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shield boosters

Author
nate555
Caldari Provisions
Caldari State
#1 - 2011-09-16 06:05:29 UTC
now when it comes to using shield boosters do you have to use the size larger then the ship in order to rep a lot. cause i see armor tankers use dual reps to heal themselves faster. i want to do pvp related things.
Othran
Route One
#2 - 2011-09-16 06:41:13 UTC
No is the short answer.

The longer answer is, as always, "it depends" - and in this case it depends on the ship and the bonuses.

Dual-rep plated ships are very ship-specific too, Myrmidon being the classic example where you fit autocannons to reduce cap usage so the reppers run longer.
nate555
Caldari Provisions
Caldari State
#3 - 2011-09-16 06:45:46 UTC
Othran wrote:
No is the short answer.

The longer answer is, as always, "it depends" - and in this case it depends on the ship and the bonuses.

Dual-rep plated ships are very ship-specific too, Myrmidon being the classic example where you fit autocannons to reduce cap usage so the reppers run longer.

so i just want a high rep rate.


[Ferox, pvp]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Pithum A-Type Medium Shield Booster
Invulnerability Field II
10MN MicroWarpdrive I
Warp Scrambler II
Patterned Stasis Web I

Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Medium Diminishing Power System Drain I

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hornet II x5
Othran
Route One
#4 - 2011-09-16 07:00:38 UTC  |  Edited by: Othran
You got no buffer on that so it makes no odds what shield booster you put on it, you will DIAF. CDFE rigs don't count as buffer as 15% bonus on bugger all is still bugger all Smile

Edit - also I would always fit a YT8 mwd as it uses less cap, and its cheaper than T2.
nate555
Caldari Provisions
Caldari State
#5 - 2011-09-16 07:04:31 UTC
Othran wrote:
You got no buffer on that so it makes no odds what shield booster you put on it, you will DIAF. CDFE rigs don't count as buffer as 15% bonus on bugger all is still bugger all Smile

Edit - also I would always fit a YT8 mwd as it uses less cap, and its cheaper than T2.

what?What?
Barbie D0ll
Imperial Academy
Amarr Empire
#6 - 2011-09-16 07:16:27 UTC
forums ate my post again

drake, T2 fit, kill anything stupid enough to engage you, run from anything that can kill you

much better than ferox
Headerman
Native Freshfood
Minmatar Republic
#7 - 2011-09-16 07:17:46 UTC
nate555 wrote:
Othran wrote:
You got no buffer on that so it makes no odds what shield booster you put on it, you will DIAF. CDFE rigs don't count as buffer as 15% bonus on bugger all is still bugger all Smile

Edit - also I would always fit a YT8 mwd as it uses less cap, and its cheaper than T2.

what?What?


He said that is a **** fit.

In all honesty though, it is. For shields, buffer is always the way to go, except MAYBE for the Cyclone. Never ever use a faction SB on a T1 ship anyway, especially on a ferox. Use drugs instead if you have to use a booster.

But just buffer it. You will last alot longer.

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Othran
Route One
#8 - 2011-09-16 07:19:53 UTC  |  Edited by: Othran
You have no buffer - ie you have no shield extender (or armour plate if you went that way) fitted.

If you are planning on using that for PvP you need to buffer fit it. Most PvP ships without some sort of buffer tend to die fast and that Ferox will die fast.

I'm no expert on Ferox (hell I never even see them being flown) but this is more the sort of thing :

[Ferox, Modified_PvP]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Warp Scrambler II
Patterned Stasis Web I
Large Shield Extender II
Invulnerability Field II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive

Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Modal Ion Particle Accelerator I, Caldari Navy Antimatter Charge M
Medium Diminishing Power System Drain I

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hornet II x5


That gives you 62k EHP compared with 46k on the old setup. Also on your setup you are extremely cap dependent with the blasters and neut, never mind the shield repper.
beor oranes
Macabre Votum
Northern Coalition.
#9 - 2011-09-16 07:50:38 UTC
Headerman is right, there are very few shield PvP ships that are better to active tank than buffer. Not saying you cant do it with a Ferox, I believe it was Kil2 used to use a very good active Ferox set-up, but it takes a lot of player skill to make it work as you just cant engage and hope for the best, you have to pick your fights carefully.
nate555
Caldari Provisions
Caldari State
#10 - 2011-09-16 14:48:41 UTC
for example. i tend to stay away from gallente ships. they are mean with nuteing. basicly i see a lot of videos were people are active and they stay in the fight longer then buffer.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#11 - 2011-09-16 15:40:19 UTC
Please PVP in a ferox with a billion isk booster.

The killmail shall be awesome.
Puss in Boots
Naked Moon Industries
#12 - 2011-09-16 16:01:38 UTC
nate555 wrote:
for example. i tend to stay away from gallente ships. they are mean with nuteing. basicly i see a lot of videos were people are active and they stay in the fight longer then buffer.


Gaining pvp experience from video's that may date back to 2003, is all win here. I approve of this method.
Zhilia Mann
Tide Way Out Productions
#13 - 2011-09-16 16:02:31 UTC
Emperor Salazar wrote:
Please PVP in a ferox with a billion isk booster.

The killmail shall be awesome.


This. That Pithum A-type is pretty much off limits as far as throwaway PvP ships go. If you're pimping out a 100mn AB Tengu, maybe. But on a Ferox that's just... bad. Really bad.

As far as active shield tanking in PvP goes in a more general sense, it's generally restricted to boost amount-bonused hulls -- which pretty much means Cyclone and Sleipnir.
nate555
Caldari Provisions
Caldari State
#14 - 2011-09-16 21:11:52 UTC
awh man. i wanted to get some epicness from this. Sad all well back to t2 booster
Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2011-09-17 00:02:59 UTC
nate555 wrote:
now when it comes to using shield boosters do you have to use the size larger then the ship in order to rep a lot. cause i see armor tankers use dual reps to heal themselves faster. i want to do pvp related things.

Unlike armor reps, shield boosters:
* Rep at the start of the cycle (amor reps at the end)
* Cycle faster than armor reps
* Repair less efficiently than armor reps

It is rare to use dual shield boosters. Typically only one can be fitted. Using an oversized shield booster is also not always possible (grid is often a limitation).

Shield boosters are not as common in PvP, as a buffer tank is usually preferred.
nate555
Caldari Provisions
Caldari State
#16 - 2011-09-17 01:08:14 UTC
well how is the rohk able to do this with a shield booster? is it just becuase its a battleship
sabre906
The Scope
Gallente Federation
#17 - 2011-09-17 01:38:36 UTC
nate555 wrote:
well how is the rohk able to do this with a shield booster? is it just becuase its a battleship


X-large on a Rokh? Yeah, it fits. But again, you're better off with buffer tank. Aside from that, Rokh is a pretty lousy ship to begin with, just like Ferox.

It might be a good idea to just go with a nice drake until you get a feel of things.
[Drake, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

Y-S8 Hydrocarbon I Afterburners
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Drone Link Augmentor I

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hornet EC-300 x5
Mfume Apocal
Brutor Tribe
Minmatar Republic
#18 - 2011-09-17 05:56:52 UTC
sabre906 wrote:

It might be a good idea to just go with a nice drake until you get a feel of things.
[Drake, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

Y-S8 Hydrocarbon I Afterburners
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Drone Link Augmentor I

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hornet EC-300 x5


I've never wanted a dislike button so much as right now. You have a no-point, no-web, afterburning Drake fit and describe it as PvP? Seriously?

[Drake, Brick Drake]
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large F-S9 Regolith Shield Induction
Photon Scattering Field II
Warp Scrambler II
Large F-S9 Regolith Shield Induction
Invulnerability Field II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5


You can active tank a Drake, but without links, Crystals and blue pill, you aren't going to get the kind of "brawler" style tank you see on a Cyclone, Maelstrom, etc. since it can only fit a LSB. It's more for keeping up with the minor league damage you take when kiting; i.e. drones, "that one guy" with an arty cane, the occassional SB torp or bomb, etc.
Fabulous Virgil
Pator Tech School
Minmatar Republic
#19 - 2011-09-17 13:18:55 UTC  |  Edited by: Fabulous Virgil
SOOOOOOOO much bullshit in this thread.

Armor tankers in-general do get better repair amount, however it comes at a price. Active shield tanking has it's own implants which help alot, also there's an invulerability field which is an omni tanking ACTIVE module, it means you can overload it, armor tankers can't overload EANMs. Also shield boosters take very little heat damage, you can keep them overloaded much, much longer, however this "bonus" depends on how much you overload your mwd and scram.

Fittings for the Ferox:

passive

Quote:
[Ferox, New Setup 1]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Warp Scrambler II

Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
E5 Prototype Energy Vampire

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hobgoblin II x5


active

Quote:
[Ferox, New Setup 2 copy 2]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Booster II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Invulnerability Field II
Warp Scrambler II

Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I


Hobgoblin II x5



jebus ******* chryst the **** you poeple post makes me cringe
sabre906
The Scope
Gallente Federation
#20 - 2011-09-17 15:56:23 UTC
Mfume Apocal wrote:
sabre906 wrote:

It might be a good idea to just go with a nice drake until you get a feel of things.
[Drake, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

Y-S8 Hydrocarbon I Afterburners
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Drone Link Augmentor I

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hornet EC-300 x5


I've never wanted a dislike button so much as right now. You have a no-point, no-web, afterburning Drake fit and describe it as PvP? Seriously?

[Drake, Brick Drake]
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large F-S9 Regolith Shield Induction
Photon Scattering Field II
Warp Scrambler II
Large F-S9 Regolith Shield Induction
Invulnerability Field II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5


You can active tank a Drake, but without links, Crystals and blue pill, you aren't going to get the kind of "brawler" style tank you see on a Cyclone, Maelstrom, etc. since it can only fit a LSB. It's more for keeping up with the minor league damage you take when kiting; i.e. drones, "that one guy" with an arty cane, the occassional SB torp or bomb, etc.


It's standard issue blob drake, the kind that's handed out prefitted to expendable peons. I didn't put "pvp" anywhere in that post, but I guess some people consider blobbing pvp, as that's all there is those days. I wouldn't fly that scram fit, or any drake, solo. You just won't be able to get any kills, and get popped at some point. Too little speed to catch prey or get away, too little dps to kill. Buffer only means a slower death solo. The idea is to fly with the blob and get a feel of things, not feed the blob.
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