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☼ Sullen Decimus for CSM XII ☼

First post
DeMichael Crimson
Republic University
Minmatar Republic
#21 - 2017-03-08 23:09:32 UTC
Sullen Decimus wrote:
DeMichael Crimson wrote:

My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes will you propose to CCP pertaining to game mechanics for Faction standings ?

Good luck to you in the upcoming CSM election.


What are you referring to? Faction warfare standings? Faction standings over all with regards to mission running?

Thanks for the reply.

Basically overall, doesn't matter if it's FW or Missions, Faction standings affect everyone in Eve one way or another. I just wanted to know your stance on Faction standings.

Personally I think Faction standings should have a more meaningful impact on game play, especially since Eve Online is based on having a balance in 'Risk vs Reward' and 'Actions vs Consequences'. That's what makes this game great. In the past characters were accountable for their actions, now most everything is being dumbed down and turned into easy mode for the instant gratification crowd. That's something I don't want to see happen to Faction standings.

Currently the in-game aspects of Faction standings :
Positive Faction standings are the only way to access Cosmos Agents (one time access).
Positive Faction and Corporation standings are needed to access Research Agents.
All other Agents only require minimal amount of Faction standing for access (-2.00 or higher standing).
High Faction standings reduce Market Broker fees and Reprocessing fees in NPC stations.
At -5.00 or lower Faction standing, Empire NPC's will attack when in their space.

In my opinion CCP made a big mistake when they removed the need to have positive Faction standings to anchor POS in high sec space. Having that requirement made Faction standings mean something more instead of just a way to access Agents or to get lower Broker fees.

Now I would love to see more content pertaining to positive Faction standings be added to the game. However at this time my inquiry is based on the negative effects of Faction standings to the playerbase. Since it takes time for players to ruin their Faction standings then it should also take some time to repair those standings. Unfortunately that info is basically nonexistent in-game when it should actually be readily available and easily understood by players.

I created and shared the 'Faction Standing Repair Plan' with the playerbase on the forums back in 2010. Over the past 7 years it has helped countless amount of players to rectify what seemed like an unsolvable issue. In my opinion players need more options available to repair negative Faction standings then what I've listed in that guide. In fact most of those Event Agents can only be accessed once in the characters life.

There's a lot of players in-game who don't read the forums and don't know that guide exists. They've basically accepted the fact they're cut off from engaging in available content due to negative Faction standings. Repairing negative standings is a big task even for experienced players who are familiar with 'The Plan'. New players who haven't learned the game yet can easily mess up their Faction standings without even knowing it right from the start, resulting in no access to half of Empire space.

Anyway, I think all players should have the option in-game to gain Diplomatic Immunity with the Empire Factions. The fact that the info pertaining to Faction standing repair is hidden from players in-game is the reason for my post. After 7 years of helping players in the forums to repair negative Faction standings, I just wanted to provide some feedback through the CSM for CCP to consider.

I believe these options would definitely help all players in-game.

Faction standing repair process be implemented in-game and be very intuitive, not obscure (tutorial perhaps).
Changes to Faction standings will notify players with on screen pop up message (option to deactivate).
Actions that would cause negative Faction standing trigger on screen pop up warning (option to deactivate).
All Anti-Empire mission briefings have a warning informing players those missions will incur negative Faction standings.
Implement Tags for Empire Standings in-game based on similar game mechanics as Tags for Security.
Add NPC Agents to in-game Agent Finder for Faction standing repair (similar to proposal in my forum signature).

Once again good luck with the upcoming election.

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