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[Citadel] Tweak to Black Ops jump fatigue bonus

First post First post
Author
Patrick von Matterhorn
Jump Drive Appreciation Society
#21 - 2016-03-20 20:11:26 UTC
Less fatigue, thats good!
Reagalan
GoonWaffe
Goonswarm Federation
#22 - 2016-03-20 20:11:39 UTC
Jump Fatigue is dumb.

Blops already have a range bonus that defenders cannot realistically counter against.

Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion?
Linus Gorp
Ministry of Propaganda and Morale
#23 - 2016-03-20 20:12:35 UTC
Windsigh wrote:
Linus Gorp wrote:
FIRST!

CCP Fozzie wrote:
This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus.


I ******* love you, man! ♥


I am so NOT surprised you have got here first Linus :p

What's that supposed to mean?

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#24 - 2016-03-20 20:13:05 UTC
Looks great. Any idea when the BlOps rebalance will happen?
vikari
Deep Core Mining Inc.
Caldari State
#25 - 2016-03-20 20:14:16 UTC
+1 support this, the current fatigue greatly limits their use in fleets due to the very limit number of jumps you can perform while hunting. Any benefit that would bring more fleet use (though not make them long range travel ships) would be greatly supported of this already heavily under used ship class.
BoomBoss
KarmaFleet
Goonswarm Federation
#26 - 2016-03-20 20:18:02 UTC
+1

However, I am still a bigger fan of removing this fatigue nonsense all together.
5pitf1re
Republic Military School
Minmatar Republic
#27 - 2016-03-20 20:18:50 UTC
REEEEEEEEEEEEEEEE
Always Shi
t Posting
#28 - 2016-03-20 20:24:40 UTC  |  Edited by: ISD Fractal
Are you going to fix fatigue for other ships too?

Profanity removed. - ISD Fractal
Panther X
Destructive Influence
Northern Coalition.
#29 - 2016-03-20 20:31:55 UTC
IkVerkoop MeMoederNog wrote:
Only 2 years late. But I guess it is a start.

Could you now also start making fatigue mass based? So that a titan jumping gets a full day and a simple frigate an hour? I mean I know you guys don't play the game but travelling through a region is a pain in the ass now. Why can't we get the advantage of being a sov holder and using our own JB network? Why the hell are there JBs then? Can we then have a JB that spans en entire region and you can simply pick to what end-point cyno exit in a system it goes? Can we like literally have anything, at all, that makes like a tiny bit of sense for a sov holder/defender?



No. But thanks for playing.

My Titan smells of rich Corinthian Leather...

Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#30 - 2016-03-20 20:33:32 UTC
Panther X
Destructive Influence
Northern Coalition.
#31 - 2016-03-20 20:33:48 UTC
Reagalan wrote:


Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion?




Is the Pope Catholic?

Does Howdy Doody have wooden balls?

Answer these questions and you will have answered yours.

My Titan smells of rich Corinthian Leather...

Dainael
Perkone
Caldari State
#32 - 2016-03-20 20:37:21 UTC
Reagalan wrote:
Jump Fatigue is dumb.

Blops already have a range bonus that defenders cannot realistically counter against.

Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion?


LMAO
socos
Sniggerdly
Pandemic Legion
#33 - 2016-03-20 20:42:11 UTC
A good change
Hopping for more in the future
Robert Caldera
Caldera Trading and Investment
#34 - 2016-03-20 20:42:17 UTC  |  Edited by: Robert Caldera
BoomBoss wrote:
+1

However, I am still a bigger fan of removing this fatigue nonsense all together.



y u hate localized conflicts?


Reagalan wrote:
Jump Fatigue is dumb.
Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion?


so, and thats a bad thing exactly why?? Nothing wrong about capital killmails ...

Also, good advertising for MOA too.
Tipa Riot
Federal Navy Academy
Gallente Federation
#35 - 2016-03-20 20:43:06 UTC
Fully support this, of course. Big smile

I'm my own NPC alt.

Shang Ty
Perkone
Caldari State
#36 - 2016-03-20 20:49:09 UTC
Good to see. Now if fatigue could just go away totally and give carriers back their 15ly range it would be all better. If you have to move far, sometimes its easier to just sell the silly thing and buy another one.
CBBOMBERMAN
The Scope
Gallente Federation
#37 - 2016-03-20 20:53:36 UTC
gj Fozzie
Reagalan
GoonWaffe
Goonswarm Federation
#38 - 2016-03-20 20:56:24 UTC
Robert Caldera wrote:
BoomBoss wrote:
+1

However, I am still a bigger fan of removing this fatigue nonsense all together.



y u hate localized conflicts?

They're not what a game built on epic struggles should be about.

The only reason I'm even back at the moment is because our epic space empire is experiencing an epic invasion.



Reagalan wrote:
Jump Fatigue is dumb.
Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion?


so, and thats a bad thing exactly why?? Nothing wrong about capital killmails ...

It's bad because we have proof already that blops drops are effective. It's a fix on something that isn't broken.

Also, good advertising for MOA too.

Don't care. Go ahead and join them all you wan't and deal with massadeath's autism for any more than two minutes.

Tempelman N
Biomass Transit
Seven Four Five
#39 - 2016-03-20 21:13:44 UTC
CCP Fozzie wrote:
Hey everyone. We're planning on making a targeted tweak to Black Ops battleships in the Citadel expansion and wanted to start gathering your feedback.

This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus.

This is obviously not the only change that we could make to Black Ops, and we obviously aren't treating it as a complete re-balance of the class. This is a tweak to one specific bonus that will hopefully improve the strength of Black Ops in a jumping/bridging role and allow us to observe the behavior changes that result.

Shout out to the representatives on CSM X, especially Sort Dragon, who brought up this as a topic of discussion at the recent summit. The CSM 11 election is ongoing right now, and if you haven't voted yet I strongly encourage you to go ahead and do so right here.

Let us know what you think about this Black Ops change in this thread. Thanks!



FOZZIE! PLEASE as a Blops pilot and somebody who is extremely passionate about Blops and covert ops in EVE I strongly encourage you to consider the following for Blops

> Covert Ops Cloaks
- Any good Blops won't engage so giving them Cov Cloaks would only allow them to attack like proper sneak attack boats
- Since Local gives away the entire element of surprise the only viable surprise solution is to give Blops the ability
too properly choose its time of attack.

> Jump Fatigue NEEDS to be dropped I can't tell you how many times Iv dropped and then had to walk away from my PC because the fun police timer tells me i'v maxed my fun pew hour limit.

> DPS needs to be higher by a bit like common guys, I can push 900 DPS from a bomber and The widow is getting MABEY 1100 with max skills so lets get some more DPS comming from The Blops.
Captain H4rlock
Hedion University
Amarr Empire
#40 - 2016-03-20 21:14:36 UTC  |  Edited by: Captain H4rlock
if you give them +25% in time cut 25% of their range.. result more often jumps in less space ..more time they get exposed
but also more time player can actually play with them and not just w8 the fatique to go away
you can also maybe make a module script on the jpg to either gieve bonus to range or time
but simply tweaking it to +25% seems like you wana gieve some love ( call me op) to blpos
i wander if balance is the goal here