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Removing implants in space

Author
Rainus Max
Fusion Enterprises Ltd
Fraternity.
#1 - 2016-02-19 22:18:41 UTC
There seems to be a nasty habit of people pulling implants once it becomes clear you are about to be podded. If you fly with implants and you lose you ship & pod they should be on the killmail.

I'd like the ability to remove implants whilst in space removed, alternatively the ability to remove them when you have player aggression timer.

Simplez :)
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-02-19 22:24:31 UTC
Nah.

It's dumb, but you're not entitled to a killmail. besides, I would imagine this would screw things up for wormhole types.
Rainus Max
Fusion Enterprises Ltd
Fraternity.
#3 - 2016-02-19 22:25:32 UTC
Danika Princip wrote:
Nah.

It's dumb, but you're not entitled to a killmail. besides, I would imagine this would screw things up for wormhole types.


If only there was some form of deployable structure soon to be released they could dock at....
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2016-02-19 22:28:00 UTC
Rainus Max wrote:
Danika Princip wrote:
Nah.

It's dumb, but you're not entitled to a killmail. besides, I would imagine this would screw things up for wormhole types.


If only there was some form of deployable structure soon to be released they could dock at....


In several months...

So, if you're going to argue like that, can you tell us why you feel you are entitled to an expensive killmail?
Ncc 1709
Fusion Enterprises Ltd
Fraternity.
#5 - 2016-02-19 22:30:18 UTC
you cannot pull the mods off your ship to hide them from a kill mail, so how is it acceptable from a pod?

either disallow it from a pod, or allow it on a ship
Rainus Max
Fusion Enterprises Ltd
Fraternity.
#6 - 2016-02-19 22:31:59 UTC
Danika Princip wrote:
Rainus Max wrote:
Danika Princip wrote:
Nah.

It's dumb, but you're not entitled to a killmail. besides, I would imagine this would screw things up for wormhole types.


If only there was some form of deployable structure soon to be released they could dock at....


In several months...

So, if you're going to argue like that, can you tell us why you feel you are entitled to an expensive killmail?


Its a valid argument as is the alternative in the original post of "the ability to remove them when you have player aggression timer."
Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2016-02-19 22:36:04 UTC
You have not said why you feel you are entitled to an expensive killmail.

Why is it a valid argument, and why do you feel you are entitled to bigger numbers on your killboard?
Ncc 1709
Fusion Enterprises Ltd
Fraternity.
#8 - 2016-02-19 22:42:48 UTC
you kill the ship, you capture and kill the pod, your reward is the km. if they want to keep their implants, they save their pod...
Rainus Max
Fusion Enterprises Ltd
Fraternity.
#9 - 2016-02-19 22:48:53 UTC
The point of the killmail is to show you want you destroyed, we cant strip the modules off a ship to hide the loss of officer items so why should we be able to do the same with implants.
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2016-02-19 22:50:36 UTC
You have still not told us why you feel you are entitled to the big numbers on your killboard.
Dirk Stetille
KarmaFleet
Goonswarm Federation
#11 - 2016-02-19 22:56:24 UTC
You caught it, you killed it. If you catch a snake-set pod while the implants are in, and kill it 3 seconds after the implants are pulled, you get nothing but a clean pod on the killboard, which is an inaccurate representation of the effort you put in and what you effectively killed. So you should get to show that you killed a pod with a full snake-set, which means disallowing removal of implants in space, or at least with an aggression timer.
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#12 - 2016-02-19 23:03:41 UTC
Danika Princip wrote:
You have still not told us why you feel you are entitled to the big numbers on your killboard.



Cause big numbers are fun :)
I agree, it would be nice to see the true value of implants lost.
What's the harm in it anyways? Oh noes people can see your expensive losses. Oh well.

I mean yea, you could argue there's no point, but there's no point in not. Like, what's the point of people hanging like deer heads on their wall? There isn't really, it's just fun to keep score.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Nevyn Auscent
Broke Sauce
#13 - 2016-02-19 23:37:00 UTC
If you give them enough time to pull their implants you don't deserve a shiny KM.
It's like trying to say people shouldn't be able to self destruct to deny you KM's.
Ncc 1709
Fusion Enterprises Ltd
Fraternity.
#14 - 2016-02-20 00:48:01 UTC
Nevyn Auscent wrote:
If you give them enough time to pull their implants you don't deserve a shiny KM.
It's like trying to say people shouldn't be able to self destruct to deny you KM's.


your comparing something that takes 2 mins to something that takes less time than the server responds and lets you lock a target in...
Ncc 1709
Fusion Enterprises Ltd
Fraternity.
#15 - 2016-02-20 00:57:04 UTC
As ccp recently stated they want to slow / stop on the fly changes, and changing your implants while in combat should be restricted too.. how many titan pilots that run nomads or ascendancy keep slave sets in there cargo now incase they get tackled, just so they can stretch out their hp in the hope that someone can save them...


implants are supposed to be delicate parts of the pilots brain. ripping them out without medical facilities should have side effects like ripping out level 5 skills.
Lugh Crow-Slave
#16 - 2016-02-20 02:43:50 UTC
No it does not affect the game and if I need to put a new implant in I don't want to be unable missy so you can feel good about yourself
Ralph King-Griffin
New Eden Tech Support
#17 - 2016-02-20 02:48:07 UTC
personally i get a little sic satisfaction from the thought they are tearily ripping expensive **** out of their heads just to spite me.

makes the fireworks all the more fun.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#18 - 2016-02-20 04:36:32 UTC
CCP should just ban podding.

Podding is literally bullying in space. Just don't allow that at all and that will solve the problem.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Iain Cariaba
#19 - 2016-02-20 05:13:47 UTC
Shae Tadaruwa wrote:
CCP should just ban podding.

Podding is literally bullying in space. Just don't allow that at all and that will solve the problem.

This game, for you it is not.

To OP: If you think people are yanking expensive implants from their heads, the best way to troll them is to let the pod go. Then they've done all that for nothing. Twisted
Nevyn Auscent
Broke Sauce
#20 - 2016-02-20 05:15:44 UTC
Ncc 1709 wrote:
As ccp recently stated they want to slow / stop on the fly changes, and changing your implants while in combat should be restricted too.. how many titan pilots that run nomads or ascendancy keep slave sets in there cargo now incase they get tackled, just so they can stretch out their hp in the hope that someone can save them...


implants are supposed to be delicate parts of the pilots brain. ripping them out without medical facilities should have side effects like ripping out level 5 skills.

And who cares if they are ripping out max implant sets. It's a good thing to see those sets destroyed and they get destroyed either way.
Can you even put implants in while in space? It's not something I've ever tried to do so not even sure if that works, but again, who cares? They risk that extra value, and risk having the destruction of their normal set not give them any benefit and then have to destroy the slave set to return back to their normal set afterwards also.

Destruction does not have to be a hostile force. It's still destruction and still drives EVE's economy. The only question is about shiny KM's here. Not about 'on the fly' changes. If it's about on the fly changes then lets stop implants being pluggable in while in space.
But considering they have created scriptable hardeners for capitals that are very much 'on the fly' they aren't against on the fly work.
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