVE is the only PVPMMORPG.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Galaxy Pig
New Order Logistics
CODE.
#210 - 2017-02-10 17:40:46 UTC
NofriendNoLifeStilPostin wrote:


Practically every game has a meta, twit. There is no more or less in EVE. There simply is.


I don't think that word means what you think it means...

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Akane Togenada
Doomheim
#211 - 2017-02-10 18:00:37 UTC  |  Edited by: Akane Togenada
NofriendNoLifeStilPostin wrote:
Hiasa Kite wrote:

Not really. Little emphasis on twitch and plenty on meta.


Practically every game has a meta, twit. There is no more or less in EVE. There simply is.


Well, there's meta and then there's meta. There's a small difference but it's definatly there. Personally I hate twitch PvP which is why I suck ba**s at games like Counterstrike and that's also the reason why I like EVE:s more methodical approach to PvP. Much is decided long before the actual battle starts and clever use of mods, ammo, distance and many other factors can still make a crucial impact on the outcome.
Keno Skir
#212 - 2017-02-10 18:05:05 UTC
Recettear Hariere wrote:
Regarding that gatecamp talk: A gamemechanic with no reasonable counter its a ****** gamemechanic. If there is no healthy number of ships who can evade it without stupid amounts of isk or sp involved and without relying on serverticks or other rng then it needs to get fixed. (For clarity, a thirdparty guessmeter is not a valid counter, im talking about ships, fittings, skills here)

If it is possible to evade safely then its fine. then we are talking about wether its too popular and therefore how to reduce its successchances or about new alternative options to make it less prevalent.


It's been explained, there are counters that don't require loads of ISK or SP. Stop selectively forgetting input that doesn't match your rediculous argument.

FOR EFFECT : THERE ARE COUNTERS, SEVERAL OF THEM. LEARN THEM AND YOU WONT NEED TO PRETEND ITS IMPOSSIBLE ON THE FORUMS Pirate
Jonah Gravenstein
Machiavellian Space Bastards
#213 - 2017-02-10 19:27:00 UTC  |  Edited by: Jonah Gravenstein
Hiasa Kite wrote:
NofriendNoLifeStilPostin wrote:
Every game has a meta, twit.

The ease at which you resort to insults speaks volumes about you.

Quote:
EVE has no tactical use of terrain

He says in a gate camp QQ thread.

Quote:
no aiming, no active counterplay

EVE combat basically IS counterplay. It's practically the most complex game of rock-paper-scissors out there.

Quote:
This is why EVE is truly for the worst of PVPMMORPG gamers, and you should feel bad for denying or not being able to comprehend that.

We've been over this. EVE is the only PVPMMORPG.
You should stop before he sends you a poorly composed Eve mail in a similar vein to the one he sent me earlier today.

The highlights included questioning my mental state, my apparent lack of friends (Eve or otherwise), telling me to find something more productive to do with my time than posting on internet forums, and various insults including pathetic idiot noise maker and sad sack of excrement loser.

The only thing missing for a full bingo card was questioning my sexuality.

All of this from a troll posting, terminally butthurt alt of Fabulous Rod.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

NofriendNoLifeStilPostin
State War Academy
Caldari State
#214 - 2017-02-10 23:57:05 UTC
Jonah Gravenstein wrote:



All of this from a troll posting, terminally butthurt alt of Fabulous Rod.


Well, you do live on these forums. Who does that except for neurotic no life losers with no friends? Does anyone take you seriously? I don't come to these forums much but when I do, I always see you posting your delusional nonsense.

Its funny how you forum twits want to to call gate camping "tactical use of terrain" and pretending like the ship you unlock in is active counterplay. Roll

and no, EVE is definately not the only pvpmmorpg. It just goes to show you how narrow-minded and delusional you eve fanbois really are. Virtually every pvpmmorpg has better and more skill demanding combat than EVE.
NofriendNoLifeStilPostin
State War Academy
Caldari State
#215 - 2017-02-10 23:59:34 UTC
Akane Togenada wrote:
Personally I hate twitch PvP which is why I suck ba**s at games like Counterstrike and that's also the reason why I like EVE:s more methodical approach to PvP. Much is decided long before the actual battle starts and clever use of mods, ammo, distance and many other factors can still make a crucial impact on the outcome.


You definitely aren't alone. It is natural for those who suck at skill-based pvp games to find themselves playing EVE, where player skill is irrelevant and only knowledge is required.
Merias Tylar al-Akhwa
Viziam
Amarr Empire
#216 - 2017-02-11 00:00:32 UTC
Jonah Gravenstein wrote:
You should stop before he sends you a poorly composed Eve mail in a similar vein to the one he sent me earlier today.

The highlights included questioning my mental state, my apparent lack of friends (Eve or otherwise), telling me to find something more productive to do with my time than posting on internet forums, and various insults including pathetic idiot noise maker and sad sack of excrement loser.

The only thing missing for a full bingo card was questioning my sexuality.

All of this from a troll posting, terminally butthurt alt of Fabulous Rod.


He holds the distinction of being the only person on these forums I have ever had the displeasure to need to block. I just couldn't take the constant butthurt and lack of post composition any longer. Can only imagine how bad it must be for guys like you who actively drew his attention.
Gretek Moergyn
Pator Tech School
Minmatar Republic
#217 - 2017-02-11 00:08:46 UTC
Arthur Aihaken wrote:
For a game that promotes shooting other players, it's not exactly easy to achieve this....


That is a very accurate observation. It is not difficult to simply not participate in the PVP combat part of the game.

I wonder about gate-camping: do they always destroy any ships that jump through? If so, wouldn't it be more interesting for all involved if the campers would establish a code of conduct? Demand ransom instead of just shooting. A reasonable ransom, say, the average regional market value of the ship. If you get caught, you pay. If you refuse to pay, you get blown up.

As it is, what reason is there for your average miner or industrialist to *ever* venture into 0.0 space? If you are like me and don't care about making millions of ISK an hour down in 0.0, there is absolutely no reason ever to go there. Who wants to jump into a system only to find a group of hostile maxed out ships/players that you could never outrun or out-fight? Not me. They will blow my ship up, and then what? I will certainly never come back. If enough players start thinking this way, the game will become very state. If our goal is to get PVPers and non-PVPers to interact more, maybe the anarchy we have now in the EVE universe will only lead to a dead end.

What are the rules of inter-corporate warfare? Are there any? It has been a very long time since I read Frank Herbert's "Dune," but I seem to remember that in the Dune universe there was a specific code of conduct the noble houses were supposed to follow when they warred against each other.

Fitting the PVP combat aspect of the game into some kind of code of conduct--player imposed, not EVE imposed--might make things more interesting and fun for everyone. EVE PVP combat as it exists now seems to be making some players who don't want to deal with it very unhappy, and some PVPers are reacting by becoming a bit defensive. As I said before, if some middle ground is not found, players will leave and I'm sure that's not what any of us wants.

Just some thoughts.
Merias Tylar al-Akhwa
Viziam
Amarr Empire
#218 - 2017-02-11 00:12:13 UTC  |  Edited by: Merias Tylar al-Akhwa
Gretek Moergyn wrote:
As it is, what reason is there for your average miner or industrialist to *ever* venture into 0.0 space? .


Community, and the chance to build massive scale projects like supers, titans and outposts that are beyond the possible scope of anything a highsec industrial corporation can do.

If you've never participated in an industrial effort that went beyond your own goals of making ISK, I pity you. Working together with sometimes hundreds of other players on a single massive project can be very rewarding and fun, and creates a team spirit atmosphere that is completely foreign to anything that goes on in highsec space. Some of the greatest fun to be had with Industry happens out in 0.0! Give it a try sometime, you may like it.
Akane Togenada
Doomheim
#219 - 2017-02-11 00:52:34 UTC
NofriendNoLifeStilPostin wrote:
Akane Togenada wrote:
Personally I hate twitch PvP which is why I suck ba**s at games like Counterstrike and that's also the reason why I like EVE:s more methodical approach to PvP. Much is decided long before the actual battle starts and clever use of mods, ammo, distance and many other factors can still make a crucial impact on the outcome.


You definitely aren't alone. It is natural for those who suck at skill-based pvp games to find themselves playing EVE, where player skill is irrelevant and only knowledge is required.


It's kind of telling when you call twitch games skill based and claim that needing knowledge to play a game makes it bad. Twitch games doesn't require skills, just fast reflexes and games that require knowledge are always better then games that that doesn´t require it.
Jonah Gravenstein
Machiavellian Space Bastards
#220 - 2017-02-11 02:00:56 UTC
NofriendNoLifeStilPostin wrote:
Well, you do live on these forums. Who does that except for neurotic no life losers with no friends?
You heard it here folks, averaging 2 or 3 posts a day makes one a neurotic no life loser with no friends.

Quote:
Does anyone take you seriously?
Even if only one person takes me seriously, that exceeds the number who take you seriously.

Quote:
I don't come to these forums much but when I do, I always see you posting your delusional nonsense.
We wish you didn't come at all, you're full of negativity and bitterness and have never added anything even resembling positive to a topic.

As for my delusional nonsense, please do provide some examples of my nonsense explaining why it's delusional, so that I can improve my ways.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack