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March release - General feedback

First post
Author
Sexy Cakes
Have A Seat
#241 - 2016-03-10 14:02:15 UTC
Yogsoloth wrote:
Where did anyone ever clamor for more Bell sounds, and flashing animations ?


This seems to be the consensus. Sounds like CCP tried to dip a toe into the scrolling combat text that most other MMO's have these days with the flashing animations and sounds. I didn't actually log in and play EVE last night but this sounds mighty 'themepark'ish' to me.

Not today spaghetti.

JonnyPew
Doomheim
#242 - 2016-03-10 14:05:05 UTC
'Improved kill feedback' needs to be adjusted

- Remove the 'GONG' sound effect
- A destroyed target doesn't disappear from the locked target list fast enough

EVE Online video content creator

http://www.youtube.com/JonnyPew

Jack 'GUN' Morgan
Caldari Provisions
Caldari State
#243 - 2016-03-10 14:17:45 UTC
Asveron Durr wrote:
YES! YES!!
STEP RIGHT UP FOLKS! WE FINALLY HAVE THE ARCADE GAME OF THE CENTURY CROSSING SPACE INVADERS WITH CENTIPEDE!! JUST PUT YOUR QUARTERS IN THE SLOT AND GIVE IT A WHIRL!

Come on EA!?! What happened to the points so i can register my Highscore world wide and oh yeah no more powerups?
Or do i need to drop enough quarters in to get them?

Your games were **** enough for me to stop buying them, gave this one a try because i thought it had hope.....
Rethinking about renewing my boycott on you.


Maybe this is the direction of EVE and to add to the stupid kill sound and cross animation we'll next need to collect the dead capsuleers 'tags' to confirm the kill!!!! RIGHT-ON

Aida Nu
Perkone
Caldari State
#244 - 2016-03-10 14:23:15 UTC
CCP can you please also implement a GONG sound whenever a module cycles?
But why stop there? Just strap giant church bells on our ships that play GONG GONG GONG GONG every 10 seconds.

Because adding GONG to target kills only is not ******** enough.

#killGONG
Merior
Ouroboros Solutions
Recursive Horizons
#245 - 2016-03-10 14:27:08 UTC
CCP Please stop messing with my game unnecessarily. I say "my game" because I paid 6 months in advance. If you are going to insist on messing with the game that I paid for without consultation then I will have to regard it as a breach of contract and will be obliged to review the latest update on a monthly basis before I part with hard earned cash. At the very least that will affect your cash flow adversely if other subscribers follow the same line of thinking.

If we had an update every 6 months to change the gameplay with interim patches to correct the bugs then it would annoy far fewer people less often?
Assan Reda
The Black Swarm
#246 - 2016-03-10 14:35:42 UTC
I don't like this new kill notification, too.
The gong noise is awful,
and the delay of destroyed targets dissapearing from the target list makes it difficult to select the next target beside the loss of time.
Ploing
Blue Republic
RvB - BLUE Republic
#247 - 2016-03-10 14:36:22 UTC
ccp party cause the release has all the bells and whistle. Big smile
Sativian Finch
Dark Optical
#248 - 2016-03-10 14:43:10 UTC
Disappointment re. the latest improvements. Scamming (cheat, lie and fraud) is okay but the half-dozen ways I used the Watch List (which did not include stalking) are eliminated. The doctrine of handicapping gameplay is as old as carnivals- it's one way to prevent players from becoming too accomplished, thus concepts like balancing, expansions, tiericide and the dumbing-down force us to invest more isk and time. I know it as handicapping game play. I know that this is a business and Seagull and all's first responsibility is to the investors. The pilot's come second. And I understand that they want to tap into the VR boom. It appears that CCP has limited skill and resources considering how poorly thought-out some of these expansions look like arcade-game updates and the crashes associated with the server upgrade/migration spotlight weaknesses. Please don't try and change the focus by telling us how much better it is compared to 5 years ago. I expect a smarter, more capable and more savvy CCP as time goes on. Maybe the CSM is the litmus test for the future. The absence of our brothers and sisters representing Eastern Europe, Russia and Asia should be troubling to all honorable and dishonorable veterans. The smartest thing they did to keep new players was compress/reduce skill training. After that I can't tell the diff most of the time between dumbing-down and handicapping. Wisdom just seems so lacking. It's frustrating.
Silvenin
Ministry of War
Amarr Empire
#249 - 2016-03-10 14:49:10 UTC
"The serpentis corporation has been suffering heavy losses both in ships and materials...."

Please for the love of god and all that is holy, add a "turn off" button on that TV. Or even better let us BROWSE news reports and MANUALLY activate them.

I'm becoming very alergic to scope.... after the milion-th time, it gets really old.
Curently the only way to mute this is to mute the entire client. And it's so damn LOUD. Twice the volume of everything else.

Right now I have to play ping pong with mute - unmute volume on my laptop to retain a shred of sanity.
Hadouken Hekki
Caldari Provisions
Caldari State
#250 - 2016-03-10 14:51:08 UTC
CCP Phantom wrote:
The March release has been deployed on March 9th during an extended downtime. Please use this thread for general feedback and discussions.

This release brings a whole host of changes to New Eden, including increased Drifter activity in Drifter wormhole systems, along with new boosters, more module tiericide and tweaks to ECM and ECCM, changes to the watch list system, the introduction of Project Discovery, user interface and camera improvements, new skills in preparation for the release of Citadels and new Stasis Grappler modules.

The full details of all changes and improvements are available in the March release patch notes.

Please report issues with the release on the PC in the March release issue thread.
For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release.


This game got betrayed by it`s own masters.........and foremost is becoming a pubbie nubbie welcoming comitee game....so....we can asume that in a year or so..we play World of Spacecraft....not EvE.....i dont know who comes with these stupid ideas....to meld ECCM!!! With Sensor boosters Freackin REALLY!!!! ..... ....i think that they hired a new dev team from Blizzard.....they should be fired ASAP.....they are SPAIS!!!!... and now really...the last 3 patches .....and the incoming ones.....there is a totaly new team thats pulling the strings...and the EVE core is getting nullified......assuming all goes as planned by CCP side...and all the **** goes even further and so on...alot of us in the upcoming 6-12 minths will ditch this beautifull life giving game...

Indahmawar Fazmarai
#251 - 2016-03-10 15:01:03 UTC  |  Edited by: Indahmawar Fazmarai
Just adding my graing of salt to the pata-pata-pata-gong debange... err, debate.

1- toggle on/ff is a must for new features, just in case that something unforeseen goes wrong
2- test those features in worst case scenarios. Like, killing targets 100 times per hour. If they break... see point 1
3- use test groups. Let demographically meaningful players test non-NDAble stuff before going live with it. Or at least, ask PvErs what would they think of killing 100 NPCs in an hour and hearing 100 gongs, one per NPC.

Maybe the theory was right, but in practice the feature is needlessly detrimental to some players' experience.
Adeline Rais
Rais Industries and Research Incorporated
#252 - 2016-03-10 15:12:10 UTC  |  Edited by: Adeline Rais
1) Stop having Alton Havery sneak into my CQ with a megaphone when I'm enjoying the view from my balcony.

2) Stop attempting to ring in the Chinese New Year every time I kill something (alternatively go the whole hog and have a huge message appear with a Chinese dragon draped round the lettering saying something like "Well done grasshopper!").

edit: Alternatively replace the gong with the Wilhelm scream.
Miss Peregrine
Miss Peregrine Corporation
#253 - 2016-03-10 15:14:11 UTC  |  Edited by: Miss Peregrine
Niko Lorenzio wrote:
From the winter Summit Minutes:

CSM Attendees
• Sugar Kyle
• Corbexx
• Gorski Car
• Jayne Fillon
• Chance Ravinne
• Steve Ronuken

Remote Attendees
• Cagali Cagali
• Endie
• Mike Azariah
• Sort Dragon

"Sort Dragon brought up the topic of the upcoming watch-list changes. CCP Fozzie
asked if there was anyone that had any reasons to not go ahead with the change.
Some points where people were using the watch list to help hunt targets in
wormholes or in super capitals, some people used them to keep an eye on highsec
war participants. No one thought these were use cases that were necessary to
maintain. A point was raised of making the notifications you can send when
adding a contact mention whether you were added to their watch list. Steve also
brought up the idea of being able to mark yourself public, so that anyone can
watch list you and see your status without you having to add them. Chance
brought up the point of renaming the watch list due to it having the same name
as the fleet watch list. Several suggestions were made for the name, with some
being less appropriate than others."







It sounds as if Eve needs better managers in their Brainstorming meetings - Do you guys even think about or bring up how much you are going to be pissing off your long term "PAYING" customers when you discuss changes. You had better start getting better at this - with all the complaints I see - your failing at the real game of maintaining long term customer satisfaction within you business model - from what I can see.
I would really like to see some graphs on long term paying accounts going inactive after your changes verses new accounts starting and staying active for 1 year - all this over a ten year period with time tags for your changes.

Just looking at your http://eve-offline.net/?server=tranquility - the All time graph - Eve has been at a steady and alarming (to me anyway) player decline since Feb 3 2014. Did new Management start then - or a new team - what was the major change? Why??? Have you even asked yourselves those questions?

Sorry if this has hurt - I do this because I really like this game - I spend a lot of $$ and time on it - and I don't want to quit it or be kicked because of - untrained brainstorming - miss management - a pissed off GM - or the player base slowly disappearing and your business shutting it's doors and setting the Hamsters Free with no pizza and flip flops in the cold .

A Meeting suggestion,

A better way then changing the watch list - as it is not the Watch list that is losing our new paying customers - it's a lack of training, and early awareness to those game mechanics involved. From what I can see.

1. Put the watch list back to - pre-patch
2. Develop and add to the Opportunities map - a in depth training tutorial on watch list, corporate war in High/Low/Null sec, how to fly safely during these events, and how others will try to attack them.
3. Cover all the bases in this tutorial - scams, high sec ganks, Low sec dangers, and so on.
4. Test - then Test again - and when tired of testing - test it 3 more times.
Persephone Alleile
Tartarus Covert Operations
#254 - 2016-03-10 15:15:27 UTC
Lost all my rigs and scripts and my MWD on my Lachesis when I switched ships at an SMA
Duke Killem
Doomheim
#255 - 2016-03-10 15:17:47 UTC
Anyone from the CSM or CCP care to make a statement or reply regarding this wonderful release?
Graabeerd Khagah
MoonFyre BattleGroup Holdings
#256 - 2016-03-10 15:36:18 UTC
Is it really REQUIRED to have this *GONG* sound by default and I even tried disabling it thru the *GONG* advanced sound menu? The Scope news is much too loud and doesn't need to remind me what I can easily do without. NEW Camera is totally bugged, can NOT roll back to the Legacy camera the option there is gone *GONG**removed*

Not ranting of course but emphasing some very irritable sounds and miscues.
Argento Jones
Center for Advanced Studies
Gallente Federation
#257 - 2016-03-10 15:41:40 UTC
Graabeerd Khagah wrote:
Is it really REQUIRED to have this *GONG* sound by default and I even tried disabling it thru the *GONG* advanced sound menu? The Scope news is much too loud and doesn't need to remind me what I can easily do without. NEW Camera is totally bugged, can NOT roll back to the Legacy camera the option there is gone *GONG**removed*

Not ranting of course but emphasing some very irritable sounds and miscues.



You can TURN OFF the "GONG" in advanced sound settings.!
Damjan Fox
Fox Industries and Exploration
#258 - 2016-03-10 15:46:31 UTC  |  Edited by: Damjan Fox
Quote:
can NOT roll back to the Legacy camera the option there is gone *GONG**removed*

It's still there for me. Under "Genereal Settings".

Quote:
You can TURN OFF the "GONG" in advanced sound settings.!

You can't turn off only the Gong, just the entire UI sound.
Spc One
The Chodak
Void Alliance
#259 - 2016-03-10 15:50:35 UTC  |  Edited by: Spc One
Everytime i change a ship, window with all my ships disappears, after that i have to go to the menu again and recall ships window again to get window back.

Please fix this "bug".

Sad

Also i'd like to have old camera behavior back please.
Stumpy Joynes
Deep Core Mining Inc.
Caldari State
#260 - 2016-03-10 15:54:30 UTC
I really hate to have to "pile on", but for the luvva Mike, *please* make the "improved kill notifications" at least toggleable, if not gone. I can try to work around some of the other issues, but damn, that is annoying, especially the time lag it introduces into acquiring a new target/refocussing drones/weapons. Reducing *all* the UI sounds is not a good option, and would do nothing about the "flashy bits", in any case.

Not crazy about the Watchlist change either, and haven't spent enough time in station to be annoyed by Scope yet, so we'll see on those, The new camera is tolerable if you turn all the switches off.