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Dev blog: Unboxing the new Camera in EVE Online

First post First post First post
Author
Fzhal
#561 - 2016-02-18 02:50:05 UTC
Elmis wrote:
Fzhal wrote:
... Your camera code seems to have a built-in acceleration curve (or resting inertia) to keep things looking smooth.. The problem is that this feature doesn't help me because I too have an acceleration curve to manage the high speed of my mouse.. My mouse speed is 2,000 DPI


I hadn't considered the relationship between mouse speed and the new camera.

I use 2 x 4K monitors - with a combined resolution of 7,680 x 2160.

I run my EVE client in a window of 3,000 x 1800.

My mouse runs at 3,500 CPI. This allows me to cover the full screen real-estate from one side to the other moving the mouse less than 2 physical inches. (I don't have to lift my wrist or move my hand much.) The mouse has an acceleration curve of its own - so I can move slowly / make fine adjustments to position, or a little faster to have it shoot across the screen.

Is this why I haven't been able to find a setting with the new camera that feels half decent? Note - I have no issue at all with the old camera.


Correct. You suffer from the same two things I pointed out. It is precisely what makes it impossible for us to configure the camera settings appropriately.
Octavius Gaius
Caldari Provisions
Caldari State
#562 - 2016-02-18 03:28:44 UTC  |  Edited by: Octavius Gaius
I dont care if the sky box gets blurry at max zoom, give the new camera just as much FOV zoom as the old camera (ctrl+r+L mouse then move mouse to right) I use the max zoom of the old camera to perfectly align insta-undocks even more important now with the huge grid sizes.
Kblackjack54
Deep Core Mining Inc.
Caldari State
#563 - 2016-02-18 06:31:38 UTC
Not fit for purpose, Call the guy that wrote the code and tell him he's fired.
Daemun Khanid
Corbeau de sang
#564 - 2016-02-18 06:55:00 UTC
In the end I think this new camera will be fine. CCP seem willing to make changes that ppl are asking for and have been pushing out big fixes for it every patch. It's just disappointing given how long this was on test server that it was rushed on to live in the state it was.

Point for point the things that people have been complaining of in this thread and in GD were all reported on the test server feedback thread. The functionality issues, the bugs, dscan, offset, mouse sensitivity and zoom speeds. All of it. Yet it was seemingly ignored and they made it optional on live. No one used it but we kept reporting the issues on the only thread on the subject available in test server forums and tried to make ppl aware of the issue and get them to test it. The last time I posted in GD asking ppl to get on the test server, try it out and respond in the feedback thread the thread was locked for not being in the feedback thread. Roll
Then they went and made it opt out and as predicted the tears came rolling in and their first response was "we're making it mandatory in 1 month."

Why did it take until NOW to start changing these things and start fixing the bugs we'd been reporting for months? I really want to be supportive of them on this change as I can see how, particularly with the tactical camera, it will be needed in the future for cap changes. The way they've gone about it though has been borderline offensive. Why ask us for feedback and ignore it? I understand you have to take player feedback with a grain of salt and make decisions based on information the player base may not have but when you don't even fix reported bugs and functionality issues it seems more like we were blown off completely.

Daemun of Khanid

Esnaelc Sin'led
Lonesome Capsuleer
#565 - 2016-02-18 10:56:12 UTC  |  Edited by: Esnaelc Sin'led
They never ignored player feedbacks man.
Really.

I think you did not test New Camera since its first release on SiSi, because A LOT has changed since now.
A LOT.

Even though it still needs tweaks, they did quite a good job taking player requests in count and multiple changes have been made according them.

It's still one month until next patch, a lot can still change, and they can still cancel the 'mandatory' thing.

Build constructive feedbacks, and stop complaining (<-- not about YOU specificly, that's a general advice to any one who is not ok with new camera) like spoiled kids who want their camera BACK NAO.

That won't help the game go ahead.
Heidi Franklin
Imperial Academy
Amarr Empire
#566 - 2016-02-18 14:48:42 UTC
I would like to point out that not only do I want the old tracking camera functionality but i want the ability to SET A CUSTOM TRACKING POSITION. This weird offset you have put in place is awful and essentially places my ship either off camera when tracking or behind my chat windows and its driving me CRAZY. (In case your english is off driving me crazy is not a good thing)

Also I do understand how the new camera is vomit inducing. It really is a problem. CCP, you need to take a good look into the issues people are having and make sure they are fixed before forcing a horrible change on us.
Maximus Aerelius
PROPHET OF ENIGMA
#567 - 2016-02-18 17:45:52 UTC
I've turned off the New Camera and opted for the old fully working one.

The main problem I has with it was no right-click free look. I mean WTF, really. I struggled to get any good screenshots without it so off it went. I'm happy without the new "features" of the new camera. I know less is moreis asaying but not when it comes to affecting functionality of a very core piece of piloting in EVE.

I'm curious as to what the stats say on how many people still have it enabled? Numbers speak louder than words sometimes as many aren't forum goers and go silently into the night.
Miss 'Assassination' Cayman
CK-0FF
Intergalactic Space Hobos
#568 - 2016-02-19 04:57:35 UTC
Maximus Aerelius wrote:
I've turned off the New Camera and opted for the old fully working one.

The main problem I has with it was no right-click free look. I mean WTF, really. I struggled to get any good screenshots without it so off it went. I'm happy without the new "features" of the new camera. I know less is moreis asaying but not when it comes to affecting functionality of a very core piece of piloting in EVE.

I'm curious as to what the stats say on how many people still have it enabled? Numbers speak louder than words sometimes as many aren't forum goers and go silently into the night.

Numbers speak louder than words when it comes to knowing there is a problem. At this point I'm sure they're well aware the camera isn't quite right yet. At this point they need to actually change things, which requires words about what to change and how.
Obao
Kitchen Witch Industries
#569 - 2016-02-19 07:04:06 UTC
I too am rendered nauseated when trying to use this new camera. Please do not implement this thing without leaving the option to use the old camera. I cannot play EVE with the new camera so if it comes about that we're given no choice, it will mean the ende of my playing EVE. Cry
CCP Turtlepower
C C P
C C P Alliance
#570 - 2016-02-19 15:15:22 UTC
Hello everyone,

We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before making it the only camera, we have decided to leave the old camera in for another month.

We are not planning on deploying more tweaks and fixes to Tranquility until the March 8th release.

Once again thanks for all the feedback and support.
CCP Turtlepower // Team Psycho Sisters
Rixx Javix
Stay Frosty.
A Band Apart.
#571 - 2016-02-19 16:12:03 UTC
Woot!!

http://eveoganda.blogspot.com

Manic Velocity
Federal Navy Academy
Gallente Federation
#572 - 2016-02-19 16:14:57 UTC
Good call on extending the deadline, and for not hastily pushing new stuff to TQ. :P

Looking forward to testing on SiSi.

"The most punchable face in New Eden."

Be excellent to each other.

Twitter | Twitch | YouTube

Oovarvu
C.O.L.D.
#573 - 2016-02-19 16:17:24 UTC
it's not that i don't like new stuff, i do. the new camera however sucks in ways most of the previous posts have pointed out.

it would be very bad to lose the old tracking camera.
Jayne Fillon
#574 - 2016-02-19 16:23:48 UTC
CCP Turtlepower wrote:
Hello everyone,

We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before making it the only camera, we have decided to leave the old camera in for another month.

We are not planning on deploying more tweaks and fixes to Tranquility until the March 8th release.

Once again thanks for all the feedback and support.
CCP Turtlepower // Team Psycho Sisters

Thanks for meeting with us! I felt it was a very productive session and look forward to the upcoming adjustments.

Can't shoot blues if you don't have any. Long Live NPSI.

Josef Djugashvilis
#575 - 2016-02-19 16:24:17 UTC
CCP Turtlepower wrote:
Hello everyone,

We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before making it the only camera, we have decided to leave the old camera in for another month.

We are not planning on deploying more tweaks and fixes to Tranquility until the March 8th release.

Once again thanks for all the feedback and support.
CCP Turtlepower // Team Psycho Sisters


It is good that CCP is listening to the feedback and willing to improve the new camera.

However, I am curious, did any of you actually use the new camera in 'real' game play, and if so, how did no one notice how bad it is?

This is not a signature.

Lfod Shi
Lfod's Ratting and Salvage
#576 - 2016-02-19 16:48:59 UTC
CCP Turtlepower wrote:
Hello everyone,

We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before making it the only camera, we have decided to leave the old camera in for another month.

We are not planning on deploying more tweaks and fixes to Tranquility until the March 8th release.

Once again thanks for all the feedback and support.
CCP Turtlepower // Team Psycho Sisters


Thank you, thank you, thank you!

♪ They'll always be bloodclaws to me ♫

Jarrec DuMorne
Deep Core Mining Inc.
Caldari State
#577 - 2016-02-19 17:31:48 UTC
Jayne Fillon wrote:

Thanks for meeting with us! I felt it was a very productive session and look forward to the upcoming adjustments.


That sounds encouraging. Thanks for taking the feedback seriously.
Tippia
Sunshine and Lollipops
#578 - 2016-02-19 17:44:50 UTC
CCP Turtlepower wrote:
Hello everyone,

We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before making it the only camera, we have decided to leave the old camera in for another month.

We are not planning on deploying more tweaks and fixes to Tranquility until the March 8th release.

Once again thanks for all the feedback and support.
CCP Turtlepower // Team Psycho Sisters

Sounds good. We'll see what happens on the 8th, then, and if there's anything left to be fixed before the April release. Smile
Ashlar Maidstone
MoonFyre BattleGroup Holdings
#579 - 2016-02-19 17:51:27 UTC
CCP_Turtlepower, Sir/Madame, while I applaud your efforts to making a quality improvement to the camera, in my best judgement and opinion, I think it's better to leave the old camera in as it is. I tried the new camera and despite it short comings I can NOT for the likes of me see how this is any better than what we have already.

I cannot see any reasoning other than pure laziness to go and update any outdated code and can not understand why you want to completely strip the old camera out on such a such date and there by rendering a lot of activity in a bigger mess than what it is now.
Leonardo Adami
Doomheim
#580 - 2016-02-19 18:22:44 UTC
Ok, so if you uncheck all the extra camera boxes and set camera speed to mac maximum it's almost better then old camera. The bug that caused the camera to lock when using middle mouse button is fixed is great thank you. Tracking camera added is even better also having the tactical overlay stay pulled up when session changes happen is swell too. Thank you for those fixes.

They're three things that still need to be fixed imo.

1) unless you're intentionally nerfing the tracking camera by making us press "C" to track please change it back. We should only need to press "C" once, then click on whatever object we want to scan without holding C or pressing it multiple times., which is the way it is now. Anything other wise feels clunky and that extra step is just more work in a demanding game.

2) please do not offset our ship when using tracking camera. Right now when your camera pans it offsets your ship to the left. I reaaly don't like this. It's not game breaking or anything but having it offset really bothers me.

3) right mouse buttom panning. Its be nice to have this feature but again not game breaking.

Some additional things I also noticed when You lose your ship there is some delay with the camera that makes it hard to warp pod out.

When using a cyno for jump freighter the warp field is all twisted and sideways looking.

Camera is getting better and with a few more tweaks it should be good to go.