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☼ Sullen Decimus for CSM XII ☼

First post
Author
Sullen Decimus
Polaris Rising
Goonswarm Federation
#1 - 2017-02-07 18:47:33 UTC
My fellow space friends, I am officially running for reelection for CSM 12.

It has been an adventure this year and I see no reason to stop now. For those that don’t know who I am I fly proudly under the banner of The Bastion in nullsec. However I am also well rounded flying regularly in wormhole space where I am a director in a low class wormhole corporation. That being said I am by no means tied to these forms of gameplay as you will read below.

My rookie year on the CSM my only justification for your votes was my professionalism and dedication to make this game the best possible. My dedication has not changed, but my experience has. Below I have listed some changes which I had direct involvement:

  • Mining Command Ship Rebalance – This was particularly special for me. I felt with boosting changes coming it was a necessity that these ships get an overhaul. The public document of my original proposal can be read here. Obviously CCP did not go with all of my recommendations but a large portion made it to the final ship versions along with additions I didn’t think of. This coupled with a roundtable gave invaluable feedback for CCP.

  • Citadel Data Removal on Singularity – While not quite as big an issue in k-space (although still abused) this problem was a huge in w-space. Thankfully it has been corrected now.

  • Engineering Complex Revision – During the final month, I passed on numerous recommendations to the developers which they utilized directly in their final designs as referenced in this article.

  • Production Tax Equation Visualization – Already released on singularity and coming on tranquility, the production tax equation was a “blackbox” of mechanics. CCP thankfully agreed and now EVERY step is represented allowing producers to know what is going on.


The entire year of CSM 11 has been a team effort, but these are the elements I'm personally most proud of. This has been an effective, cohesive CSM and I would proudly give my vote to any returning candidates.

Thank you for your support.

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Sullen Decimus
Polaris Rising
Goonswarm Federation
#2 - 2017-02-07 18:47:46 UTC
*reserved*

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Xenuria
#3 - 2017-02-07 19:38:59 UTC
I have worked with this human, this is a good human.
vet
School of Applied Knowledge
Caldari State
#4 - 2017-02-07 21:09:55 UTC
What, in your opinion, is the proper strategy for:

1) getting new players to both try eve and stick with it

2) developing and encouraging risk tolerance (sometimes seen as a huge reason to just PVE)

3) encouraging a move into null/low/wh/anywhere but hisec?

4) what would make nullsec folks want to actually log in without being ping'd by an FC?

I'll take my answers off the air, thanks...
Santas Lil'Helper
Pyrrhic-Victory
#5 - 2017-02-07 22:17:09 UTC
i can recommend this guy!

no presents for you ...

Sullen Decimus
Polaris Rising
Goonswarm Federation
#6 - 2017-02-08 16:17:03 UTC  |  Edited by: Sullen Decimus
vet wrote:
What, in your opinion, is the proper strategy for:

1) getting new players to both try eve and stick with it

2) developing and encouraging risk tolerance (sometimes seen as a huge reason to just PVE)

3) encouraging a move into null/low/wh/anywhere but hisec?

4) what would make nullsec folks want to actually log in without being ping'd by an FC?

I'll take my answers off the air, thanks...


1) Figuring out what the best form of mass advertising is for the current perspective new gamer base. Retaining is a mixed bag of continuing to improve the NPE for getting started, and making sure they are aware of the tools to find player run organizations.

2) Providing payouts early on that allow such activities. Currently due to the imbalance of faucets and sinks early access to income is horribly handicapped for starting players short of finding someone else to help boost them up.

3) I don't necessarily think that EVERYONE should be forced into null/low/wh as there are people (who i've met) who literally just aren't comparable with these forms of gameplay short of extreme handholding. It might be worth exploring how to convey the possibilities of this space more to newer players.

4) Giving them something different than the every day grind. Right now the PVE is repetitive as **** and is purely done for isk making purposes. There will always be some people who literally want nothing more than to plex up for a big fight and then do nothing. But there are people who want to log in and just have different things to do than the same thing they've been doing for the better part of a decade.

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

vet
School of Applied Knowledge
Caldari State
#7 - 2017-02-08 16:56:14 UTC
appreciate the responses, thanks

Sullen Decimus
Polaris Rising
Goonswarm Federation
#8 - 2017-02-08 18:25:32 UTC
vet wrote:
appreciate the responses, thanks



Anytime

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Cartras Vokan
Polaris Rising
Goonswarm Federation
#9 - 2017-02-11 05:36:36 UTC
This guy has been an excellent CSM XI member, but he is humble and doesn't brag enough about what he has helped with. I support his CSM XII candidacy and urge others to vote for him.
Jin'taan
Be Nice Inc.
Prismatic Legion
#10 - 2017-02-12 01:27:01 UTC
I cannot vouch for Sullen's efficacy as a CSM member enough. He has been a consistent hard worker, running discussions with industrialists on Capital Industrials from before we even knew they were going to be re-balanced as he saw problems with them and wanted a head-start on it. He's always been approachable, reasoned, and willing to converse on any point. I will be putting him high on my own ballot, and would recommend that you do as well.
Apothne
Center for Advanced Studies
Gallente Federation
#11 - 2017-02-12 05:20:17 UTC
I will be voting for Sullen, you should too.
Sullen Decimus
Polaris Rising
Goonswarm Federation
#12 - 2017-02-13 18:43:52 UTC  |  Edited by: Sullen Decimus
Jin'taan wrote:
I cannot vouch for Sullen's efficacy as a CSM member enough. He has been a consistent hard worker, running discussions with industrialists on Capital Industrials from before we even knew they were going to be re-balanced as he saw problems with them and wanted a head-start on it. He's always been approachable, reasoned, and willing to converse on any point. I will be putting him high on my own ballot, and would recommend that you do as well.


Always appreciative of your support JIntaan. You will also be high my recommendations.

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

The Judge
State War Academy
Caldari State
#13 - 2017-02-19 02:15:40 UTC
Speaking from experience, Sullen is one of the hardest working members of CSM XI.

Before last years election season I'd never talked to him before. Almost immediately after our term started he had proven himself as a knowledgeable guy with a great work ethic. I don't think I could ever say enough good things about how he has presented himself on CSM XI. He has without a doubt earned a second term on the CSM and would be an asset for the CSM, CCP and the player base. If you don't have Sullen somewhere on your ballot, you're making a mistake.

CSM XII Member and CSM XI Permanent Attendee

Diplomat for Circle-Of-Two

@_TheJudge on Twitter

thejudge@csm.eve.com

Orca Platypus
Pator Tech School
Minmatar Republic
#14 - 2017-02-28 19:02:46 UTC
The reason this trash should never be anywhere near CFCSM of CCPL.

Trash like him on CSM is the reason #1 to boycott election entirely.
Hey CCPL, can we get a vote against the CSM entirely?
Sullen Decimus
Polaris Rising
Goonswarm Federation
#15 - 2017-03-01 09:00:22 UTC
Orca Platypus wrote:
The reason this trash should never be anywhere near CFCSM of CCPL.

Trash like him on CSM is the reason #1 to boycott election entirely.
Hey CCPL, can we get a vote against the CSM entirely?


Drone Regions resident?

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Stevinz
University of Caille
Gallente Federation
#16 - 2017-03-01 16:16:31 UTC
You have my vote Sullen!
DeMichael Crimson
Republic University
Minmatar Republic
#17 - 2017-03-02 09:56:59 UTC
Hello,

My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes will you propose to CCP pertaining to game mechanics for Faction standings ?

Good luck to you in the upcoming CSM election.


DMC
Veyreuth
Sebiestor Tribe
Minmatar Republic
#18 - 2017-03-07 18:45:53 UTC
I'm curious to know what you think of moon goo... specifically, most industrialists in smaller null sec corps are completely reliant on Jita to make any TII in null. Do you think there should be changes to make null sec industrialists less reliant on high sec trade hubs and allow for corporations to be more self sufficient? If so, what are your ideas or how do you go through the process of getting those ideas?
Sullen Decimus
Polaris Rising
Goonswarm Federation
#19 - 2017-03-07 19:33:59 UTC
DeMichael Crimson wrote:
Hello,

My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes will you propose to CCP pertaining to game mechanics for Faction standings ?

Good luck to you in the upcoming CSM election.


DMC


What are you referring to? Faction warfare standings? Faction standings over all with regards to mission running?

CSM XI Member

Twitter: Sullen_Decimus

Tweetfleet: @sullen_decimus

Cochise Chiricahua
The Inglourious Bastards
Astral Battles
#20 - 2017-03-08 20:49:42 UTC
07 Candidate!

First, thank you for your time and effort (both present and future) in representing the capsuleers of New Eden! They’re much appreciated.

I’m preparing to cast my vote in the CSM12 elections. After reading the information you submitted, though, I still have a question.

By way of background, I started in Eve as a hauler, moving freight in T1 industrials and gradually working my way up in both ships and cargo. However, I repeatedly found my progress impeded by gankers who would destroy my ship and steal my cargo. In low- and null-sec space, that’s to be expected. You place your bet and take your chances. In high-sec space, however, this is very frustrating. Why have high-sec space at all then? This frustration drove me into anti-ganking, and I’ve been a proud member of Thomas en Chasteaux's High-Sec Militia for several months now.

So, my question. Where do you stand on high-sec ganking? I’ll concede that ganking is a legitimate style of game play, as CCP has ruled. But I also feel that it should be difficult and dangerous (for the ganker) in the 30% of New Eden designated as high-sec space. In particular, I’d like to see CCP tweak the game mechanics so that the criminal flag generated by looting a ganked freighter in high-sec space follows all players who handle that loot, and otherwise make looting more realistic. (Thomas en Chasteaux's ideas, not mine.)

As a member of the CSM, would you present such an idea to CCP? Would you push for its adoption? What other game changes might you consider to make high-sec ganking more difficult and less profitable?

Regards,
Cochise Chiricahua.
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