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A non-stupid drake nerf

Author
Eternum Praetorian
Doomheim
#1 - 2012-01-19 21:18:12 UTC
Regardless of how you nerf it, these deficient CSM's don't seem to appreciate the fact that even with no resists the Drake still lands DPS at range very well. Builds deal pew pew at 80-100KM easy, and that will continue to make the Drake horde a favored option by many. I find it amusing that no one has talked about the Tornado yet? I have seen a fleet of 12 one shot a trimarked and plated Abaddon... but I guess not enough people are monopolizing on them yet to earn the CSM's attention, and in turn, their inevitable ridiculous recommendations to CCP.


In short, I don't see why nerfing a Dake will nerf the Drake army? Even if it had no EHP it still makes for a great DPS platform at range, rigged or unrigged. Since the new FOTM will soon be the Tornado army (and TBH should be now if people were more ahead of the curve) I hereby declare this notion halfass'd and Ill advised.




This Proposition Cannot Achieve The Intended Goal


A total killing of it's resist bonus is just weird and unnecessary. If you want to Nerf it out of the PVP arena all you have to do is bring it's total EHP down to normal BC levels Ugh you don't have to do completely remove it's resists and possibly give it even more DPS with an additional bonus Shocked They will still outshine most other BC's in null sec because of their DPS at range.





So yea, Nerf the Tornado
Reduce the Drakes EHP down to normal Battlecruiser levels.
& if you want to nerf the Drake army, nerf it's EHP and it's range with heavy missiles or you won't see the desired result.

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Lyris Nairn
Perkone
Caldari State
#2 - 2012-01-19 21:31:36 UTC
Eternum Praetorian wrote:
Since the new FOTM will soon be the Tornado army (and TBH should be now if people were more ahead of the curve) I hereby declare this notion halfass'd and Ill advised.

Your declaration is noted and shall be addressed to the appropriate party.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Cyprus Black
School of Applied Knowledge
Caldari State
#3 - 2012-01-19 23:13:21 UTC
The drakes DPS is not in question. It's the God-like OMGWTF unbreakable tank they sport.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Spineker
#4 - 2012-01-19 23:17:16 UTC  |  Edited by: Spineker
In other words the nerfers are all alike.

1. They never flew it nor faught and are just bandwagon heros.
2. They want an I-WIN button for their massively over powered Pew Lazors and Arty/Autos
3. Just because they can't one shot it with their already mentioned over powered weapons it must be broke...
4. Smoking something really good.
Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#5 - 2012-01-19 23:25:02 UTC
Eternum Praetorian wrote:
I find it amusing that no one has talked about the Tornado yet? I have seen a fleet of 12 one shot a trimarked and plated Abaddon...



Well, yeah, its twelve Maelstorms effectively. Should we nerf Maelstorms as well?
Eternum Praetorian
Doomheim
#6 - 2012-01-20 00:23:49 UTC  |  Edited by: Eternum Praetorian
Aestivalis Saidrian wrote:
Eternum Praetorian wrote:
I find it amusing that no one has talked about the Tornado yet? I have seen a fleet of 12 one shot a trimarked and plated Abaddon...



Well, yeah, its twelve Maelstorms effectively. Should we nerf Maelstorms as well?



I guess I need to tell you that the Mael is 3x more expensive, is much slower, it has slightly less fall off and has lower scan res. Consider yourself educated.


Oh, and it takes longer to skill to Lv 5.

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Rhinanna
Brutor Tribe
Minmatar Republic
#7 - 2012-01-20 00:43:10 UTC
Unfortunately for the people thinking that, if the drake is perma running mwd at 60km for max transversal then you need a lot more than 12 of either ;) 1200s have problems tracking a drake at 1km/s at 60kms.

And the quick and easy answer to arty 'nados is a few stealth bombers or a conventional SR BC or HAC gang which will very quickly tear holes in them.

-The sword is only as sharp as the one who wields it! Other names: Drenzul (WoT, WoW, Lineage 2, WarH, BloodBowl, BSG, SC2 and lots more) 

Eternum Praetorian
Doomheim
#8 - 2012-01-20 00:47:04 UTC  |  Edited by: Eternum Praetorian
Rhinanna wrote:
Unfortunately for the people thinking that, if the drake is perma running mwd at 60km for max transversal then you need a lot more than 12 of either ;) 1200s have problems tracking a drake at 1km/s at 60kms.

And the quick and easy answer to arty 'nados is a few stealth bombers or a conventional SR BC or HAC gang which will very quickly tear holes in them.




Funny seemed to worked well when I did it. Maybe your tactics are bad? Feel free to contact me in game if you need some help playing eve.

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Ocih
Space Mermaids
#9 - 2012-01-20 01:49:43 UTC
Ocih wrote:
Ocih wrote:
If I could survive the Artillery wall 50 km behind it, my Harbi would melt a Drake.


Test server:

2012.01.18 03:07:00

Victim: Ioci
Corp: Space Mermaids
Alliance: Bad Girl Posse
Faction: Unknown
Destroyed: Drake
System: X-R3NM
Security: 0.0
Damage Taken: 30471

Involved parties:

Name: Ocih (laid the final blow)
Security: -0.10
Corp: Space Mermaids
Alliance: Bad Girl Posse
Faction: None
Ship: Harbinger
Weapon: Heavy Modulated Pulse Energy Beam I
Damage Done: 30471

AB Harbi, triple trimark Buffer tank with 2 adaptives, no kin stack, no armor rep, I was at 13% armor when the drake popped.

Full passive Drake with a rack of Arbalest launchers and Kin missles.

--

Had it been a Cane I would have never hit it. They dictate optimal no matter how I fit.


They don't need to be nerfed.

When I get bored, EVE sucks for me. When CCP get bored, it sucks for everyone. In this case, Drake pilots.
Tippia
Sunshine and Lollipops
#10 - 2012-01-20 01:54:43 UTC
Good thing, then, that they plan to buff it rather then nerf it.
Famble
Three's a Crowd
#11 - 2012-01-20 02:31:14 UTC
Tippia wrote:
Good thing, then, that they plan to buff it rather then nerf it.


Empty quote this is not.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

Har Harrison
Garoun Investment Bank
Gallente Federation
#12 - 2012-01-20 02:42:31 UTC
Nerfing the drake is stupid. Perhaps one of the main reasons people fly it so much is
1) You can skill into it in about 3 months with meh skills and 6 months will give you t2 missiles and tank (same as the other tier 1 and 2 BC). If people get into a caracel cruiser, that also leads them to the drake.
2) It is the caldari BC of choice (Ferox sucks) and most people roll Caldari chars when they first start and don't understand the races due to the description of the races. "Do I want to be a religious zealot? No. What about a slave? No. Hmmm - ok, I'll just roll this caldari one. It seem fairly good..

People forget about some of the negatives of drakes it seems, such as it takes time to apply DPS and alot of pvp fleets are armor based unless they are a pure drake blob fleet etc...

Tippia
Sunshine and Lollipops
#13 - 2012-01-20 02:47:14 UTC
Har Harrison wrote:
People forget about some of the negatives of drakes it seems, such as it takes time to apply DPS and alot of pvp fleets are armor based unless they are a pure drake blob fleet etc...

So, that's one point that the buff is addressing, and another point that isn't really a negative because it can trivially be reversed. That leaves the “etc”, which you should probably expand on.
Marcus Harikari
#14 - 2012-01-20 06:51:45 UTC
Drake sucks. I took mine into a wormhole and got WTFPWND by a loki + rokh duo in like a minute. My missile skills suck, but my defense skills are pretty good...T2 tank...etc...NOPE. BAM!
Solinuas
Viziam
Amarr Empire
#15 - 2012-01-20 07:02:42 UTC
the drake nerf isnt a nerf, its a buff, i would much rather have a drake with real DPS and choosable damage types (without taking a huge hit to damage) than one with a beefy tank
Elistea
BLUE Regiment.
#16 - 2012-01-20 09:05:56 UTC
5% bonus to scrap metal amount after destroyed per level would be nice.
Endeavour Starfleet
#17 - 2012-01-20 09:15:14 UTC
How about we just leave the drake alone and stop making topic such as this that do nothing to solve the issue that any nerf to the drake makes it unbalanced?
Vera Algaert
Republic University
Minmatar Republic
#18 - 2012-01-20 09:17:47 UTC
The drake "nerf" is a (imo justified) nerf to the extreme versatility of the Drake.

Some of its potential roles get nerfed, some get buffed but the overall package will hopefully help to get away from the "The Drake is the must-have ship for new players because it can do everything" problem.

.

Lexmana
#19 - 2012-01-20 09:23:39 UTC
Endeavour Starfleet wrote:
How about we just leave the drake alone and stop making topic such as this that do nothing to solve the issue that any nerf to the drake makes it unbalanced?

Didn't you hear, they are buffing it.
Endeavour Starfleet
#20 - 2012-01-20 09:28:21 UTC
Lexmana wrote:
Endeavour Starfleet wrote:
How about we just leave the drake alone and stop making topic such as this that do nothing to solve the issue that any nerf to the drake makes it unbalanced?

Didn't you hear, they are buffing it.


The post the CCP member made was a nerf. A POS boost to missile range (You are dreaming if you seriously think they will give it a ROF boost and even then it will be puny) At a cost of GUTTING its tank with the removal of the Resists.
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