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March release - General feedback

First post
Author
Niko Lorenzio
United Eve Directorate
#481 - 2016-03-23 21:12:42 UTC
CCP Darwin wrote:
I collected your comments on the kill feedback animation and brought them back to the Eve Art and Graphics team, Team TriLambda, where this feature originated.

We have a version of the kill feedback animation that is visually simplified (in particular, it no longer flashes white and does not include the trailing "CRT scan" effect at the end) and shortened to be about as brief as the old kill feedback that it replaced, which was 1.2 seconds in length. We will do our best to get this version to you in our next minor patch.

We're actively discussing internally why we failed to identify the adverse gameplay impacts of this feature before it went live, and what we could and should have done better.

Thank you for the detailed feedback you've offered so far, and please feel free to offer more on the new version when it's released.


Someone must have hacked a dev account.. This doesn't sound like a CCP employee P

Seriously though, we truly appreciate this kind of open and honest communication. Thank you for restoring a bit of faith in CCP. Here's to hoping your team is not an exception.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Calorn Marthor
Standard Fuel Company
#482 - 2016-03-24 09:27:56 UTC
Maybe a bit late, but another question:

In a former Dev Blog about citadels, it was announced that the citadel components would be much smaller.
Building your Citadel - Structure Components Chart

Yet the volume has not changed when the BPOs were changed. Will this still come? Or will they stay at 100,000m³ apiece?
Indahmawar Fazmarai
#483 - 2016-03-26 11:33:20 UTC
sirgath wrote:
Rain6637 wrote:
I'd like to turn off the CQ SCOPE video audio please. Even if I walk out to the observation deck, I hear it at full volume with only a change in the Right/Left balance.

It's also on repeat.

In several clients.

I'm afraid what I will find if I undock. You didn't do something silly like, I dunno, adding a gong noise to kills, right?



This. I have to mute the whole client just to be able to tolerate being in my station. Please, make it stop.


Any news on this matter? It sucks being forced to disable the CQ just because an old bug has resurfaced and CCP can't get their act together and fix it.

Unless *tinfoil* it's intentional... */tinfoil*
Jenn aSide
Soul Machines
The Initiative.
#484 - 2016-03-26 14:24:59 UTC
Niko Lorenzio wrote:
[quote=CCP Darwin]

Someone must have hacked a dev account.. This doesn't sound like a CCP employee P


Exactly, someone must be holding the real DEVs hostage and replaced them with androids. We'll find out at fan fest, androids short circuit if the drink beer Big smile
Botia Macracantha
UK Corp
Goonswarm Federation
#485 - 2016-03-27 10:37:55 UTC
Next up, how about a double check when the clocks change in a particular territory, that the "connection blocking" around downtime does not drop out of synch with the actual downtime ...

"server failure" errors abound for UK players today at exactly 11am ... instead of 12:00 ...
Alhira Katserna
Deep Space Exploration And Exploitation
#486 - 2016-03-30 06:43:32 UTC
When will we be able to search the Contracts for the new Sisters of EVE stuff that got introduced with Project Discovery? Or, Bob beware, even put that stuff on market?
Sergey Hawk
The Sith Syndicate
REFORD
#487 - 2016-03-30 12:10:42 UTC
Patch Notes for March 2016 Release 1.8

  • Simplified and shortened the kill feedback animation.

After reading about today's update, I was delighted. But then came on the first anomaly I was disappointed.
The animation is fast, but it still flashes and distracting my attention. Sad
I don't normally play EVE for three weeks. All I did is engaged in the management of planetary colonies, and few times cleared event sites in highsec. And it seems that next week I will not play EVE.
Thank you dear CCP, because you always listen to us.

P.S. Just wonder how one small, but stupid change in the UI can completely discourage the desire to play the game.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Ja'e Ambraelle
Center for Advanced Studies
Gallente Federation
#488 - 2016-03-30 13:32:42 UTC  |  Edited by: Ja'e Ambraelle
CCP Darwin wrote:
I collected your comments on the kill feedback animation and brought them back to the Eve Art and Graphics team, Team TriLambda, where this feature originated.

We have a version of the kill feedback animation that is visually simplified (in particular, it no longer flashes white and does not include the trailing "CRT scan" effect at the end) and shortened to be about as brief as the old kill feedback that it replaced, which was 1.2 seconds in length. We will do our best to get this version to you in our next minor patch.

We're actively discussing internally why we failed to identify the adverse gameplay impacts of this feature before it went live, and what we could and should have done better.

Thank you for the detailed feedback you've offered so far, and please feel free to offer more on the new version when it's released.


Thank you! That's much better and sits in a kind of good spot right now.

Are you still thinking about adding a sound on top of it or not? I'm just curious.
The issue with the "gong" wasn't the fact there was a sound for a kill but that it was so obnoxious (doesn't fit at all with the game + too loud + too long)
Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#489 - 2016-03-30 16:06:14 UTC
CCP Lebowski wrote:
Thanks for all watchlist feedback great and small, thoughtful and mean! Lol

We'll be discussing this as a team and I'll endeavour to get some responses on your points and suggestions.

Thanks for your patience!


It seems you guys have listen to the players about the gong and kill animation. Great!

Now what about the watchlist?
Do we get any responses at all?

oh.. I wont forget it.. its been my tool for 6 years now.
imho think you should have left that tool in the sandbox.

Niko Lorenzio
United Eve Directorate
#490 - 2016-03-30 18:45:19 UTC
Sergey Hawk wrote:
Patch Notes for March 2016 Release 1.8

  • Simplified and shortened the kill feedback animation.

After reading about today's update, I was delighted. But then came on the first anomaly I was disappointed.
The animation is fast, but it still flashes and distracting my attention. Sad
I don't normally play EVE for three weeks. All I did is engaged in the management of planetary colonies, and few times cleared event sites in highsec. And it seems that next week I will not play EVE.
Thank you dear CCP, because you always listen to us.

P.S. Just wonder how one small, but stupid change in the UI can completely discourage the desire to play the game.


Probably because it follows a thousand other small stupid annoying changes that completely undermined your belief in CCP. I've seen many dedicated veterans who love and played EVE for a decade quit over stupider and smaller things.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Niko Lorenzio
United Eve Directorate
#491 - 2016-03-30 18:51:20 UTC
Lord Razpataz wrote:
CCP Lebowski wrote:
Thanks for all watchlist feedback great and small, thoughtful and mean! Lol

We'll be discussing this as a team and I'll endeavour to get some responses on your points and suggestions.

Thanks for your patience!


It seems you guys have listen to the players about the gong and kill animation. Great!

Now what about the watchlist?
Do we get any responses at all?

oh.. I wont forget it.. its been my tool for 6 years now.
imho think you should have left that tool in the sandbox.



Different teams, different approaches and relationships to EVE and players. I realised this recently myself, can't put them all in one bag. They have no unifying vision.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Sergey Hawk
The Sith Syndicate
REFORD
#492 - 2016-03-30 19:49:01 UTC
Niko Lorenzio wrote:

Probably because it follows a thousand other small stupid annoying changes that completely undermined your belief in CCP. I've seen many dedicated veterans who love and played EVE for a decade quit over stupider and smaller things.

You are absolutely right. The bad thing is that all these small changes completely unnecessary but for some reason the developers waste their time on these changes.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Indahmawar Fazmarai
#493 - 2016-03-30 19:50:45 UTC
Apparently the issue with the audio from the SCOPE video has been sorted too. Thanks, CCP. Cool
Rashid Starfury
Aliastra
Gallente Federation
#494 - 2016-03-31 17:06:09 UTC
Well I have not seen this posted previously so those of you who use jump clones and have not in the last 24 hours, beware! I was trying to jump from Serren to Choonka where I have a jump clone I havent used in 8 months. I stop my training, get in my pod, bring up character sheet, flip to jump clones and click JUMP on my Choonka clone. Next thing I know, I am still in Serren! According to my jump clone page, I have a jump clone in Serren, but I am still in Serren. This is ridiculous. I have logged in and out three times and I still haven't jumped.

On top of this, everytime there has been a new patch this month, I have been unable to get the game to patch at all. I have had to use the repair tool so many times I have addedv it to my desk top next to the EVE icon! I just submitted a bug report on the jump clone issue since it started just yesterday after a patch. Will be interesting to see the response, if any!
Niko Lorenzio
United Eve Directorate
#495 - 2016-03-31 23:47:16 UTC
Rashid Starfury wrote:
Well I have not seen this posted previously so those of you who use jump clones and have not in the last 24 hours, beware! I was trying to jump from Serren to Choonka where I have a jump clone I havent used in 8 months. I stop my training, get in my pod, bring up character sheet, flip to jump clones and click JUMP on my Choonka clone. Next thing I know, I am still in Serren! According to my jump clone page, I have a jump clone in Serren, but I am still in Serren. This is ridiculous. I have logged in and out three times and I still haven't jumped.

On top of this, everytime there has been a new patch this month, I have been unable to get the game to patch at all. I have had to use the repair tool so many times I have addedv it to my desk top next to the EVE icon! I just submitted a bug report on the jump clone issue since it started just yesterday after a patch. Will be interesting to see the response, if any!


They don't really reply to bug reports. Submit a petition (stuck in space).

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

CCP Darwin
C C P
C C P Alliance
#496 - 2016-04-01 01:20:08 UTC
Niko Lorenzio wrote:
They don't really reply to bug reports. Submit a petition (stuck in space).


That's correct, bug reports are for reporting problems with the game to the dev team, but will not generally result in personalized support for your issue.

In your particular case, Rashid, filing a bug report is very helpful (thanks!) but you should also file a support ticket here.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Skipper Riddles
Ivory Vanguard
#497 - 2016-04-01 03:41:30 UTC  |  Edited by: Skipper Riddles
Has there been any discussion concerning the offset for the reticle using the new camera in first person view?

I like the idea of 1st person, but for pilots with 2 screens, it is difficult to use. It seems the reticle will stay in the center of the dual screen. It will not offset to the center of just one screen.

Hoping this fix is in the works. Thank you.

Would also like to see the ability to drag to activate temporary orbital view then come back to 1st person center.
Badek Friday
Head Shooter Team inc..
#498 - 2016-04-01 13:33:12 UTC  |  Edited by: Badek Friday
ups wrong post lol
Rain6637
GoonWaffe
Goonswarm Federation
#499 - 2016-04-01 13:52:55 UTC
Skipper Riddles wrote:
Has there been any discussion concerning the offset for the reticle using the new camera in first person view?

I like the idea of 1st person, but for pilots with 2 screens, it is difficult to use. It seems the reticle will stay in the center of the dual screen. It will not offset to the center of just one screen.

Hoping this fix is in the works. Thank you.

Would also like to see the ability to drag to activate temporary orbital view then come back to 1st person center.

The best way to solve this is use three screens so one will be in the middle. That will sound insane to some people but others will wonder why they didn't think of it. Welcome to "but others."
Miss Peregrine
Miss Peregrine Corporation
#500 - 2016-04-01 17:25:25 UTC
Niko Lorenzio wrote:
Lord Razpataz wrote:
CCP Lebowski wrote:
Thanks for all watchlist feedback great and small, thoughtful and mean! Lol

We'll be discussing this as a team and I'll endeavour to get some responses on your points and suggestions.

Thanks for your patience!


It seems you guys have listen to the players about the gong and kill animation. Great!

Now what about the watchlist?
Do we get any responses at all?

oh.. I wont forget it.. its been my tool for 6 years now.
imho think you should have left that tool in the sandbox.



Different teams, different approaches and relationships to EVE and players. I realised this recently myself, can't put them all in one bag. They have no unifying vision.




This is truly sad if it is true.
As I renew my accounts every month- I will be thinking on that statement above very hard hoping that ccp gets it fixed soon , " They have no unifying vision ". wow

Why is there not a weekly update from CCP Lebowski on fixing the "Watch List" issue, ( and yes - it is broken - the change was a mistake)

1). It could be that CCP Lebowski has way to much on his/her plate? If that is the case - I recommend that this very important task be handed to one of your staff that can make this a Priority - as it should be. ASAP

2). CCP Lebowski could be collecting our tears as his form of PVP play?

3). CCP Lebowski is on a long Holiday eating shark and no one has stepped up to fill those shoes?

4). This change may have something to do with the big war going on and was a request from someone very eve powerful and CCP Lebowski is just delaying to give them time?

5). He is no longer on the team that made this mistake ? - it is a mistake.

Just some guess's - as it is simply UNBELIEVABLE that You - CCP Lebowski - have let this much time pass without some kind of real update.

as an example - see CCP Darwin last response post above this on and how fast that happen - now that is Quality Customer Support - and when your selling a product - that my friend - is the Name of The Game.

o7