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[November] Orca Changes

First post First post
Author
Cade Windstalker
#221 - 2016-10-14 15:59:45 UTC
Sgt Ocker wrote:
And how efficient that is, 2 or 3 hours sitting in an ice belt, with your one drone out there doing its thing, for one load of ice. When you could use a Skiff and mine twice as much in the same time.
That is, if the ice belt stays there long enough for you to fill the Orca, most of the ones around near my operation are gone in an hour.

So unless CCP has plans to remove multiboxing, I wouldn't count on making too much isk with your billion isk mining Orca and its drone.


FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.
Nevyn Auscent
Broke Sauce
#222 - 2016-10-14 19:22:30 UTC
Cade Windstalker wrote:

FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.

Are you comparing a T2 Skiff without mining drones with a faction fitted orca here? Remember that the numbers CCP have put forward are max rigged faction/officer fitted fits. Not sensible T2 fits.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#223 - 2016-10-14 19:25:58 UTC
Nevyn Auscent wrote:
Cade Windstalker wrote:

FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.

Are you comparing a T2 Skiff without mining drones with a faction fitted orca here? Remember that the numbers CCP have put forward are max rigged faction/officer fitted fits. Not sensible T2 fits.
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Sgt Ocker
What Corp is it
#224 - 2016-10-15 01:01:17 UTC
Cade Windstalker wrote:
Sgt Ocker wrote:
And how efficient that is, 2 or 3 hours sitting in an ice belt, with your one drone out there doing its thing, for one load of ice. When you could use a Skiff and mine twice as much in the same time.
That is, if the ice belt stays there long enough for you to fill the Orca, most of the ones around near my operation are gone in an hour.

So unless CCP has plans to remove multiboxing, I wouldn't count on making too much isk with your billion isk mining Orca and its drone.


FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.

I think you missed the idea I was trying to get across.

An Orca will have ONE ice mining drone to mine with.

A skiff, will have 2 lasers PLUS an ice mining drone.

Now unless my math is really bad - An Orca will never pull more ice than a Skiff in the same time period.

I dunno, maybe others aren't thinking about using these new drones on exhumers for the faster "full load" times - But I will be.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#225 - 2016-10-15 01:11:00 UTC
Tyberius Franklin wrote:
Nevyn Auscent wrote:
Cade Windstalker wrote:

FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.

Are you comparing a T2 Skiff without mining drones with a faction fitted orca here? Remember that the numbers CCP have put forward are max rigged faction/officer fitted fits. Not sensible T2 fits.
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.

Roughly, the rigs (2 X T2 + 1 X T1) with stacking penalties will roughly increase your yield by about 200m/s per minute and with less tank, make your Orca more vulnerable to gankers and or have 90K cargo space less.

200 or 300 per minute vs more cargo space or more tank - I suppose it depends on how rich you are to start with and what the insurance payout for a dead Orca is.

Personally, I think gankers will be targeting Orca's. For at least the first few months after the changes, we will see a lot of Orca lossmails.

Add to that, the drones Devs have based max yields on, will be very expensive, again, at least for the first few months..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

RainReaper
RRN Industries
#226 - 2016-10-15 01:50:19 UTC  |  Edited by: RainReaper
Sgt Ocker wrote:
Cade Windstalker wrote:
Sgt Ocker wrote:
And how efficient that is, 2 or 3 hours sitting in an ice belt, with your one drone out there doing its thing, for one load of ice. When you could use a Skiff and mine twice as much in the same time.
That is, if the ice belt stays there long enough for you to fill the Orca, most of the ones around near my operation are gone in an hour.

So unless CCP has plans to remove multiboxing, I wouldn't count on making too much isk with your billion isk mining Orca and its drone.


FYI an Orca actually mines slightly better than a solo Skiff. Skiff mines about 1400 m3/m max, Orca mines around 1600 m3/m max. That doesn't factor in travel time but if you snuggle up to the rock then you should at least break even with a Skiff's mining rate.

I think you missed the idea I was trying to get across.

An Orca will have ONE ice mining drone to mine with.

A skiff, will have 2 lasers PLUS an ice mining drone.

Now unless my math is really bad - An Orca will never pull more ice than a Skiff in the same time period.

I dunno, maybe others aren't thinking about using these new drones on exhumers for the faster "full load" times - But I will be.


I do have to ask.
Do you know what the final stats of the new ice mining drone will be?
Not to be rude but I would say it is a bit early to assume anything just yet.
The ice mining drone might have prety damn good base harvesting time.
And combined with the orcas base 25% time reduction AND its total 50% time reduction from the industrial command ship skill it might mine around 2 blocks by the time the skiffs 2 ice harvesters finish a cycle each.
Now for sure when you combine a skiff with both ice harvesters and an ice mining drone I do belive that it might be a bit faster. but the Orca is most likely very close.
Ofcourse it will be slower the further away form the asteroid the Orca is.
But you can keep it as close as possible to ensure you get best possible mining time.
And again it is in no way shape or form suposed to outclass the main mining barge ships.
Cause im sure ccp dosent want them to become obselete, exept with the rorqual but hey it is expensive as heck and super risky to activate that siege to accuire that 18k a min mining rate lol.
Cade Windstalker
#227 - 2016-10-15 02:34:29 UTC
Nevyn Auscent wrote:
Are you comparing a T2 Skiff without mining drones with a faction fitted orca here? Remember that the numbers CCP have put forward are max rigged faction/officer fitted fits. Not sensible T2 fits.


I was actually comparing base yields on ore, not ice. We don't actually know how much the Ice Mining drones are going to give in yield and per CCP they're going to rely heavily on the ship and link bonuses to be effective.

Other than that yes did forget to turn on the mining drones, but the Orca I was comparing against was just using a T2 fit, T2 rigs, and Augmented mining drones per this post over here.

With mining drones the Orca and Skiff are just about at parity (1620 vs 1619) though that's without the new Drone Spec, and I have no idea what the ice mining is going to look like. Generally speaking though it looks like a Skiff and an Orca are going mine about the same amount.

Sgt Ocker wrote:
I think you missed the idea I was trying to get across.

An Orca will have ONE ice mining drone to mine with.

A skiff, will have 2 lasers PLUS an ice mining drone.

Now unless my math is really bad - An Orca will never pull more ice than a Skiff in the same time period.

I dunno, maybe others aren't thinking about using these new drones on exhumers for the faster "full load" times - But I will be.


Yes, your math is bad.

Per the blog post by CCP:

Quote:
To avoid any major danger to the ice mining market, these drones rely heavily on the bonuses provided by mining foreman ships to be competitive (but they can be used by any ship that has 50mbits of bandwidth available)


So a single Skiff isn't going to get much out of his Ice Mining drone while a single Orca will.

Sgt Ocker wrote:
Roughly, the rigs (2 X T2 + 1 X T1) with stacking penalties will roughly increase your yield by about 200m/s per minute and with less tank, make your Orca more vulnerable to gankers and or have 90K cargo space less.

200 or 300 per minute vs more cargo space or more tank - I suppose it depends on how rich you are to start with and what the insurance payout for a dead Orca is.

Personally, I think gankers will be targeting Orca's. For at least the first few months after the changes, we will see a lot of Orca lossmails.

Add to that, the drones Devs have based max yields on, will be very expensive, again, at least for the first few months..


The rigs aren't stacking penalized, per this person's post.

In high-sec Orcas are almost impossible to gank profitably. You might be able to pull it off if the thing was full of higher end Ores or Ice but even without tank rigs they have too much EHP to be worthwhile targets. Doubly so since this patch is only increasing the EHP of the Orca.
Nevyn Auscent
Broke Sauce
#228 - 2016-10-15 04:43:44 UTC
Cade Windstalker wrote:


The rigs aren't stacking penalized, per this person's post.

In high-sec Orcas are almost impossible to gank profitably. You might be able to pull it off if the thing was full of higher end Ores or Ice but even without tank rigs they have too much EHP to be worthwhile targets. Doubly so since this patch is only increasing the EHP of the Orca.

If the rigs aren't stacking penalised then that's a bug happening and shouldn't be calculated on.
Alana Packham
Corporation N
#229 - 2016-10-16 12:11:34 UTC  |  Edited by: Alana Packham
A bigger tank and remote shield boosters wont help in hi, fitting an anchor will, a fast ship can bump one of these out of any useful range for mining boosts, remote shield boosts and mining drone range in less than a minute. You can't warp away, you cant fight them without losing your ship to concord, in fact you can't do anything and the fleet you're supposed to be helping is on its own.

The new command boost system has just made the ship totally pointless as it can be continually pushed, it always could be ofc but at least when you were 1000k away with a stabber up your bum the mining boost still worked.

If you want one of these in hi then make sure you have the exhumer skill as that's what you're going to be flying or a lot of munchies as you watch your ship being pushed around.

Fit anchors on mining command ships in hi

Its not that the Dev's have never been hi-sec miners, more that if they ever admitted it they'd be designing new pattern's in the dust as they sweep the car park. Would you employ someone who spends all day mining in hi?

Echo Mande
#230 - 2016-10-16 14:05:06 UTC
Alana Packham wrote:
Fit anchors on mining command ships in hi

Which is precisely why I've suggested allowing the Orca to use the Industrial Cores, with slight modifications to their effects (half or less fuel usage, burst strength bonus and drone bonuses).

IMO the Orca is best used as a support platform that stays on station in the belt with the miners. Using one IMO means you've got a hauler alt available to haul (compressed) ore to station.
Sgt Ocker
What Corp is it
#231 - 2016-10-16 14:21:51 UTC  |  Edited by: Sgt Ocker
Cade Windstalker wrote:
Nevyn Auscent wrote:
Are you comparing a T2 Skiff without mining drones with a faction fitted orca here? Remember that the numbers CCP have put forward are max rigged faction/officer fitted fits. Not sensible T2 fits.


I was actually comparing base yields on ore, not ice. We don't actually know how much the Ice Mining drones are going to give in yield and per CCP they're going to rely heavily on the ship and link bonuses to be effective.

Other than that yes did forget to turn on the mining drones, but the Orca I was comparing against was just using a T2 fit, T2 rigs, and Augmented mining drones per this post over here.

With mining drones the Orca and Skiff are just about at parity (1620 vs 1619) though that's without the new Drone Spec, and I have no idea what the ice mining is going to look like. Generally speaking though it looks like a Skiff and an Orca are going mine about the same amount.

Sgt Ocker wrote:
I think you missed the idea I was trying to get across.

An Orca will have ONE ice mining drone to mine with.

A skiff, will have 2 lasers PLUS an ice mining drone.

Now unless my math is really bad - An Orca will never pull more ice than a Skiff in the same time period.

I dunno, maybe others aren't thinking about using these new drones on exhumers for the faster "full load" times - But I will be.


Yes, your math is bad.

Per the blog post by CCP:

Quote:
To avoid any major danger to the ice mining market, these drones rely heavily on the bonuses provided by mining foreman ships to be competitive (but they can be used by any ship that has 50mbits of bandwidth available)


So a single Skiff isn't going to get much out of his Ice Mining drone while a single Orca will.

Sgt Ocker wrote:
Roughly, the rigs (2 X T2 + 1 X T1) with stacking penalties will roughly increase your yield by about 200m/s per minute and with less tank, make your Orca more vulnerable to gankers and or have 90K cargo space less.

200 or 300 per minute vs more cargo space or more tank - I suppose it depends on how rich you are to start with and what the insurance payout for a dead Orca is.

Personally, I think gankers will be targeting Orca's. For at least the first few months after the changes, we will see a lot of Orca lossmails.

Add to that, the drones Devs have based max yields on, will be very expensive, again, at least for the first few months..


The rigs aren't stacking penalized, per this person's post.

In high-sec Orcas are almost impossible to gank profitably. You might be able to pull it off if the thing was full of higher end Ores or Ice but even without tank rigs they have too much EHP to be worthwhile targets. Doubly so since this patch is only increasing the EHP of the Orca.

So, I'm wrong.
Tell me, Dev blog states an Orca with ice mining drone and max skills will mine what an Exhumer does now - OK I can live with that - But, at the same time an exhumer will also be able to use an ice mining drone, not bonused but can use it. So, an Orca pulls what an exhumer can now but then you add the ice mining drone to an Exhumer - Wouldn't the Exhumer then be pulling more than an Orca?

I'm pretty dumb but if the Orca only pulls what an exhumer does now and the Exhumer can then use a drone to increase its yield, how would the Orca be pulling the same as an Exhumer? Would the Exhumer not be pulling more?

I think you'll find the rigs will have a stacking penalty by the time this goes live..

As for unprofitable ganking, your joking aren't you - Much of the ganking that goes on is not profitable, it is done because they can do it - If they make a profit it is a bonus. EG; a single cat ganking a single retriever is not anywhere near profitable, the catalyst gets nothing but a gank mail - But, it is still one of the most favorite pass times of gankers. Ganking empty freighters, uields no profit but looking at the lossmails, it is quite common - Ganking isn't about profit, it is about disruption and the jollies of the gankers.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Mole Guy
Bob's Bait and Tackle
#232 - 2016-10-16 19:20:16 UTC
what about mining boosts and those belts that are 1300km wide?

some of the roids are 100km apart which means we will have to boost a miner and they warp to it.
on the drone miners, especially the rorqual, we siege and strip a roid, then wait 5 minutes to move to a new roid to siege again.

any chance to shrink those fields since we dont have system wide boosts anymore?
Penance Toralen
School of Applied Knowledge
Caldari State
#233 - 2016-10-16 22:09:48 UTC
Tyberius Franklin wrote:
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.
RainReaper
RRN Industries
#234 - 2016-10-17 09:07:58 UTC
Penance Toralen wrote:
Tyberius Franklin wrote:
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.


this is a good idea! drone nav computers to increase the yield from having my mining drones move faster! dident think about it att first lol

BTW you what i think would be cool now that mining drones is something that can be considered? MLU low slot moduels that affect drones. we have drone damage amps so why not make drone mining upgrades?
Uhdana Di'Clutz
Drifter Inc.
#235 - 2016-10-17 10:01:24 UTC
RainReaper wrote:
Penance Toralen wrote:
Tyberius Franklin wrote:
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.


this is a good idea! drone nav computers to increase the yield from having my mining drones move faster! dident think about it att first lol

BTW you what i think would be cool now that mining drones is something that can be considered? MLU low slot moduels that affect drones. we have drone damage amps so why not make drone mining upgrades?

Been a while since I read the changes planned but I beleave they do plan for this. Was either the DDA's effecting mining or they were adding in a mining variant.
Samsara Toldya
Academy of Contradictory Behaviour
#236 - 2016-10-17 10:05:53 UTC
RainReaper wrote:
Penance Toralen wrote:
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.


this is a good idea! drone nav computers to increase the yield from having my mining drones move faster! dident think about it att first lol


Unlike Combat Drones, Mining Drones don't have Microwarpdrives. They won't benefit from Drone Navigation Computers.
Sgt Ocker
What Corp is it
#237 - 2016-10-17 10:41:08 UTC
Uhdana Di'Clutz wrote:
RainReaper wrote:
Penance Toralen wrote:
Tyberius Franklin wrote:
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.


this is a good idea! drone nav computers to increase the yield from having my mining drones move faster! dident think about it att first lol

BTW you what i think would be cool now that mining drones is something that can be considered? MLU low slot moduels that affect drones. we have drone damage amps so why not make drone mining upgrades?

Been a while since I read the changes planned but I beleave they do plan for this. Was either the DDA's effecting mining or they were adding in a mining variant.

Is there another blog I've missed that gives us further information about the new mining drones - Or (more likely) are players best guessing?

NB; I believe the DDA's was in reference to reaching DPS cap - Not sure it mentioned anything about increasing yields for Orca or Rorqual.

Of course if they do introduce a specific module for increasing mining yield - It will be fun killing Orcas and Rorquals using them - Instead of damage or tank mods.

I'm thinking my miners might need to cross train into combat ships - For highsec wardecs on groups using Orcas.. I don't mind a bit of PVP and if even half the Orca's end up fit as some have suggested here, it will be fun killmails.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Cade Windstalker
#238 - 2016-10-17 14:24:20 UTC  |  Edited by: Cade Windstalker
Sgt Ocker wrote:
So, I'm wrong.
Tell me, Dev blog states an Orca with ice mining drone and max skills will mine what an Exhumer does now - OK I can live with that - But, at the same time an exhumer will also be able to use an ice mining drone, not bonused but can use it. So, an Orca pulls what an exhumer can now but then you add the ice mining drone to an Exhumer - Wouldn't the Exhumer then be pulling more than an Orca?

I'm pretty dumb but if the Orca only pulls what an exhumer does now and the Exhumer can then use a drone to increase its yield, how would the Orca be pulling the same as an Exhumer? Would the Exhumer not be pulling more?


The long and the short of it is that we don't know, but right now from what's in the blog post I'd say either no, that's factored into the statement about the Orca's yield, or yes but with an unbonussed drone it's not a significant amount more. Looking at the bonuses on the Orca and working backwards it looks like that single mining drone will run about 175m3/m with max skills and not counting travel time. That is assuming that I've done my math right though. With maxed riggs for Ice Drone mining I'm showing an Orca with an effective drone count of 9.23 from that one Ice Mining Drone. This is also assuming there are no drone-mining low slot modules. If there are then that would probably shrink the Ice Drone base yield to somewhere below 100.

Sgt Ocker wrote:
I think you'll find the rigs will have a stacking penalty by the time this goes live..


Possibly, but we don't know for sure. Not all rigs have stacking penalties, but either way if they do or don't that means that's what they're balanced around.

Sgt Ocker wrote:
As for unprofitable ganking, your joking aren't you - Much of the ganking that goes on is not profitable, it is done because they can do it - If they make a profit it is a bonus. EG; a single cat ganking a single retriever is not anywhere near profitable, the catalyst gets nothing but a gank mail - But, it is still one of the most favorite pass times of gankers. Ganking empty freighters, uields no profit but looking at the lossmails, it is quite common - Ganking isn't about profit, it is about disruption and the jollies of the gankers.


But most of the gankers are engaged in for-profit ganking or at least break even ganks, because that's the easiest form of ganking to maintain. Plus you get less of a reaction when the industrialist looks at what you lost and immediately starts laughing about how much ISK you lost to deny him a few minutes or hours of mining. The few people who do tend to take a 'gank whatever' approach tend to only target cheap ships or pods that can be killed with a single 2m ISK Catalyst.

As for the assertion that people commonly gank empty freighters, the killmails say otherwise. Of all the Freighter losses in High Sec for October 16th only *three* were empty (A Bowhead and two Fenrirs), and all appear to have been lost to war-decs given the faction ships on the killmails and apparent lack of concord response. All others had cargo and all but one of the probable gank targets dropped at least 800m (the one exception was a CODE gank that was carrying fuel blocks and nothing else, and loot fairy said no Lol )

More to the point, the more ships that it takes to kill something the harder it is to gank that target at all. The reason your example there is a Retriever is because it's fairly easy to gank and even reasonably easy to gank profitably if you find one fitted right (or wrong, depending on your perspective). Orcas, on the other hand, are more often bumped than ganked because you need a large number of people to gank one on the cheap, or a still significant number of more expensive ships to gank one with minimal people.

Sgt Ocker wrote:
Of course if they do introduce a specific module for increasing mining yield - It will be fun killing Orcas and Rorquals using them - Instead of damage or tank mods.

I'm thinking my miners might need to cross train into combat ships - For highsec wardecs on groups using Orcas.. I don't mind a bit of PVP and if even half the Orca's end up fit as some have suggested here, it will be fun killmails.


You can just put the Orca pilot in an NPC corp. It has zero impact on his profits, mining yield, or ability to boost, or you can just throw him into a separate holding corp so you can move him around if you need him to be able to have access to a private Citadel.

Either way the impact on an Orca's tank is going to be pretty minimal since they're primarily shield tanked and have more than enough EHP with just mids and a DCU to be extremely gank-resistant.
Uhdana Di'Clutz
Drifter Inc.
#239 - 2016-10-17 16:56:23 UTC
Sgt Ocker wrote:
Uhdana Di'Clutz wrote:
RainReaper wrote:
Penance Toralen wrote:
Tyberius Franklin wrote:
Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones.


this is a good idea! drone nav computers to increase the yield from having my mining drones move faster! dident think about it att first lol

BTW you what i think would be cool now that mining drones is something that can be considered? MLU low slot moduels that affect drones. we have drone damage amps so why not make drone mining upgrades?

Been a while since I read the changes planned but I beleave they do plan for this. Was either the DDA's effecting mining or they were adding in a mining variant.

Is there another blog I've missed that gives us further information about the new mining drones - Or (more likely) are players best guessing?

NB; I believe the DDA's was in reference to reaching DPS cap - Not sure it mentioned anything about increasing yields for Orca or Rorqual.

Of course if they do introduce a specific module for increasing mining yield - It will be fun killing Orcas and Rorquals using them - Instead of damage or tank mods.

I'm thinking my miners might need to cross train into combat ships - For highsec wardecs on groups using Orcas.. I don't mind a bit of PVP and if even half the Orca's end up fit as some have suggested here, it will be fun killmails.

It very well could of been player's wishful thinking. Thought I read about it in a comment from a csm or dev in one of the many discussions about the changes. Couldn't find the actual post now that I've gone back through looking for it. Thought it was in reference to what was needed for max yield calculations.
Jin Kugu
Make Luv Not War
Goonswarm Federation
#240 - 2016-10-19 08:43:06 UTC
I guess CCP is just going to ignore all the feedback that the orca will be broken in high sec.

1. It needs to lose way more hull ehp
2. the lower mass will be interesting, 2500 m/s orcas when bumped will be used for some crazy shenanigans
3. dedicated bays are very strong, maybe not too strong on the orca, because it removes the need to fit cargo expanders and the disadvantages that come with that