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Dev blog: Skill trading in New Eden

First post First post First post
Author
Alavaria Fera
GoonWaffe
#1241 - 2016-01-25 15:18:23 UTC
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Anabuki Tomoko
Pandemic Horde High Sec Division
#1242 - 2016-01-25 15:20:59 UTC
Alavaria Fera wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?

correct.

so for the vast majority of people, skill injectors do nothing that the character bazaar doesn't.

they will cost more per SP.

but they will me ideal for small boosts of SP rather than buying a whole new character.

even if your limited to 2 injections per 6 months, thats fine. and would be great for new characters.
Segraina Skyblazer
Doomheim
#1243 - 2016-01-25 15:21:25 UTC
Yaasmine wrote:
Segraina Skyblazer wrote:
Yaasmine wrote:
Filip Ernaga wrote:
As a new player I'll just state that I like this idea, and it will keep me in game.

This is because it will help me with all the skills I just HAVE to train, which have no impact on game itself. Things like cpu/pg 5, wu 5, awu3-4 and such do not enable me to get any different weapons/mods and really just sink time while I stagnate with same ship/fit for a few months already.

So yeah, either remove that stuff just like you removed learning skills (I would suppose people were whining about how necessary those are back then. just like they whine how sp trading will kill the game today) or let me invest my hard earned isk in SP ... thank you :)

This is not about dumbing the game down, it opens a LOT more options to players who came in only recently and would actually be in position where they can make a difference.

both of us are examples of new players =)

+1

Just a bunch noobs looking for an easy mode Eve, how pathetic. This game is gone to get real boring soon. And I hate boredom.


then leave already. you've threatened to quit enough. what you waiting for.


sooner you leave, the sooner the game doesn't have to suffer your toxicity.

Not until after I've watchlist you and kick your tail little girl.
Josef Djugashvilis
#1244 - 2016-01-25 15:22:41 UTC
Alavaria Fera wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?


Made me smile - a lot Big smile

This is not a signature.

Aerious
School of Applied Knowledge
Caldari State
#1245 - 2016-01-25 15:24:46 UTC
Anabuki Tomoko wrote:
Corraidhin Farsaidh wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL


Oh dear...

correct. this is my main.

would you like to see how little SP she has?
http://eveboard.com/pilot/Anabuki_Tomoko



You made over 6b (http://i.imgur.com/pJu6ELv.png) on that toon, I'd hate to imagine how...

"They worried we would eventually offer not just vanity items, but ones that would give the Haves an unfair advantage over the Have-Nots."

Anabuki Tomoko
Pandemic Horde High Sec Division
#1246 - 2016-01-25 15:25:32 UTC
Segraina Skyblazer wrote:
Yaasmine wrote:
Segraina Skyblazer wrote:
Yaasmine wrote:
Filip Ernaga wrote:
As a new player I'll just state that I like this idea, and it will keep me in game.

This is because it will help me with all the skills I just HAVE to train, which have no impact on game itself. Things like cpu/pg 5, wu 5, awu3-4 and such do not enable me to get any different weapons/mods and really just sink time while I stagnate with same ship/fit for a few months already.

So yeah, either remove that stuff just like you removed learning skills (I would suppose people were whining about how necessary those are back then. just like they whine how sp trading will kill the game today) or let me invest my hard earned isk in SP ... thank you :)

This is not about dumbing the game down, it opens a LOT more options to players who came in only recently and would actually be in position where they can make a difference.

both of us are examples of new players =)

+1

Just a bunch noobs looking for an easy mode Eve, how pathetic. This game is gone to get real boring soon. And I hate boredom.


then leave already. you've threatened to quit enough. what you waiting for.


sooner you leave, the sooner the game doesn't have to suffer your toxicity.

Not until after I've watchlist you and kick your tail little girl.

go for it.

but if you fight like you argue in this forums. i doubt i'll have to worry


lets see, if you doom cry here, then in game i'd guess you self destruct in the middle of a fight.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1247 - 2016-01-25 15:27:28 UTC  |  Edited by: Anabuki Tomoko
Aerious wrote:
Anabuki Tomoko wrote:
Corraidhin Farsaidh wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL


Oh dear...

correct. this is my main.

would you like to see how little SP she has?
http://eveboard.com/pilot/Anabuki_Tomoko



You made over 6b (http://i.imgur.com/pJu6ELv.png) on that toon, I'd hate to imagine how...

correct, though the price i paid for Yaas was different.

fun fact, you can make 50 mill from a single sleeper site.

can make 100mill in an hour

and 1b in a day easily.


and thats not including the gas production, the high valued abc ore.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1248 - 2016-01-25 15:28:35 UTC
Anabuki Tomoko wrote:
Alavaria Fera wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?

correct.

so for the vast majority of people, skill injectors do nothing that the character bazaar doesn't.

they will cost more per SP.

but they will me ideal for small boosts of SP rather than buying a whole new character.

even if your limited to 2 injections per 6 months, thats fine. and would be great for new characters.


2 injections would be 1 mil SP i.e. 2 weeks training time, that will not make a difference in terms of the amounts players seem to think they require (10-15 mil SP) so such a limit would destroy the idea that this is to help anyone, let alone new players.
Segraina Skyblazer
Doomheim
#1249 - 2016-01-25 15:29:00 UTC
Anabuki Tomoko wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

meh, keep forgetting what char i'm on.

i do tend to make them look the same. and this is the char i try to focus on as its the one i made

still only got 1.1mill on this char so she cant really do much other than mine asteroids

I'll still put you both on my watchlist you trolling nooblet.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1250 - 2016-01-25 15:30:12 UTC
Corraidhin Farsaidh wrote:
Anabuki Tomoko wrote:
Alavaria Fera wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?

correct.

so for the vast majority of people, skill injectors do nothing that the character bazaar doesn't.

they will cost more per SP.

but they will me ideal for small boosts of SP rather than buying a whole new character.

even if your limited to 2 injections per 6 months, thats fine. and would be great for new characters.


2 injections would be 1 mil SP i.e. 2 weeks training time, that will not make a difference in terms of the amounts players seem to think they require (10-15 mil SP) so such a limit would destroy the idea that this is to help anyone, let alone new players.


oh?

give a new player 2 injectors

how much of a boost to what they are able to do would that give them?

maybe not to high SP players. but to new players, 1mill SP opens up alot more doors to what they are able to do.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1251 - 2016-01-25 15:33:00 UTC  |  Edited by: Corraidhin Farsaidh
Anabuki Tomoko wrote:
Corraidhin Farsaidh wrote:
Anabuki Tomoko wrote:
Alavaria Fera wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

lol character bazaar, am I right?

correct.

so for the vast majority of people, skill injectors do nothing that the character bazaar doesn't.

they will cost more per SP.

but they will me ideal for small boosts of SP rather than buying a whole new character.

even if your limited to 2 injections per 6 months, thats fine. and would be great for new characters.


2 injections would be 1 mil SP i.e. 2 weeks training time, that will not make a difference in terms of the amounts players seem to think they require (10-15 mil SP) so such a limit would destroy the idea that this is to help anyone, let alone new players.


oh?

give a new player 2 injectors

how much of a boost to what they are able to do would that give them?

maybe not to high SP players. but to new players, 1mill SP opens up alot more doors to what they are able to do.



Not really as it would take them the two weeks of training time to learn what to do with the skills they have whilst training in the meantime. If this was to really help new players and 1 mil extra SP would do tha then the starter character would come with those SP out of the box. This is about making money and nothing else and it may well horribly backfire and just funnel any SP generated up to the top level of players.

Ed: Quick use case that pops into mind. A new player thinks "I'll buy two SP packs and put them into mining so I can make isk" then realizes 3 days in that they hate mining. What do they do then? Stop training down that route and switch to something else? Oh wait, that doesn't get them the 1 mil SP back though does it? Next up will be remaps for ISK to fix these types of problems.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1252 - 2016-01-25 15:33:24 UTC  |  Edited by: Anabuki Tomoko
Segraina Skyblazer wrote:
Anabuki Tomoko wrote:
Aerious wrote:
Talk with your main (Anabuki Tomoko), since you bought this character 2 weeks ago. New Player LOL

meh, keep forgetting what char i'm on.

i do tend to make them look the same. and this is the char i try to focus on as its the one i made

still only got 1.1mill on this char so she cant really do much other than mine asteroids

I'll still put you both on my watchlist you trolling nooblet.

i'm so scared i'm shivering.

oh w8. thats my legs falling asleep from how little i care.




seriously, if you think you intimidate me, you really have no idea. i've spent 6 months with a clan who hated my guts stalking me on world of tanks. (still don't understand why they focused on me out of all the people in my clan...oh well)
and i had a guild alliance in archeage who was offering 7 APEX for a confirmed kill of me (sorta stole their ship....with alot of valuables on it. they shouldnt have been in enemy territory~)

compared to both of those, your honestly nothing.




http://i.imgur.com/DWmy3Gz.png

Corraidhin Farsaidh wrote:



Not really as it would take them the two weeks of training time to learn what to do with the skills they have whilst training in the meantime. If this was to really help new players and 1 mil extra SP would do tha then the starter character would come with those SP out of the box. This is about making money and nothing else and it may well horribly backfire and just funnel any SP generated up to the top level of players.

except the SP u get as a new player is auto put into skills, and thus don't allow you to put them into what you want to focus in.


having you buy skill injectors gives new players something to strive for. something to save up to buy. something to play for. instead of w8ing.
Gully Alex Foyle
The Scope
Gallente Federation
#1253 - 2016-01-25 15:35:49 UTC
Anabuki Tomoko wrote:
oh?

give a new player 2 injectors

how much of a boost to what they are able to do would that give them?

maybe not to high SP players. but to new players, 1mill SP opens up alot more doors to what they are able to do.

This is a fact.

When we all started EVE, even 1 day training seemed like forever.

And no, it's not because 'everyone wants instant gratification nowadays' lol. It's because as a new player, you're curious to try out lots of stuff, and not many (any?) games have RL training mechanic, so 'sorry you can do this, but you'll have to wait 'till next week' actually does sound strange to an EVE newbie.

When you get to the point where you're not even sure which skill to train, you tend to forget this simple fact.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1254 - 2016-01-25 15:37:00 UTC
Anabuki Tomoko wrote:
...
having you buy skill injectors gives new players something to strive for. something to save up to buy. something to play for. instead of w8ing.


Pirate ships and deadspace modules already provide this, probably more cheaply and with much higher bonuses than the few skills 1 mil SP gets you. This is about money, nothing more, nothing less.
Josef Djugashvilis
#1255 - 2016-01-25 15:37:34 UTC
Gully Alex Foyle
The Scope
Gallente Federation
#1256 - 2016-01-25 15:38:59 UTC
Corraidhin Farsaidh wrote:
Anabuki Tomoko wrote:
...
having you buy skill injectors gives new players something to strive for. something to save up to buy. something to play for. instead of w8ing.


Pirate ships and deadspace modules already provide this, probably more cheaply and with much higher bonuses than the few skills 1 mil SP gets you. This is about money, nothing more, nothing less.
Hmm that applies only to highsec mission running, though. It's a terrible idea to put deadspace mods on a PVP ship in all new player PVP situations (e.g. RvB, FW, null starter corps, etc.)

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Anabuki Tomoko
Pandemic Horde High Sec Division
#1257 - 2016-01-25 15:41:04 UTC
Corraidhin Farsaidh wrote:
Anabuki Tomoko wrote:
...
having you buy skill injectors gives new players something to strive for. something to save up to buy. something to play for. instead of w8ing.


Pirate ships and deadspace modules already provide this, probably more cheaply and with much higher bonuses than the few skills 1 mil SP gets you. This is about money, nothing more, nothing less.

pirate ships requiring SP to use, and use effectively (for example, astero. you'll need drone skills, electronic, cloak, covert ops. how about garmur. you'll need shield skills, missiles velocity and signature radius. etc)

now what can 1mill SP get you?
as a new player. 1mill SP can get you quiet alot of skills. enough to train up to be decent in a t2 or t1 shield of cruiser or lower.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1258 - 2016-01-25 15:43:10 UTC
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#1259 - 2016-01-25 15:45:22 UTC
Gully Alex Foyle wrote:
Hmm that applies only to highsec mission running, though. It's a terrible idea to put deadspace mods on a PVP ship in all new player PVP situations (e.g. RvB, FW, null starter corps, etc.)


In all new player PvP having people buying there way in with SP so they can fly tech II rather than tech I sound awfully P2W (in this instance). And if primaried you will die whether in tech I or tech iI.

The main problem seems to be players telling new players what they can't do rather than showing what they *can* do.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1260 - 2016-01-25 15:45:24 UTC
ok, seeing as how this has turned into a personal attack against me. i'm leaving the thread.


gotta admit. you guys stabbed yourself in the foot. when Devs look at this thread and see how you act, doing what you say is the last thing they'll be thinking of.


thank you for acting in a way to ensure that CCP ignores you and puts in skill injectors.


peace out