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Dev blog: Skill trading in New Eden

First post First post First post
Author
Alavaria Fera
GoonWaffe
#1041 - 2016-01-23 02:29:44 UTC
Daniela Doran wrote:
while the original Eve players leave this game

Oh my, vague unsubbing threats... made on the behalf of other people!!

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rain6637
GoonWaffe
Goonswarm Federation
#1042 - 2016-01-23 02:33:30 UTC
wait, are we unsubbing or not. I can never tell with these things.
Memphis Baas
#1043 - 2016-01-23 02:37:35 UTC  |  Edited by: Memphis Baas
Not yet, we're only at page 53, we're still in the build-up phase of the plot.

EDIT: Gregor Parud actually Doomheim'ed on pg. 28(?), sad. But I don't think anybody else did anything other than post.
EDIT2: (the one early death to prove things are serious).
Anabuki Tomoko
Pandemic Horde High Sec Division
#1044 - 2016-01-23 02:39:22 UTC  |  Edited by: Anabuki Tomoko
Daniela Doran wrote:
Wendrika Hydreiga wrote:
Resubscribed recently and I'm super excited about this feature! Finally I can fix my skills and stop playing Skill Queue Online!

In hindsight, it is funny how a lot of people say they are done with EVE because of Skill Trading but I've yet to spot anyone in Doomheim on this thread.

Here's a thought! Hard the Flip Up! You silly ninnies whine about everything. I remember the moaning about removing clone grades and we got through that just fine.


Yes scrubs like you can have fun paying Eve buttloads of cash while the original Eve players leave this game to play something more worthwhile.

doom sayer

peopel say that every change

and game still here


remember the titan dooms day nerf? (the people's cries of "titans are now worthless")
or the introduction of t3 crusiers ("they to powerful, they make everything else worthless")
or basically every change


people say the games gone to far and is gonna die.


and it doesn't.


if you think giving people the ability to transfer SP is going to massacre the game.....your delusional.



i might be new in game, but i've payed attention to EVE forums and news for a long time. not to mention half a dozen other game forums

every time theres a change. people say everyone will leave.



the only time i've actually see a game die is cause the devs DIDN'T do anything (Archeage)


hell even runescape survived the removal of the wilderness(and that was extreme. imagine removing null sec.)
Alea
Pator Tech School
Minmatar Republic
#1045 - 2016-01-23 02:46:57 UTC
Daniela Doran wrote:
Wendrika Hydreiga wrote:
Resubscribed recently and I'm super excited about this feature! Finally I can fix my skills and stop playing Skill Queue Online!

In hindsight, it is funny how a lot of people say they are done with EVE because of Skill Trading but I've yet to spot anyone in Doomheim on this thread.

Here's a thought! Hard the Flip Up! You silly ninnies whine about everything. I remember the moaning about removing clone grades and we got through that just fine.


Yes scrubs like you can have fun paying Eve buttloads of cash while the original Eve players leave this game to play something more worthwhile.



I'm not leaving (yet) but I feel HTFU will someday be removed from Eve all together, then we will be flooded by even more WoW dropouts wanting to play the new and improved Eve on training wheels.

Whomever is making the last few years decisions on what changes are to be implemented in this game, must hate Eve with all their being.

Daniela Doran
Doomheim
#1046 - 2016-01-23 02:53:13 UTC
Tiddle Jr wrote:
Got a question who is ready and how much you are going to charge for 500k of SPs ? Not knowing thr extractor's price yet would like to see how much 1 SP price tag would be.


My guess is that the extractors won't cost that much but the injectors will. SP farmers are gonna make a killing selling their SP to instant gratifying scrubs.
Daniela Doran
Doomheim
#1047 - 2016-01-23 02:55:45 UTC
Rain6637 wrote:
wait, are we unsubbing or not. I can never tell with these things.

I just resubbed all my accounts 1 week before CCP released this Dev blog. I feel like I've been scammed by CCP.
Omnathious Deninard
University of Caille
Gallente Federation
#1048 - 2016-01-23 02:57:10 UTC
Memphis Baas wrote:
Not yet, we're only at page 53, we're still in the build-up phase of the plot.

EDIT: Gregor Parud actually Doomheim'ed on pg. 28(?), sad. But I don't think anybody else did anything other than post.
EDIT2: (the one early death to prove things are serious).

Already canceled my subs, I just have some time left before they fully run out so figure I would post my thoughts but starting to not even care enough to do that any more.

If you don't follow the rules, neither will I.

Soltys
Brutor Tribe
Minmatar Republic
#1049 - 2016-01-23 02:57:39 UTC
Memphis Baas wrote:
Not yet, we're only at page 53, we're still in the build-up phase of the plot.

EDIT: Gregor Parud actually Doomheim'ed on pg. 28(?), sad. But I don't think anybody else did anything other than post.
EDIT2: (the one early death to prove things are serious).


Did he really ? I have my doubts =)

Jita Flipping Inc.: Kovl & Kuvl

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1050 - 2016-01-23 02:59:06 UTC
Daniela Doran wrote:
Rain6637 wrote:
wait, are we unsubbing or not. I can never tell with these things.

I just resubbed all my accounts 1 week before CCP released this Dev blog. I feel like I've been scammed by CCP.
Did you ignore the prior blog on the same subject? Or just assume it wouldn't go forward?
Rain6637
GoonWaffe
Goonswarm Federation
#1051 - 2016-01-23 02:59:24 UTC
Memphis Baas wrote:

Gregor Parud actually Doomheim'ed on pg. 28(?), sad. But I don't think anybody else did anything other than post.

hooooo ****

I caught up on his conversation after finding his posts. It was regarding the generic SP nature of extractors, and I kind of agree. It might be a bit too edgy for anyone's tastes, but I would agree to extractors whose SP is specific to a skill. So there would be incentive for someone to remap to drone skills or leadership and sell those SP.

Remap-specific SP, even. So like, Intel-Mem extractors would be less valuable than whatever drone and leadership skills are. It would probably look like, in order of lowest value to highest:

Intel / Mem
Per / Will
Will / Per
Mem / Intel

etc.

It would be interesting to see the demand versus remap premium balance out. Trade skills, for example, would be one of those awkward remaps, but the demand would also be slightly lower than Drone or Leadership skills.
Daniela Doran
Doomheim
#1052 - 2016-01-23 03:09:20 UTC  |  Edited by: Daniela Doran
Tyberius Franklin wrote:
Daniela Doran wrote:
Rain6637 wrote:
wait, are we unsubbing or not. I can never tell with these things.

I just resubbed all my accounts 1 week before CCP released this Dev blog. I feel like I've been scammed by CCP.
Did you ignore the prior blog on the same subject? Or just assume it wouldn't go forward?


Since the feedback was so negative and the lack of response by CCP, I thought they would back out of it. Looks like I overestimated CCPs intellectual capabilities.

Since my accounts are paid for (for a little while longer), I intend on abusing the hell out this garbage in ways CCP never imagined to show them the error of their ways.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1053 - 2016-01-23 03:15:49 UTC  |  Edited by: Tyberius Franklin
Daniela Doran wrote:
Since the feedback was so negative and the lack of response by CCP, I thought they would back out of it. Looks like I overestimated CCPs intellectual capabilities.

Since my accounts are paid for (for a little while longer), I intend on abusing the hell out this garbage in ways CCP never imagined.
Personally I'd think that if I disagreed with a controversial proposal without clear word on the decision I would have held back or giving them more money. Those truly outraged and opposed would actually stand out then rather than being indistinguishable from all the toothless quit posts of changes past.

Or worse having their resubs being interpreted as tolerance or worse endorsement of the idea.

Good luck on abuses beyond imagination. I've been trying to contemplate some, but none actually seem to matter.
Memphis Baas
#1054 - 2016-01-23 03:20:50 UTC
I want it motion-capture animated, so I can watch myself in the mirror in the captain HQ, sucking skills / grey matter out of my head. Look in the mirror, get an overlay of my brain, with false color maps indicating where the skills are actually stored, and then use the mouse to position the extractor over the spot, and push it in. Number of skillpoints extracted depending on how accurate I was over the actual spot.

They have a simple system. Step 1, Step 2, done. You guys keep asking to complicate it, because immersion, curiosity, or just because. I don't understand it.
Jenn aSide
Soul Machines
The Initiative.
#1055 - 2016-01-23 03:25:21 UTC  |  Edited by: Jenn aSide
Tyberius Franklin wrote:
I do still find it interesting that so many have an issue with this and claim it's breaking promises because you can "bypass" time/isk with it, but ignore the fact that that is fully enabled by PLEX, something that has been bypassing earning isk for years yet is very rarely spoken against.


PLEX needed to happen, because people will buy isk no matter what, so it's a necessary evil that combats RMT ie something that is acceptable ONLY because you have to have it. The Character Bazaar is also such a thing (because people will buy characters/accounts no matter what you do) and is acceptable because it's somewhat horrible to deal with.

The skill point trading thing crosses a line.

The Character Bazaar has serious limits (and again, is just a necessary evil) so it's ok, this thing is not. Smart developers don't try to expand and legitimize necessary evils in a bid for more money. There is literally no pressing reason for this feature other than a desire for more revenue for the company.

It would be the same with PLEX. PLEX for game time and the few other things it's expanded into is fine, but taking plex and modifying it (like breaking it into smaller "plex tokens" for example), expanding it into too many other things and such, that would cross a line too, just like this SP trading is.

CCP is playing with fire here. It's almost as if the lessons of monocle-gate/incarna have worn off. We may have to teach them the lessons again, and I'm hearing grumblings from several corners along those lines.
Zozoll Neblyn
Aliastra
Gallente Federation
#1056 - 2016-01-23 03:33:15 UTC
Anabuki Tomoko wrote:


close. but no. the 500k u looking at is how you put it in.
and if you have over 5mill you don't get 500k from injectors. u get 400k



Oh! I see!

I hadn't looked closely enough. I was somehow thinking the threshold to start getting diminished returns was higher than 5 mil SP.

You may soon get me to be sold on this!



I'll tell you grand plan right now, if this all happens the way it has been described, with extractors costing a low Aur price.

Step 1 : I'll go on the character bazaar and buy any four characters that have 5 mill or more SP and at least one remap.

Step 2: I'll sub 4 new accounts, and have the characters transferred there.

Step 3: Remap them all to Intelligence (first) and Memory (second).

Step 4: Train them to cybernetics V if they're not already there.

Step 5: Buy 2 improved implants each. No need to bother buying any more than that, because those two attributes are the only two they will ever use for the rest of their existence.

Step 6: Train them as pure research and industry alts. And gradually remove all non-related skills. Then every month they'll train into a new Int/Memory skill, and Every month they'll extract it and give it to my main (or another alt.)

Daniela Doran
Doomheim
#1057 - 2016-01-23 03:33:48 UTC
Jenn aSide wrote:
Tyberius Franklin wrote:
I do still find it interesting that so many have an issue with this and claim it's breaking promises because you can "bypass" time/isk with it, but ignore the fact that that is fully enabled by PLEX, something that has been bypassing earning isk for years yet is very rarely spoken against.


PLEX needed to happen, because people will buy isk no matter what, so it's a necessary evil that combats RMT ie something that is acceptable ONLY because you have to have it. The Character Bazaar is also such a thing (because people will buy characters/accounts no matter what you do) and is acceptable because it's somewhat horrible to deal with.

The skill point trading thing crosses a line.

The Character Bazaar has serious limits (and again, is just a necessary evil) so it's ok, this thing is not. Smart developers don't try to expand and legitimize necessary evils in a bid for more money. There is literally no pressing reason for this feature other than a desire for more revenue for the company.

It would be the same with PLEX. PLEX for game time and the few other things it's expanded into is fine, but taking plex and modifying it (like breaking it into smaller "plex tokens" for example), expanding it into too many other things and such, that would cross a line too, just like this SP trading is.

CCP is playing with fire here. It's almost as if the lessons of monocle-gate/incarna have worn off. We may have to teach them the lessons again, and I'm hearing grumblings from several corners along those lines.


Good to know that you're a true Eve player afterall, well said.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1058 - 2016-01-23 03:44:18 UTC  |  Edited by: Tyberius Franklin
Jenn aSide wrote:
PLEX needed to happen, because people will buy isk, so it's a necessary evil. The Character Bazaar is also such a thing (because people will buy characters/accounts no matter what you do).
No, PLEX didn't need to happen. Yes, it has a positive aspect of giving a legitimate avenue for real money that may have been spent in less safe avenues to obtain isk, but you can be certain it exasperated the act of buying in game currency through removing consequences when going through a specified party, CCP themselves, for a little extra cash on the sub payment.

Some may chose to see it as altruistic and necessary, I don't because it isn't really either despite having positive aspects. It's a symbiotic system that allows CCP to make more cash from the same service they already sell while filling a service they made illegal for their competitors.

Jenn aSide wrote:
The skill point thing crosses a line. The Character Bazaar has serious limits (and again, is just a necessary evil) so it's ok, this thing is not. Smart developers don't try to expand and legitimize necessary evils in a bid for more money. There is literally no pressing reason for this feature other than a desire for more revenue for the company.
I won't disagree that it has limits, I will fully disagree that the limits it creates are the pillars of some sort of health or positive consequence for the game. Mainly because, with the exception of a money cycle this can create all the gameplay symptoms of the system, such as SP inequivalence, already exist. And further, since characters can only pilot one ship at a time and can only ever put so much SP into a specific ship, adding SP into a character is a practice that already has capped gains.

Yes, they can gain variety, but that's capped by the available items which should already be balanced between themselves anyways because that creates issues without even considering this.

The remaining consideration is alts, but input broadcasting was banned, helping soft cap abuses for multiple account holders in addition to cost and effort doing so prior.

Which makes me think, was this envisioned as far back as that and Input broadcasting banned as a step to enable this?

Jenn aSide wrote:
It would be the same with PLEX. PLEX for game time and the few other things it's expanded into is fine, but taking plex and modifying it (like breaking it into smaller "plex tokens" for example), expanding it into too many other things and such, that would cross a line too, just like this SP trading is.
Honest question, how is this different from AUR and it's current function? Or are you indirectly saying that line has been crossed?

Jenn aSide wrote:
CCP is playing with fire here. It's almost as if the lessons of monocle-gate/incarna have worn off. We may have to teach them the lessons again, and I'm hearing grumblings from several corners along those lines.
Good luck, monocle-gate never bothered me. 18months did, poor optimization of a mandatory feature did, neglect of other aspects for that same feature while having no real plan did.

If people wanted $80 monocles, who was I to tell them they shouldn't, much less can't.

Edit: To be more specific Monocle-gate never bothered me in terms of monetization of things like cosmetics, and CCP was already charging premiums for trading characters and game time. The concept of actual P2W was a concern, but SP being what it is and remaining constrained to player sources doesn't strike me as P2W as explained above.
Anabuki Tomoko
Pandemic Horde High Sec Division
#1059 - 2016-01-23 03:46:17 UTC  |  Edited by: Anabuki Tomoko
Zozoll Neblyn wrote:
Anabuki Tomoko wrote:


close. but no. the 500k u looking at is how you put it in.
and if you have over 5mill you don't get 500k from injectors. u get 400k



Oh! I see!

I hadn't looked closely enough. I was somehow thinking the threshold to start getting diminished returns was higher than 5 mil SP.

You may soon get me to be sold on this!



I'll tell you grand plan right now, if this all happens the way it has been described, with extractors costing a low Aur price.

Step 1 : I'll go on the character bazaar and buy any four characters that have 5 mill or more SP and at least one remap.

Step 2: I'll sub 4 new accounts, and have the characters transferred there.

Step 3: Remap them all to Intelligence (first) and Memory (second).

Step 4: Train them to cybernetics V if they're not already there.

Step 5: Buy 2 improved implants each. No need to bother buying any more than that, because those two attributes are the only two they will ever use for the rest of their existence.

Step 6: Train them as pure research and industry alts. And gradually remove all non-related skills. Then every month they'll train into a new Int/Memory skill, and Every month they'll extract it and give it to my main (or another alt.)


thats.....a really expensive plan o.o
and i don't think it will be worth it

4 characters, 5mill or more SP. ok thats cheap enough. maybe under 10mill for all 4 if u you lucky (more likely 16mill)

4 new accounts, thats 4 plex per month. plus your main

and then using ALOT of injectors and extractors, which i'm guessing(no word how much they will be yet. so spitballing here) 4 injectors will be 1 plex, and 4 extractors will be 1 plex



so thats...
16mill isk


and the plex cost...is nasty there......

4(plus main for 5) plex per month for subs

2 plex per the 1 injector/extractor for all 4 char.

you could probably get 2-3 injectors per month per character....


so thats 5 plex + 4 to 6 plex per month


for 4 x 2 or 4 x 3.
so 8 or 12 injections (assuming there is no cooldown on them, which is something CCP has NOT said yet)


and assuming u have 10-50mill. thats 400k x 8 or 12. so 2.4mill or 3.6mill SP per month.



so 3.2 to 4.8mill SP per month, for the cost of 9-11 plex per month.


and once u over 50mill SP. it drops to 300k
so thats 2.4mill to 3.2mill SP per month for 9 to 11 plex per month


and once u over 80mill it drops to 150k

so thats 1.2mill to 1.6mill per month for 9 to 11 plex per month.











overall, is it really worth it? under 50mill sure skill injection is worth its price in plex.

but over 50mill.....not at all. you'd be paying so much for so little......









and keep in mind, this is ALL assuming CCP hasn't put a cooldown on injection or extractor. (if they put a cooldown on it of say 7 days. your SP income is EVEN WORSE)


and thats also assuming that its 4 injector/extractor per plex. and not 2.


its also assuming that SP injections are not locked to the skill they extract (which is VERY possible)









so in short. we have to little info to judge right now. (we don't know if skill locked, or cooldown, or price)

from my guesses, its worth it for under 50mill SP characters. but not for above.

50mill SP characters are sold ALOT on character bazaar for an easy price. far far FAR less than the total plex cost of you getting 50mill SP off injectors.

WAY less.

so if you want to train up a fast char of under 50mill SP. injectors are fine

but above 50mill SP.....your better off buying from the bazaar


hell...bazaar is cheaper for specialize characters as well.
Zozoll Neblyn
Aliastra
Gallente Federation
#1060 - 2016-01-23 03:47:57 UTC
I wonder what this will do to the market value of high SP characters?

Currently you can sell an 80 mil SP character for well over 35 bil ISK. But with extractors, will that price hold up?

If this is going to massively de-value characters that people have put years into building up, that might cause some unsubbing.