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Dev blog: Skill trading in New Eden

First post First post First post
Author
Cixi
#901 - 2016-01-21 19:09:19 UTC  |  Edited by: Cixi
Regan Rotineque wrote:
This is more of a question

If you remove some skills that are prerequisites for other skills what is going to happen? Will ships become unflyable? How is CCP going to balance that with other changes that they have made in the past where "if you could fly it in the past you can fly it in the future" even though you no longer had all the skills required?

Will it prevent you from removing skills that are prerequisites?

As for this idea in general - I am not entirely opposed to it, however I do see that those with unlimited resources both in game and out of game are going to be able to use this. I particularly see that this will be abused by those larger null sec entities who have access to unlimited in game resources and can divert those resources into purchasing these things off the market.

I suspect that there are those who are already trying to figure out how to best abuse this and CCP has not thought through how many ways this will be abused.

~R~


It will not be possible to remove prerequisites, this was answered somewhere in this thread
Faelune
Tous Pour Un
#902 - 2016-01-21 19:11:52 UTC  |  Edited by: Faelune
I cancel.
I don't care about Eve online now.
This and that. It feels too weird if we can't chase SP from some cadaver of any capsuler we pin down (like a drifter) inspace in this mechanic.
Paul Miromme
Center for Advanced Studies
Gallente Federation
#903 - 2016-01-21 19:26:10 UTC
After some thought about this upcoming 'Feature' I've come to the conclusion that it is terrible....
I got into this game a few years back, infact the odd occasional trial at first way back when; untill I had my own internet connection Big smile

Part of the allure of Eve was the Skill systems implementation Shocked , you just had to wait & you had time to get to grips with what you could fly. Now with this system I feel that CCP are cheepening the experience in a major way. Okay it seems allright to some, but I'd bet they have ££ to burn in order to get to areas of the game that would have taken ages to reach. This is the problem it kind of makes the game experience cheep in that you don't live Eve anymore but buy it. (Have the UK Tory party been chatting to CCP High Command?) It will just expand the difference between low SP pilots & vetrans, thus creating even more of a divide in new Eden. I feel the sense of acheivability would be weakend for the new scrubs cutting their teeth, it may even fuel debt, theiving & family strife as little johnny needs to have a better range of ships to fly.

Sorry I can't get behind this Feature. What?
jason hill
Red vs Blue Flight Academy
#904 - 2016-01-21 19:47:59 UTC
Paul Miromme wrote:
After some thought about this upcoming 'Feature' I've come to the conclusion that it is terrible....
I got into this game a few years back, infact the odd occasional trial at first way back when; untill I had my own internet connection Big smile

Part of the allure of Eve was the Skill systems implementation Shocked , you just had to wait & you had time to get to grips with what you could fly. Now with this system I feel that CCP are cheepening the experience in a major way. Okay it seems allright to some, but I'd bet they have ££ to burn in order to get to areas of the game that would have taken ages to reach. This is the problem it kind of makes the game experience cheep in that you don't live Eve anymore but buy it. (Have the UK Tory party been chatting to CCP High Command?) It will just expand the difference between low SP pilots & vetrans, thus creating even more of a divide in new Eden. I feel the sense of acheivability would be weakend for the new scrubs cutting their teeth, it may even fuel debt, theiving & family strife as little johnny needs to have a better range of ships to fly.

Sorry I can't get behind this Feature. What?


sorry ...but I cant see the correlation between the UK Tory party and herr Hilmar ? Question
Arsine Mayhem
Doomheim
#905 - 2016-01-21 20:09:17 UTC
Far better than buying someone else's crappy toon.

Let the tear babies cry.

Very good plan.

Norn Thilnir
Naragnir
#906 - 2016-01-21 20:12:23 UTC  |  Edited by: Norn Thilnir
SP for isk in EVE is just absurd. Well, at least it was in the EVE I played for a decade.

Sure, in the near future this may bring CCP more microtransaction isk, but I suspect people will just stop caring and much of the sense of "accomplishment" will be gone from the game.
Arsine Mayhem
Doomheim
#907 - 2016-01-21 20:16:04 UTC
Norn Thilnir wrote:
SP for isk in EVE is just absurd. Well, at least it was in the EVE I played for a decade.

Sure, in the near future this may bring CCP more microtransaction isk, but I suspect people will just stop caring and much of the sense of "accomplishment" will be gone from the game.


R U Scared?

You might not have as many noobs to spank on. Would really suck if the playing field was level wouldn't it.

We know what sucks, or who.
Arsine Mayhem
Doomheim
#908 - 2016-01-21 20:17:16 UTC
Faelune wrote:
I cancel.
I don't care about Eve online now.
This and that. It feels too weird if we can't chase SP from some cadaver of any capsuler we pin down (like a drifter) inspace in this mechanic.


Extract your sp and send it over before you leave.
Aerious
School of Applied Knowledge
Caldari State
#909 - 2016-01-21 20:17:49 UTC
Arsine Mayhem wrote:
Norn Thilnir wrote:
SP for isk in EVE is just absurd. Well, at least it was in the EVE I played for a decade.

Sure, in the near future this may bring CCP more microtransaction isk, but I suspect people will just stop caring and much of the sense of "accomplishment" will be gone from the game.


R U Scared?

You might not have as many noobs to spank on. Would really suck if the playing field was level wouldn't it.

We know what sucks, or who.


R U a Troll?

"They worried we would eventually offer not just vanity items, but ones that would give the Haves an unfair advantage over the Have-Nots."

Memphis Baas
#910 - 2016-01-21 20:29:10 UTC  |  Edited by: Memphis Baas
Norn Thilnir wrote:
Whatever happened to the harsh consequences for actions/decisions in EVE?


WE happened.

Like it or not, it's been 20 years since the days of "harsh" Ultima Online and Everquest, and every single game out there has moved away from "harsh", has evolved to "there is still grind to keep the masses paying, but it must be disguised under at least SOME fun, and the masses must be appeased with convenience features and fluff, or they'll stop paying."

Every single MMO has unlimited re-specs, microtransactions for fluff, and conveniences like name change, server transfer, and appearance customizations. We screamed for months before allowing CCP to introduce appearance customizations, and we're screaming every time they try to introduce what's standard everywhere else.

If you all absolutely want the game to STAY THE SAME, because it's the game you like or whatever, then fine, it's actually a very simple solution: no more patches, no more changes, everything stays exactly as it is now; go play. CCP can put the servers on life support and go develop something else. Enjoy.

Otherwise, if you want this game to still be supported by CCP, then accept that it's their game and they'll do whatever they want to do with it; play, or don't play.
Omnathious Deninard
University of Caille
Gallente Federation
#911 - 2016-01-21 20:30:15 UTC
Arsine Mayhem wrote:
Norn Thilnir wrote:
SP for isk in EVE is just absurd. Well, at least it was in the EVE I played for a decade.

Sure, in the near future this may bring CCP more microtransaction isk, but I suspect people will just stop caring and much of the sense of "accomplishment" will be gone from the game.

Would really suck if the playing field was level wouldn't it.
We know what sucks, or who.

Except its not leveling the playing field, it is catering to those who have the most $$ to spend. A level playing field would be the complete removal of all skills, that way everyone is as effective as everyone else and the only thing that maters is player experience and fitting knowledge.

If you don't follow the rules, neither will I.

FT Diomedes
The Graduates
#912 - 2016-01-21 20:48:15 UTC
Norn Thilnir wrote:
SP for isk in EVE is just absurd. Well, at least it was in the EVE I played for a decade.

Sure, in the near future this may bring CCP more microtransaction isk, but I suspect people will just stop caring and much of the sense of "accomplishment" will be gone from the game.


We already have SP for ISK. I buy a PLEX with ISK. I activate my account. I can now train SP for a month. In that thirty days I get 1.944m SP. I buy another PLEX. I activate dual account training and set up my queue. A month later I have 1.944m more SP on that character.

All this change does is reduce the time barrier between paying the money and getting the SP. How much is that worth? Nothing to me. Probably quite a bit to a competitive young player who wants to succeed in Eve.

As a player who has almost nine years in game, I am not at all concerned with a new player trying to catch up with me. He can match my ISK (by grinding for more hours or spending real cash to buy PLEX to sell for ISK), he can match my SP (by buying a character on the bazaar or injecting a bunch of SP packs), but he cannot buy nine years of experience in this deep and complex game. And if he does match me in experience by immersing himself in Eve, playing a ton, watching training videos, and learning from those around him: that is a good thing. Not a bad one.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Memphis Baas
#913 - 2016-01-21 21:09:28 UTC
Even if he matches you, that just means he becomes a source of good fights. Or, recruit the guy and go kill goons or something.

Imagine Brave Newbies, but instead it's Skilled Newbies. Maybe they farm PL, this time around.
Gabriel Karade
Coreli Corporation
Pandemic Legion
#914 - 2016-01-21 21:11:50 UTC
I will probably use this to erase skill 'mistakes' from 12 years ago - happy days Cool

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

Collie Buddz
Brutor Tribe
Minmatar Republic
#915 - 2016-01-21 21:27:16 UTC
Not going to repeat the reasons that have already been mentioned over and over as to why I don't like this. It's a horrible change and it's actually depressing, because I know this is only the beginning of more "improvements."
Sgt Ocker
What Corp is it
#916 - 2016-01-21 21:30:51 UTC
Gabriel Karade wrote:
I will probably use this to erase skill 'mistakes' from 12 years ago - happy days Cool

Sorry, you won't be able to "erase" those mistakes but you will be able to have 0 point skills in your tree by selling or moving the SP.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#917 - 2016-01-21 21:36:08 UTC
Paul Miromme wrote:
you just had to wait & you had time to get to grips with what you could fly. Now with this system I feel that CCP are cheepening the experience in a major way.
You still have that time, because no one can take it from you. I intended this character for missions and aimed specifically for battleships 5 years ago. Now, thanks to burners I'm backtracking for frigate and cruiser skills and experience. I had a nice chunk of relevant SP there already due in part to old prerequisites, but that didn't mean a thing in the face of not having as much experience using them. Passing by the cruiser level is SP NEVER robbed me of the chance to learn them because at no point did having SP in other, later classes mean I couldn't go back whenever I wanted or needed to do so.

Paul Miromme wrote:
Okay it seems allright to some, but I'd bet they have ££ to burn in order to get to areas of the game that would have taken ages to reach.

This is the problem it kind of makes the game experience cheep in that you don't live Eve anymore but buy it.
Problematically that view ignores that the exchange for SP is in game, and as such the only means to get that is isk. That being the case it's pretty dishonest to call it a cash shop item from the SP buyers perspective in the first place. One can exchange PLEX for isk, but the source of the isk is "living" Eve as you put it.

Paul Miromme wrote:
It will just expand the difference between low SP pilots & vetrans, thus creating even more of a divide in new Eden. I feel the sense of acheivability would be weakend for the new scrubs cutting their teeth, it may even fuel debt, theiving & family strife as little johnny needs to have a better range of ships to fly.
The skill system as is mandates that the gap widen anyways. The concept of equality and "catching up" is a non-starter under the current rules. Also great job painting perspective future buyers as criminals suggesting that CCP should bear responsibility for their crimes just by offering a product. By that measure their already guilty for charging a sub, nevermind PLEX/AUR as they stand.
Josef Djugashvilis
#918 - 2016-01-21 22:08:44 UTC
I look forward to someone from CCP telling us that they are pleased with the overwhelmingly positive response to 'cash for skills' in this thread.

This is not a signature.

jason hill
Red vs Blue Flight Academy
#919 - 2016-01-21 22:19:08 UTC  |  Edited by: jason hill
Josef Djugashvilis: wrote:
I look forward to someone from CCP telling us that they are pleased with the overwhelmingly positive response to 'cash for skills' in this thread.


Isn't gonna happen alas ccp current attitude alas is a fu playerbase this is how it's gonna be..like it or fkn lump it
!
Scott Dracov
Science and Trade Institute
Caldari State
#920 - 2016-01-21 22:26:47 UTC
I just... well I don't care anymore at this point

The total disconnect CCP has shown with this latest cash grab that no one wanted but CCP.

They don't even have the gall to admit they want this and are pretending players who were paying them for years to access skills who are now seeing their investment in time and money nullified and made insignificant wanted to screw themselves over.

CCP killed the goose that laid the golden egg with this latest debacle out of total ignorance of what everyone was paying them for all these years.

EVE is not terribly fun most of the time.
EVE is not terribly difficult most of the time.

However what EVE does take is time.

EVE is Time personified with spaceships.

Many myself included were willing to invest that time out of the enjoyment of seeing something that takes a long time progress even knowing the rewards were unrewarding and needed to be replaced by new rewards as soon as they were accomplished by waiting more time.

Now all that is over.

The majesty, immutability and insurmountably of time in EVE is lost.