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So, Barge Info?

Author
Nitshe Razvedka
#181 - 2016-08-18 15:35:33 UTC
Dracvlad is on the money. IdeaIdeaIdea


Miners need Concord and Tank.



Can't peel it back any further. Straight

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

Solecist Project
#182 - 2016-08-18 15:36:12 UTC
Okay so now it's established that someone feels like he's big brother ...
... and needs to protect people from their own responsibilities.

That fits very well to the rest.

I, for one, am all for teaching people instead of protecting them from themselves ...
... and I have faith that a shift away from telling people to tank ...
... towards telling people to be combat ready ...
... is actually a good thing.


Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.

(hint hint)

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Pandora Carrollon
Provi Rapid Response
#183 - 2016-08-18 15:38:39 UTC
baltech-

I think Drav is having issues with your focus on the mining fleet in your plan.

Drav-

Being specific in CCP's 'desires' for the various mining barges without citing those desires in some official CCP document is not helping your case. It's letting people just beat the living tar out of you and dismiss your opinion. You should either cite or drop the claim and move on in either case. Just some friendly advice there.


I have no particular problem with baltech's plan, it's another idea of how to deal with the issues that exist and will continue to exist despite the changes CCP is making.

Perhaps we can all agree that the upcoming changes fall short of changes we'd actually like to see in mining? Perhaps if we all agree the new changes are more hurtful than helpful we can decide to try and stop them from making the transition from SISI to TQ?

ARE we all agreed there or does someone like the changes to the barges on SISI? If so, please help us understand the general benefit to the barges because I'm not seeing it right now.
Dracvlad
Taishi Combine
Astral Alliance
#184 - 2016-08-18 15:39:29 UTC
Solecist Project wrote:
Okay so now it's established that someone feels like he's big brother ...
... and needs to protect people from their own responsibilities.

That fits very well to the rest.

I, for one, am all for teaching people instead of protecting them from themselves ...
... and I have faith that a shift away from telling people to tank ...
... towards telling people to be combat ready ...
... is actually a good thing.


Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.

(hint hint)


Well you know jack about mining and ganking, it really shows.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Solecist Project
#185 - 2016-08-18 15:47:50 UTC  |  Edited by: Solecist Project
Dracvlad wrote:
Solecist Project wrote:
Okay so now it's established that someone feels like he's big brother ...
... and needs to protect people from their own responsibilities.

That fits very well to the rest.

I, for one, am all for teaching people instead of protecting them from themselves ...
... and I have faith that a shift away from telling people to tank ...
... towards telling people to be combat ready ...
... is actually a good thing.


Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.

(hint hint)


Well you know jack about mining and ganking, it really shows.

Damn ... I guess that mining fleet of three covetors and an orca I have, with links, is nothing.
And I guess having been a pretty well known ganker in 2012 and actually innovating ganking is nothing either.

My bad ... I guess I'll go home now.

And lol, that reply really shows how you're struggling.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Nitshe Razvedka
#186 - 2016-08-18 15:47:57 UTC
Big difference between teaching and permanently feeding people to the wolves.

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

Solecist Project
#187 - 2016-08-18 15:51:34 UTC
Anyway, people in this thread should stop arguing nonsensically with these trolls who have issues.
All that matters is creating a thread in F&I and writing down the idea.

What these people here think is irrelevant.
All that matters is that devs see it and think about.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Dracvlad
Taishi Combine
Astral Alliance
#188 - 2016-08-18 15:57:30 UTC  |  Edited by: Dracvlad
Pandora Carrollon wrote:
baltech-

I think Drav is having issues with your focus on the mining fleet in your plan.

Drav-

Being specific in CCP's 'desires' for the various mining barges without citing those desires in some official CCP document is not helping your case. It's letting people just beat the living tar out of you and dismiss your opinion. You should either cite or drop the claim and move on in either case. Just some friendly advice there.


I have no particular problem with baltech's plan, it's another idea of how to deal with the issues that exist and will continue to exist despite the changes CCP is making.

Perhaps we can all agree that the upcoming changes fall short of changes we'd actually like to see in mining? Perhaps if we all agree the new changes are more hurtful than helpful we can decide to try and stop them from making the transition from SISI to TQ?

ARE we all agreed there or does someone like the changes to the barges on SISI? If so, please help us understand the general benefit to the barges because I'm not seeing it right now.


What the hell are you talking about, you can't even get player names correct.

Nope, he can have what he wants as long as CCP work on that with the coveter and hulk, they are the fleet mining ships and that is fine. I keep saying it and baltec1 keeps going on about the base ehp of the Skiff.

Go and read what CCP did when they balanced these ships. Roll And then see how people use them. Shocked And its not friendly advice, its totally incorrect condescending advice from someone who has no clue.

Nope, I will not agree with that statement, so far its just getting them on SISI, the real changes have not yet been detailed and if you think any of these changes so far shown are hurtful in anyway I have to question your knowledge further. They are incomplete and not the final ones, but having two strip miner slots on all ships is great, adding a low to the hulk is great and increasing the yeidl on mining lasars is also great, so it gets rid of that stupid 150% bonus on a single mining laser.

The twin mining lasers on the Skiff is something I like.

So far I like what I see, but anyone who has been in this game knows that the initial pass on SIS normally means nothing and is subject to change. So stop giving advice and making grandiose statements showing a lack of basic knowledge and that is friendly advice.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#189 - 2016-08-18 15:59:45 UTC
Solecist Project wrote:
Dracvlad wrote:
Solecist Project wrote:
Okay so now it's established that someone feels like he's big brother ...
... and needs to protect people from their own responsibilities.

That fits very well to the rest.

I, for one, am all for teaching people instead of protecting them from themselves ...
... and I have faith that a shift away from telling people to tank ...
... towards telling people to be combat ready ...
... is actually a good thing.


Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.

(hint hint)


Well you know jack about mining and ganking, it really shows.

Damn ... I guess that mining fleet of three covetors and an orca I have, with links, is nothing.
And I guess having been a pretty well known ganker in 2012 and actually innovating ganking is nothing either.

My bad ... I guess I'll go home now.

And lol, that reply really shows how you're struggling.


3 coveters, lol.

I have not seen you actively ganking.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

baltec1
Bat Country
Pandemic Horde
#190 - 2016-08-18 16:03:07 UTC
Sarah Flynt wrote:
baltec1 wrote:
Sarah Flynt wrote:
baltec1 wrote:
March rabbit wrote:

- providing logi support to person with LE means you get suspect flag. This means that using machs as logi in high-sec will lead to suicide gank bait and loss of hulks and machs too. Skiffs will do their best and kill lone suicider and that's it.


Fly as part of a corp/alliance and be in a fleet and this is a not a thing.

That doesn't prevent the suspect flagging. As soon as you rep somebody who is in a LE with somebody else, you get suspect flagged, regardless of same corp/alliance/fleet/whatever.


So don't be and idiot and get LE. This plan will give people options to defend themselves, not cure stupidity.

Yep, put Procurers/Skiffs in your fleet, because according to you "they are now perfect mining escorts/defence boats for both fleet work and solo" but don't you dare to shoot back if attacked because that would give you a LE which in turn makes all your Mack-logis go suspect. That makes perfect sense. Roll


It does when you can beat them. If fleeting up is too risky for you then don't. Fit a solo skiff, or fit up a tanked hulk with warp core stabs. There key thing is that there is a lot of options under my plan that you simply do not have with what is on sisi. And your very specific issue doesn't exist outside of highsec.
baltec1
Bat Country
Pandemic Horde
#191 - 2016-08-18 16:06:28 UTC
Dracvlad wrote:


Go and read what CCP did when they balanced this ships. Roll And then see how people use them. Shocked And its not friendly advice, its totally incorrect condescending advice from someone who has no clue.


This is the third attempt at trying to balance barges under the mantra of one tank one cargo one yield. Its not working, you can't balance them like that. We need a new approach otherwise we will be seeing a 4th balance pass.
Nitshe Razvedka
#192 - 2016-08-18 16:08:45 UTC
Such a little drama queen sol, don't agree with the strongest rational pragmatic proposal, by one of the most experienced in this field - Dracvlad.Smile

Typical play the troll card again. Do you use the card on your mum upstairs.

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

Gunrunner1775
Empire Hooligans
#193 - 2016-08-18 16:33:05 UTC
all i hear is "lower the tank on the skiff" from the alot of folks

to make it easier to gank??

what?? you cant get a dozen catalysts together to gank a skiff?? thats too much work and effort for you?? do all miners have to be gankable by a solo catalyst?? seems pretty lazy on your part
Dracvlad
Taishi Combine
Astral Alliance
#194 - 2016-08-18 16:35:43 UTC  |  Edited by: Dracvlad
baltec1 wrote:
Dracvlad wrote:


Go and read what CCP did when they balanced this ships. Roll And then see how people use them. Shocked And its not friendly advice, its totally incorrect condescending advice from someone who has no clue.


This is the third attempt at trying to balance barges under the mantra of one tank one cargo one yield. Its not working, you can't balance them like that. We need a new approach otherwise we will be seeing a 4th balance pass.


From the catastrophic point before the previous balance pass this current setup was a huge success, it gave people options to get in a ship with a meaningful tank and yet it also enabled people to make choices on yield and on ease of use and on mining bonuses. Yeah it is not perfect, but its very much on the right track.

CODE and their flunkies seem to be active and killing people who fit for yield in the lessor tanked ships and even those in the higher tanked ships who have fitted for yield, while people who want a tank to be hard to kill can do that.

I went from refusing to mine because all of the ships had the tank of a wet paper bag to being able to get in a ship that enabled me to be hard to kill and that is a huge success.

In ice systems CODE have been successful so that people are tending to use Skiffs and Procurers, but it was amazing to watch the lazy entitled CODE players go on about everyone using Skiffs and Procurers in the systems that they kept ganking people and yet where I mine where CODE fear to tread I see Hulks, Macs Retreivers and most amazingly of all a coveter, but that was a Goon, much to my amusement.

So CCP are on the right track, as I keep pointing out they have to have a ship that can take the Kusions plus three dual boxers in terms of a tank. The Skiff as it is does that with a tank fitted to it, not the max tank but not far off it.

Your suggestions for 0.0 mining are interesting, however the coveter and hulk need to be adjusted better for that and they need a lot of work. You just have a boner in terms of the skiffs base EHP, it offends you and it colours your whole thinking. There will be people in hisec who will do what you suggested, but the solo players that want to be hard to kill deserve to have the Skiff, period.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Gunrunner1775
Empire Hooligans
#195 - 2016-08-18 16:43:10 UTC
Quote:


DEV BLOG

Ship Balancing: Mining Barges

2012-08-03 18:10 |By CCP Tallest


The goal here is to allow players to choose a barge that fits their specific play style rather than lead them on a journey from the worst barge to the best one.
• The Covetor and Hulk cater to group mining operations due to their large mining capability, low EHP and storage, forcing them to rely on others to haul and resupply them with mining crystals.
• The Retriever and Mackinaw are specifically designed for autonomy purposes, as their large ore bays allow their pilot to stay inside an asteroid belt for longer without having to dock.
• The Procurer and Skiff are made for protection against suicide gank, or NPCs, by giving a large enough buffer to react to incoming attacks, while paying for that with a lower mining yield.


• The Procurer and Skiff are made for protection against suicide gank, or NPCs, by giving a large enough buffer to react to incoming attacks, while paying for that with a lower mining yield.

looks like its doing its job
baltec1
Bat Country
Pandemic Horde
#196 - 2016-08-18 16:53:20 UTC
Gunrunner1775 wrote:
all i hear is "lower the tank on the skiff" from the alot of folks

to make it easier to gank??

what?? you cant get a dozen catalysts together to gank a skiff?? thats too much work and effort for you?? do all miners have to be gankable by a solo catalyst?? seems pretty lazy on your part


Try reading the rest of it.
Gunrunner1775
Empire Hooligans
#197 - 2016-08-18 16:56:58 UTC
well, a few options

we could go back to the old days were 1 ship is specilized in mining astroids, one is for ice and one is for mercocite, make them all same base tank

catch is,, that tank has to be enough to tank a null sec rat... or are you gonna make a mining ship that is for null sec only with uber tank and not useable in high sec????

another option

complete and total overhaul of the tank... make the ships Armor tank instead of shield tank
lots of low slots... then players have choice of tank or yield (since both armor tank and mining laser upgrades are low slot)

but then we are right back were we started because the majority will fit out max tank ,and then we have nothing but skiffs running around with low yield and max tank

if CCP goes the path of nurfing the tank on the skiff to make it no longer viable option for mining and protection from gankers, i forsee that the majority of astroid miners will go back to what we did years ago... mining in a battleship (yes, we did mine in Rokhs and Dominix and bannana boats back in the day) as for ice miners.. they will use the ice mining frigate instead... (its fast and nimble and can escape vast majority of ganks )

"other in game entites" will *****.. "they are mining in battleships, we cant gank them" .... majority of miners in high sec, will almost always go for max tank and sacrifice yield / profits for the tank

baltec1
Bat Country
Pandemic Horde
#198 - 2016-08-18 17:01:40 UTC
Gunrunner1775 wrote:
well, a few options

we could go back to the old days were 1 ship is specilized in mining astroids, one is for ice and one is for mercocite, make them all same base tank

catch is,, that tank has to be enough to tank a null sec rat... or are you gonna make a mining ship that is for null sec only with uber tank and not useable in high sec????

another option

complete and total overhaul of the tank... make the ships Armor tank instead of shield tank
lots of low slots... then players have choice of tank or yield (since both armor tank and mining laser upgrades are low slot)

but then we are right back were we started because the majority will fit out max tank ,and then we have nothing but skiffs running around with low yield and max tank

if CCP goes the path of nurfing the tank on the skiff to make it no longer viable option for mining and protection from gankers, i forsee that the majority of astroid miners will go back to what we did years ago... mining in a battleship (yes, we did mine in Rokhs and Dominix and bannana boats back in the day) as for ice miners.. they will use the ice mining frigate instead... (its fast and nimble and can escape vast majority of ganks )

"other in game entites" will *****.. "they are mining in battleships, we cant gank them" .... majority of miners in high sec, will almost always go for max tank and sacrifice yield / profits for the tank



Read this
Elinarien
Doomheim
#199 - 2016-08-18 17:02:51 UTC
baltec1 wrote:
Gunrunner1775 wrote:
all i hear is "lower the tank on the skiff" from the alot of folks

to make it easier to gank??

what?? you cant get a dozen catalysts together to gank a skiff?? thats too much work and effort for you?? do all miners have to be gankable by a solo catalyst?? seems pretty lazy on your part


Try reading the rest of it.


In your opinion,

1. What would be the max EHP of a Skiff and how would that be achieved?

2. What would you consider to be an appropriate yield be in m3 per 180 secs with that tank?
Kueyen
Angharradh's Aegis
#200 - 2016-08-18 17:03:10 UTC
Batlec1, one issue I've not seen you address in your proposal is the problem that, if you give Barges and Exhumers more fitting options in return for lowered base stats, and *if* you allow (and I'm not sure you would) them to reach the same levels of tankiness the Procurer and Skiff do now through modules, these modules now become lootable. That would add to the profitability of suicide ganks and giving gankers even more incentive to go after vessels that through the very nature of their usage (having to sit still for hours on end) can never hope to enter fair combat against similarly-valued opponents.

Unless, of course, that is your hidden agenda: get the primary gank-proof barge and exhumer nerfed, and increase ganker payouts...

It's the same problem with faction mining modules: even if I were willing to risk several hundred million isk worth of modules to my exhumer, I would only be providing the next ganker a rich buffet in my wreck, attracting them like bears to honey. And thus those modules go entirely unused.

While I'm out and about faction mining modules: why are ORE Ice Harvesters longer-ranged versions of T2 Ice Harvesters, but ORE Stripminers only longer-ranged versions of T1 Stripminers?

Until all are free...