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Dev blog: Skill trading in New Eden

First post First post First post
Author
Iowa Banshee
Fenrir Vangard
#781 - 2016-01-20 17:02:24 UTC
Pandora Bokks wrote:
After thinking this over for a long time I finally decided that this change is good. Not for the game necessarily - but for me personally. I am playing this game for some time on four accounts that are all on paid subscription. I am far from being space rich but if I consolidate my assets that are not necessary for my current gameplay, I can buy app. 100 PLEX. As I do not really enjoy multiboxing, I do need only 2 accounts - the other 2 are maintained because it is cheaper compared to multiple character training, I need app. 15 mln skillpoints in total to have all alt where they should be.

My adaption plan:

So I will buy SP for the alts, consolidate my accounts into 2 and play on Plex until the lights go out or I lose interest. Even if my accounts go inactive over some time, its not a huge issue, as I can buy lost SP for virtual money if I feel I need to (at a premium ofc - but Its still virtual). So in my case, CCP will keep a loyal customer and I will save 720 EUR per year. Classical win/win, isn't it?



I said something similar to this in the previous thread-naught: Provided they price the extractors so that they can be farmed for profit I will be farming skill points and along with my other income use the ISK to play for free.

I am at an OK point in EVE where I have goals but I don't mind setting them aside - So farming all my toons is not out of the question - Let the skill queue stagnation begin.

Luther Fairfax
Wholesale Industrial Supply Co.
Reeloaded.
#782 - 2016-01-20 17:19:14 UTC  |  Edited by: Luther Fairfax
Cixi wrote:
Luther Fairfax wrote:
I keep reading the argument that this isn't P2W because "Experience matters" in Eve.

Yes it does. In PVP.

Any noob with a CC who is interested in Manufacturing, PI, Mining, Copying/Researching BPO's can still leverage this mechanic to max out a character for his preferred Industrial activities, and can potentially still make disgusting amounts of isk because on the industrial side of the game, skillpoints matter far more than player experience.

Any monkey can go out and mine or build caps provided they have the SP and isk. It doesn't take skill to queue up jobs at a station. They've always had the isk thanks to plex, now they'll have the SP as well.


I am waiting to see this wave of wannabee industrial injecting production skills and having no idea what they need to do next Lol

Lady Rift wrote:
Can I use this while hours to plex'ed?



I would say no because CCP want you to use a plex during this period, but who now ? Blink


Sure as there are idiots who lose 70 plex in a noob ship there will be rich noobs with daddy's credit card to max out their accounts. Not saying it will be common, but it will now be possible and people will do it if CCP allows them to.

Which they will, ofc. Because more money in their pocket.
Soltys
Brutor Tribe
Minmatar Republic
#783 - 2016-01-20 17:19:47 UTC
Luther Fairfax wrote:
I keep reading the argument that this isn't P2W because "Experience matters" in Eve.

Yes it does. In PVP.

Any noob with a CC who is interested in Manufacturing, PI, Mining, Copying/Researching BPO's can still leverage this mechanic to max out a character for his preferred Industrial activities, and can potentially still make disgusting amounts of isk because on the industrial side of the game, skillpoints matter far more than player experience.

Any monkey can go out and mine or build caps provided they have the SP and isk. It doesn't take skill to queue up jobs at a station. They've always had the isk thanks to plex, now they'll have the SP as well.


To make not so obscene money from copy/research that would be a decade too late to start. PI is a joke, not obscene amount of money. You won't be bathing in isk either from manufacturing in this severely overproduced economy. And to even a scratch a decent profit from any of those (these days especially), requires decent amount of studying and befriending 3rd party tools/excel/etc.

It's what many people have been repeating ad-nauseum: SP means nothing, it only walls (months to years depending on chosen activity) people away from what they could be doing (whether at all, or with sensible potential efficiency).

Besides, they can buy narrowly focused character on bazaar (whether directly for isk or indirectly for $$$s).

Furthermore, the only difference from not being to able to do bazaar/sp is that they would setup character and come back [many] month(s) later (if at all). SP (auto-botting XP bar) is completely disjoint from whatever one does in the game and how.

I remember posts from 2005-6 and people complaining about SP being uncatchable thorn in the side of this game. It's sad it took a whole decade more before they decided to start kicking this nonsense out. The sooner it's gone completely or becomes non-factor, the better for everyone.

Could it be done in better fashion (and more direct) ? Sure. But then the barrels of tears from SP e-peen wiggling whiners would also be notably bigger.

Jita Flipping Inc.: Kovl & Kuvl

Moac Tor
Cyber Core
Immediate Destruction
#784 - 2016-01-20 17:29:10 UTC
Pandora Bokks wrote:
After thinking this over for a long time I finally decided that this change is good. Not for the game necessarily - but for me personally. I am playing this game for some time on four accounts that are all on paid subscription. I am far from being space rich but if I consolidate my assets that are not necessary for my current gameplay, I can buy app. 100 PLEX. As I do not really enjoy multiboxing, I do need only 2 accounts - the other 2 are maintained because it is cheaper compared to multiple character training, I need app. 15 mln skillpoints in total to have all alt where they should be.

My adaption plan:

So I will buy SP for the alts, consolidate my accounts into 2 and play on Plex until the lights go out or I lose interest. Even if my accounts go inactive over some time, its not a huge issue, as I can buy lost SP for virtual money if I feel I need to (at a premium ofc - but Its still virtual). So in my case, CCP will keep a loyal customer and I will save 720 EUR per year. Classical win/win, isn't it?

Pretty much what I was thinking too. Skill trading will be pretty good for players with a lot of SP spread over multiple chars. So in that respect this is good. I think in the long term it will devalue the game though. Aurum for skins was the first step in this direction and now with skill trading eve is a completely different game to that which I bought into years ago. Things are being developed with the attention deficit crowd in mind and with micro-transactions being interwoven into the fabric of the game.
Zavia Uristis
Numvisia
#785 - 2016-01-20 17:41:05 UTC
Indahmawar Fazmarai wrote:
Zavia Uristis wrote:
(...)

Quote:
We weren’t sure exactly what to expect but it quickly became clear that many of you were able to see the potential benefits and that you’re also ready for some big changes in EVE, especially when they might help bring in newer players or give you more freedom with your own characters.


My question is: How is this going to help bringing in newer players?


Free tip: CCP gave up bringing in new players when the Rubicon Plan was introduced on November 2014. Since then they've gone full ahead with splitting the content into slices of slices of the same old cake.

Point in case: Drifter Incursion runners as a minority within the Incursion runner minority.


Hey, thanks for your answer.

I don't know what the developer team plans are exactly, but I assume they want new players. We might agree or disagree in the means, but it would be surprising if they didn't want players to come play the game they work on.

In any case, the official post states that one of the purposes of this change is to help newer players. I have been wanting to play EVE for some time. It's such a beautiful game. But the money cost was holding me from doing it. Finally, after the new year party I decided that I could allocate a few dollars per month to this. Yes, I know, this is personal background that nobody has interest in. But I just want to say that I think this new feature won't provide anything to me personally. I assume people will sell this item on the market at PLEX prices (i.e. more than a billion), and as a new player, I'm not able (or still don't know how) to make this ISK in a time that makes it worth it for the skill points. And well, assume that I can do it, but farming ISK to earn skill points doesn't seem right. You may point me to buy PLEX to sell it in the market, but I'm not going to spend money on that. Plus, and I know this might be just me, but I want my ISK balance to be the consequence of my merits playing the game, not the consequence of swiping my debit card.

Well, I just wanted to share my personal view, and explain why I think my question remains unanswered. It would be great if someone from CCP could elaborate the point on "bringing in newer players", but I know this post has already too many responses to answer everything.

Thanks for reading all this if you did!
Tau Cabalander
Retirement Retreat
Working Stiffs
#786 - 2016-01-20 18:51:19 UTC
It doesn't take "much" skill to master a ship.

Most skill points are "wasted" on versatility.
jason hill
Red vs Blue Flight Academy
#787 - 2016-01-20 19:39:38 UTC
im grabbing another bag of popcorn ! while this FLAMEFEST continues !Evil
SurrenderMonkey
State Protectorate
Caldari State
#788 - 2016-01-20 20:05:16 UTC  |  Edited by: SurrenderMonkey
Soltys wrote:


To make not so obscene money from copy/research that would be a decade too late to start. PI is a joke, not obscene amount of money. You won't be bathing in isk either from manufacturing in this severely overproduced economy. And to even a scratch a decent profit from any of those (these days especially), requires decent amount of studying and befriending 3rd party tools/excel/etc.



I can generate a couple billion in profit per week with a few minutes of effort a day with manufacturing on a single character.

PI income, particularly for pure factory planets, is ******* *ludicrous* right now thanks to the massive speculative pre-build of citadel components currently taking place.

You are possibly just bad at the game.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Neva Second
Myst3rium Logistics and Investments
#789 - 2016-01-20 20:11:23 UTC
I have really enjoyed reading this threadnaught, especially the entire spectrum of "the sky is falling" responses that are so obviously ignorant to the current game mechanics, state of CCP's business and the MMO genre in general. This ignorance is not isolated to the newer players who could be excused for their naive rantings but rather is being pushed strongly by bittervets. Here is a mild wake up call;

1) Please direct yourself to the Character Bazaar section of the forums, for you geographically ignorant players, click on the forum index tab up on your left and then scroll down until it slaps you in the face. That's the place that has been "Pay to Win" from day one and you scrubtards have religiously bought and sold toons on there in full recognition that you were contributing to that mentality. I don't exempt myself I have bought and sold plenty of toons, some out of need, some in chase of an opportunity. It's been there quite awhile and guess what....the game lives on!

2) CCP is a business, and ALL businesses must put the bottom line before the wants of any segment of the customer base ESPECIALLY a player base as narrow focused and childish as this vocal segment. You say you've played this game for "X" years...get over yourself. Your subscription time does not grant you access to the decision making process the company has to engage in for it's survival and long term financial health. CCP has shown us a glimpse of their plans and those plans are exciting, I can't wait to experience the next iterations they have in development. But guess what, those types of things cost money, and if it angers you that CCP hasn't just come out and said this change will help fund future development then you truly are as thick headed as I envision.

3) The entire argument that "this isn't WOW or WOT" or whatever MMO you find contemptible is a farce, you are the same group of sanctimonious jackoffs who espouse the "Eve is dead" crap because logins are down. Let me clue you in to something, the majority of gamer's want to log in, play their game (pew, build or whatever) then log out and go on with their lives. Laugh all you want at WOW but they have something Eve doesn't right now and that is metric ass tons of subscribers, let me translate that for you...more people to hang with, shoot at or whatever. Easing the burden of entry in this way will probably appeal to many casual gamers looking for a new experience, it certainly won't dissuade someone who hasn't played Eve.

Eve is difficult, more challenging by far than any other MMO, the depth and breadth of options available to a player are unparalleled in any other platform. But it is still a business, whose employees careers and livelihood depend on its long term success. Making Eve less difficult by allowing an alternative to an already accepted character trading process, does not make the game less difficult nor will it ever replace the time needed behind the keyboard to find success. The entire "Pay to Win" argument overlooks this aspect of the coming change. New players garner no real benefit from this change as they still need to learn the nuances of their chosen profession, mid level veterans gain the ability to make up for lost time by ejecting wasted skills and replacing them (at a loss) with more appropriate skills. We old players are entirely unaffected by the whole thing, and that I think works as intended.
Majix Mania
Remnants of the Forgotten
Seekers of the Unseen
#790 - 2016-01-20 20:21:52 UTC
first reaction for me was, eve is going pay to win,

it was said before when plex was introduced, but with plex you could have as much isk by selling it in the market, but then you realize that isk does not help you since you still need the skill's for the ship to be able to fly it.

now thanks to ccp skill trading they are making sure you buy more plex, exchange it into isk, buy the skills and be Op in overnight. I don't relly care how long it will be a day, a week or even months,

since the past 9 months to train my skill and be able to fly now the ship i wanted,
when i heard about skill trading, i thought it was a joke, sadly it was not.


they only way for me to see this working is when a person can play around with his/her own skill point made through training, and only be able to extract existing points he/she made and ONLY use it on them self, with cool downs like revamping implants points. no selling it in the market.


in the end at least for me, eve is becoming a pay to win,


malaka katsika
Four Deadly Horsemen
#791 - 2016-01-20 20:25:36 UTC
" pay to win" - you keep using that phrase, I don't think it means what you think it means.
Lugh Crow-Slave
#792 - 2016-01-20 21:13:49 UTC
Neva Second wrote:


2) CCP is a business, and ALL businesses must put the bottom line before the wants of any segment of the customer base ESPECIALLY a player base as narrow focused and childish as this vocal segment. You say you've played this game for "X" years...get over yourself. Your subscription time does not grant you access to the decision making process the company has to engage in for it's survival and long term financial health. CCP has shown us a glimpse of their plans and those plans are exciting, I can't wait to experience the next iterations they have in development. But guess what, those types of things cost money, and if it angers you that CCP hasn't just come out and said this change will help fund future development then you truly are as thick headed as I envision.


your buisness would fail sir this is why ccp put the npe spin on this idea so that it would not be rejected as hard you need to satisfy the wants of your customer or you will have no bottom line
Lugh Crow-Slave
#793 - 2016-01-20 21:15:33 UTC
malaka katsika wrote:
" pay to win" - you keep using that phrase, I don't think it means what you think it means.



it means i can pay for an advantage in the game if you think SP is not an advantage than you are wrong
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#794 - 2016-01-20 21:17:16 UTC
Majix Mania wrote:
first reaction for me was, eve is going pay to win,

it was said before when plex was introduced, but with plex you could have as much isk by selling it in the market, but then you realize that isk does not help you since you still need the skill's for the ship to be able to fly it.

now thanks to ccp skill trading they are making sure you buy more plex, exchange it into isk, buy the skills and be Op in overnight. I don't relly care how long it will be a day, a week or even months,

since the past 9 months to train my skill and be able to fly now the ship i wanted,
when i heard about skill trading, i thought it was a joke, sadly it was not.


they only way for me to see this working is when a person can play around with his/her own skill point made through training, and only be able to extract existing points he/she made and ONLY use it on them self, with cool downs like revamping implants points. no selling it in the market.


in the end at least for me, eve is becoming a pay to win,
You read it here CCP, having skills and being able to board ships is OP. Clearly you are going the wrong direction and need to nerf your vet players instead since their OP with all that SP.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#795 - 2016-01-20 21:20:02 UTC
Lugh Crow-Slave wrote:
malaka katsika wrote:
" pay to win" - you keep using that phrase, I don't think it means what you think it means.
it means i can pay for an advantage in the game if you think SP is not an advantage than you are wrong
In that case the battle was lost long ago when PLEX and the Bazaar were introduced. That or isk one didn't need to earn and characters one didn't need to wait to train aren't advantages.

And if that last one isn't a problem, that creates some issues for opposing this idea.
J0rj Lmoz
Rawbot.
#796 - 2016-01-20 21:20:34 UTC
Is it going to have any limit to the number of injections/extractions per time ???

Without that an Alliance with "unlimited" resources can start making capital alt pilots trained really quick.

With this CCP is taking away the rewards for time dedication to the game, i can see lot's of bad things to this without a number of injection/extraction limit per time. With that simple limit per time this can be good.

Neva Second
Myst3rium Logistics and Investments
#797 - 2016-01-20 21:27:25 UTC
Lugh Crow-Slave wrote:
Neva Second wrote:


2) CCP is a business, and ALL businesses must put the bottom line before the wants of any segment of the customer base ESPECIALLY a player base as narrow focused and childish as this vocal segment. You say you've played this game for "X" years...get over yourself. Your subscription time does not grant you access to the decision making process the company has to engage in for it's survival and long term financial health. CCP has shown us a glimpse of their plans and those plans are exciting, I can't wait to experience the next iterations they have in development. But guess what, those types of things cost money, and if it angers you that CCP hasn't just come out and said this change will help fund future development then you truly are as thick headed as I envision.


your buisness would fail sir this is why ccp put the npe spin on this idea so that it would not be rejected as hard you need to satisfy the wants of your customer or you will have no bottom line



I have owned, sold and bought several businesses irl, I always kept sight of what my current customers wanted but never took my eye off what my future customers may want. Two immutable truths in business; 1) Sale covers all sins 2) If you aren't growing your dying.
Steijn
Quay Industries
#798 - 2016-01-20 21:27:32 UTC
its very convenient that this gets deployed on 9th Feb as my subs start expiring from the 18th. Lol
Neva Second
Myst3rium Logistics and Investments
#799 - 2016-01-20 21:31:39 UTC
Lugh Crow-Slave wrote:
malaka katsika wrote:
" pay to win" - you keep using that phrase, I don't think it means what you think it means.



it means i can pay for an advantage in the game if you think SP is not an advantage than you are wrong



And yet, you still overlook the Character Bazaar....you know....that place you have been able to buy SP's in the form of characters for years now.
Neva Second
Myst3rium Logistics and Investments
#800 - 2016-01-20 21:32:27 UTC
Steijn wrote:
its very convenient that this gets deployed on 9th Feb as my subs start expiring from the 18th. Lol



Can I have your stuff?