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Dev blog: Skill trading in New Eden

First post First post First post
Author
Josef Djugashvilis
#1361 - 2016-01-26 12:58:17 UTC
Tyberius Franklin wrote:
Josef Djugashvilis wrote:
Zappity wrote:
Josef Djugashvilis wrote:
Here's a radical suggestion for CCP if they need more money.

Instead of cash for skills, they could try to attract new players and keep the ones they already have by fixing the bugs and improving the game with new content etc

They have done nothing but fix bugs since Incarna. Only recently have they started introducing new content again. Seriously, review the patch notes for the last few years and count how many times you read the word 'fixed'.

It is time for new things.


Yeah, and cash for skills should not be one of them,
This isn't cash for skills. We already have that in the form of a sub. It's isk for someone else' skills. Not this proposals fault no one decided to question the wisdom of cash for isk all those years ago while claiming to bemoan P2W in any form.

I honestly wonder, because PLEX was here before I was, did no one realize back then that anything CCP decided to allow in game trade of would be parroted as "cash for 'x'" as a result of PLEX, or was it just genuinely thought back then that isk wasn't any sort of advantage despite being the primary medium of trade?


Some of us did, and challenged both the introduction of both PLEX and the Character Bazaar.

Of them all, I am more forgiving of PLEX as it allows folk, some of whom, for whatever reason, would not be able to afford to play otherwise.

This is not a signature.

Daniela Doran
Doomheim
#1362 - 2016-01-26 13:37:13 UTC
Shova'k wrote:

as mentioned above all of that is already possible droping some isk on a character from the bazaar only difference is this new system will cost a crap ton more (player controlled market and all) and reduce in efficiency rapidly the higher the sp goes. also gankers are not gonna use this to train their gank alts up faster unless they really have to much money or isk and hate waiting. since they can just use throw away trial act's over and over and not even have to bother subbing them (sure its against the rules but ccp never catches them so they do it anyway)

training will still be far more valuable since this system wont create sp from thin air some one still has to train it first. and the cost of the skill injectors will prolly be so insanely high that it would be cheaper to buy a char instead so over all this has no real impact on the game outside of the character bazaar and redistributing isk within the economy.

Maybe at first but sooner or later the SP extractors & Injectors are gonna drop down to where the masses can afford them and Eve will become Skill Injecting Scrubs Online. The people who trade chars on char bazaar regularly will personally see to this.
Memphis Baas
#1363 - 2016-01-26 13:53:47 UTC
It's really easy to keep the injectors out of the reach of "the masses": just put a high Aurum cost on them; nobody's gonna want to pay hundreds of dollars for a few measly points.

Titans are a lot more common than when they were first introduced, but they're still not a ship that "the masses" have.

In any case, nice to see such disdain for other players (feel free to use the term "unwashed masses", it's clear you're thinking it). You sure are elite, a rarity, worthy of a Nobel prize or something, for managing to be better than others at clicking buttons in a MMO game.
Daniela Doran
Doomheim
#1364 - 2016-01-26 14:47:28 UTC
Memphis Baas wrote:
It's really easy to keep the injectors out of the reach of "the masses": just put a high Aurum cost on them; nobody's gonna want to pay hundreds of dollars for a few measly points.

Titans are a lot more common than when they were first introduced, but they're still not a ship that "the masses" have.

In any case, nice to see such disdain for other players (feel free to use the term "unwashed masses", it's clear you're thinking it). You sure are elite, a rarity, worthy of a Nobel prize or something, for managing to be better than others at clicking buttons in a MMO game.

I'm not putting myself on pedestal. I had to wait a long time to get where I'm at in this game and now CCP is handing out freebies?? And now every scrub is coming out from the woodwork crying "CCP helps us, we need them SP injectors now waaahhh".

And I doubt CCP is gonna put a steep price on these extractors/injectors because they want them sold in masses to make them a good buck or why else would they even bother to go this far?

And the term "masses" I was referring to are the instant gratifying scrubs looking for the easy way out.
AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
#1365 - 2016-01-26 15:53:34 UTC  |  Edited by: AkJon Ferguson
The initial idea was too generous to veteran players.

Now that you've TRIPLED the efficiency for veteran players, this idea has morphed to pants-on-headWTFBBQ. A bunch of rich bitter vets will buy up all the things & this will be pure pay-to-win (which is unacceptable to a ton of people) instead of pay-to-catch-up-a-bit (which is acceptable to almost everybody now that EVE is almost 13 years old.) So after EVE trillionaires buy up all the things & show off their shiny 300M SP toons will you still be saying it's NOT pay-to-win? In the one facet of the game you COULDN'T gain an advantage over other players these past 13 years due to the hard-cap on maximum skill training speed?

Go back to 50k for 80M and this idea isn't terrible. Better yet, cap it completely at 80M or 100M.

Alternatively (or in tandem with a cap) you could implement a diminishing returns PER INJECTION.

CCP, you've been doing so well lately, you've won over a lot of bitter vets like me. Don't blow it all with another golden goose killing move like Greed is Good.

Remember Mahanus' rule: If you ignore AkJon, you end up saying 'Ow, mah anus!'
Iowa Banshee
Fenrir Vangard
#1366 - 2016-01-26 16:13:59 UTC
Zappity wrote:
Why do all these negative posters think that CCP is in financial trouble? They have just spent a considerable sum fully upgrading their servers. It speaks to confidence in the future.


I keep seeing this as well, that CCP is in financial trouble --- where does it come from???

I think the best indicator that CCP has a healthy bottom line is the fact that an investment company has enough confidence in them to drop a huge chunk of change - $30 million - for R&D of VR systems.

Surely this means less money diverted from the core business of 'EVE Online' thus more available for improvements to the game and infrastructure upgrades - who knows - in the future maybe we will see improvements like dedicated development teams to improve core code and even infrastructure upgrades like new servers... Oh they did that already.... well never mind maybe they will introduce new items and improved game play
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#1367 - 2016-01-26 16:32:11 UTC
Pakokkie wrote:
Yes, come trough with the sp trading.

This will happen:

New brothers with zero experience buy a lot of skillpoints, then they buy a big ship, throw some uber modules on it and poof, they pop!

Let the funtimes begin!


Then he will come here or cry on the comms and everyone will have a lot of fun.
Sespria Secantus
Doomheim
#1368 - 2016-01-26 16:33:35 UTC
Iowa Banshee wrote:
Zappity wrote:
Why do all these negative posters think that CCP is in financial trouble? They have just spent a considerable sum fully upgrading their servers. It speaks to confidence in the future.


I keep seeing this as well, that CCP is in financial trouble --- where does it come from???

I think the best indicator that CCP has a healthy bottom line is the fact that an investment company has enough confidence in them to drop a huge chunk of change - $30 million - for R&D of VR systems.

Surely this means less money diverted from the core business of 'EVE Online' thus more available for improvements to the game and infrastructure upgrades - who knows - in the future maybe we will see improvements like dedicated development teams to improve core code and even infrastructure upgrades like new servers... Oh they did that already.... well never mind maybe they will introduce new items and improved game play

I can't see CCP doing any improvements to this game with it's guts ripped out.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#1369 - 2016-01-26 16:33:59 UTC
Iowa Banshee wrote:

I keep seeing this as well, that CCP is in financial trouble --- where does it come from???

They are talking from their bottoms, because there is no report, because CCP bought itself out with a lot of cash, and doesnt have to publish anything.
Sespria Secantus
Doomheim
#1370 - 2016-01-26 16:34:45 UTC  |  Edited by: Sespria Secantus
Iowa Banshee wrote:
Zappity wrote:
Why do all these negative posters think that CCP is in financial trouble? They have just spent a considerable sum fully upgrading their servers. It speaks to confidence in the future.


I keep seeing this as well, that CCP is in financial trouble --- where does it come from???

I think the best indicator that CCP has a healthy bottom line is the fact that an investment company has enough confidence in them to drop a huge chunk of change - $30 million - for R&D of VR systems.

Surely this means less money diverted from the core business of 'EVE Online' thus more available for improvements to the game and infrastructure upgrades - who knows - in the future maybe we will see improvements like dedicated development teams to improve core code and even infrastructure upgrades like new servers... Oh they did that already.... well never mind maybe they will introduce new items and improved game play

double post
Jeven HouseBenyo
Vanity Thy Name Is
#1371 - 2016-01-26 17:15:06 UTC
Zappity wrote:
Why do all these negative posters think that CCP is in financial trouble? They have just spent a considerable sum fully upgrading their servers. It speaks to confidence in the future.


It does speak of confidence... that VR is the place to bet their future. Monitors, towers, keyboards, mice, how nostalgia gaming those are. Why do I personally think there's some financial difficulty going on in their accounting department? The sheer number of Plex and Aurum discount sales that wrapped up the last quarter of 2015. The only time any business has that many firesales is there's a hurting for liquid assets and it needs to be fed in a hurry. As CCP is a privately held company, therefore no stockholders' info packets sent out for perusal, us unwashed mass scrubs won't know how bad this hole is until the New Eden segment of TQ is shut down to customer access.

Eggs all in one basket. That basket needs a headset that is currently priced at $600 USD.

This from a game company that not too many months ago was nearly begging people to not leave, to come back, and that they'd learned their lesson on ignoring customer feedback and would keep the lines of communication open to a better extent than 2015 went. Wow, talk about tossing their own employees under the bus! How bad did that video of apology bruise someone's pride, and to go right back to the SSDD policies that lead to it being made in the first place.

Does CCP suffer from short term memory loss?

"We promise not to do that again. Oops, we did it again so... eat silence and HTFU you plebs."

Does CCP suffer from short term memory loss??? (or do they hope all of us have that problem? hmmm.)

>Jeven

Minny boat flyer, unofficial squeaky wheel.

'Game Ethics and Morality Monitor' I remember promises.

Snark at 11-24/7/365.25. Overshare? Yup.

Yes it's my fault. And if you don't staap it I'll do it again. ;-P

No you can't has my stuffs OR my SPs.

Iowa Banshee
Fenrir Vangard
#1372 - 2016-01-26 18:24:45 UTC
Jeven HouseBenyo wrote:
Zappity wrote:
Why do all these negative posters think that CCP is in financial trouble? They have just spent a considerable sum fully upgrading their servers. It speaks to confidence in the future.


It does speak of confidence... that VR is the place to bet their future. Monitors, towers, keyboards, mice, how nostalgia gaming those are. Why do I personally think there's some financial difficulty going on in their accounting department? The sheer number of Plex and Aurum discount sales that wrapped up the last quarter of 2015. The only time any business has that many firesales is there's a hurting for liquid assets and it needs to be fed in a hurry. As CCP is a privately held company, therefore no stockholders' info packets sent out for perusal, us unwashed mass scrubs won't know how bad this hole is until the New Eden segment of TQ is shut down to customer access.

Eggs all in one basket. That basket needs a headset that is currently priced at $600 USD.

This from a game company that not too many months ago was nearly begging people to not leave, to come back, and that they'd learned their lesson on ignoring customer feedback and would keep the lines of communication open to a better extent than 2015 went. Wow, talk about tossing their own employees under the bus! How bad did that video of apology bruise someone's pride, and to go right back to the SSDD policies that lead to it being made in the first place.

Does CCP suffer from short term memory loss?

"We promise not to do that again. Oops, we did it again so... eat silence and HTFU you plebs."

Does CCP suffer from short term memory loss??? (or do they hope all of us have that problem? hmmm.)

>Jeven


Samgsung headsets are $99

We can speculate as much as we like about CCP financials because they are now a privately held company but we do know how they got to be that way - In March 2014 CCP purchased back $20 million worth of equity bonds floated (with a 7% equity return) on the stock exchange, and they bought them back with 2 1/2 years left to run on the returns.....

Julie Thorne
Project Insanity
#1373 - 2016-01-26 19:09:20 UTC
Daniela Doran wrote:
If CCP came straight out and told the truth saying:

"Eve is in trouble financially and needs extra cash influx to stay alive so we apologize for breaking a golden rule we prided ourselves in upholding till now, but we're in financial trouble and have no other choice but to add a feature we never intended on implementing". (or something along those lines)

Then I would've began suggesting ideas to help them achieve those goals without damaging the game's core. But instead they ignore player feedback like we're mindless supporters and will eventually conform to the master's wishes because we have no other choice but to follow the masters (CCP) ways. It's a flatout display of lack of respect for the loyal customer base to do something like disregarding all player feedback. I'm still waiting for more details on how this feature is unfolding, but not a word from CCP. Lack of communication is what's causing my anger and distrust from all this silence.


I wholeheartedly agree.

If they need money, why not increase the subscription fee. I wouldn't be over the moon, but I wouldn't be thinking about quitting either. If noobs need more skill points, give them a few million as part of the tutorial (and make sure they don't waste it). But don't mess with the basics of EVE. What is next? Multiple servers cause they are cheaper to run?
Yaasmine
Brutor Tribe
Minmatar Republic
#1374 - 2016-01-26 19:12:17 UTC
Julie Thorne wrote:
Daniela Doran wrote:
If CCP came straight out and told the truth saying:

"Eve is in trouble financially and needs extra cash influx to stay alive so we apologize for breaking a golden rule we prided ourselves in upholding till now, but we're in financial trouble and have no other choice but to add a feature we never intended on implementing". (or something along those lines)

Then I would've began suggesting ideas to help them achieve those goals without damaging the game's core. But instead they ignore player feedback like we're mindless supporters and will eventually conform to the master's wishes because we have no other choice but to follow the masters (CCP) ways. It's a flatout display of lack of respect for the loyal customer base to do something like disregarding all player feedback. I'm still waiting for more details on how this feature is unfolding, but not a word from CCP. Lack of communication is what's causing my anger and distrust from all this silence.


I wholeheartedly agree.

If they need money, why not increase the subscription fee. I wouldn't be over the moon, but I wouldn't be thinking about quitting either. If noobs need more skill points, give them a few million as part of the tutorial (and make sure they don't waste it). But don't mess with the basics of EVE. What is next? Multiple servers cause they are cheaper to run?


that would work fine with me. even suggested it myself ^^

or we could limit them to like 2 injectors per 6 months or something. though the mission one works more for new players

Anabuki Tomoko wrote:
Memphis Baas wrote:
Mike Azariah wrote:
How many of you who think this is great for the newbros will be donating some of your skills to help a new guy out? Not asking them to reach for a credit card but just out of the goodness of your own heart or to aid a fellow member of the corp?


This is why I suggested that CCP set up a donation bin where THEY can verify true newbie status and hand out injectors. Veterans donate (like for Plex4Good) and CCP gives to newbies.

Otherwise, in-corp / in-alliance, probably after they pass the API check and if they show promise.

or give skill injectors as a reward for finishing an Agent line mission your first time.

so you finish the mining agent mission. you get 500k skill points. this would let you flesh out your mining skill a bit

you finish the miltary agent mission. you get 500k skill points. this would let you flesh out some combat skills.

and so on. no market change. limited to low SP chars. and the SP is given to them right after they learn the basics of a subject. which also incentives them to do tutorial-like stuff.

gargars
Willco Inc.
#1375 - 2016-01-26 19:26:35 UTC
This whole thing makes me very sad. People can argue I am wrong but it seems to me this is blatantly a pay-to-win thing.

The 'rich' get instant skill points and the 'poor' do not. It's buying an in-game advantage.

Never thought I would see this happen. Sad
Yaasmine
Brutor Tribe
Minmatar Republic
#1376 - 2016-01-26 19:29:33 UTC  |  Edited by: Yaasmine
gargars wrote:
This whole thing makes me very sad. People can argue I am wrong but it seems to me this is blatantly a pay-to-win thing.

The 'rich' get instant skill points and the 'poor' do not. It's buying an in-game advantage.

Never thought I would see this happen. Sad

=/
character bazaar ( instant skills for rich. etc)


anyway. if u think its pay to win, any idea how to smooth it out?

examples are limiting how often u can use it, or lowering how much it gives vs how much you lose to make it.

or the idea of giving to new players for finishing tutorials.

or maybe something new.
Scott Dracov
Science and Trade Institute
Caldari State
#1377 - 2016-01-26 19:45:48 UTC  |  Edited by: Scott Dracov
What is it going to take to make CCP stop being consumed by total greed and see that their subscription player base of players paying them on a monthly or even long term yearly basis for their services at an amount that has stayed higher than ANY OTHER MMO is the envy of the game developing world?

What makes CCP so overconfident to think they can double charge their customers with micro transactions that give an in game advantage on top of the subscriptions players already pay for any legitimate reason at all?

And all this after PROMISING to NEVER MAKE EVE PAY TO WIN!

TOTAL GREED. ZERO HONESTY.

I have zero tolerance for micro transaction pay to win games.

I have zero tolerance for game developers that lie to their customers.

I will not financially support any developer who lies to their customers and indulges in self absorbed unadulterated greed by instituting this nickel and dime insulting behavior on top of the monthly fees and lies through their teeth about it.

This is beyond insulting. This is PATHETIC!

I will also never purchase ANY CCP game ever if this pay to win micro transaction fiasco goes live.

Does CCP honestly think they can destroy their reputation for honest business practices and have Valkyrie be a success by pulling people from EVE into supporting it after screwing over every single paying EVE subscriber?


Has CCP lost their minds?


EVE is a long term game CCP. EVE subscribers plan to play it for decades... until now. Now most don't plan to play at all.


Here is CCP testimony promising to not make EVE pay to win...

Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online

http://community.eveonline.com/news/dev-blogs/accord-reached-at-ccps-special-summit/?_ga=1.84544541.582313803.1452615655

Quote:
It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.

The investment of money in EVE should not give you an unfair advantage over the investment of time. The CSM, under NDA, has been presented with CCP‘s plans for continued evolution of the business model and agrees that nothing they saw breaks this principle. CCP has committed to sharing their plans with the CSM on this front on an ongoing basis.
gargars
Willco Inc.
#1378 - 2016-01-26 20:23:45 UTC
Yaasmine wrote:
gargars wrote:
This whole thing makes me very sad. People can argue I am wrong but it seems to me this is blatantly a pay-to-win thing.

The 'rich' get instant skill points and the 'poor' do not. It's buying an in-game advantage.

Never thought I would see this happen. Sad

=/
character bazaar ( instant skills for rich. etc)


anyway. if u think its pay to win, any idea how to smooth it out?

examples are limiting how often u can use it, or lowering how much it gives vs how much you lose to make it.

or the idea of giving to new players for finishing tutorials.

or maybe something new.


I always thought the Character Bazaar was wrong also.

My only idea on how to 'smooth it out' is for it NOT to be implemented and am still pretty shocked CCP even brought the subject up in the first place. Cry
Yaasmine
Brutor Tribe
Minmatar Republic
#1379 - 2016-01-26 20:33:25 UTC
gargars wrote:
Yaasmine wrote:
gargars wrote:
This whole thing makes me very sad. People can argue I am wrong but it seems to me this is blatantly a pay-to-win thing.

The 'rich' get instant skill points and the 'poor' do not. It's buying an in-game advantage.

Never thought I would see this happen. Sad

=/
character bazaar ( instant skills for rich. etc)


anyway. if u think its pay to win, any idea how to smooth it out?

examples are limiting how often u can use it, or lowering how much it gives vs how much you lose to make it.

or the idea of giving to new players for finishing tutorials.

or maybe something new.


I always thought the Character Bazaar was wrong also.

My only idea on how to 'smooth it out' is for it NOT to be implemented and am still pretty shocked CCP even brought the subject up in the first place. Cry

brought up due to the long wait time for new characters for basic ships.

so the idea of giving them SP for finishing tutorials works. or limiting it.


as for this P2W thing, i think people are vastly over stating it(as player driven economy). though if they reduce how much higher SP characters get from it, i dont think that would hurt.

so like 30mil SP or higher characters get 100k or 50k SP from them, despite them costing 500k SP to make. (could even make it so the more injectors you use, the less you get from them)

will some people buy them in mass to get maxed characters? they'll try. but cost wise...i guess thats a reason to petition for a limit to be added to them (like 2 per 6 months, or limit them to characters under a certain total SP)

over all, new players do need to get more SP easier (i know theres the cerebrel accelerator, but the problem with that is not everyone gets it when they start, and its not explained without searching for yourself. and if you miss the 3 week time period after creation, its to late. so you start off after those 3 weeks lower. making the grind longerr)



so yes i'll admit the idea of it right now isn't perfect(nothing ever is). but thats why this thread is here. make suggestions to fix it.

sayign remove it (or as some people are doing, saying CCP is deaf or trying to kill the game) isn't going to help and will only result in CCP ignoring.



personally i'm currently in favor of a limit of 2 injectors per 6 months, or injectors being a reward for finishing tutorial missions(non tradable)

but if they release it as is, i wont complain as i stand to gain more from it than higher SP characters.
i don't think it will kill the game either. as the game has always focused on numbers and builds over who has more SP.
Oreb Wing
Last Rites.
#1380 - 2016-01-26 20:34:53 UTC  |  Edited by: Oreb Wing
Daniela Doran wrote:
Tyberius Franklin wrote:
Daniela Doran wrote:
Josef Djugashvilis wrote:
Here's a radical suggestion for CCP if they need more money.

Instead of cash for skills, they could try to attract new players and keep the ones they already have by fixing the bugs and improving the game with new content etc

Doesn't appear they no longer have the confidence to do that anymore so they're opting for the easy way out.
Major changes to SOV
Incoming rework of cap ships
Various new ships including an expansion on MJD mechanics
Incoming new type of structure significantly different than current player deployables
Various seasonal events
Project discovery
Visual improvements
More fixes than I'm willing to put forth the effort to count

...Nope, CCP is apparently showing no confidence at all.

Admittingly with the Large Grid changes along with some of the mentions above, I too thought that CCP still had some creative juices left in their tanks to continue empowering Eve into the future. And then they take a HUGE step backwards by adding this cheap money grab scheme to the game that was well on it's way for a breakthrough..........sigh......

It's like seeing a fabulous castle getting built and when it was nearing it's completion the builders decided to replace some of the expensive materials with cheap materials thinking no one is gonna be able to tell the difference anyways. But the one thing the builders failed to realize is that the cheap materials have a weak foundation that will cause the entire castle to collapse within 18 months compared to lasting another 10-20 years if they continued using the finer materials.


More like the surfs that had to trudge the bricks higher and higher as the tower rose in height, and long in the tooth, the more tired and senseless they saw the exchange and difference from themselves against those mighty dreams of the raging veterans. Angry they yell, 'They will now be like us with the tower half built without them!' Those that are angry have failed to see this tower was not rising as fast, or as sturdy.

Those of you saying VR will bust, or that you refuse to try Valkyrie: That's too bad, because it's not like anything else I've ever played and there's a reason it was chosen as the Oculus launch title. You're going to miss out. And if you think eve is about delayed achievement in SP, I feel you have been missing out on the best of Eve this whole time..