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Balancing Feedback: Assault Ships

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Author
Kahega Amielden
Rifterlings
#621 - 2012-01-12 09:03:25 UTC  |  Edited by: Kahega Amielden
Quote:
This. Please, give 7.5% tracking bonus to retribution. There is no ship in EVE which have 5% tracking bonus. 7.5% is a standard increase.
Bonuses need not be standardized. The retribution was already pretty ridiculous as an AF; its only downside was the inability to fit a point, and now this downside no longer exists...And it has more tank.
Cpt Cosmic
Perkone
Caldari State
#622 - 2012-01-12 09:27:46 UTC  |  Edited by: Cpt Cosmic
haha I miss EvE just because of the community :) so much hate and brainfarts. I think I will just start to play again, so I can read more amusing crap like this.

Prometheus Exenthal wrote:
I'm not trying to defend myself as much as I'm trying to correct your flawed views.

from what I have read you repeat the same over and over again, just with different wording. all your so called "points" got busted in this thread several times now and you still keep going on... ignorance must be a blessing Roll

Plutonian wrote:
You've yet to answer the question.

Are you proud of the way you act?

he will not, cause everyone else is wrong and he is right trololo. he will just repeat what he said and add some stupid sentence to it cause he thinks he is clever Lol

Kahega Amielden wrote:
Quote:
This. Please, give 7.5% tracking bonus to retribution. There is no ship in EVE which have 5% tracking bonus. 7.5% is a standard increase.
Bonuses need not be standardized. The retribution was already pretty ridiculous as an AF; its only downside was the inability to fit a point, and now this downside no longer exists...And it has more tank.

considerung the tracking of lasers in general, there is no reason it should not get the usual 7.5% bonus. I bet no one will fit a point but a web to be able track targets that get too close and most will count on mates or targets stupidity to hold them in place :)


nevertheless, in my opinion the new enyo received the biggest boost and is a powerhouse with the changes. you can hold the target in range, deal crapload of dmg and survive alot of beating. the extra mid on the hawk is also not to be scoffed at. both the enyo and the hawk are clear winners of the changes.
Prometheus Exenthal
Aliastra
Gallente Federation
#623 - 2012-01-12 09:41:45 UTC
Plutonian wrote:
You've yet to answer the question.
Are you proud of the way you act?

Right you are! No, I wouldn't use proud to describe it. But sometimes situations need a bit of douche.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Takeshi Yamato
Ministry of War
Amarr Empire
#624 - 2012-01-12 09:54:01 UTC  |  Edited by: Takeshi Yamato
Kahega Amielden wrote:
Quote:
This. Please, give 7.5% tracking bonus to retribution. There is no ship in EVE which have 5% tracking bonus. 7.5% is a standard increase.
Bonuses need not be standardized. The retribution was already pretty ridiculous as an AF; its only downside was the inability to fit a point, and now this downside no longer exists...And it has more tank.


All considered, the Retribution needs some extra damage more than it needs the extra tracking.

Because unless it suddenly gets a third mid, it's never going to be a good solo ship. Even with 7.5% tracking bonus. Cap hungry weapons, mediocre dps and lack of web are just too crippling for that. In a gang you'll most likely have someone else webbing and with that extra damage is more useful.
PinkKnife
The Cuddlefish
Ethereal Dawn
#625 - 2012-01-12 09:54:35 UTC
I'd really like to hear one of the devs chime back in on all this.

But I'm waiting for prom to tell me I'm wrong and that the dev's don't really need to chime in at all.
Prometheus Exenthal
Aliastra
Gallente Federation
#626 - 2012-01-12 09:58:41 UTC
You're wrong, Skynet is now self-aware, and I'm taking control of the drum machine.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

Mad Ivan Drago
Palundra
#627 - 2012-01-12 10:02:04 UTC
Alex Medvedov wrote:
[
m0cking bird wrote:
I like how some pilots have been linking their r3tarded and terrible set-ups. That they then proverb as being OVERPOWERED. No! You are dumb. Prom is correct in terms of what ships will be able to counter most common dual stasis webifier set-ups. Without being specifically set-up to do so (other than using long range ammunition).



Could you please enlighten us which AF has its damage projection so good that can deal with said double web Hawk setup with ease, Einstein?


Properly fitted Jaguar, maybe? Like this one: http://eve-kill.net/?a=kill_detail&kll_id=12117805
Kahega Amielden
Rifterlings
#628 - 2012-01-12 10:09:42 UTC  |  Edited by: Kahega Amielden
Quote:
considerung the tracking of lasers in general, there is no reason it should not get the usual 7.5% bonus. I bet no one will fit a point but a web to be able track targets that get too close and most will count on mates or targets stupidity to hold them in place :)


Given that a Retri with scorch can hit out stupidly far in addition to being ridiculously tanky and dealing very decent damage, I think it's perfectly acceptable for the Retri to have a weakness in the form of tracking.


Quote:
nevertheless, in my opinion the new enyo received the biggest boost and is a powerhouse with the changes. you can hold the target in range, deal crapload of dmg and survive alot of beating. the extra mid on the hawk is also not to be scoffed at. both the enyo and the hawk are clear winners of the changes.


Especially since Enyo right now is quite decent. It might have been overbuffed.

Quote:

All considered, the Retribution needs some extra damage more than it needs the extra tracking.

Because unless it suddenly gets a third mid, it's never going to be a good solo ship. Even with 7.5% tracking bonus. Cap hungry weapons, mediocre dps and lack of web are just too crippling for that. In a gang you'll most likely have someone else webbing and with that extra damage is more useful.


'cap hungry weapons' don't mean a thing when you have insane amounts of base cap. A retribution is cap stable with dual light pulses and MWD running.
Laerise
PIE Inc.
Khimi Harar
#629 - 2012-01-12 10:28:57 UTC
Kahega Amielden wrote:

'cap hungry weapons' don't mean a thing when you have insane amounts of base cap. A retribution is cap stable with dual light pulses and MWD running.


That is until you get hit by any kind of cap warfare - at which point you're in trouble since you a.) can't fit an injector, b.) your guns eat all the cap your nos can pull.
Takeshi Yamato
Ministry of War
Amarr Empire
#630 - 2012-01-12 10:31:21 UTC  |  Edited by: Takeshi Yamato
Kahega Amielden wrote:

'cap hungry weapons' don't mean a thing when you have insane amounts of base cap. A retribution is cap stable with dual light pulses and MWD running.


Lol

Edit: Laerise was faster but it's pretty much like this. The AFs with cap using weapons can run web + scrambler + guns (who will deactive often) with a nos while being neuted. The AFs with capless weapons can run web + scram + a pulsed rep with a nos while being neuted. Very big difference.

Add to that the Retribution's inability to control range due to the lack of a web, and also the inability to kill light drones due to lack of web, and it is very significantly disadvantaged while going up against larger ships.
DARKSTAR POWNYOUALL
The Tuskers
The Tuskers Co.
#631 - 2012-01-12 10:42:24 UTC
Prometheus Exenthal wrote:
I wouldn't see it out of the question to see AFs averaging around 20-25mil each, peaking around 30m if they REALLY get used. But this is just my inner-(terrible)market-speculator talking.


20 -25 mil? Firetail = 20mil

And no, thats not a price that will drop, since the way to get faction frigs is through LP store. People will just spend that LP on something that actually sells on the market instead. Maybe their LP cost needs to be dropped in considering that they are the same price as AF's but wildly underpowered
Nikuno
Atomic Heroes
#632 - 2012-01-12 10:51:02 UTC
[quote=Kahega Amielden]
Quote:
nevertheless, in my opinion the new enyo received the biggest boost and is a powerhouse with the changes. you can hold the target in range, deal crapload of dmg and survive alot of beating. the extra mid on the hawk is also not to be scoffed at. both the enyo and the hawk are clear winners of the changes.


Especially since Enyo right now is quite decent. It might have been overbuffed.

[quote]

I keep hearing this, exactly as I heard it when the Talos came out. It was wrong when said about the Talos, and it's going to be wrong now. I agree the eft numbers look nice, but flying the ship is a different matter. Even with the null buff I'd say it only just about reached parity with most of the other AFs, I certainly wouldn't put it any further ahead of them. I mean look at it's bonuses - it has a 10% optimal bonus ffs. Now on rails that'd be nice, but nobody really expects it to be used well like that so that leaves a blaster fit, at which point this bonus is worth a whopping 800m !!! Yes, you read it, 800 whole metric metres. And that's with null !! With antimatter or void it's worth spit.

Can we please just move away from eft numbers, they're an incredibly poor guide to how good a ship will actually be, and concentrate on flying the damned things?
Si'Andregal Grungolash
Native Freshfood
Minmatar Republic
#633 - 2012-01-12 10:55:58 UTC
CCP, when I read the changes proposed in this thread I was nothing short of shocked and horrified.

absolutely mortified, if I may say so.

I'm not sure who's loud demands you are adhering to, but I can assure you, if you go through with these changes, you are making a grave mistake for the rebalancing of Assault Ships. I and many others in this thread heavily urge you to consider the feedback that those experienced with the usage of assault frigates has presented.

Overall, my opinion can be summed up as saying that the current changes are going boost the Assault Ship's capabilities far beyond anything that they should be able to achieve as a tech 2 frigate.

This can cause major issues for the gameplay of lowsec and nullsec, which have been clearly highlighted by many others in this thread. Frankly the current changes will make T1 Frigates, and even T1 Cruisers obsolete. The changes will drive the prices of AF's beyond any reasonable range (making it cost the same as a battlecruiser). And it will eliminate the range of targets that will be willing to engage assault frigates.

To be even more blunt, I believe that Assault frigates in general as they are, are already very capable ships in the right hands, and do not require further rebalancing except for a few specific AF's which are clearly disadvantaged due to fitting issues or simply underpowered.

Do not be reckless with this update and heedlessly implement such drastic changes without seriously considering our feedback. No good will come of this, I, as an enthusiastic pilot of Assault Frigates, can assure you.
Prometheus Exenthal
Aliastra
Gallente Federation
#634 - 2012-01-12 11:00:38 UTC
@darkstar
Not to disagree with you completely, but very few will agree that the Navy frigates are underpowered.
The comet, slicer, & hookbill are all very very good ships. The firetail is simply weak by comparison.
Keep in mind that the faction ships have a very low effective skill requirement which is kind of a big deal.
Buff firetail Sad

Oh and aS it was pointed out earlier, they can do minor plexes and such which T2 cannot.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

DARKSTAR POWNYOUALL
The Tuskers
The Tuskers Co.
#635 - 2012-01-12 11:09:07 UTC  |  Edited by: DARKSTAR POWNYOUALL
Prometheus Exenthal wrote:
@darkstar
Not to disagree with you completely, but very few will agree that the Navy frigates are underpowered.
The comet, slicer, & hookbill are all very very good ships. The firetail is simply weak by comparison.
Keep in mind that the faction ships have a very low effective skill requirement which is kind of a big deal.
Buff firetail Sad

Oh and aS it was pointed out earlier, they can do minor plexes and such which T2 cannot.


I saw you mention before that T1s and factions need buffs as well and AF's was just the start.

If you buff factions, and yes firetail in particular, I'll stop complaining. I think everyone's main issue was that you wildly threw off the balance between frigates themselves. Also that some bonuses were too much and that you refused to even budge slightly on anything (from what I saw). I think Tracking Bonus on Wolf is too much imo. Now it beats Dram. But maybe thats the level of power you want the AF's to be at, I'm not quite sure.

PS I'm very curious to ask how would you buff the Firetail? since you can't exactly give it a new bonus with bonusing all the other factions... 5th mid? that would truly separate it from the Jag for once
Kalaratiri
Full Broadside
Deepwater Hooligans
#636 - 2012-01-12 11:16:52 UTC
Prometheus Exenthal wrote:

Buff firetail Sad


First sensible thing I've seen you say P Compared to the other navy frigs, the firetail is bad

She's mad but she's magic, there's no lie in her fire.

This is possibly one of the worst threads in the history of these forums.  - CCP Falcon

I don't remember when last time you said something that wasn't either dumb or absurd. - Diana Kim

Si'Andregal Grungolash
Native Freshfood
Minmatar Republic
#637 - 2012-01-12 11:26:13 UTC
Oh, and what the hell Prometheus, I have never seen such **** poor reasoning from anyone.
Looking over the thread, I find it very hard to take you seriously as you constantly neglect to respond to the points addressed with even a fickle of sense. I may not be familiar with how AF's work in nullsec, but it is clear enough that your thoughtless changes are going to hurt the delicate balance of EVE in every aspect of the game more than it's going to help it.

How you can fail to see that Assault Frigates, despite being tech 2, should not reach this level of competence in areas that should be out of the bounds of frigates is beyond me. The tests on sisi are not comforting at all. The assault frigates have their place, and it should not so blatantly intrude on the roles of other classes of ships.

Yet still, you cling to your argument, how in the world did we elect such a brash individual for CSM.
Prometheus Exenthal
Aliastra
Gallente Federation
#638 - 2012-01-12 11:31:49 UTC  |  Edited by: Prometheus Exenthal
@Darkstar
I don't know if you missed the post (frankly theres a lot being posted), but it has been said that there are some existing imbalances in the game (imo). Lower tier T1 frigates & cruisers are an example, as are a couple of the Pirate frigates.

Boosting AFs or not doesn't change the fact that those need looking at. Right now CCP is looking @ AFs, and I'm sure they'll look at the rest at some point as well.

As for the Wolf beating the Dram, that may well be, but we don't know what T2 the Pirate frigates are supposed to be equal to. In my experience, the Dramiel makes a damn decent interceptor since it's still pretty fast.

And in regard to the Firetail, I've no idea. A flat boost to its damage bonus would probably be enough.
Don't forget, Navy frigates are supposed to be better versions of T1, not better or equal to T2 Blink

@Grungolash
To start, T1 frigates aren't even on the map.
They are already outperformed by the large number and variety of T2 frigates.
Curbing AFs ability just so your T1 frigate has a chance is not how things work in the world of T2.
How many Stabbers do you see taking down Vagabonds?

The gains don't upset the balance of T1 cruisers. If anything it will promote the use of Destroyers and more T1 Cruisers.
Larger ships, such as they, offer significant advantages over the smaller frigates. This is especially true as the number of combatants rises.

Nobody is denying that AFs can be effective in a few circumstances, but the niche is quite small.
Any ship is effective in the right hands, I'm sure there are a ton of people who play eve who can link you hundreds of crazy killmails done by ridiculous ships. That doesn't mean that AFs don't need a boost.

As far as costs go, EVE needs isk sinks, so more expensive ships aren't really a bad thing.
And besides that, the *good* AFs have been more expensive to fly than tier1 Battlecruisers for long time now.

If you think that AFs are going to comepletely replace the people who are currently flying faction, t1 frigs, destroyers, or t1 cruisers; Think again. They aren't cheap. If you want to lose a few T1 ships a day, go right ahead because it won't hurt your wallet too much. If you want to lose a few AFs on the other hand, that will cost you a pretty penny when all said and done.

For the same reason HACs aren't the dominant force.
Vexor dies to Ishtar every time. Ishtar is ~125m, Vexor is ~3m.

Also, it's been discussed to death.
AFs can not, and will not "replace" any other T2 frig role. Just like CovOps frigates never replaced Interceptors, despite the world crying about them. Everyone has failed to prove how the AFs will be replacing T1 cruisers and whenever I ask about it I get the "just 'cause" answer. Real productive, right?

Perhaps you should pop on sisi and give the ships a whirl rather than moan about the sanctity of Rifters & low-sec.

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

DARKSTAR POWNYOUALL
The Tuskers
The Tuskers Co.
#639 - 2012-01-12 11:47:42 UTC  |  Edited by: DARKSTAR POWNYOUALL
I don't think factions should be better than or equal to AF's either. But all the other faction frigs are all fairly different ships in set up and in their role, to any T2 counterpart. Where as firetail is pretty much just a weaker Jag. Rather then making its DPS match up with a Jag but still being fatally flawed in relation to everything else such as tank, slots & fitting, why not do something to separate it? 5 slots didnt break Hookbill, who unlike tail can use it to double web and hit all the way out to max web range. If you are going to improve Firetail, please don't just leave it as a boring weaker jag. Because then there is still no reason to use it
m0cking bird
Doomheim
#640 - 2012-01-12 11:55:56 UTC
DARKSTAR POWNYOUALL wrote:
Prometheus Exenthal wrote:
@darkstar
Not to disagree with you completely, but very few will agree that the Navy frigates are underpowered.
The comet, slicer, & hookbill are all very very good ships. The firetail is simply weak by comparison.
Keep in mind that the faction ships have a very low effective skill requirement which is kind of a big deal.
Buff firetail Sad

Oh and aS it was pointed out earlier, they can do minor plexes and such which T2 cannot.


I saw you mention before that T1s and factions need buffs as well and AF's was just the start.

If you buff factions, and yes firetail in particular, I'll stop complaining. I think everyone's main issue was that you wildly threw off the balance between frigates themselves. Also that some bonuses were too much and that you refused to even budge slightly on anything (from what I saw). I think Tracking Bonus on Wolf is too much imo. Now it beats Dram. But maybe thats the level of power you want the AF's to be at, I'm not quite sure.

PS I'm very curious to ask how would you buff the Firetail? since you can't exactly give it a new bonus with bonusing all the other factions... 5th mid? that would truly separate it from the Jag for once



Thing is. Once you blow one thing out of proportion. Then you have to increase another thing to compensate. There will almost always be unintended consequences. Someone stated as much in a thread not to long ago. Honestly, that's what I'm truly worried about.

However this will not stop me from flying ships that other pilots believe are bad and are not worth flying over another. I tend to just fly ships that look good or I enjoy flying and just ignore most other pilots opinion on what I fly. However, I'm always aware of the limitations of all ships I use. You'd have to be as a pilot, I suppose.

Thing is! The player base has blown certain things out of proportion. In the past and present. Which often ends with CCP making major mistakes in how they respond to player demands or just random implementation of new modules and ships. Just seems to be a never ending cycle of bad ideas and whining for more. I agree with those who correctly point out "you cannot please everyone". However, there must be some middle ground.

All I want from CCP is the introduction of new ships every year...

Anyway, the Retribution is fine the way it is. CCP could increase cpu and power-grid. However, the ship should not have any-more damage or tracking. It's just one of those ships. like the Coercer, which all it would take is a mid slot for most pilots to drop all other destroyers and just fly Coercers. Just one of those ships that are on the EDGE of becoming OVERPOWERED.

However, I'm surprised CCP is implementing any changes to ships @ all. Crazy!


-proxyyyy