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Dev blog: Unboxing the new Camera in EVE Online

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Author
CCP Turtlepower
C C P
C C P Alliance
#441 - 2016-02-16 13:29:16 UTC  |  Edited by: CCP Turtlepower
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters
Trajan Unknown
State War Academy
Caldari State
#442 - 2016-02-16 13:30:43 UTC
Miss 'Assassination' Cayman wrote:
Trajan Unknown wrote:


Well, nice change sadly the camera is still off the ship when using tracking so the change was pretty much useless. There is no use in tracking something when you lose the hold of your ship/center point.

One thing at a time. I'm sure that will be fixed sometime soon, but there's only so much time to work on stuff. The biggest and most widespread complaint was lack of tracking toggle, so they addressed that first. The second biggest complaint seems to be nausea, which is a lot harder to work on. After that, there are numerous things to work on, and I'm sure they're well aware that the ship offset when tracking is disliked by a lot of players. They'll get around to it eventually.



Have you tried the tracking mode? It is the same **** as it was before except you can toggle it now. That is no improvement at all because tracking doesn´t help at all when you don´t know where your ship is in relation to the object you are tracking.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#443 - 2016-02-16 13:30:50 UTC
While I can appreciate trying to make things look more interesting, delayed d-scan results are just not the way to go in my opinion. May I ask what the reasoning behind this change was?
Miss 'Assassination' Cayman
CK-0FF
Intergalactic Space Hobos
#444 - 2016-02-16 13:31:56 UTC
Alle Monte wrote:
So now that d-scan doesn't work at all for me, who wants my stuff?

I would totally take it except d-scan doesn't work for me either.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#445 - 2016-02-16 13:34:28 UTC
CCP Turtlepower wrote:
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters


So is there an intentional delay that is just moving too slowly, or is the entire delay part of the problem?
Miss 'Assassination' Cayman
CK-0FF
Intergalactic Space Hobos
#446 - 2016-02-16 13:41:02 UTC
Ned Thomas wrote:
CCP Turtlepower wrote:
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters


So is there an intentional delay that is just moving too slowly, or is the entire delay part of the problem?

If you ask the players, any delay is a problem.
Kazi Kugisa
Roving Guns Inc.
Pandemic Legion
#447 - 2016-02-16 13:43:23 UTC
CCP Turtlepower wrote:
Ahoyhoy,

Today, we deployed the following features to Tranquility:

- Added tracking camera toggle (enable with Shift + C) to the Orbit mode
- Added a new way to D-Scan: hold V and click (V can be changed to other keys via the settings menu).

/snip

More fixes and tweaks coming soon. Thanks for all the feedback and patience.

o7
CCP Turtlepower // Team Psycho Sisters


I know you are trying but there comes a time to kick the ball away and play defense. First, I want to congratulate you on the inevitable crapstorm on TQ from the quick installation of the V kludge. I'm sure it will be as well received as a Doomsday to a carrier. Not even from a gameplay option, I can't imagine the effect it will have on server performance as they have to process thousands upon thousands of V's each server tick. Not even to mention the clunkiness of the whole setup and that silly lag in populating DSCAN.

This is a classic 80/20 implementation. The problem is that there are too many important features in the 20% that the vast majority of the userbase depends on. Yes, I know you have to have the new camera for capitals and citadels. However, it is really time for a project manager or CCP Fozzie to step in and come up with a plan B. It is obvious that the new camera will not be in an acceptable format for the March release for most of the user base. I will reiterate the only option that is going to let you meet the deadline without full revolt or subscriber loss. I will say this, if forced into this unworking camera in the next release, I will just put all my accounts into Skillqueue Online mode until the subs expire at the end of April and then not renew until I hear that it is fixed. All of my alts purpose is to make ISK so I can lose ships in PVP. This change destroys my PVP playstyle. If I'm not PVPing, I don't need to be hauling, missioning, nor doing industry.

I urge the devs to use this plan B that I will restate one more time:

1) Reset every camera back to the new camera by default with the next patch

2) Code in a requirement that will automatically force a camera switch for using ships or structures that require the new camera. Make sure that no opt-opt can be done while in such a situation. (It would be nice to have the camera reset to prefered option when leaving ship/structure but to get things going, I'd be fine with just re enabling the toggle)

3) Keep the old camera functional for anyone else until the final 20% of the coding can be done to make the new camera better than the old camera in every way.

CCP Turtlepower, CCP Fozzie, et al, please please please don't force this new camera on a large part of your userbase that it is going to hurt. o7
Gen Mo'Kai
DKY Pharmaceuticals
#448 - 2016-02-16 13:43:46 UTC
CCP Turtlepower wrote:
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters


So do you plan to add the fade-in animation to the overview as well? For most wormholers having an up-to-date D-scan is more important than the overview itself.
Noene Drops
Deep Chain Diving
#449 - 2016-02-16 13:44:43 UTC
CCP Turtlepower wrote:
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters

But do you realize that the use case of 'just dscan around me' is sort of broken now, because if you have a celestial selected in Overview, and then press dscan button, the camera will rotate to it automatically, unlike it was before?

Simple example, consider a combat situation, say, you're clearing an anomaly in lowsec. You have pre-aligned to a celestial, you keep that celestial selected to warp out in case you get jumped at, while your drones just clear rats. You have your camera rotated in a way that allows you to see your grid, and when you press dscan button to see what's going on, the camera will rotate to selected celestial, in a completely unexpected manner; now you don't see your grid and lose situational awareness.

The example above is not completely unrealistic. What's worse is that now dscan behavior deviates from what it was before for no apparent reason, and that leads to confusion. Please reconsider this change and make the dscan work like it worked, because losing situational awareness is not fun.
Onamata Poeia
University of Caille
Gallente Federation
#450 - 2016-02-16 13:50:59 UTC  |  Edited by: Onamata Poeia
CCP Turtlepower wrote:

We realize the results list is populating too slowly, we will improve that ASAP as well.


From my perspective, anything less than INSTANT is too slow.

So, for clarity, is the intention to go back to d-scan results showing instantly or to make the needless fluff animation a little bit quicker but still not instant.

Also, can we PLEASE have a toggle to keep the camera focused on our ships while 'Tracking' something.
Raphendyr Nardieu
Avanto
Hole Control
#451 - 2016-02-16 13:53:06 UTC
Thanks for the tracking camera. Also I noticed that if you reselect the orbit mode, it will set the chase mode. Nice addition.

While looking those buttons next to capacitor.. Could the open cargo and autopilot be moved some where else? Those don't belong to that group so much. Though I don't know good places for this.

Another thing. IMHO (others can desagree) the tacktical camera button could be a menu, Similar to the scan button. Thus you could put the toggle tracking camera option under that and probably other options for the camera too, when those are created.
RuleoftheBone
Brutor Tribe
Minmatar Republic
#452 - 2016-02-16 13:57:38 UTC  |  Edited by: RuleoftheBone
CCP Turtlepower wrote:
Ahoyhoy,

Today, we broke scanning and probing and camera features on Tranquility:

We shall continue to ignore all well reasoned and detailed explanations of WHY these changes are bad for gameplay. lulz.
More fixes and tweaks coming soon. Thanks for all the feedback and patience.

o7
CCP Turtlepower // Team Psycho Sisters


Ok....I am actually annoyed to log into an unplayable game in WH space.
Old dscan broken.
New dscan and associated probe map remains icky for serious pilots...never mind the delay in display.

I am imploring you to spend less time worrying about your reddit score and more time actually listening to what is getting broken for no reason.

THIS is the sort of thing that can and will lead to long time players not bothering to renew subs.

This is not a balance issue....it is a game play issue.
Game=fun.
No fun=do something else.

I hope you fix this stuff.

Cheers

Bone
Jarrec DuMorne
Deep Core Mining Inc.
Caldari State
#453 - 2016-02-16 14:02:36 UTC  |  Edited by: Jarrec DuMorne
Well then, I really never thought I would ever say this but: My alts subscription is due by the end of the months, and for now I will not resub it....

As a paying customer, the old camera is the product I want. Give me the option to continue using it and I will gladly give you more money.

I can live with the new camera if you:

* Re-implement the right-click freelook and zoom option!! (I use it every day, and i simply have no idea what im supposed to replace that function with, once its gone.)

* Re-implenent a tracking camera that works exactly as the old one, which does not offset the ships location and has an adjustable point of interest.

I still wouldnt be happy with this product, but I would call it a day and stop complaining. This whole affair, the way the camera works, the "cinematic" inertia and field of view stuff shows, that you have completly missunderstood what the camera is for.
In the end of the day, I play this game because I really enjoy the experience, and reducing the amount of control I have over the games controls will dampen the enjoyment.

Again: the old camera is the product I want to pay for. Now, in one month, one year and 10 years from now.
Sharps
Caldari Provisions
Caldari State
#454 - 2016-02-16 14:07:10 UTC
CCP Turtlepower wrote:
Quick update:

Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP.
We realize the results list is populating too slowly, we will improve that ASAP as well.

o7
CCP Turtlepower // Team Psycho Sisters



I'm responding to this post as well as this tweet from CCP Lebowski https://twitter.com/CCP_Lebowski/status/699587641138925568
(I don't have a Twitter account to reply to him)

Please retain the option to opt out of any transition effect. This talk of "improving" the speed and Lebowski's mention of "less than a half second" is not acceptable. This is a game where half-seconds count.

Serious scanners do not want this fluff. We never asked for this fluff. Please let us opt out of it completely.
Miss 'Assassination' Cayman
CK-0FF
Intergalactic Space Hobos
#455 - 2016-02-16 14:07:21 UTC
RuleoftheBone wrote:

I am imploring you to spend less time worrying about your reddit score and more time actually listening to what is getting broken for no reason.

Trust me, if they were actually paying attention to Reddit the broken parts of this update would never have gone through. The Reddit community doesn't approve of the V command or the slow dscan list either, and I have a feeling the old dscan window breaking is related to the V function.
Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#456 - 2016-02-16 14:11:19 UTC
If you want a animation to show that the dscan window has updated just make them all scroll in left from right at the same time. Not this useless fluff that forces you to keep your eyes glued to the list until the last item is revealed,
Balaur Venatores
Nordului
#457 - 2016-02-16 14:13:20 UTC  |  Edited by: Balaur Venatores
ty for camera auto-tracking o7

Orbit camera active, auto-tracking on, when autopiloting with shuttle my ship is lost from fov on every warp after gate jump.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#458 - 2016-02-16 14:21:55 UTC
If the d-scan animation is as quick as proposed by Lebowski on Twitter/Reddit, then I could learn to live with it, but I'd rather not HAVE to learn to live with it when d-scan worked perfectly fine before.
Scotsman Howard
S0utherN Comfort
#459 - 2016-02-16 14:24:13 UTC
For those of us at work and have not had time to test this yet, can someone please give me a basic idea of how a couple of these things are working right now?

toggle tracking camera" - Does this mean you can turn it on or off like the old camera's "focus on selected item" option (or whatever it was actually called)? It sounds like the center of the focus is off from some of the other comments, but it is at least a start. Does this toggle last session to session, system to system, etc.? or does it need to be re-toggled every time?

D-scan hotkey (V + Click) - How exactly is this different other than adding a click? Did they not add a d-scan hotkey option a while ago that does not involve a click?

Thanks for the help understanding what is happening.
Mister Ripley
Ministry of War
Amarr Empire
#460 - 2016-02-16 14:26:59 UTC
Invert zoom direction is still not working.