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Dev blog: Skill trading in New Eden

First post First post First post
Author
Zozoll Neblyn
Aliastra
Gallente Federation
#1161 - 2016-01-24 17:15:41 UTC
Corraidhin Farsaidh wrote:


More people buying skills = more demand for tech II = more moon goo demand...no wonder the null groups like this idea.



They'll regret it!

I think a lot of what keeps so many players in high sec is newbs and/or alts playing in a safe place while they wait for their skills to get high enough to effective in null-sec warfare. Once that barrier is gone, I think more players will venture out into the wild null lands.

Their goo will be worth more, but they'll have to fight harder to keep it.

Darth Behelzebhu wrote:
Such a complicated and unnecessary mechanic on this

Why not simply sell SP injectors in the NES store? with a reasonable cap, and a timer.

Make a little square window in the characters sheets with 10 slots, can't use more than that. Every injector is worth "X" amount of sp depending on the cap. Timer can be set same for all, 1month, 2 months, etc. Or based on toon age, where new players still have to wait to get all injectors, and not killing the new player experience besides of setting a reasonable cap to avoid the P2W, just a bit of boost and help, and CCP can profit from it as well.

Cap could be set anything between 20 to 50mill; timers 1-3 months, depending on cap and size of SP injector; based on Toon age or just usage same for all.

I'm gonna set an example using a cap of 30mill SP, and a timer based on toon age.

You'll get max 10 injectors, each worth 3mill SP; which is in average 2 months worth of training; so you need to wait those 2 months to inject the second, but this will effectively almost double up the SP you can get on those months. Cost then should be same worth of 2 PLEX
A new player can inject upon creation a 3mill SP boost; but can't inject the second one till after 2 months (avg training) so they have the possibility of doubling their SP. Will take them 20 months to be able to inject them all, older toons can inject all at once. So a 9 month old toon, will be able to inject 5 boosts, and have to wait for next

------------------------------------------------------- G=Green, can be used. R=Red, not available yet. X=Used
GX ¦ GX ¦ GX ¦ G ¦ G ¦ R ¦ R ¦ R ¦ R ¦ R - This will be a 9 months old toon that injected 3 boosters, can inject 2 more, and
------------------------------------------------------- then wait to be able to get the others

This is just an example, timers, cap, cost, is just an idea,

New players will be able to get a well needed boost of sp, without totally murdering the new player experience, and the learning curve, or becoming a P2W thing (as atm there's no cap for this), hopefully will reduce the initial frustration of having to wait TOO long at start to get in a little bigger ship.
Every toon can use the injectors, and being sold in NES store, also every toon will have the option to pay isk if some other player takes them into market.
CCP will get their cash injection from it, (let's not forget for them is a business, and as long as they profit , we will have our loved game)
Hope this is a much simpler mechanic and coding

EVERYBODY WINS


The cap could be set by a skill. "Informorph Training" or something like that. The higher your skill, the more extractors/injectors you can use per month.

Limiting it is a very good idea! That way the long time veterans still get some advantage for their longtime sub, but a new player can gradually catch up also.

I don't want to see a new player starting a character and hitting 80 mil sp in a week. But I think it's ok if a new player has a way to catch up with an 80 mil sp character over the course of a few years.
Adolf Mekansm
Tardigrade
#1162 - 2016-01-24 17:21:19 UTC
I answered after everyone but i cant' stay muted in front of this kind of "change".

You know, CCP, Eve is a very particular game. That's why most of us are here, and why this is one of few games with sub that survived 5+ years.

But you're on the edge of a big mistake. And you won't be able to come back after this one... Pls, think !!!

Why is it wrong :

- Injector will be expensive, obviosly more than the equivalent in SP of a plex
- Injectif will be mainly use on unfocused or young caracter (car they're less used, and cheap).
- Injector are made to "help" rookie

BUT :

- This will vanish all unfocused low SP caracter of the bazarr
=> The ones that' are mainly bough by young player, cause they're cheap !!
- This will increae the gap between veteran & rookie, cause veteran will have the isk to buy a lot of injectif and rookie may be tempted to sell a few SP to some isk !
- Rookie will prefer sell there SP than plex, cause injectof + plew will, for the same amount of "real money" give them more isk !

So it'll injure young ppl and advantage the old one !!!!

The exact oposite that you went !!!!!


Quote:
DON'T DO THIS


I implore you....


tl;dr

You finally made me unsub. And i'm very sad to do this. But you're killing your game...
Hirisho Presolana
Evian Industries
Reeloaded.
#1163 - 2016-01-24 17:25:20 UTC
will it make sense also to have a sort of remapping items that can extract SP from you and remap only to your character?

for example in the very beginning i've trained a few skills that honestly i never use..
it would be cool if one could extract those skill and reinject to you without losing them..
maybe with a limited use, like 1 per year... so people does not use them to continuosly remap their character twice per day depending on what they are about to do..


those are still SP you paied for, right?

i mean.. not that a couple of lvl3 skills can make the difference..
Tau Phoenix
The Graduates
The Initiative.
#1164 - 2016-01-24 18:28:44 UTC  |  Edited by: Tau Phoenix
Remember when you first joined Eve? Remember the excitment of learning a new game? Remember playing with different ship fittings, getting it wrong and often failing and learning the hard way? Remember having to use what little you had to earn the next ship and how good it felt once you trained the necessary skills?

Well, you can soon say good buy to all that waiting with insta-play. Just get your credit card out.

Want to join that Big Alliance but don't have the SP? No problem, Just get your credit card out.

Need a couple of emergency Cyno alts instantly? No problem, Just get your credit card out.

Seriously, this is the message that new players will see and may even feel pressured to buy SP.

If the sand Box isn't big enough just get the credit card out and buy more sand.

Skill Points were the one thing that could not be manipulated within the Sand Box. Something that only th eplayer can influece through mapping, implants and training advice from fellow players. A unique system that made Eve's training system different to any other MMO. Now this is about to be violated.

The only way a new player will be able to afford this sold 'SP' will be by credit card. Buy PLEX, sell PLEX & buy SP. The only other player type who could afford this with in game earnt ISK are veterens who want to redistribute their SP into new chars.

CCP state this is to give new chars a boost in the game but true new players (not new alts) will only be able to do this buy buying and selling plex for real cash to be able to afford the SP on the market. So yes, it could assist new player but thats just masking the fact that its another avenue to earn cash. I understand you are a business and need to earn cash and make profit but this approach is questionable in my eyes purely because i don't think you have the support of the main player base.

What do we think the question was that started the SP trading discussion at CCP? Was it:

1) How can we help new players in the game?

or

2) How can we get another revenue stream in the game?


I think 2016 will be an interesting year but i am not sure in what context....time will tell. I hope Eve thrives, attracts new players and starts to grow its player base again. Personally the SP trading mechanic is not sitting well with me and making me question what else is around the microtransaction corner and whether i want to be a part of it. For now i will sit and watch and see what unfolds in the next 3 months.



But i ask CCP if they may grant me a request and respond honestly with the data that comes out of this request if it was ever realised:

Would CCP consider sending out a mail to all active accounts and poll whether this SP mechanic should be introduced into the game and then post the results of the Poll?

This will show the player base response. If the community vote 'Yes' then i peronally would continue supporting the game and my subscription knowing that it was a comminity backed but if the answer was 'No' and it was rolled out regardless then we would know what our views and feeling on this issue are worth. Thanks in advance for any consderation this Poll idea may achieve.
Iowa Banshee
Fenrir Vangard
#1165 - 2016-01-24 19:25:44 UTC
King Aires wrote:
Interfly Ghormenheist wrote:
Josef Djugashvilis wrote:
Perhaps CCP will change the name, Eve Online to Wallets Online to reflect the new ethos.


Nice one. If CCP do not alter their marketing concept accordingly, Eve OnLIE would also come to mind. Evil

Hard to believe they will actually go through with this. Risking their USP and the good reputation of their CEO seems reckless.



It is the "Make as much cash as possible to continue holding up Valkyrie while we wait for OR headsets to drop in price to a place where people will actually buy them" tactic.

Eve Online is a cash farmer now for CCP, has been for a while.


CCP's income has been steadily increasing - even with fluctuating player (sign-in) numbers they have maintained growth in subscription income even within an unstable economic environment.

You are assuming that CCP will continue to use a large proportion of EVE profits to fund R&D of Valkyrie - This seems a little redundant - I think the opposite will be the case since they got an influx of R&D funds for VR development November 2015 and the $30 million raised will sit nicely with the cash sale of code from the failed Vampire MMO (which was already a tax write-off for them due to how European tax laws work with R&D)

-- So cash for holding up Valkyrie is a non-starter as an argument
Natsuko Kanami
Nesto Piratski
#1166 - 2016-01-24 20:03:35 UTC
Tau Phoenix wrote:
Would CCP consider sending out a mail to all active accounts and poll whether this SP mechanic should be introduced into the game and then post the results of the Poll?

This will show the player base response. If the community vote 'Yes' then i personally would continue supporting the game and my subscription knowing that it was a community backed but if the answer was 'No' and it was rolled out regardless then we would know what our views and feeling on this issue are worth.

Of course they wouldn't. If they had any interest at all in listening to the player base, they would have dropped this idea right after the first blog post. Hell, they wouldn't have come up with it in the first place. It's completely asinine and goes against everything that EVE has represented since its conception. The fact that they even considered this for longer than 5 seconds, let alone actually decided to implement it despite the overwhelming outcry from the community, shows how far out of touch they are with the community and the very game that they are developing.

Their "We welcome all your feedback, thank you!" statement is an absurd joke, which should be evident to anyone who possesses at least a single brain cell and saw the response to the initial blog post. They even confirm how much of a joke it is by going on to say "the design hasn’t changed in any big ways since our last blog".

Quote:
We decided to be fairly hands off and see where it would lead without us trying to persuade anyone. We weren’t sure exactly what to expect but it quickly became clear that many of you were able to see the potential benefits and that you’re also ready for some big changes in EVE, especially when they might help bring in newer players.

You're being hands off and not trying to persuade anyone, you just decided to implement it despite the overwhelmingly negative response. It quickly became clear that many of us were able to see the potential benefits?! What the **** am I even reading here, how is it even possible for someone to have their head so far up their ass to cause this kind of tunnel vision?

Don't even get me started on the "help bring in newer players" gem. It's abundantly clear to everyone with any knowledge of the game that this won't do jack **** to bring in newer players, and that it has no intention of doing so. It's clearly a desperate attempt to make a quick buck at the expense of defiling the essence of EVE and the very thing that sets it apart from every other pay to win/grind to win ****** MMO out there.

I can't even imagine how any of the long-time developers could be on board with this, it must be pressure from higher-ups who have no interest in the game anyway and see it as just another corporate revenue stream, a soulless product to be sucked dry and then discarded in the hopes that they will strike big with some other mediocre pet-project for XY platform.

A few of you players in here mentioned we should go out and shoot a monument in protest. It seems like a good idea until you realize it's pointless. If they are just casually moving ahead with this despite everything that has been said about it until now, do you honestly think CCP would care? To them it would have no meaning, no underlying message. They see it as just game assets shooting at game assets, meaningless models, textures and mechanics to be raped, pillaged and desecrated for profit whenever and however possible.

They no longer see it as an entire world, a living, breathing entity which is only alive when all of us are playing it. When you alienate the very players that give it life, all you are left with is an empty shell, a bunch of code sitting on a hard drive on some server somewhere.

I don't even know why I'm bothering at this point. There's none so blind as those who will not see. The ones responsible for pushing this change aren't reading this anyway, and those within CCP that were ordered to do this despite them not wanting it either will stay quiet to keep their jobs. At least until it all collapses under their feet anyway. And at that point, they'll remember this post and all the others that came before it, but it will be too late, and one of the greatest games off all times will be nothing but history.

To any of you at CCP who are reading this and see this change for what it is, I implore you to flat-out steal the source code and keep it safe until CCP Games inevitably collapses in the next year or two, so we at least have a hope of resurrecting EVE at some point in the future. Otherwise it will be lost forever which would be nothing less than a tragedy.

To those of you planning to stay and use this, I wish you the best of luck in using and abusing it. Have fun and enjoy it while you still can, it won't be for long. As soon as this goes live, you are all passengers on a sinking ship.

To everyone who ever blapped me or got blapped by me, it was a privilege meeting you, exchanging ammunition and generating NaCl. May we meet on another battlefield.

Goodnight, sweet prince o7
Zombeilord Zantra
Ministry of War
Amarr Empire
#1167 - 2016-01-24 20:21:10 UTC  |  Edited by: Zombeilord Zantra
I think it would be a fine idea, I mean if people don't like the idea then everyone whould boycott the extractors and don't pull any Skill points out of their charcters no matter what, but I been looking about the webs and seen many people upset and many who are for it, some people who have said they will resub because of it, and some who do not like the wait and quite eve because of it, the ones in null may be weary of it or more for it is also a split. If one thinks about it, this will and can change the tipping point of control just for null sec space, when I see it, it's not that people say its pay to win, but its that it is a new change and people tend to hate change who are acustomed to the old ways, not thinking about the possiblities of the new or the thought on how good it could be.

But I can see it being used mostly to get new players to pump the core skills to level 5 more then anything and we have yet to see the final product.

Course in the end we all will have wait and see how it interacts within the world of eve. It's just a coin flip in the end.
Moac Tor
Cyber Core
Immediate Destruction
#1168 - 2016-01-24 23:09:14 UTC  |  Edited by: Moac Tor
Adolf Mekansm wrote:
IBut you're on the edge of a big mistake. And you won't be able to come back after this one... Pls, think !!!

CCP have been going down this route of gradually dumbing things down and trying to add in additional micro-transaction for quite a while now. To be honest it is probably too late for them to turn back as they have dug themselves a hole with no route back. Monetisation and dumbing down the mechanics have become embedded in their design ethos and personnel. Almost all of the old guard within CCP have long gone now.

If I reflect back then it was the introduction of SKINs which actually was turning point for me, a feature I had very much wanted, but to find that the hundreds of pounds in subscription money that I had already paid CCP wasn't enough, and instead they were going to introduce a completely dumbed down version of ship paint schemes in order that they could easily monetise it. Basically it was the first sign that monetisation was skewing the development decisions. Having indestructible items in eve is the polar opposite to the core principles of the game, much like selling SP is.

But guess what, the solid fundamental game design which has kept eve living and breathing throughout all these years is an inconvenience and so is expendable in the pursuit of further monetisation and greed.
Indahmawar Fazmarai
#1169 - 2016-01-24 23:26:55 UTC
Iowa Banshee wrote:
King Aires wrote:
Interfly Ghormenheist wrote:
Josef Djugashvilis wrote:
Perhaps CCP will change the name, Eve Online to Wallets Online to reflect the new ethos.


Nice one. If CCP do not alter their marketing concept accordingly, Eve OnLIE would also come to mind. Evil

Hard to believe they will actually go through with this. Risking their USP and the good reputation of their CEO seems reckless.



It is the "Make as much cash as possible to continue holding up Valkyrie while we wait for OR headsets to drop in price to a place where people will actually buy them" tactic.

Eve Online is a cash farmer now for CCP, has been for a while.


CCP's income has been steadily increasing - even with fluctuating player (sign-in) numbers they have maintained growth in subscription income even within an unstable economic environment.

You are assuming that CCP will continue to use a large proportion of EVE profits to fund R&D of Valkyrie - This seems a little redundant - I think the opposite will be the case since they got an influx of R&D funds for VR development November 2015 and the $30 million raised will sit nicely with the cash sale of code from the failed Vampire MMO (which was already a tax write-off for them due to how European tax laws work with R&D)

-- So cash for holding up Valkyrie is a non-starter as an argument


CCP is doing this for money. That defeats the arguments that EVE is doing well... Roll
Tiddle Jr
Brutor Tribe
Minmatar Republic
#1170 - 2016-01-24 23:36:57 UTC
Zombeilord Zantra wrote:
I think it would be a fine idea, I mean if people don't like the idea then everyone whould boycott the extractors and don't pull any Skill points out of their charcters no matter what, but I been looking about the webs and seen many people upset and many who are for it, some people who have said they will resub because of it, and some who do not like the wait and quite eve because of it, the ones in null may be weary of it or more for it is also a split. If one thinks about it, this will and can change the tipping point of control just for null sec space, when I see it, it's not that people say its pay to win, but its that it is a new change and people tend to hate change who are acustomed to the old ways, not thinking about the possiblities of the new or the thought on how good it could be.

But I can see it being used mostly to get new players to pump the core skills to level 5 more then anything and we have yet to see the final product.

Course in the end we all will have wait and see how it interacts within the world of eve. It's just a coin flip in the end.


This is not for new players. This feature is for immediate build of perfect alts. Or those who had already trained majority of skills to lvl 4 (talking here of skills with Rank 6 and >; where the main time consumption factor appears) and training ones up would take not less than 3 weeks which easily stack into months

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Zozoll Neblyn
Aliastra
Gallente Federation
#1171 - 2016-01-24 23:46:05 UTC
They might be doing it for new player retention, also.

Probably the main reason I didn't get tired of being permanently under-skilled and burn out early is because I got a super-overtime job working 60 hours a week with rare days off (often 14 days apart), and didn't have time to play anyway. So I kept my subscriptions active and logged on just to keep my skill que up, but didn't play much otherwise.

So now that I finally have time to play, my characters have been getting skills for over a year and they can actually fly some decent ships with decent skills.

If there is a cool-down on injector use, then newbs won't catch up with veterans (which is good, because that way veterans get treated better as they should.) But it also allows newbs not to get bored with their character being bad at everything. They can do short train skills mostly while they're playing, and get a single long train skill (1x anyway) every week or so via an injector.

It gets frustrating waiting for long train skills when you don't even have your basic foundation skills in place yet.
Sespria Secantus
Doomheim
#1172 - 2016-01-24 23:56:18 UTC
This is the worst thing you can possibly do to Eve CCP. What's happening with you people at CCP, are you giving up on Eve??
Daniela Doran
Doomheim
#1173 - 2016-01-25 00:05:21 UTC
Dyner wrote:
This works :D

Been saying for years there needs to be a way to speed up training. It's so boring and frustrating to have the ISK, but still need "3 months 17 days 7 hours" until you can even get into that shiny new ship. -- By the time I finished training for some of the ships I was already past the desire to fly them.


*goes back to ship spinning whole waiting on more skills to finish*


Yeesssss, I bet this makes you feel very proud doesn't it. Now Eve losers like you finally have a chance to win Eve.
Yaasmine
Pandemic Horde Inc.
Pandemic Horde
#1174 - 2016-01-25 00:22:19 UTC  |  Edited by: Yaasmine
Daniela Doran wrote:
Dyner wrote:
This works :D

Been saying for years there needs to be a way to speed up training. It's so boring and frustrating to have the ISK, but still need "3 months 17 days 7 hours" until you can even get into that shiny new ship. -- By the time I finished training for some of the ships I was already past the desire to fly them.


*goes back to ship spinning whole waiting on more skills to finish*


Yeesssss, I bet this makes you feel very proud doesn't it. Now Eve losers like you finally have a chance to win Eve.

hurry up and quit already if your so against it

that way we can stop having your toxicity polluting the forums


this change will in fact help new players ALOT. and stop people from leaving game cause they dont feel like logging in due to a 2 week training queue, despite having tons of isk.

when players leave game, thye get addicted ot new games, and forget EVE.

this change lets them stay, earning isk to speed up training (like EXP in normal games. skill training for doing crap)
Daniela Doran
Doomheim
#1175 - 2016-01-25 00:33:01 UTC  |  Edited by: Daniela Doran
Yaasmine wrote:
Daniela Doran wrote:
Dyner wrote:
This works :D

Been saying for years there needs to be a way to speed up training. It's so boring and frustrating to have the ISK, but still need "3 months 17 days 7 hours" until you can even get into that shiny new ship. -- By the time I finished training for some of the ships I was already past the desire to fly them.


*goes back to ship spinning whole waiting on more skills to finish*


Yeesssss, I bet this makes you feel very proud doesn't it. Now Eve losers like you finally have a chance to win Eve.

hurry up and quit already if your so against it

that way we can stop having your toxicity polluting the forums


this change will in fact help new players ALOT. and stop people from leaving game cause they dont feel like logging in due to a 2 week training queue, despite having tons of isk.

when players leave game, thye get addicted ot new games, and forget EVE.

this change lets them stay, earning isk to speed up training (like EXP in normal games. skill training for doing crap)


Listen suga, I'll say and post as I dam well please. If you don't like then you either make me shut up or leave the dam forums.

I'm pissed because I'm just been ripped off after resubbing all my accounts 1 week before CCP made this final decision and I'm not gonna stay quite about it. But fear not, I'll be leaving this game soon enough....after I get my monies worth (or if CCP would be so kind as to give me a refund but I know that's not gonna happen)
Yaasmine
Pandemic Horde Inc.
Pandemic Horde
#1176 - 2016-01-25 00:44:40 UTC
Daniela Doran wrote:
Yaasmine wrote:
Daniela Doran wrote:
Dyner wrote:
This works :D

Been saying for years there needs to be a way to speed up training. It's so boring and frustrating to have the ISK, but still need "3 months 17 days 7 hours" until you can even get into that shiny new ship. -- By the time I finished training for some of the ships I was already past the desire to fly them.


*goes back to ship spinning whole waiting on more skills to finish*


Yeesssss, I bet this makes you feel very proud doesn't it. Now Eve losers like you finally have a chance to win Eve.

hurry up and quit already if your so against it

that way we can stop having your toxicity polluting the forums


this change will in fact help new players ALOT. and stop people from leaving game cause they dont feel like logging in due to a 2 week training queue, despite having tons of isk.

when players leave game, thye get addicted ot new games, and forget EVE.

this change lets them stay, earning isk to speed up training (like EXP in normal games. skill training for doing crap)


Listen suga, I'll say and post as I dam well please. If you don't like then you either make me shut up or leave the dam forums.

I'm pissed because I'm just been ripped off after resubbing all my accounts 1 week before CCP made this final decision and I'm not gonna stay quite about it. But fear not, I'll be leaving this game soon enough....after I get my monies worth (or if CCP would be so kind as to give me a refund but I know that's not gonna happen)



its coming to the game.

you can cry all you want. but your not gonna change that. because majority of people on reddit/facebook/fanfest support it.

and considering how few people use forums compared to the other media. you need to understand how small you are.


this change will help new players immensely.


if you have an issue with it, you can suggest solutions. but removing it isn't going to happen as removing the solution to one problem doesnt fix anything


and suggestions are why the thread is here.




for example, a few times in this thread people have suggested limits.

including a limited number you can use per month, or 6 months. increasable by infromorph

or limiting the total number of SP u can have and still use it (the person said you can no longer use it after 50mill)

and so on.



these ideas let the solution to the problem(new players leaving due ot long training times early on) continue
while also fixing the issue the solution causes at high SP levels.









so stop flooding the thread with your doomsaying and crying.

and think of a alternative way this would work.



because like it or not. CCP is determined to make it so new players (or indeed, new alts) have a way to get SP easier by doing something other than w8ing.







originally they had it set so 50-80 mill total SP accounts would only get 200k
and 80mill + would only get 50k

but PLAYERS, wanted that to be higher. a FAR LARGER NUMBER OF PLAYERS THAN YOU. and thus it increased to 300k and 150k respectively.


if you disagree with this, you can suggest returning it to what it was before. but saying not to impliment this at all doesn't work.






as for why CCP is trying to fix the new players leaving due to long wait times.
its due to alot of space MMO alternatives coming out that offer SIGNIFICANTLY less wait time that is determined by your actions. not your w8ing.
Iowa Banshee
Fenrir Vangard
#1177 - 2016-01-25 00:56:03 UTC  |  Edited by: Iowa Banshee
Indahmawar Fazmarai wrote:
Iowa Banshee wrote:
King Aires wrote:
Interfly Ghormenheist wrote:
Josef Djugashvilis wrote:
Perhaps CCP will change the name, Eve Online to Wallets Online to reflect the new ethos.


Nice one. If CCP do not alter their marketing concept accordingly, Eve OnLIE would also come to mind. Evil

Hard to believe they will actually go through with this. Risking their USP and the good reputation of their CEO seems reckless.



It is the "Make as much cash as possible to continue holding up Valkyrie while we wait for OR headsets to drop in price to a place where people will actually buy them" tactic.

Eve Online is a cash farmer now for CCP, has been for a while.


CCP's income has been steadily increasing - even with fluctuating player (sign-in) numbers they have maintained growth in subscription income even within an unstable economic environment.

You are assuming that CCP will continue to use a large proportion of EVE profits to fund R&D of Valkyrie - This seems a little redundant - I think the opposite will be the case since they got an influx of R&D funds for VR development November 2015 and the $30 million raised will sit nicely with the cash sale of code from the failed Vampire MMO (which was already a tax write-off for them due to how European tax laws work with R&D)

-- So cash for holding up Valkyrie is a non-starter as an argument


CCP is doing this for money. That defeats the arguments that EVE is doing well... Roll


Why this was being implemented was explained several months ago by CCP Seagull and the open talk that followed was very informative.

CCP is doing well it only suffers when too much is drained away into R&D

EDIT : I still say I don't like how its being implemented - I think an alternative method could have been used
Daniela Doran
Doomheim
#1178 - 2016-01-25 01:09:01 UTC  |  Edited by: Daniela Doran
Yaasmine wrote:
Daniela Doran wrote:
Yaasmine wrote:
Daniela Doran wrote:
Dyner wrote:
This works :D

Been saying for years there needs to be a way to speed up training. It's so boring and frustrating to have the ISK, but still need "3 months 17 days 7 hours" until you can even get into that shiny new ship. -- By the time I finished training for some of the ships I was already past the desire to fly them.


*goes back to ship spinning whole waiting on more skills to finish*


Yeesssss, I bet this makes you feel very proud doesn't it. Now Eve losers like you finally have a chance to win Eve.

hurry up and quit already if your so against it

that way we can stop having your toxicity polluting the forums


this change will in fact help new players ALOT. and stop people from leaving game cause they dont feel like logging in due to a 2 week training queue, despite having tons of isk.

when players leave game, thye get addicted ot new games, and forget EVE.

this change lets them stay, earning isk to speed up training (like EXP in normal games. skill training for doing crap)


Listen suga, I'll say and post as I dam well please. If you don't like then you either make me shut up or leave the dam forums.

I'm pissed because I'm just been ripped off after resubbing all my accounts 1 week before CCP made this final decision and I'm not gonna stay quite about it. But fear not, I'll be leaving this game soon enough....after I get my monies worth (or if CCP would be so kind as to give me a refund but I know that's not gonna happen)



its coming to the game.

you can cry all you want. but your not gonna change that. because majority of people on reddit/facebook/fanfest support it.

and considering how few people use forums compared to the other media. you need to understand how small you are.


this change will help new players immensely.


if you have an issue with it, you can suggest solutions. but removing it isn't going to happen as removing the solution to one problem doesnt fix anything


and suggestions are why the thread is here.




for example, a few times in this thread people have suggested limits.

including a limited number you can use per month, or 6 months. increasable by infromorph

or limiting the total number of SP u can have and still use it (the person said you can no longer use it after 50mill)

and so on.



these ideas let the solution to the problem(new players leaving due ot long training times early on) continue
while also fixing the issue the solution causes at high SP levels.









so stop flooding the thread with your doomsaying and crying.

and think of a alternative way this would work.



because like it or not. CCP is determined to make it so new players (or indeed, new alts) have a way to get SP easier by doing something other than w8ing.







originally they had it set so 50-80 mill total SP accounts would only get 200k
and 80mill + would only get 50k

but PLAYERS, wanted that to be higher. a FAR LARGER NUMBER OF PLAYERS THAN YOU. and thus it increased to 300k and 150k respectively.


if you disagree with this, you can suggest returning it to what it was before. but saying not to impliment this at all doesn't work.






as for why CCP is trying to fix the new players leaving due to long wait times.
its due to alot of space MMO alternatives coming out that offer SIGNIFICANTLY less wait time that is determined by your actions. not your w8ing.

Where do you get the confidence that CCP would actually listen to any advice given in this thread? I haven't seen not 1 post from any Devs since the first 5 pages of this thread. Unless there are Dev alts hiding behind troll spammers like you, I suggest they come out of hiding and post with their Dev avatars to give the players some inspiration that they are actually listening. Because their silence is telling me that they no longer know what they're doing anymore.
Yaasmine
Pandemic Horde Inc.
Pandemic Horde
#1179 - 2016-01-25 01:17:42 UTC  |  Edited by: Yaasmine
Daniela Doran wrote:

Where do you get the confidence that CCP would actually listen to any advice given in this thread? I haven't seen not 1 post from any Devs since the first 5 pages of this thread. Unless there are Dev alts hiding behind troll spammers like you, I suggest they come out of hiding and post with their Dev avatars to give the players some inspiration that they are actually listening.

they listed to people enough to increase the high SP ammount from 200k to 300k. and 50k to 150k.



they devs tend to go quiet when they see the toxic aspects of the community(hint hint. you) come out that spam crap instead of offering ways to improve an addition to the game.


you spamming "its the end of the game" "remove it" "CCP are greedy" and "it will just be P2W"

are not helpful. and range from troll to waste of space.





so what happened in this thread? Devs interacted, trying to find out what players wanted in terms of how to smooth the launch to this (which will come out regardless due to it being a needed thing for new players or new alts). they got info.

but then trolls(hey u) started spamming, and the Devs go quiet, relying on other social media that isn't overflowed with useless trolls(hint hint you).

in this case, the social media is their facebook, fanfest, reddit, a few in game questions (when i got contacted by a GM during my trial period -when they ask how your doing and if you have questions- they specifically asked how i feel the skill system in the game is, and if having a way to spend the currency i own to get some SP was ideal. i said yes of coarse.)




so....


either start suggestions fixes to the skill injectors that do not interfere with their intended audience(aka low SP characters). or be quiet. saying "remove it" is not an answer.



alternatively go to this lecture
https://upload.wikimedia.org/wikipedia/commons/e/ea/Troll_school.jpg
Scott Dracov
Science and Trade Institute
Caldari State
#1180 - 2016-01-25 01:50:53 UTC
When you (CCP) invest a customer in your product by presenting to them a game play mechanic that involves them committing upwards of a decade to fully explore every facet of and they decide they want to make that long term investment in your product and your company by paying you monthly with subscription fees...

That customer expects you (CCP) will uphold the conditions upon which they decided to join your endeavor.

Their support they gave you by committing their time and money to make your product and your company a success is expected to be honored.

When you (CCP) deceive your customers and institute a CASH EXTRACTION system of double billing that by its nature circumvents and destroys the very skill point game mechanic they joined the game to experience in the first place...

You (CCP) have violated your customers trust in your intentions to safeguard their interests and have positioned yourself as someone who is viewed as either being...

COERCED or INCOMPETENT.




Have your (CCP) staff members that still have any vested long term interest in EVE resigned in frustration at this point or are they hiding under their desks and hoping to be employed at another company when the fleecing of EVE reaches its inevitable and fast approaching conclusion? Or worse are they oblivious to the danger of what is about to happen?

The institution of this CASH EXTRACTION skill point catastrophe which no one who cares about the long term success of EVE wanted has every appearance of being intended to deliberately destroy EVE and the most incredible part is you (CCP) blatantly ignored all data and customer feedback and are now shoving this into the game regardless of the consequences.




This is a violation of everything EVE is about and everybody including you (CCP) know it.




So following the money... Who benefits...

Short term... you (CCP) but its very short term. When you sell your soul for a few bucks there is no redemption.

The cash infusion will be dramatic but will cripple any long term survivability EVE has as all customers planning for a decade long experience have been betrayed and no new player will come to EVE looking for a long term experience. EVE will become a short term attraction at best.

No one in their right mind would want to commit a decade of involvement up front to a company that breaks its promises like this. When you (CCP) screw over thousands of existing customers and mangle your own product for some quick short term cash you get a reputation that you will not recover from.

If you thought it was hard to make a game other than EVE now wait till you don't have EVE to fund your other failures and now you (CCP) will have a reputation for dishonesty and double crossing your customers to boot.




Unfortunately new players will be outraged when they find they must submit to the double billing practice of paying for a subscription then being required by FC's and corps to buy skills to join their fleets/corps to participate.

Players like myself with a year or two of time in EVE will also be outraged by the demand to have perfect skills and every ship available to fly in a fleet that the FC/corp wants and they will want it right away. You (CCP) know it and so do I and how convenient I now must be expected to submit to being double billed or worse by you (CCP) to participate when I am an experienced EVE player it will still not be good enough in so many cases now.




Are you (CCP) having some type of Burn EVE to the ground campaign? why do you want to cash out short term and destroy any hope of EVE surviving long term?

Stopping this CASH EXTRACTION debacle may be your (CCP's) last chance to do right by your customers. Once you pull the trigger and release this fiasco there is no way to restore the trust and faith you once enjoyed from your customers.