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First post
Author
S'Way
State War Academy
Caldari State
#1341 - 2016-04-12 20:21:59 UTC
Was wondering how the total SP pool would be increased again (might also help keep extractor sales going ?) after players drained their alts.

The idea does seem rushed and not well planned. For example if a player wants to stay -10 or only be a trader etc then they have to give up these SP's. Pushing players into a playstyle type or feel punished for not playing in a certain way in a sandbox game is just wrong - it's no longer a sandbox when that starts to happen.

If this is going to be introduced though, at least let it benefit new players more - maybe double it for new accounts under 30 days old or something. (and at least make it reset with downtime not 22hrs). Those first few days when players see how long it takes to train into things can often be what makes up their mind to keep playing or not.

The big concern is how this feature will be expanded on. If the plan is just to expand this to other gameplay styles (such as explorers, pirates etc) then that's not too worrying...however if it's to add more and more ways of getting SP's without any cap then that's not a good thing.
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#1342 - 2016-04-12 20:25:07 UTC
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks

Well, that's 2/3 of the way to an acceptable response. Just gotta drop the daily from that last character too and we're there.

This idea needs to die.
aldhura
Blackjack and Exotic Dancers
Top Tier
#1343 - 2016-04-12 20:25:53 UTC
Are sleepers considered NPC ??
Great idea, better than the skill injector method which sees older players getting "less" for the same isk.
Jack Growler
Aliastra
Gallente Federation
#1344 - 2016-04-12 20:28:33 UTC  |  Edited by: Jack Growler
Please don't do that CCP. I hate dailys, they are one of the worst game mechanics of mmo games.
sero Hita
Science and Trade Institute
Caldari State
#1345 - 2016-04-12 20:44:20 UTC
Kym Mena wrote:


Out of all the feedback here, the overwhelmingly negative feedback, the only thing you took from it was this? Is reading comprehension not a strong suit of yours or do you really not give a **** about what we've been saying?

I have come to the conclusion that, as noted previously, your plan is proceeding on script in a bid to get us to shut up by saying "well, it's not as bad as the first idea". I have news for you, I will only acquiesce because I will stop believing that player feedback matters to CCP. I will not be the only one. How long after you lose our trust and respect do you expect to need a new log in "reward" to boost numbers again?

I can't wait to hear what kind of feedback you all get in person, Fanfest should be really interesting.


It will never seize to amaze me that people think requesting a roll back or that CCP tanks a project they have started, counts as constructive or valuable feedback. You should also have read the title before accusing people of being good at reading. It is pretty clear the change was coming no matter what.

and tbh. If someone replied to a post of mine after I had asked for feedback, the way you have done, I would also ignore them. Being a customer does not mean you can use the developers as your own personal litterbox.

Those who replied to rise without being an ass, got it reduced to only one account per day like they wanted. You can say they were played by CCP, but they got what wanted and you got what.... ??? that is right: dailies. congratulations

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Erihn Sabrovich
#1346 - 2016-04-12 20:47:40 UTC
Somehow, I'd be glad if some stupid people who feel forced to do dailies "in order to keep their SP superiority" (although they say that SP don't matters so much) decide to quit playing... It'll be some less bastard and better for the game.

Dailies ARE NOT REQUIRED... I already played several MMO with dailies and they are nothing else that things that you can do to spend some time when you feel bored.

EVE is a PvP sandbox with no real content (no, powerblock politics and battles are NOT content, that's only people bragging about their deeds). PvE is rather limited (too few different missions so you end up doing the same again and again) so anything that can give something to do to people who are not in the mood to do PvP is good.

If you think that you don't have any choice beside doing the dailies in order to not "lag behind", you'd better stop right now, you're taking this game way too seriously for your sanity.



I've some heavy PvP'ers in my corp... that don't prevent them to sometimes go out on a mining-fleet with the rest of the corp... Their mining skills are not great but they don't give a s*** about it... it just don't matter... it's fun as we are in fleet and on TS, doing something together...

You also see corpmates that are mostly industrials going to these... for the same reason... and you sometimes see the miners/industrials/PvE/Explorers join some PvP fight with their corp mate too... With low-cost low-skill ships... and it's still fun...


What p**s me off is the way these "older players" are always going nuclear and saying "if you do that, I'll quit" (which they don't after all) every time someone talks about way to get SP like if they were protecting some treasure... It's not about removing them anything... it's about having the newcomers get more fun with the game...


What is killing EVE is not the lack of content (it may help but it's not the main reason), it's these stupid players who feel "elite" because they belong to powerblock and can rule EVE's world... So, if that changes get on your nerves, feel free to leave... EVE will be better without you !!!
Drago Shouna
Doomheim
#1347 - 2016-04-12 20:51:09 UTC
Mara Tessidar wrote:
Maybe if this game wasn't boring as shit more people would log in and you wouldn't have to add dumb gimmicks like daily chores.



So why exactly are you here?

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Frostys Virpio
State War Academy
Caldari State
#1348 - 2016-04-12 20:54:43 UTC
Drago Shouna wrote:
Mara Tessidar wrote:
Maybe if this game wasn't boring as shit more people would log in and you wouldn't have to add dumb gimmicks like daily chores.



So why exactly are you here?


For the same reason people who hate daily will still run them. No control over what they do.
Mara Tessidar
Perkone
Caldari State
#1349 - 2016-04-12 21:00:28 UTC
Drago Shouna wrote:
Mara Tessidar wrote:
Maybe if this game wasn't boring as shit more people would log in and you wouldn't have to add dumb gimmicks like daily chores.



So why exactly are you here?


to ruin your game
Tippia
Sunshine and Lollipops
#1350 - 2016-04-12 21:14:13 UTC
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks

Get better glasses.

That would not improve the experience a lot. All it does is make a painfully stupid idea less painfully stupid. As long as the “painful” and “stupid” parts remain, the experience is not improved.

You already have the feedback you need to actually improve the experience — why aren't you acting on it? You know…

Instead of
1) Rewarding SP…
2) …for a specific activity…
3) …once a day

you should
1) Not reward SP,
2) not tie it to any activity, and
3) not make it daily.

There. Improved, and massively so. Unlike your original idea, it will also actually benefit and work in favour of the stated (and implicit) intent of the proposal, as opposed to directly sabotage the effort.

Indahmawar Fazmarai wrote:
He already explained. The issue is the people who stopped login in daily because of the extended skill queue. Weekly rewards would do nothing to sort the issue.

His explanation is nonsensical. The extended skill queue did not stop people from logging in daily, because it never required you to do so to begin with. The extended skill queue meant that people could stuff several weeks or months of skills into the queue, as opposed to maybe 30 days tops. If it had been a daily requirement to update your skill queue, the dip he's talking about should have manifested when the queue was first implemented, not 7 years later.

He can claim otherwise until he's blue in the face, but that's just a fact of how the skill queue worked. He's going to have to come up with something far more clever if he want to argue against reality. His explanation is not a reason not to make it a weekly (or even monthly) tally; it's a pisspoor attempt at hiding the intent of the change: forcing people to log in more often than they've done since 2008.

Erihn Sabrovich wrote:
Dailies ARE NOT REQUIRED.
…but they are forced, by the very nature of what's at stake. You can be as obnoxious and abusive as you like to people who recognise this, but that doesn't change the fact of the matter. And if you're forced to do something in a sandbox, the sandbox has been greatly diminished.

Quote:
EVE is a PvP sandbox with no real content
Nonsense. It has tons of content: every form of player to player interaction and social dynamic that is generated by the underlying game mechanisms and the freedom of choice they provide. This mechanism, however, sharply curtails that freedom of choice.

What is “killing EVE” is the lack of content — specifically, the reduction in dynamics as the mechanics have grown more and more stale and predictable, and the many obstacles they've set up for free-form interaction between players. The conflict that has erupted in the last couple of weeks is exactly the kind of content the game thrives on, and unsurprisingly, the activity numbers have shot up. Meanwhile, CCP is begging people to accept a new mechanic that massively disincentivises such activities, instead trying to bribe them to engage in some of the most mind-numbing non-content the game — indeed the MMO industry — has to offer.
Tippia
Sunshine and Lollipops
#1351 - 2016-04-12 21:20:24 UTC
sero Hita wrote:
It will never seize to amaze me that people think requesting a roll back or that CCP tanks a project they have started, counts as constructive or valuable feedback.

It is constructive and valuable feedback. Their being pigheaded and refusing to accept what's being said does not mean that the abortion of an idea they had is in any way worthy of development or implementation or that pointing out this laughable error is not constructive. Suggesting that someone should put the sledge down and not knock holes in a load-bearing wall is about as constructive as it gets — far more so than just suggesting that they use a rubber mallet instead. The change of implement will not exactly keep the roof from falling in on their heads… Lol

So I'm not entirely sure why you're so amazed by this?
Steijn
Quay Industries
#1352 - 2016-04-12 21:26:54 UTC
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks


still no, bin it, scrap it, throw it away. Eve does not need this stupid idea in any form.
Valia Fournier
Involuntary Reactions
#1353 - 2016-04-12 21:29:45 UTC
Erihn Sabrovich wrote:

What p**s me off is the way these "older players" are always going nuclear and saying "if you do that, I'll quit" (which they don't after all) every time someone talks about way to get SP like if they were protecting some treasure... It's not about removing them anything... it's about having the newcomers get more fun with the game...

What is killing EVE is not the lack of content (it may help but it's not the main reason), it's these stupid players who feel "elite" because they belong to powerblock and can rule EVE's world... So, if that changes get on your nerves, feel free to leave... EVE will be better without you !!!


You're awfully salty. Tell me where the powerblock touched you.
Moac Tor
Cyber Core
Immediate Destruction
#1354 - 2016-04-12 21:49:05 UTC
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks

This is a step in the right direction as the feature can now be more easily ignored as you have reduced the potential gain by 2/3 which is a start; go the final 1/3 and this idea will be perfect....
Kovl
Jita Flipping Inc.
#1355 - 2016-04-12 22:06:46 UTC  |  Edited by: Kovl
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks


You have a few dozens of pages explaining why dailies are fundamentally stupid idea. And what kind of games this nonsense comes from. and why it exists there.

It doesn't create activites or opportunites or w/e else you're imagining it does. It's primitive coerce-by-SP trick to make people log in and do a menial, primitive daily task which only leads to disliking the very game they are playing.

This "idea" doesn't need a bandaid. Scrap it.

Why are you so stubborn ?

"Developer ego" ? Boss orders ? Ignorance ? PCU greed ?
Lugh Crow-Slave
#1356 - 2016-04-12 22:11:06 UTC
Indahmawar Fazmarai wrote:
Mizhir wrote:
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks


Still not making them weekly? Dailies are still a ***** for players who don't have the time or the desire to log into EVE each day but still play actively on the days they do.


He already explained. The issue is the people who stopped login in daily because of the extended skill queue. Weekly rewards would do nothing to sort the issue.


yes they will you could go A MOTH w/o changing your queue you did not need to be on every day how do you not remember that it was not very long ago
Tomika
Doomheim
#1357 - 2016-04-12 22:34:02 UTC
This thread is full of people essentially complaining that they are hopeless addicts with no willpower to resist operant conditioning.
Lugh Crow-Slave
#1358 - 2016-04-12 22:41:10 UTC
Tomika wrote:
This thread is full of people essentially complaining that they are hopeless addicts with no willpower to resist operant conditioning.


you understand there is a difference between being addicted and conditioned right?
Chjna
the Goose Flock
#1359 - 2016-04-12 22:42:35 UTC
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks


You will have less players online in the long run if you burn us out more with stuff we do not like to do.

If this in ANY way makes it into the game, a bit of our freedom is lost.

NovaCat13 wrote:

Still the best response

Remove T2 BPOs

Petrified
Old and Petrified Syndication
#1360 - 2016-04-12 22:52:22 UTC  |  Edited by: Petrified
CCP Rise wrote:
Another small update:

Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing the daily task on each account.

Thanks

Not good enough.


The issue was not the number of characters, but the "daily" reward itself.
You say you want to encourage more logons into EVE, so make it a logon reward.

edit: hate it when I click post by accident.
You are right that SP is a powerful motivator, but this is just wrong. Please don't add this.

... eventually we'll have SP rewards for walking in station?

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

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