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Crime & Punishment

 
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So long, and thanks for all the isk

First post
Author
Omar Alharazaad
New Eden Tech Support
#241 - 2016-08-01 23:57:21 UTC
Mortlake wrote:
I made the decision to unsub last week on all accounts. After a lot of thought it dawned on me that CCP doesn't like the color of my money. It was a sweeping, ill considered and unnecessary change to a long standing mechanic that ultimately massively negatively impacted not only my play style but that of others too.

No. You can't have my stuff. It's being buried with me.

Mort and Melvin signing off.

*shutdown jingle*

Pretty much in the same boat here.
Once the timers run down for my subs I'll retire to my crypt and take a very long nap amidst my treasure piles.
Then simply dream until the world changes for the better, or forever, whichever comes first.

Come hell or high water, this sick world will know I was here.

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#242 - 2016-08-02 14:35:09 UTC
"As year of Inferno began, EVE's evolution was at a turning point. Natural selection, the process by which the strongest, the smartest, the fastest, reproduced in greater numbers than the rest, a process which had once favored the noblest traits of man, now began to favor different traits. Most "science fiction" of the day predicted a future that was more civilized and more intelligent. But as expansions went on, things seemed to be heading in the opposite direction. A dumbing down. How did this happen? Evolution does not necessarily reward intelligence. With no natural predators to thin the herd, it began to simply reward those who reproduced the most, and left the intelligent to become an endangered species."

I had the "pleasure" to be around for the pre-crimewatch rut, the era of dec-shields and war-shedding.
It was a time when everyone just avoided conflict at any cost. (sound familiar?)
CCP did notice this and tried to fix this with crimewatch. But unfortunatly did not take into account that the flight response of eve players.
One example is the dec cost vs the cost of reforming a corp. (50m vs 5m) This made it a "win" to avoid wars and the capsuleers made use of this. The wardeccers answered by deccing more and more, just to have enough targets to support their gameplay. And it snowballed from there.

Then out of the blue, there was change/removal of a mechanic that was the last tool a wardeccing entity had to do focused wars. With no replacement. And here we are, the only viable wardeccing way is blanket dec everything and wait for the target to come to them. While corp and alliances fold with just a sniff of wars.
There was a hope Citadels would help, but from experience the target rather fold corp and sacrifice the Citadel then fight back or defend it.

My hope is that CCP will look at this once more.. like they did in 2012. Imho think the situation is worse now.
But while we wait, there a few things they could do...

1. Band-aid fix: tie old watchlist function with wardec's (not a fix for other issues)
- The main reason for the watchlist change was that it is free intel. With having to pay an ammount every week it would not be free intel anymore.

2. Change of locator mechanics to not run if offline (minimum requirement to be able to hunt with some sort of effeciency)
- Another reason for the watchlist change was privacy(?). Then... if your not online and playing, why should anyone be able to easily find out where you logged off?

3. Overall change of locator mechanic. (Could potentially fix several issues, depending on result.)
- There's several ideas on how this could work, the biggest job would be to figure out a new mechanic that covers all "issues" and conserns of everyone.

4. Observatory Stations - (major work? but in line with current "theme")
- Could work I guess.. imho would not like more structure grind and timers. Its also gonna favor the biggest blob.

5. Dont know if I dare say it.. revert the watchlist change. (I know they wont do it)
- And make sure all areas of eve is represented in CSM before just removing a mechanic without a replacement in place.

Saeger1737
Habitual Euthanasia
Pandemic Legion
#243 - 2016-08-02 14:53:42 UTC
If your citedal is up and your at war you can't disband Corp unless you want to forfeit all your stuff to Concord to be given to the aggressor as payment for he or she's initial payment for the war. This will deter Corp ship jumpers

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#244 - 2016-08-02 14:59:35 UTC
Saeger1737 wrote:
If your citedal is up and your at war you can't disband Corp unless you want to forfeit all your stuff to Concord to be given to the aggressor as payment for he or she's initial payment for the war. This will deter Corp ship jumpers

They cant disband corp with a Citadel in space, but they just leave an alt in said corp and move all stuff out of citadel with neutrals.And close corp as soon as Citadel is down. Have happen to us a couple of times now..
Saeger1737
Habitual Euthanasia
Pandemic Legion
#245 - 2016-08-02 16:00:36 UTC
Lord Razpataz wrote:
Saeger1737 wrote:
If your citedal is up and your at war you can't disband Corp unless you want to forfeit all your stuff to Concord to be given to the aggressor as payment for he or she's initial payment for the war. This will deter Corp ship jumpers

They cant disband corp with a Citadel in space, but they just leave an alt in said corp and move all stuff out of citadel with neutrals.And close corp as soon as Citadel is down. Have happen to us a couple of times now..

Hey it's just an idea, just trying to get the discussion started

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#246 - 2016-08-02 16:16:07 UTC
Saeger1737 wrote:
Lord Razpataz wrote:
Saeger1737 wrote:
If your citedal is up and your at war you can't disband Corp unless you want to forfeit all your stuff to Concord to be given to the aggressor as payment for he or she's initial payment for the war. This will deter Corp ship jumpers

They cant disband corp with a Citadel in space, but they just leave an alt in said corp and move all stuff out of citadel with neutrals.And close corp as soon as Citadel is down. Have happen to us a couple of times now..

Hey it's just an idea, just trying to get the discussion started

Hehe, I have nothing against ideas, but covering the dec cost when they sacrifice citadels(1b+) to get out of war is kinda feudal, isnt it? P
Saeger1737
Habitual Euthanasia
Pandemic Legion
#247 - 2016-08-02 16:27:13 UTC
Lord Razpataz wrote:
Saeger1737 wrote:
Lord Razpataz wrote:
Saeger1737 wrote:
If your citedal is up and your at war you can't disband Corp unless you want to forfeit all your stuff to Concord to be given to the aggressor as payment for he or she's initial payment for the war. This will deter Corp ship jumpers

They cant disband corp with a Citadel in space, but they just leave an alt in said corp and move all stuff out of citadel with neutrals.And close corp as soon as Citadel is down. Have happen to us a couple of times now..

Hey it's just an idea, just trying to get the discussion started

Hehe, I have nothing against ideas, but covering the dec cost when they sacrifice citadels(1b+) to get out of war is kinda feudal, isnt it? P

Yea but the citedal in that case should be handed to the aggressor, as you fold Corp your giving up your right to own anything under said name and since citedals take forever to pull down, it should be placed in the hands of Concord hereby paying out the people your trying to avoid, hence a win for everyone. But Hopefully this deters Corp folding because of wars, and people just play in the sandbox.

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

Stoner Ed
Primus Societas
Crimson Interstellar Alliance
#248 - 2016-08-04 09:08:46 UTC
Lord Razpataz your analysis is spot on. With the watchlist changing to a buddy list its been made a lot harder to fight on multiple fronts for mercenary corporations forcing them to fish at the hubs and along the pipes. Actual hunting seems like a dying skill among those that practice the fishing. Actually it's been a dying skill well before the buddy list made its entry. I guess people more often then not choose the easy route as long as it gets them a kill. Mercs are no exception. Thus the fishing gained in popularity to the mess it is today.

From someone often on the receiving end of wardecs incl. those from merc corps like yours the buddy list has proven to be both a blessing and a curse. On the one hand you can't see if WT are online anymore but on the other hand neither can they see you. I didnt have a lot of trouble with it since I always asume my WT know where I am all the time, but some of my friends did since they relied to heavily on the info the watchlist provided. And I think thats where the problem lies.

Mercs and players in general relied way to much on the watchlist and now that its gone they have a hard time adapting and are bummed things have gotten harder. But I like things have gotten more difficult. Means effort, skill and a sense of accomplishment are on the increase for those that succesfully adapt.

Ofcourse I also have a PvP toon so I have a good idea what I'm talking about. With wars I always did it the old fashioned way and spent some time getting to know my targets. The whole 'Know your enemy" idea and all. And as a result I could always quickly locate a target and estimate the conditions at the target quite accuratly without using the watchlist, locators or neutral scouts. I'd like to see more people learn these things again. Back when you could see npc standings of characters you could often get a good estimate where they were living. Specially if they was missioners, right down to the individual station.

I'm sure you wont quit the pewpew and all but maybe see it as a challenge to get on top of this change and make it work for you guys. There are plenty of options.
Feyd Rautha Harkonnen
Doomheim
#249 - 2016-08-05 05:20:17 UTC
As someone who tracked for years proof of CCP's secret pogrom of nerfs to hisec aggression mechanics (a mistaken attempt to increase subs by simply making EvE safer and easier for new players), I have zero faith they will reverse this new direct attack on hisec mercenary & wardec mechanics.

All of this has happened before, none of it is new, and it will all happen again.

The carebears have won.

F
Sol epoch
HELVEGEN
#250 - 2016-08-05 18:33:22 UTC
Feyd Rautha Harkonnen wrote:
As someone who tracked for years proof of CCP's secret pogrom of nerfs to hisec aggression mechanics (a mistaken attempt to increase subs by simply making EvE safer and easier for new players), I have zero faith they will reverse this new direct attack on hisec mercenary & wardec mechanics.

All of this has happened before, none of it is new, and it will all happen again.

The carebears have won.

F



I feel your pain brother.
Kaely Tanniss
Black Lotus Society.
#251 - 2016-08-09 02:37:38 UTC
Feyd Rautha Harkonnen wrote:
As someone who tracked for years proof of CCP's secret pogrom of nerfs to hisec aggression mechanics (a mistaken attempt to increase subs by simply making EvE safer and easier for new players), I have zero faith they will reverse this new direct attack on hisec mercenary & wardec mechanics.

All of this has happened before, none of it is new, and it will all happen again.

The carebears have won.

F


Sadly Feyd, I fear you're right. Cry

..and how've you been stranger.Smile

If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..

Larry Lighter
Science and Trade Institute
Caldari State
#252 - 2016-09-05 19:04:18 UTC
You merc's never leave the trade hubs or trade routes, so it doesn't really matter, just use local.
Dirty Forum Alt
Forum Alts Anonymous
#253 - 2016-09-05 19:08:49 UTC
Larry Lighter wrote:
You merc's never leave the trade hubs or trade routes, so it doesn't really matter, just use local.

The entire point of this thread was that *some* of them used to go out and *hunt* their targets away from trade hubs and trade routes. They didn't camp and hope for targets to come to them - they went to their targets. And they feel this is *now* no longer possible, due to changes such as watch list removal.

Though if you haven't managed to figure that out by this point...I suppose it is wishful thinking that you'll read/understand this post either...Oh well - I'll post it anyway. P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Dirty Forum Alt
Forum Alts Anonymous
#254 - 2016-09-05 19:10:24 UTC
PS: Why are you hiding in an NPC corp, if none of the war-deccing corps ever leaves the trade hub?

Surely they are harmless to you if you just avoid the couple of systems they limit themselves to? So why penalize yourself with npc corp taxes/etc for no reason?

PPP

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Ralph King-Griffin
New Eden Tech Support
#255 - 2016-09-05 19:55:24 UTC
Dirty Forum Alt wrote:
PS: Why are you hiding in an NPC corp, if none of the war-deccing corps ever leaves the trade hub?

Surely they are harmless to you if you just avoid the couple of systems they limit themselves to? So why penalize yourself with npc corp taxes/etc for no reason?

PPP

Largely because of who the op is I imagine,
Ignoring the outrageous irony of the question of courseBlink
Dirty Forum Alt
Forum Alts Anonymous
#256 - 2016-09-05 19:56:32 UTC
Ralph King-Griffin wrote:
Dirty Forum Alt wrote:
PS: Why are you hiding in an NPC corp, if none of the war-deccing corps ever leaves the trade hub?

Surely they are harmless to you if you just avoid the couple of systems they limit themselves to? So why penalize yourself with npc corp taxes/etc for no reason?

PPP

Largely because of who the op is I imagine,
Ignoring the outrageous irony of the question of courseBlink

Pffft, I'm not in an npc corp >_>

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Ralph King-Griffin
New Eden Tech Support
#257 - 2016-09-05 19:59:03 UTC
Dirty Forum Alt wrote:
Ralph King-Griffin wrote:
Dirty Forum Alt wrote:
PS: Why are you hiding in an NPC corp, if none of the war-deccing corps ever leaves the trade hub?

Surely they are harmless to you if you just avoid the couple of systems they limit themselves to? So why penalize yourself with npc corp taxes/etc for no reason?

PPP

Largely because of who the op is I imagine,
Ignoring the outrageous irony of the question of courseBlink

Pffft, I'm not in an npc corp >_>

Touche anonymous forum alt, touche.
sam shagnasty
Manic Moles from Moo Moo Land
#258 - 2016-09-07 18:48:36 UTC
A new add on to the war system could be . If you war Dec a corp/allaince you pay concord standard fee but you have an option to pay concord say 25% more . The added 25% fee is a concord alert system where if a war target logs on or jumps into concord secured space (ie high sec) and you have him added to the bubbly list he will go green.Big smile
Yourmoney Mywallet
Doomheim
#259 - 2016-09-07 19:18:31 UTC
^ Since exactly zero corps would ever pay just the standard fee without the 25% green button premium, all this would accomplish would be to raise the wardec fee to current standard + 25%.
Faylee Freir
Abusing Game Mechanics
#260 - 2016-09-09 19:02:33 UTC
Yourmoney Mywallet wrote:
^ Since exactly zero corps would ever pay just the standard fee without the 25% green button premium, all this would accomplish would be to raise the wardec fee to current standard + 25%.

I wouldn't pay that on the big block alliances, but yeah I'd pay the extra fee on top of a 50m - 100m wardec in order to hunt someone I spotted.