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What will be the AUR price of Skill Extractors? Show us your guess!

Author
Altair Taurus
#101 - 2016-02-02 14:40:57 UTC  |  Edited by: Altair Taurus
7-10 EUR for injector.
Eternal Bob
Doomheim
#102 - 2016-02-02 15:22:11 UTC
There's no reason why the extractors should be expensive. Anything over 500 AUR each would be laughable. If you want to siphon SP from one character to another you're already taking quite a hit in SP loss, assuming the recipient is over 5M SP.

Biomassing to free a char slot.

Jarsoom Blade
Blade's Legion
#103 - 2016-02-02 16:40:53 UTC  |  Edited by: Jarsoom Blade
Eternal Bob wrote:
There's no reason why the extractors should be expensive. Anything over 500 AUR each would be laughable. If you want to siphon SP from one character to another you're already taking quite a hit in SP loss, assuming the recipient is over 5M SP.


You can only extract/inject if the char is at or above 5.5mil SP I've heard? I dunno if that's true. If so the highest amount of SP injectable per injector is 400k in general. I agree, that's quite a loss.

One PLEX or thirty days of SP is 1.879.200 SP
(24 (hours) times 30 (days)= 720. 720 x 2610 (SP gained per hour)= 1.879.200 SP per PLEX/thirty days)

If you inject a char which has 50mil SP or less you'll lose 100k of the 500k extracted SP per injection. So if you want a month's worth of SP on a <50mil SP char you'll need at least 5 injectors (5 injectors = 2mil SP, 5x400k)

"Two things I've learned lately. One: don't get jammed. And two: stationary ships don't react well to 1400's" - John Rourke, Clear Skies 2

Chainsaw Plankton
FaDoyToy
#104 - 2016-02-02 18:28:45 UTC
War Kitten wrote:
What should it be? It should be a microtransaction. Micro meaning small. S. M. ALL - Small.

But this is CCP, so it will be at least 10x what it should be to be of any use to newbies, the so-called intended customers.

So I'm guessing a PLEX might buy you 2 of these things once it rolls out.



my guess would be a plex buys 2 completed skill packets. which would likely price the skill extractors around 200-300mil, no idea how much aur that is, I've never dealt in the stuff and have no plans to.

@ChainsawPlankto on twitter

Eternal Bob
Doomheim
#105 - 2016-02-02 19:18:30 UTC
Jarsoom Blade wrote:
Eternal Bob wrote:
There's no reason why the extractors should be expensive. Anything over 500 AUR each would be laughable. If you want to siphon SP from one character to another you're already taking quite a hit in SP loss, assuming the recipient is over 5M SP.


You can only extract/inject if the char is at or above 5.5mil SP I've heard? I dunno if that's true. If so the highest amount of SP injectable per injector is 400k in general. I agree, that's quite a loss.

One PLEX or thirty days of SP is 1.879.200 SP
(24 (hours) times 30 (days)= 720. 720 x 2610 (SP gained per hour)= 1.879.200 SP per PLEX/thirty days)

If you inject a char which has 50mil SP or less you'll lose 100k of the 500k extracted SP per injection. So if you want a month's worth of SP on a <50mil SP char you'll need at least 5 injectors (5 injectors = 2mil SP, 5x400k)


You can only extract from a character with a minimum of 5,500,000 SP, but you can inject SP into a brand new character if you like. However, the amount of SP you receive from an injector depends on your SP: http://i.imgur.com/Ma3UDlV.png

Biomassing to free a char slot.

HeXxploiT
Doomheim
#106 - 2016-02-02 21:30:14 UTC
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol
Teckos Pech
Hogyoku
Goonswarm Federation
#107 - 2016-02-02 21:53:17 UTC
Tisiphone Dira wrote:
1 plex currently gets you what? About 1.5m sp (a months worth) through multiple character training?
SP packets are 500k (lowest tier, 400k will be usual) so the absolute minimum would be 1/3 of a plex (as it gives 1/3 the sp), or 3 per plex. However, SP packets have 2 important advantages over multi char training.
- This SP applies to a main, not just alts.
- This SP applies instantly rather than having to wait for training
There is one main disadvantage.
- Rather than pulling sp from thin air as MCT does, it must extract it from someone else, adding to the final cost.

I agree with war kitten, I expect the price of just the extractors will be about half a plex, at least.



Seems a bit high unless people have a very high rate of time preference.

On the plus side though, a price this high might mean a very illiquid market.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#108 - 2016-02-02 21:54:47 UTC
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol


No, not necessarily. Most of my characters are fairly high in SP. I wont need an extractor nor an injector.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Paranoid Loyd
#109 - 2016-02-02 22:02:37 UTC
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.
Nah, might use the ones I loot but will never buy them.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Altair Taurus
#110 - 2016-02-02 23:44:28 UTC  |  Edited by: Altair Taurus
CCP - finally disclose this price!!! Lol
Chainsaw Plankton
FaDoyToy
#111 - 2016-02-03 00:34:26 UTC
Teckos Pech wrote:
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol


No, not necessarily. Most of my characters are fairly high in SP. I wont need an extractor nor an injector.

might buy an extractor to get rid of mining, and perhaps an injector to have enough SP to replace a t3 subsystem skill loss.

@ChainsawPlankto on twitter

Sobaan Tali
Caldari Quick Reaction Force
#112 - 2016-02-03 01:13:56 UTC
Chainsaw Plankton wrote:
Teckos Pech wrote:
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol


No, not necessarily. Most of my characters are fairly high in SP. I wont need an extractor nor an injector.

might buy an extractor to get rid of mining, and perhaps an injector to have enough SP to replace a t3 subsystem skill loss.


Well, tourny players will have a stash of these for sure just for that reason. Also, keep in mind that to my understanding, an injector is spawned when the player uses the extractor, so depending on how things go you may only have to pay for the extractor anyways, unless you intend to "buy" SP rather than simply moving some of it around. Personally, I'm planning on doing the same thing as you to gut some unused and obsolete skills to tidy up things, only I'll either dump the injector juice someplace else useful or throw them on the market to get some ISK back.

And my vote is between 1/2 to a full PLEX in AUR. I don't think CCP will (or rather should) aim to overprice them since, unlike any of the purely cosmetic product of the past that people have already listed off as example, these actually have a functioning value in game and it would be detrimental to younger players -- the so-called target audience -- who might not have super rich wallets to make it so expensive that only older players can afford to use that service. Pants and ship SKIN's are one thing, they don't impact game play just because you have them or don't. Skill packets are a bit different since they effect a core game play system. Time will tell, I suppose.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Dyllan Ma'tar
The Scope
Gallente Federation
#113 - 2016-02-03 01:27:17 UTC
What I wish for and would make good horse sense? 500 AUR

What I expect and sounds like CCP sense? 1000 AUR

Nightmare Mode? 2500 AUR
Tristan Agion
Royal Amarr Institute
Amarr Empire
#114 - 2016-02-03 10:58:34 UTC
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol

The price will certainly determine the number of extractors I will buy. Even if this were the only consideration of CCP, how to milk most real cash out of the player base with this is not such an easy question to answer. I'm sure though that a very high price is not the best for that. Furthermore, even if one is totally cynic about CCP, it is far from clear that this is their only consideration. The game is very "top heavy", reducing this (depleting the mountain of SP that older players have heaped up) might be a major motivation for CCP. That will also translate into money, but down the line and by improved health of the game long term, not by direct sales of extractors now.
Jarsoom Blade
Blade's Legion
#115 - 2016-02-03 10:59:46 UTC
Chainsaw Plankton wrote:
and perhaps an injector to have enough SP to replace a t3 subsystem skill loss.

This

"Two things I've learned lately. One: don't get jammed. And two: stationary ships don't react well to 1400's" - John Rourke, Clear Skies 2

Teckos Pech
Hogyoku
Goonswarm Federation
#116 - 2016-02-03 19:38:43 UTC
Chainsaw Plankton wrote:
Teckos Pech wrote:
HeXxploiT wrote:
Got news for you all. Whether the extractors are $2.50, $5 or $10 you will buy them.

You will buy them with Aur, or you will buy them with isk but you will buy them.

You will buy them with joy or you will buy them with furious rage and many tears...but you WILL buy them. HahahahaLol


No, not necessarily. Most of my characters are fairly high in SP. I wont need an extractor nor an injector.

might buy an extractor to get rid of mining, and perhaps an injector to have enough SP to replace a t3 subsystem skill loss.


Mining on my main is not enough to fill an SP extractor...so nope, not even then unless there is another junk skill I want to get rid of.

Still, if the price is half a PLEX, not even worth it. Ever. Because I don't see the long run price of a SP injector to rise much above 1/3rd the price of a PLEX.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Ohno notanother alt
Doomheim
#117 - 2016-02-04 12:57:30 UTC
i hope ccp doesn't royally **** this up.

If they really sell 2 of these for 1 plex that just means there 1 step closer to F2P model, but not actually F2P. Make it one or the other.
Gudu FlyingSoul
Alfa Clon
#118 - 2016-02-04 13:45:54 UTC
The players are giving too much information to CPP with their coments because the extractors have no value in themselves. From my point of view 5-8 dollars price is crazy and many players agree with those prices (oficial forums and reddit). If the extractor item is expensive, the objective of its implementation (improve and create content) will not be reached because most people could not afford.
Indahmawar Fazmarai
#119 - 2016-02-04 13:52:35 UTC
Gudu FlyingSoul wrote:
The players are giving too much information to CPP with their coments because the extractors have no value in themselves. From my point of view 5-8 dollars price is crazy and many players agree with those prices (oficial forums and reddit). If the extractor item is expensive, the objective of its implementation (improve and create content) will not be reached because most people could not afford.


The objective of this feature is that money exits players' pockets and goes into CCP's wallet. Everything else is fluffer since it could be achieved by seeding Skill Extractor BPs into the market. Blink
Gudu FlyingSoul
Alfa Clon
#120 - 2016-02-04 14:11:31 UTC
Indahmawar Fazmarai wrote:
Gudu FlyingSoul wrote:
The players are giving too much information to CPP with their coments because the extractors have no value in themselves. From my point of view 5-8 dollars price is crazy and many players agree with those prices (oficial forums and reddit). If the extractor item is expensive, the objective of its implementation (improve and create content) will not be reached because most people could not afford.


The objective of this feature is that money exits players' pockets and goes into CCP's wallet. Everything else is fluffer since it could be achieved by seeding Skill Extractor BPs into the market. Blink


Well, i'm an idealist Blink .With a balanced decision by CCP the player numbers will go up, the content too and CCP will make money for many more years. With high prices the global impact of this deep change in the game will be almost nonexistent and all of us, players and CCP, will have missed a great opportunity.