These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

[MERC] Break-A-Wish Foundation

First post
Author
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#821 - 2016-05-10 23:42:07 UTC
One of our members recently got the first solo citadel kill in history. Yes, we are actually that amazing.
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#822 - 2016-05-11 11:00:27 UTC
Vimsy Vortis wrote:
One of our members recently got the first solo citadel kill in history. Yes, we are actually that amazing.
I saw it and have to admit, I was amazed too Big smile

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Jovian Death
Garoun Investment Bank
Gallente Federation
#823 - 2016-05-11 12:38:31 UTC
Vimsy Vortis wrote:
One of our members recently got the first solo citadel kill in history. Yes, we are actually that amazing.


Its amazing he actually sat there shooting it for so long. Must have been bored as hell as the only defense on it was the BB which prob took all of 3 seconds to blow up
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#824 - 2016-05-11 13:20:41 UTC
Some people are extremely dedicated to shattering dreams.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#825 - 2016-05-17 02:00:45 UTC
We're still the only people who have killed a citadel in highsec.

And probably the only people who've shot one through all of its reinforcement cycles.
Bleedingthrough
#826 - 2016-05-19 15:10:06 UTC
Vimsy Vortis wrote:
We're still the only people who have killed a citadel in highsec.

And probably the only people who've shot one through all of its reinforcement cycles.


I would be shocked if a few decent players were not able to kill an Astrahus in highsec. GayZet anyways!

Honest question: I don’t understand your obsession with highsec? Do carebears pay that well and/or drop good loot? I would think that good fights are rare and content hard work.

renwahh
Imperial Shipment
Amarr Empire
#827 - 2016-05-19 15:22:00 UTC
Bleedingthrough wrote:
Vimsy Vortis wrote:
We're still the only people who have killed a citadel in highsec.

And probably the only people who've shot one through all of its reinforcement cycles.


I would be shocked if a few decent players were not able to kill an Astrahus in highsec. GayZet anyways!

Honest question: I don’t understand your obsession with highsec? Do carebears pay that well and/or drop good loot? I would think that good fights are rare and content hard work.



HS is more interesting than pressing F1 all day. We have the HS super secret button too
Rawmeat Mary
Empire Assault Corp
Dead Terrorists
#828 - 2016-05-20 04:51:13 UTC
Bleedingthrough wrote:
Honest question: I don’t understand your obsession with highsec? Do carebears pay that well and/or drop good loot? I would think that good fights are rare and content hard work.


When you go hunting, does the deer or moose give you a fight? No, that is why it's called hunting.

Now, from time to time the hunter meet the angry bear or an enraged pack of wolves. Fights occurs.

And sometimes, the hunters go out with a shovel to destroy that beaver dam, because reasons.

Are the analogies sufficient?

'If they take the ship, they'll rape us to death, eat our flesh, and sew our skins onto their clothing. And if we're very, very lucky, they'll do it in that order.'

Yeah, we're like that.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#829 - 2016-05-20 14:37:54 UTC  |  Edited by: Vimsy Vortis
Bleedingthrough wrote:

Honest question: I don’t understand your obsession with highsec? Do carebears pay that well and/or drop good loot? I would think that good fights are rare and content hard work.


there's lots of reasons. As a mercenary because highsec is where the vast majority of the demand is and because it's a predictable environment which is obviously better as an income source.

Personally it's because I think that's where creation of conflict is most needed. Highsec is boring, largely because CCP have been pandering to carebears to make highsec more and more boring for years (without any actual positive effect). If you're going to be a instigate violence you should do it in highsec where it's visible to people who otherwise may not be exposed to it, that way they might actually become engaged with the game, rather than mining or running missions until they get bored and unsub.

Also because there's nowhere else in the game I've ever found people who after the fact I thought really needed yo have their sandcastles kicked over, you get these crazy little micro-dictators and individuals with delusions about their own level of significance and it is your sacred duty to demonstrate the "bigger fish" principle to them.

The hatemail and spy revealed alliance mails are ******* outstanding.

I've also never cared at all about "good fights" I'm about blowing things up.
Lt Drebbin Whitehat
Doomheim
#830 - 2016-05-24 00:26:32 UTC  |  Edited by: Lt Drebbin Whitehat
But I read about a guy whose citadel was killed in Perimeter, and he said that most merc/wardec corps are blue to each other. If that is true, then this statement seems impossible: 'We are mostly hired by peasants to fight wars against other peasants.' (It's not an exact quote, but it's somewhere in the thread).

What I mean to say is, ff the mercs corps are blue to each other, is it possible even for them to take contracts and combat each other for clients? Or is the statement about most of them being blue to each other not right? Can merc corps fight each other and get ISK and fun from fighting?

I tried to do Lt. Frank Drebin.

Mike Adoulin
Happys Happy Hamster Hunting Club
#831 - 2016-05-24 12:10:19 UTC
Lt Drebbin Whitehat wrote:
What I mean to say is, ff the mercs corps are blue to each other, is it possible even for them to take contracts and combat each other for clients? Or is the statement about most of them being blue to each other not right? Can merc corps fight each other and get ISK and fun from fighting?



The big ones tend not to fight each other.

Except for Marmite. Everybody decs/get decced by Marmite.

Bear

Also, PIRAT, because Mad Drunken Russians give absolutely zero fraks.

Twisted

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#832 - 2016-05-24 12:40:34 UTC
Lt Drebbin Whitehat wrote:
But I read about a guy whose citadel was killed in Perimeter, and he said that most merc/wardec corps are blue to each other. If that is true, then this statement seems impossible: 'We are mostly hired by peasants to fight wars against other peasants.' (It's not an exact quote, but it's somewhere in the thread).

What I mean to say is, ff the mercs corps are blue to each other, is it possible even for them to take contracts and combat each other for clients? Or is the statement about most of them being blue to each other not right? Can merc corps fight each other and get ISK and fun from fighting?


Exactly how much do you think a random guy who is totally uninvolved with highsec mercenaries beyond trying, and failing, to hire some actually knows about who has who set blue?

The answer is pretty much nothing.

The reality is that some mercs have some other mercs set blue and that the blue status isn't even necessarily mutual. You can absolutely pay mercenaries to shoot at each other, the thing is it's going to cost you an arm and a leg since the level of risk involved is in shooting at people who can drop ten vindicators on the station undock you live in on a moments notice is extremely high compared to chasing off some 5 man corp that has been shooting your POCO in oracles.

It's vastly more profitable to take a large number of low risk contracts against people who don't pose a serious threat than it is to fight a group of equivalent strength. Hence when you ask you get the response "sorry they're blue" even when they aren't actually blue.
Seraph IX Basarab
Outer Path
Seraphim Division
#833 - 2016-05-25 08:41:41 UTC
Lt Drebbin Whitehat wrote:
But I read about a guy whose citadel was killed in Perimeter, and he said that most merc/wardec corps are blue to each other. If that is true, then this statement seems impossible: 'We are mostly hired by peasants to fight wars against other peasants.' (It's not an exact quote, but it's somewhere in the thread).

What I mean to say is, ff the mercs corps are blue to each other, is it possible even for them to take contracts and combat each other for clients? Or is the statement about most of them being blue to each other not right? Can merc corps fight each other and get ISK and fun from fighting?



Just remain secure in the notion that whatever squabble you're having is of the lowest relevancy. Literally the fleas on the back of the cat sitting in the warship actually fighting.


Anyway BAW's shown remarkable improvement especially since Tahris has stopped bad posting.
Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#834 - 2016-06-01 08:11:51 UTC
Hire Break-A-Wish today......

If they can destroy Complainers Department's Citadel , you're sure they can kill anything you want them to go after.

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#835 - 2016-06-01 12:43:44 UTC
I think the actual relationship between that citadel and complaints was dubious at best.

It was Sue Abbot's citadel. It was also destroyed without any resistance whatsoever because Sue, being a known genius, put the windows right after downtime because obviously nobody will shoot it then, even though Sue doesn't log in in that TZ.
T3CHN0 G3N3RAL
The Scope
Gallente Federation
#836 - 2016-06-01 12:47:32 UTC
Tora Bushido wrote:
Hire Break-A-Wish today......

If they can destroy Complainers Department's Citadel , you're sure they can kill anything you want them to go after.

It's not as if killing CD is any real amazement. They pretty much can't kill anything that doesn't herp into their Insta svipuls in a shuttle. So.

Side note, Hire BAW, They're literally one of the FEW groups who will actually hunt a target beyond pipes or hubs..
VegasMirage
Blank-Space
Northern Coalition.
#837 - 2016-06-10 09:41:06 UTC
Vimsy Vortis wrote:
I think the actual relationship between that citadel and complaints was dubious at best.

It was Sue Abbot's citadel. It was also destroyed without any resistance whatsoever because Sue, being a known genius, put the windows right after downtime because obviously nobody will shoot it then, even though Sue doesn't log in in that TZ.


I know words, I have the best words

no more games... it's real this time!!!

Mike Adoulin
Happys Happy Hamster Hunting Club
#838 - 2016-06-10 14:03:18 UTC
Shocked

He's back!!!

........

welp


BAW's new mascot. Dig it.


Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#839 - 2016-07-15 11:41:10 UTC
Alliance created 2 weeks ago with the same name, related to BAW ?

https://zkillboard.com/alliance/99006642/

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Kev Ftw
The Filthy Few
Break-A-Wish Foundation
#840 - 2016-07-15 11:44:35 UTC
Nope