These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

CSM Minutes on Faction Warfare

Author
Cearain
Plus 10 NV
#121 - 2012-01-19 16:07:51 UTC  |  Edited by: Cearain
Hirana Yoshida wrote:
Cearain, stop using that ridiculously outdated quote for Goddess sake, it lost its relevance ages ago.


I could accomplish the same thing she accomplished this week if I wanted. Do you deny it?

Plexxing lost relevance because of this. The quote is extremely relevant as to why so few plex anymore. In fact, it basically sums up why so many think lolfw is broken.


Edit:
And here is the quote in case people don't easilly find it in my longer post:

"As predicted, it took less than a week to achieve the maximum faction warfare rank (Divine Commodore), for the Amarr Empire in this case.....111 faction warfare complexes were captured in the process, ....
I did not kill anyone in the process, although I have fired on some people to scare them off. Your new Divine Commodore is a moral objectionist."
Ankhesentapemkah 6/18/2008

After reading this *many* players understood that the occupancy plexing mechanic is bad.

Here is the second response to that post:

"Your worthless and just proved faction warfare ranks are worthless thanks for proving it. It's called warfare not pacifist circle jerk."

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Dirk Smacker
Caldari Provisions
Caldari State
#122 - 2012-01-19 16:48:53 UTC
In regards to the bit about pirates being adversely affected by FW changes, CCP should seriously look at shaving a constellation or two from each side of the Caldari-Gallente warzone and maybe one from the Minmatar side of their warzone.

For Caldari, I would take away Ieyama and Urpiken (top corners: http://evemaps.dotlan.net/map/Caldari_VS_Gallente)

And for Gallente, Serthoulde (Far left) and Beyt (hi/low sec connected to Serthoulde).

The benefits of this would be to lessen the number of systems affected by the changes, allow a bit of a buffer from nul sec, and concentrate the militia PvP in a warzone that is probably far too big as it stands.

I guess once you have a signature, you cannot have a blank one.

Fleet Warpsujarento
Doomheim
#123 - 2012-01-19 17:29:14 UTC
Quote:
CCP would like to inject some of the drama that surrounds the CSM election system into FW, by having some sort of in-game election of militia leaders/admirals.


*Tears of joy*
Karl Planck
Perkone
Caldari State
#124 - 2012-01-19 17:35:16 UTC
Sigh, TL;DR ahead.

Just got done reading the notes along with this thread. Mixed reaction to it all, mostly negative

1) Cearain

Stop putting your plexing ideas into this thread. Not many are in support of it and if nothing else this isn't the place to have the discussion, just drop it and for the love of god stop mentioning it in every thread. We can see the link in your sig if we are interested.

2) Overall Minutes reaction

No one here should be surprised at this. The title alone was in the assembly hall and it DOES reflect the attitude of the current CSM which WE WILL NOT have any representation it unless we get every faction and pirate corp in fw zones to unite together under a single willing representative. I mean, look at who attended the meeting, soundwave ffs who's last suggestion was to remove highsec npcs...

In general the attitude of the CSM reflects what they think of the general player base. They refer to their own members in general as "line members" stemming from the lemmings that comprise their ranks. ANYONE not being a major player in the napfest that is actually playing the 0.0 game is not going to receive thier respect or actual attention unless it benifits their game.

And lets be frank here, although we are running the same client fw'ers and nullbears are not playing the same game. The differences are listed in many a thread, but its a different universe in fw lowsec, which is why many of us went to null and said f*ck that.

In general, they are paying attention to the items we wanted looked at (except for the most glaring one that EVERYONE agrees on which is NPC rebalancing). The fact that they didn't even mention means that absolutely NONE of the threads we have made about fw have even been considered.

The CSM and in turn CCP simply doesn't care beyond a 15min convo.

3) Leadership

We have stated we wanted leadership (or meaningful ranks), so this is a plus in the sense that its being considered. It is blantantly obvious that no one there knows about the current political situation(s) outside of the forum wars. The suggestion they give is rediculas (voting, rofl). We as a community could come up with a much better system, however something tells me its not going to happen. Oh well, workarounds have been done before.

4) Sov mechanics

Huge area of concern. We wanted meaningful sov but nearly everyone likes the pvp style that plexes provide. Removing them will kill FW, MARK MY WORDS. I know I for one would quit if that happened, as it would remove the existance of straggling small gangs in fw lowsec (i don't mean null small gangs, i mean like 3-10 ppl) as well as a great deal of solo fights where plexes are used as pvp beacons.

I am in favor of the idea of moving fw low sec around, but lets be real, that is NEVER going to happen. I will believe it when i see it. The rate at which CCP changes things means if this did happen it would be in 2015, so who cares.

5) Realistic conclusions

a) We need to identify a realistic, willing CSM representative ASAP. Not only that, but the people on the forums have got to rally everyone who is going to be affected. All four factions, pirates, newbies, rp'ing alliances (cva, ushra).

b) FW is getting looked at and as such it isn't abandoned. We can look forward to seeing fw'ers going to the next AT, so thats a plus.

c) The vagueness of many of the items listed means only that nothing will be changing in the next few years, so as far as "where is fw going" we don't really need to be concerned as we have time to change the direction of the ship. Most of the things we want changed have to happen AFTER the aggression software is changed which means it wont happen for a long long time.

Well I feel better, F*CK you CSM and thanks for nothing.


muwaahahahahah, ctrl+A and ctrl+c ftw

I has all the eve inactivity

Super Chair
Project Cerberus
Templis CALSF
#125 - 2012-01-19 17:58:44 UTC
I agree with Karl

Cearain, please stop derailing the thread. You turn every FW thread into a plexing b*tchfest. Stay on topic.

Regarding "removing" faction war systems. If the population in faction war increases (such as FW getting some development time, thus more player interest, or alliances being able to join), having the same amount of systems as we do (on the caldari/gallente front) currently is a good thing. This isn't red versus blue where the fighting is concentrated in two systems. If you want small gang PvP to continue as a theme for faction war, removing the available area to fight over isn't going to help that.
2manno Asp
Death By Design
#126 - 2012-01-19 18:18:06 UTC
Silence iKillYouu wrote:
Cearain stop posting like ur a boss.

U are crap u lost ur entire cap fleet to a bs fleet u guys jumped into.
U lost ur home system
U lost ur CEO to Biomass cause u guys fail so hard.

FW will be good with any changes.


if you want 0.0, there's a stargate waiting for you to jump into it.

cya
Cearain
Plus 10 NV
#127 - 2012-01-19 18:28:39 UTC  |  Edited by: Cearain
Karl Planck wrote:
.
..
1) Cearain

Stop putting your plexing ideas into this thread. Not many are in support of it and if nothing else this isn't the place to have the discussion, just drop it and for the love of god stop mentioning it in every thread. We can see the link in your sig if we are interested.



First they aren't my ideas. They are the same solutions to the same problems that have existed since fw started. They still exist even if the people who first identified them left fw in disgust long ago.

Second lots of people aren't in this fw community anymore because of the issues I raised. Just because you aren't aware of what happened and why doesn't mean everyone needs to remain ignorant. How many times does history need to repeat itself?

Why don't we have a seat on csm? Well one reason is there aren't that many people who like or care about fw. You might want to actually ask yourself why that is instead of just telling people, who like me are trying to explore that question, to shut up.


Karl Planck wrote:
.

a) We need to identify a realistic, willing CSM representative ASAP. Not only that, but the people on the forums have got to rally everyone who is going to be affected. All four factions, pirates, newbies, rp'ing alliances (cva, ushra).


You haven't even identified what you want to see changed in fw other than balancing npcs. Do you think that is what will fix it? You may not realize it but ccp has done some balancing already. I hardly think that is much of an issue.

What we need is to identify what CCP should do and then vote for someone who is indicating they will encourage them to do that.

Your idea of just voting for someone who is "our guy" without even establishing what they should do is what the Null sec lemmings do. Sorry I'm not interested.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Dirk Smacker
Caldari Provisions
Caldari State
#128 - 2012-01-19 18:42:33 UTC
Super Chair wrote:
I agree with Karl
Regarding "removing" faction war systems. If the population in faction war increases (such as FW getting some development time, thus more player interest, or alliances being able to join), having the same amount of systems as we do (on the caldari/gallente front) currently is a good thing. This isn't red versus blue where the fighting is concentrated in two systems. If you want small gang PvP to continue as a theme for faction war, removing the available area to fight over isn't going to help that.

Would a rise in Cal-Gal militia populations mean more hot systems or just more ships in the current hot systems? I'd hope for the former, but we both know it'd be a lot more of the latter. Militia overpopulation is a problem we'd welcome over the current situation.

I think the Amarr side of their warzone is too small, but it does make Minmatar missions more fun, and there are a few small Amarr corps that do a lot of mission blocking because of it. Cal-Gal is completely different. There's just way too many dead systems to exploit for missions. The only reason you would take a fleet into them is to fight pirates, which wouldn't change much as a lot of them are set up to camp hi sec gates and shoot at those coming/going to nul sec.

Also, if nul sec alliances are going to take advantage of the FW, they will do so in those constellations, not the ones that see militia on militia action.

But that's like my opinion, man.

I guess once you have a signature, you cannot have a blank one.

Cearain
Plus 10 NV
#129 - 2012-01-19 19:44:04 UTC
X Gallentius wrote:
The vocal minority of one..... .


I'm not going to claim that there is a huge majority in favor of all of the ideas I endorse but the one you claim is a "minority of one" did have 21 votes in its favor. 9 in the current forum thread and 12 in the old.

When you consider how specific it is and that Han's more vague/diplomatic "EVE general" thread op only has 31 supports its a pretty popular idea - as far a fw ideas go.

But yes you, Damarr, super chair, and hirana don't like it. And you 4 can howl and complain everytime it comes up. Thats fine its a free forum. And I still respect you 4 and your opinions.

But if you just continue to complain about every idea that comes up without giving your own ideas of how fw should be fixed, don't be surprised if CCP botches it. Or do you think FW is fixed already?

I can tell you ccp doesn't think so. They are not going to be content with such a dismally small amount of players engaging in what should be a major feature of their mmo. We have pestered them long enough and they are going to do something.

So if you don't like their ideas, you don't like ideas of other players, you may want to start offering some of your own. Because CCP will change fw.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Desra Mascani
Eleutherian Guard
#130 - 2012-01-19 21:43:24 UTC
Cearain wrote:
X Gallentius wrote:
The vocal minority of one..... .


I'm not going to claim that there is a huge majority in favor of all of the ideas I endorse but the one you claim is a "minority of one" did have 21 votes in its favor. 9 in the current forum thread and 12 in the old.

When you consider how specific it is and that Han's more vague/diplomatic "EVE general" thread op only has 31 supports its a pretty popular idea - as far a fw ideas go.

But yes you, Damarr, super chair, and hirana don't like it. And you 4 can howl and complain everytime it comes up. Thats fine its a free forum. And I still respect you 4 and your opinions.

But if you just continue to complain about every idea that comes up without giving your own ideas of how fw should be fixed, don't be surprised if CCP botches it. Or do you think FW is fixed already?

I can tell you ccp doesn't think so. They are not going to be content with such a dismally small amount of players engaging in what should be a major feature of their mmo. We have pestered them long enough and they are going to do something.

So if you don't like their ideas, you don't like ideas of other players, you may want to start offering some of your own. Because CCP will change fw.



Ugh, that is quite fearsome determination in resolving your carebeary tears. I have been doing some plexing lately (of couse not so much compared to crazier people like Damar, Val or whoever is the biggest plexer for Amarr/Minmatar) and to be honest, I have not detected any measurable resentment about the NPC in plexes among any people orbiting the buttons with me. You know why? Because the good players don't whine about it. Look at those two I mentioned. They are ranked among the highest killers in the militias and they are batshit crazy about plexing (and sorry tho those two for comparing, I know you hate each other's guts). And then there are several other people with comparable stats who do not plex. What does it tell us? The NPCs in plexes don't really matter. Do please, listen to the others and drop it already, at least here.

Karl Planck wrote:


In general, they are paying attention to the items we wanted looked at (except for the most glaring one that EVERYONE agrees on which is NPC rebalancing). The fact that they didn't even mention means that absolutely NONE of the threads we have made about fw have even been considered.



I would not say everyone. Some rebalancing has been done and e.g. the ECM in Caldari plexes is not as bad as they say it used to be (I was not in FW at the beginning, so sorry for the hearsay, somewhat mitigated by my personal experience in current plexes).

But, put together, we could think of a reasonable issue or two and some really important NO GOs (as in "over our dead subscriptions"). Question is, will anyone important read it? I don't know, if there is anyone from CSM who responded to this thread (I don't know them) but clearly, there is not a single one from CCP. So our goal should be to get their attention. Otherwise this thread full of bickering has no meaning besides the bickering.



Pulgy
Doomheim
#131 - 2012-01-19 21:50:08 UTC
Dirk Smacker wrote:
In regards to the bit about pirates being adversely affected by FW changes, CCP should seriously look at shaving a constellation or two from each side of the Caldari-Gallente warzone and maybe one from the Minmatar side of their warzone.

For Caldari, I would take away Ieyama and Urpiken (top corners: http://evemaps.dotlan.net/map/Caldari_VS_Gallente)

And for Gallente, Serthoulde (Far left) and Beyt (hi/low sec connected to Serthoulde).

The benefits of this would be to lessen the number of systems affected by the changes, allow a bit of a buffer from nul sec, and concentrate the militia PvP in a warzone that is probably far too big as it stands.


omg this!
just thinking about conquering and holding a system 10-15 jumps from the nearest staging area gives me a headache What?
No range? No problem!   Join the Church of the Holy Blasterâ„¢ . A Hybrid religion.
chatgris
Quantum Cats Syndicate
Of Essence
#132 - 2012-01-19 22:14:48 UTC
Pulgy wrote:
Dirk Smacker wrote:
In regards to the bit about pirates being adversely affected by FW changes, CCP should seriously look at shaving a constellation or two from each side of the Caldari-Gallente warzone and maybe one from the Minmatar side of their warzone.

For Caldari, I would take away Ieyama and Urpiken (top corners: http://evemaps.dotlan.net/map/Caldari_VS_Gallente)

And for Gallente, Serthoulde (Far left) and Beyt (hi/low sec connected to Serthoulde).

The benefits of this would be to lessen the number of systems affected by the changes, allow a bit of a buffer from nul sec, and concentrate the militia PvP in a warzone that is probably far too big as it stands.


omg this!
just thinking about conquering and holding a system 10-15 jumps from the nearest staging area gives me a headache What?


This is the anti-blob mechanism of FW once CCP gives some reward for plexing, the distance. Personally, I like it, it gives a chance for people to spread out, for winning to be something other than who wins the fleet fight.
Alticus C Bear
University of Caille
Gallente Federation
#133 - 2012-01-19 22:15:26 UTC
When I read the CSM minutes I was quite encouraged, I am pleased that CCP seem to have made a real commitment to Faction Warfare.

For me it all comes down to the details of the mechanics and this is the thing missing from the CSM minutes.

I am in favour of leadership if it is handled correctly, fully integrated into the game with options for removal and a big visible process combined suitable resources to apply that cannot be stolen or easily exploited (someone always finds a way) to encourage and focus warfare then yes, through a forum like process hastily implemented with no overhaul of the militia interface then no.

Regarding any FW Nullsec mechanics, for me (and this is the problem with the meeting minutes, it lacks details) it comes down to the details of the mechanic, if a good small gang system occupancy mechanic with consequences for occupancy is developed then I think we would all welcome that, also if that system is then built on and scaled up for Nullsec then does that really matter?
Super Chair
Project Cerberus
Templis CALSF
#134 - 2012-01-19 22:21:00 UTC
Pulgy wrote:
Dirk Smacker wrote:
In regards to the bit about pirates being adversely affected by FW changes, CCP should seriously look at shaving a constellation or two from each side of the Caldari-Gallente warzone and maybe one from the Minmatar side of their warzone.

For Caldari, I would take away Ieyama and Urpiken (top corners: http://evemaps.dotlan.net/map/Caldari_VS_Gallente)

And for Gallente, Serthoulde (Far left) and Beyt (hi/low sec connected to Serthoulde).

The benefits of this would be to lessen the number of systems affected by the changes, allow a bit of a buffer from nul sec, and concentrate the militia PvP in a warzone that is probably far too big as it stands.


omg this!
just thinking about conquering and holding a system 10-15 jumps from the nearest staging area gives me a headache What?


Gotta make sure every system is in jump range for a bridge from a single system I suppose. Infact, while we're at it why not condense all of eve into one system. Roll It'd be much easier to control since everyone is too lazy to travel a few jumps.

Awful frog logic is awful


Super Chair
Project Cerberus
Templis CALSF
#135 - 2012-01-19 22:27:38 UTC
Alticus C Bear wrote:


Regarding any FW Nullsec mechanics, for me (and this is the problem with the meeting minutes, it lacks details) it comes down to the details of the mechanic, if a good small gang system occupancy mechanic with consequences for occupancy is developed then I think we would all welcome that, also if that system is then built on and scaled up for Nullsec then does that really matter?


I'm all for this. But some of the ideas in the minutes have been pretty over the top (regarding elections). CCP just needs to build upon what already makes faction war what it is.
Cal Gin
State War Academy
Caldari State
#136 - 2012-01-20 01:30:12 UTC
I feel like them saying stuff like "Use FW to test sov mechanics for null" is like the rich pharmaceutical companies saying "we will just test are drugs on the poor cause they don't mean ****"
Dirk Smacker
Caldari Provisions
Caldari State
#137 - 2012-01-20 01:48:59 UTC
Cal Gin wrote:
I feel like them saying stuff like "Use FW to test sov mechanics for null" is like the rich pharmaceutical companies saying "we will just test are drugs on the poor cause they don't mean ****"

Actually, with the way they were referring to planets in the CSM notes, I think they will be testing DUST sov mechanics in FW. :)

I guess once you have a signature, you cannot have a blank one.

Hans Jagerblitzen
Ice Fire Warriors
#138 - 2012-01-20 02:17:36 UTC
Oh man. Another FW thread I just discovered.

I dont even know if I have the energy to read through 7 pages here, I think I've said enough in the others that most know how I feel about these issues!

Thanks for the keeping the subject elevated at least.

Oh - and Cearain, and everyone else - play nice. I agree Cearain, you do pimp the plexing stuff a bit too blatantly whether you realize it or not, the link in your signature is enough that I encourage you to stick to the subject at hand and keep the plex debate to its own thread, or the main FW: Moving Forward thread. I'm sure if CCP's been reviewing FW feedback at all, they are well familiar with your insight and advice by now there's no need to say it in every thread. I say this not to be a **** but because I think you have excellent ideas, and I don't want others here to stop listening to you because they lose respect.

That being said, I hope everyone here understands Cearain's on the same team as the rest of us - we all just want FW to be shaped in OUR image, not that of a nullsec entity or CCP dev's who don't get it. Death to all that might hamper the almighty pew!!

CPM0 Chairman / CSM7 Vice Secretary

Bad Messenger
Rehabilitation Clinic
#139 - 2012-01-20 03:23:39 UTC
Militia is more like military organization than political stuff, so i rather see that your actions in field may lead you to head of militia.

Voting for militia leader could cause some kind of mass alt spam from your enemy so they could choose their own candidate.

I recommend that plexing points could be voting points or something like that, so more you do for your militia more you can affect to leadership.
Stalking Mantis
School of Applied Knowledge
Caldari State
#140 - 2012-01-20 03:46:10 UTC
Bad Messenger wrote:


I recommend that plexing points could be voting points or something like that, so more you do for your militia more you can affect to leadership.


qft. Maybe adjust the plexing points to victory points and tweak the victory points you get for killing opposing militia pilots. Not sure if you get victory points for missions. Would hope not as someone abusing militia as a cash cow and contributing nothing to his cause should have no say either.

Bottom Line:

-No one on CSM caring to contact FW pilots for there opinion (so much for representation)
-No one on CSM from FW representing US.
-No ability for FW pilots to see eye to eye on anything let alone all agree to a candidate or two to toss in their hat to the CSM race and represent ALL FW pilots.

P.S. After trying out plexing. All those that think plexing is boring or 'PVE' etc. Your doing it wrong! plexing got me more fights/kills and losses than anything else i tried in eve ever.

Amarr Liason Officer Extraordinare -->Check Out Amarrian Vengeance/Amarr FW History from 2011 to 2014 https://forums.eveonline.com/default.aspx?g=posts&t=352629&find=unread