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Dev Blog: Introducing Clone States & the Future of Access to EVE

First post First post First post
Author
Kenrailae
Center for Advanced Studies
Gallente Federation
#521 - 2016-08-31 21:09:53 UTC
Gogela wrote:
Kenrailae wrote:
Gogela wrote:

That's true... but it would be game breaking if Alpha accounts could fly them. Gnosis are Jove-related ships, and absolutely classified as faction. They are too versatile and powerful for free accounts, though. If you have 40 in your hanger, you know that damn well yourself. Free accounts will not be flying the Gnosis. If they could, there'd be no point in restricting race or faction frigs.



Yet I can make a trial account and sit in one right now. At least according to the required skills and lack of 'not usable by trial accounts' on the traits tab.

A ship on it's own isn't a worry. Just because you can fly it doesn't mean you can be combat effective. An Alpha account will be able to max skills, which a trail cannot. Moreover, they can use it forever, instead of having to constantly make new accounts and train throwaway characters. It's much more convenient, which will make it more commonplace. Ultimately I think it comes down to common sense. CCP said no faction ships. Is the Genosis a faction ship? Do YOU really think they will let Alphas fly the Genosis?




They really can't 'max skills.' Each one can only train a total of 3 level 5 skills, one of them being industry. Most everything else is 3's and 4's. Take a look at the skill plan yourself.


The Gnosis and yacht are yes, technically faction ships. But, they're that grey area where 'yeah I'm a faction ship.... that can be flown by literally every character in the game, and have nothing really that special about me, without the skills to back it up.' Which they can't train. Very similar boat to the venture, as stated a few posts ago.

To answer your other question, I don't know. What I know is that they were not specifically mentioned, and as far as CCP goes, something not being mentioned is often a sign that someone overlooked something. Which is why it's being brought up, for clarification. I don't see a problem with it, if a trial account can log in and get in the thing, why shouldn't a free account? That's an awfully fine hair to split. Now if they want to go the other way and shut it down for trial accounts too, okay, I'm fine with that as well.


Just need a definitive Yes/No from CCP one way or another.

The Law is a point of View

The NPE IS a big deal

u3pog
Ministerstvo na otbranata
Ore No More
#522 - 2016-08-31 21:10:08 UTC
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.

"But Dopenose, how could anyone control 50 accounts at once?" you might ask. Well they would do so the same way multiboxers do now: using multibox programs that are "technically bannable. Only you can now hide behind a VPN / Proxy and not care if your accounts get banned, since they didn't cost you anything to begin with.

Hope CCP has considered the amount of abuse they are making possible with this system.


You do know that proxy servers and VPNs connect to the Internet via real public IPs right? So, unless your ISP can provide you freely with endless amounts of IP's , you will care if you get banned.

Besides its still work in progress, so a lot will change based on our feedback and CCPs internal discussion.
Andrea Cemenotar
Elena Minasse Operations
#523 - 2016-08-31 21:12:31 UTC
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.

"But Dopenose, how could anyone control 50 accounts at once?" you might ask. Well they would do so the same way multiboxers do now: using multibox programs that are "technically bannable. Only you can now hide behind a VPN / Proxy and not care if your accounts get banned, since they didn't cost you anything to begin with.

Hope CCP has considered the amount of abuse they are making possible with this system.


well the blog clearly states they are considering giving alpha clones singleton-logging known to current trial accounts

personally I think that limiting each ip to have one alpha logged in would be good countermeasure for that scenario, although I'd perfer it not locking out omega clones from logging in - as trial accounts are locking out possibility to multibox full account alongside them currently
Moac Tor
Cyber Core
Immediate Destruction
#524 - 2016-08-31 21:12:46 UTC  |  Edited by: Moac Tor
You'll have to make it so all alpha skills are unable to be extracted, otherwise it will be very easy to milk free SP at no cost.

And by the way, I don't think this will influence subscribers unless it is matched by an improvement in the NPE.

This is basically just the same as the free trial in many respects, and so I wouldn't expect any major changes in subscriber numbers as a result. The possibilities for exploitation though are great if this isn't implemented carefully.
Lugh Crow-Slave
#525 - 2016-08-31 21:14:52 UTC
Dopenose Lameth wrote:
Lugh Crow-Slave wrote:
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.

"But Dopenose, how could anyone control 50 accounts at once?" you might ask. Well they would do so the same way multiboxers do now: using multibox programs that are "technically bannable. Only you can now hide behind a VPN / Proxy and not care if your accounts get banned, since they didn't cost you anything to begin with.

Hope CCP has considered the amount of abuse they are making possible with this system.


just want to clarify multiboxing programs are not bannable so long as you do no input broadcast



Ah but that's the issue, it's hard enough already to prove if someone is using input broadcast.
Lets be real here, a large number of people that multibox do use it. Now they can do it on a massive scale without fear of being banned. A minor inconvenience to create new accounts and you're back in action.



oh i wasn't disputing the issue you pointed out just clarifying the wording
May'n Nome
Center for Advanced Studies
Gallente Federation
#526 - 2016-08-31 21:15:07 UTC
u3pog wrote:
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.

"But Dopenose, how could anyone control 50 accounts at once?" you might ask. Well they would do so the same way multiboxers do now: using multibox programs that are "technically bannable. Only you can now hide behind a VPN / Proxy and not care if your accounts get banned, since they didn't cost you anything to begin with.

Hope CCP has considered the amount of abuse they are making possible with this system.


You do know that proxy servers and VPNs connect to the Internet via real public IPs right? So, unless your ISP can provide you freely with endless amounts of IP's , you will care if you get banned.

Besides its still work in progress, so a lot will change based on our feedback and CCPs internal discussion.


And THIS is why I think a lot of the doom, gloom, salt, tears, and Bittervet-ness is starting to look a little ridiculous. The reason we are being told about this NOW is to help fine tune what they want to do and make it work so that everyone enjoys it.

Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile

"Threefold is the time's pace: the future comes not in haste, the present is gone arrow fast, eternally still remains the past."

TheVirus32
Deep Core Mining Inc.
Caldari State
#527 - 2016-08-31 21:17:18 UTC
I'm torn between "this is great news, I love newbros" and "BURN JITA TO THE GROUND!"..

The problem with the F2P eve concept is that if anything goes wrong with the way you do it (and you're so out of touch with the game that the chances are far from zero) .... Eve is DEAD (in a sadly non-exagerated way). There are many risks involved with heavy changes on a closed system that has been running for over 10 years... Things have reached an equilibrium, and you're about to nuke the tectonic plates..

So yeah... don't go SWG on our arses CCP, your teams used to have a lot of good ideas but ever since seagul is in charge it reeks of corporate greed and laziness ... We can't trust you and we know it, and since we don't trust you we won't forgive.


Moving on:
- the no more than one alpha bandwagon.
- weapon security locked on green.
- one industry slot, not 4. Either that or refund me a few months of sub.
- Flexible plex prices, AKA: the more the demand the more the prices get closer to regular 1 month membership prices, to ensure that plex doesn't go through the roof (and that's coming from someone who never plexes, because I like keeping my iskies)
- raising minimum required SP to extract
- DPS, capacitor and tank hard-caps.
- A lot of good content from now on, no more excuses we've had enough of your sweet talk. Recently shipping citadels in open beta and not telling us what you're truly planning has really capped my tolerance.


And no matter what you say you're going to have issues with bots, this is a mature community, there are code-gods among us... you won't be able to detect S. L2 missions don't pay a lot and are a bore, a bot however doesn't give much of a F about time, and the iskies pile up... Therefore:
- ISK + LP restrictions, alphas make at most 60% of omega's income after 2 weeks at 100% when it comes to PVE of any kind.
- Alphas can't give out iskies.
- Wallet cap at 70m.




--' ... I don't want the game to go SWG on our arses ...
Kenny Hahpet
Full Motion Violence MK1
#528 - 2016-08-31 21:17:21 UTC
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.



Those logi will be **** poor at repping and have 0 tank and have a pitiful range it will be like they are giving ships to kill as will take too long to find what alt getting shot at before it turns into a killmail. Suicide ganks they have to make sure they can't go criminal it's a given and as for the 50+ caracal gang I'm game. It's like for fighting 25 regular caracals what are slower and squishier do less damage but have a rather slow but nasty alpha, multiboxing is not all it's cracked up to be as their are many flaws and easier ways to pad your killmail will less effort/ ships.
Kenrailae
Center for Advanced Studies
Gallente Federation
#529 - 2016-08-31 21:17:31 UTC
May'n Nome wrote:


Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile




Screw incursions, I'd consider it just so more wild battle ships would appear in low sec lol. Tired of all those damned frigates. Like Zubat I tell ya!

The Law is a point of View

The NPE IS a big deal

Dopenose Lameth
Black Aces
Goonswarm Federation
#530 - 2016-08-31 21:17:42 UTC
u3pog wrote:
Dopenose Lameth wrote:
My fear is that existing (paying) players will abuse this system by making a large number of free alts. Every fight will involve 20+ meta fitted Logi. In highsec one can expect suicide ganks happening a lot more. In low/null i expect to see 50man free2play caracal fleets being piloted by 1 person.

"But Dopenose, how could anyone control 50 accounts at once?" you might ask. Well they would do so the same way multiboxers do now: using multibox programs that are "technically bannable. Only you can now hide behind a VPN / Proxy and not care if your accounts get banned, since they didn't cost you anything to begin with.

Hope CCP has considered the amount of abuse they are making possible with this system.


You do know that proxy servers and VPNs connect to the Internet via real public IPs right? So, unless your ISP can provide you freely with endless amounts of IP's , you will care if you get banned.

Besides its still work in progress, so a lot will change based on our feedback and CCPs internal discussion.


If you have ever used (public) proxies for anything at all, like getting access to a game not available (yet) in your region, you will know that there are vast amounts you can use freely. That being said there are other methods...

The hardest part of balancing Alpha clones (in my opinion) is tweaking them to the point where F2P players can still enjoy them, without making them impactfull enough that we will see armies of Alpha toons affecting normal gameplay mechanics.
Lugh Crow-Slave
#531 - 2016-08-31 21:17:55 UTC
Roenok Baalnorn wrote:
CCP Phantom wrote:
That is a bunch of awesome feedback here so far! Thank you.

As a quick reminder, if you disagree with something or if you think that something will be bad, please explain why you are thinking that. Knowing the reasons and your train of though is incredibly more helpful than just learning about the end result.

Ill nutshell it for you...

The good:

1) Allows current subs more flexibility with alts
2) Allows new players to experience eve without time constraints.
3) Provides subs with more targets.

The bad:
1) Subs keep out a certain type of player many here will find undesirable. While people say well you can just avoid them, ignore them, etc... its like avoiding the white elephant in the room... lots of white elephants. At some point, it becomes easier to just stop playing.

2) Lots of free players do not always mean lots more paying customers. In a F2P/P2W game about 50% of the players will never pay 2 play despite the fact they are at a significant disadvantage. The Clone model of eve doesnt put them at a significant disadvantage. They can still do everything paying players can, just in crappier ships with crappier mods.

3) I see alliances capitalizing on the free players and creating huge TIDI blobs of cheap fleets to take and hold space.

4) Free players really dont add a lot of value to the game but will suck up a massive amount of resources.

5) Welcome to The Market Chaos Era. This is going to have all kinds of weird effects on the market from a variety of angles.

6) No game that i have played that has started either A) in game advertising( despite you paying for it) or B) a free to play mode has done well after that point. At that point you are on a slippery slope and about to lose your footing.

7) Hi! im Roenok and i have 782 Alt Alpha Clone accounts!

8) You, CCP, claims that support will not be affected. But we know thats not true. There are only two paths support can take with this and both of them hurt sub players. The first is that we have to wait stupidly long for our tickets to make it through a constantly backlogged system because of all the Alpha scrubs filing support tickets for stupid stuff. The Second is that CCP hires more support staff. Guess who is paying for that support staff? Sub players. So we either get shittier service or we provide welfare support for free players.

9) Keeping in line with point #8, taking revenue to spend on more support staff for free players also takes money for CCP staff to develop the game.

10) F2P players are going to crowd sub players out of high sec. They are going to suck up most of the resources in high sec while contributing very little to game play. High sec subs are going to get tired of this and do one of two things. One, they are going to move to low sec or null... which is great. Or they are going to unsub and go play something else where they dont have pay to compete with thousands of free players.

11) We are going to have the same tolerance of free players as we do bots, afk miners/ratters, and other undesirables. We are going to try to kill them to make them go away until they become to frustrating to deal with and then we are going to go away.

12) Honestly we would rather you spend more time on making eve awesome and less time on generating revenue. We have bugs that havent been fixed for months. You guys are fixing things that arent broken ( module tieracide) while neglecting things that we hate ( Fozziesov, SBU sov, Pos bash Sov). We ask for the game to have more entertaining PVE and your answer to that is super rats that will WTFOWN you faster than a cap hot drop. Your answer to everything the last few years is to either nerf it or dumb it down.

The only good thing ive seen in updates these last couple of years are ship rebalancing and possibly new structures but im still reserving judgement on those. Before you start trying to get new subs, try to keep the ones you got.


You want an answer to the trial BS... here it is:

1) Set up a free to play server that is separate from TQ.
2) No restrictions on this server
3) No customer support for this server. You want customer support you have to pay for it.
4) No plexes or skill injectors on this server.
5) The server is wiped clean every 6 months.
6) At any time you may transfer your character and your assets to TQ with your character in its current state. The cost of this transfer is that you buy a 1 month sub plus $5 transfer fee. The transfer fee is waived with a 3 month sub or more.

Play your heart out free player. When your sick of being reset, come join us on TQ. Otherwise take all the time you need to learn game mechanics. You could also leave the trial up on TQ as is and give people that option.


Ive been playing MMOs for 20 years. My first was a text based browser game on dial up. Ive player MMOs from EA, Blizzard, Atari, Trion Worlds, Big Point, Aeria, Kabam, Rockyou, Plarium, Machine Zone, and a host of other developers i cant remember atm, some of which have been defunct for years. And i can tell you from experience... going down this road is never good for the developer nor the paying customer.


But dont take my word for it.... ill quote this post and " i told you so" in a couple of years.


deserves to be quoted
Lady Ayeipsia
BlueWaffe
#532 - 2016-08-31 21:18:04 UTC
Kenrailae wrote:
Gogela wrote:
Kenrailae wrote:
Gogela wrote:

That's true... but it would be game breaking if Alpha accounts could fly them. Gnosis are Jove-related ships, and absolutely classified as faction. They are too versatile and powerful for free accounts, though. If you have 40 in your hanger, you know that damn well yourself. Free accounts will not be flying the Gnosis. If they could, there'd be no point in restricting race or faction frigs.



Yet I can make a trial account and sit in one right now. At least according to the required skills and lack of 'not usable by trial accounts' on the traits tab.

A ship on it's own isn't a worry. Just because you can fly it doesn't mean you can be combat effective. An Alpha account will be able to max skills, which a trail cannot. Moreover, they can use it forever, instead of having to constantly make new accounts and train throwaway characters. It's much more convenient, which will make it more commonplace. Ultimately I think it comes down to common sense. CCP said no faction ships. Is the Genosis a faction ship? Do YOU really think they will let Alphas fly the Genosis?




They really can't 'max skills.' Each one can only train a total of 3 level 5 skills, one of them being industry. Most everything else is 3's and 4's. Take a look at the skill plan yourself.


The Gnosis and yacht are yes, technically faction ships. But, they're that grey area where 'yeah I'm a faction ship.... that can be flown by literally every character in the game, and have nothing really that special about me, without the skills to back it up.' Which they can't train. Very similar boat to the venture, as stated a few posts ago.

To answer your other question, I don't know. What I know is that they were not specifically mentioned, and as far as CCP goes, something not being mentioned is often a sign that someone overlooked something. Which is why it's being brought up, for clarification. I don't see a problem with it, if a trial account can log in and get in the thing, why shouldn't a free account? That's an awfully fine hair to split. Now if they want to go the other way and shut it down for trial accounts too, okay, I'm fine with that as well.


Just need a definitive Yes/No from CCP one way or another.


Gnosis is a Battle cruiser. The Dev blog said Alpha clones are limited to Cruiser down. There is no issue here.
Teckos Pech
Hogyoku
Goonswarm Federation
#533 - 2016-08-31 21:18:50 UTC
Ocean Ormand wrote:
Just curious - the punishment for botting is banning - but now its free to make accounts - so ccp would have to ban the ip. But I think (I may be wrong) that you can manipulate your ip address if you want. So CCP just effectively threw in the towel on botting - a botter gets banned - he just keeps making new accounts - since there is no cost or punishment to him there is no disincentive to botting.


Other than having all your stuff gone.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Kenrailae
Center for Advanced Studies
Gallente Federation
#534 - 2016-08-31 21:20:45 UTC  |  Edited by: Kenrailae
Lady Ayeipsia wrote:


Gnosis is a Battle cruiser. The Dev blog said Alpha clones are limited to Cruiser down. There is no issue here.



I'll repeat myself again shall I? Seeing as reading seems to be hard for some people???


Quote:
and as far as CCP goes, something not being mentioned is often a sign that someone overlooked something.


Quote:
Just need a definitive Yes/No from CCP one way or another.

The Law is a point of View

The NPE IS a big deal

Rivr Luzade
Coreli Corporation
Pandemic Legion
#535 - 2016-08-31 21:21:09 UTC  |  Edited by: Rivr Luzade
May'n Nome wrote:
Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile

They can get into Incursion communities by the Incursion communities actually doing the smaller sites as well, because they are meant for newer, younger, less experienced players. New players do not need to be introduced to the elite BS fleets right away -- let alone that no Incursion FC would take in a newbie in his badly skilled BS.

My biggest gripe with this is that CCP has not done anything to improve the NPE, they do nothing to promote E-Uni and actually throw new players into E-Uni instead of leaving them in rookie corps. With this F2P plan, they just hope for a BNI 2.0 and throw new players into the same environment like the last time. They should have improved the NPE with the countless suggestions first and then introduced these Clone states. That would have been the proper order and it would have made a lot more sense with their focus on new players that looks more like a farce.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Rihanna Obama
Trump Industries
#536 - 2016-08-31 21:21:16 UTC
Quote:
The CSM heard about this concept just a couple days ago--basically the same time you are

So the CSM's there for...what reason exactly?
Kenrailae
Center for Advanced Studies
Gallente Federation
#537 - 2016-08-31 21:23:09 UTC
Rivr Luzade wrote:
May'n Nome wrote:
Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile

They can get into Incursion communities by them doing the smaller sites.

My biggest gripe with this is that CCP has not done anything to improve the NPE, they do nothing to promote E-Uni and actually throw new players into E-Uni instead of leaving them in rookie corps. With this F2P plan, they just hope for a BNI 2.0 and throw new players into the same environment like the last time. They should have improved the NPE with the countless suggestions first and then introduced these Clone states. That would have been the proper order and it would have made a lot more sense with their focus on new players that looks more like a farce.



Dammit, I hate agreeing with Rivr on anything. Makes me fear for my sanity.....


But Yeah. That's pretty much the size and shape of the beast.

The Law is a point of View

The NPE IS a big deal

May'n Nome
Center for Advanced Studies
Gallente Federation
#538 - 2016-08-31 21:24:38 UTC  |  Edited by: May'n Nome
Rivr Luzade wrote:
May'n Nome wrote:
Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile

They can get into Incursion communities by the Incursion communities actually doing the smaller sites as well, because they are meant for newer, younger, less experienced players. New players do not need to be introduced to the elite BS fleets right away -- let alone that no Incursion FC would take in a newbie in his badly skilled BS.

My biggest gripe with this is that CCP has not done anything to improve the NPE, they do nothing to promote E-Uni and actually throw new players into E-Uni instead of leaving them in rookie corps. With this F2P plan, they just hope for a BNI 2.0 and throw new players into the same environment like the last time. They should have improved the NPE with the countless suggestions first and then introduced these Clone states. That would have been the proper order and it would have made a lot more sense with their focus on new players that looks more like a farce.



I've only been running Incursions for the past week or so and have been doing HQ sites...so pardon my newbie-ness there.

I believe they said the NPE is getting an update in the same patch for one. Second the E-Uni can do a good job advertising itself via word of mouth and the in game help channel. I myself having been through E-Uni will spread the word myself.

"Threefold is the time's pace: the future comes not in haste, the present is gone arrow fast, eternally still remains the past."

Andrea Cemenotar
Elena Minasse Operations
#539 - 2016-08-31 21:24:53 UTC
Moac Tor wrote:
You'll have to make it so all alpha skills are unable to be extracted, otherwise it will be very easy to milk free SP at no cost.

And by the way, I don't think this will influence subscribers unless it is matched by an improvement in the NPE.

This is basically just the same as the free trial in many respects, and so I wouldn't expect any major changes in subscriber numbers as a result. The possibilities for exploitation though are great if this isn't implemented carefully.



the minimal amount of sp you have to have prior to using extraction is 5.5 million SPs

in the dev blog they say that fully maxed in skillz alpha should have around 5mill SPs which is somewhere around 500k SPs short to use an extractor anyway

so officially stating "alphas cannot use extractor" would be imo kinda redundant

[other thing being old toons with advanced skills trained that turned alpha and wish to extract SPs from "locked out" skillz]
Lugh Crow-Slave
#540 - 2016-08-31 21:24:54 UTC
Kenrailae wrote:


Personally, I'd open up Battleships to Alphas as well so they can get in on the Incursion Communities. Big smile


thats what the economy needs armys of alpha alts blitzing incursions