These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Tech 2 implants, player crafted...

Author
Rico Sabezan
Doomheim
#1 - 2016-01-20 15:22:17 UTC
With one of the input materials being the dead bodies of capsuleers. Imagine that factory :D
Iain Cariaba
#2 - 2016-01-20 15:40:28 UTC
How about no?

Yeah, no sounds about right.
Hopelesshobo
Hoboland
#3 - 2016-01-20 16:03:19 UTC
So I just undock in an empty clone, and have my alt shoot me 500 times over.

Even if you couldn't do that with some system in place to prevent that, it would still get a -1 from me.

Lowering the average to make you look better since 2012.

Rico Sabezan
Doomheim
#4 - 2016-01-20 16:09:39 UTC
you could also get one tritanium one ship at a time also, do people farm that?
Gadget Helmsdottir
Gadget's Workshop
#5 - 2016-01-20 16:36:25 UTC
Rico Sabezan wrote:
you could also get one tritanium one ship at a time also, do people farm that?


You know someone has...

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

elitatwo
Zansha Expansion
#6 - 2016-01-20 16:44:55 UTC
Already in the game.

May I present the warp speed implants?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Sobaan Tali
Caldari Quick Reaction Force
#7 - 2016-01-20 20:51:41 UTC
Rico Sabezan wrote:
you could also get one tritanium one ship at a time also, do people farm that?


Not really the same thing. Hopelesshobo's example is, by contrast, actually an easier way to farm your mats the wrong way as opposed to doing it the right way, where as your counter argument involves people acquiring trit the right way rather than the wrong way because it's actually easier to do so the right way. See the difference.

His concern is still a valid point and I agree. It's not a good idea for CCP to place a functional value or use on corpses, just like it wouldn't be a good idea for rookie boats to include anything more than one unit of trit in there cargo holds or a couple civ mods equipped when SCC blesses you with one. Though I have to admit I too would love to see some way to harvest something from corpses just to give there presence and function in Eve a neat twist. Players would just abuse the crap out of this and other ideas, though.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Kyra Lee
Doomheim
#8 - 2016-01-21 11:10:58 UTC
Only if we can make them like 5m3 in size. I want big head mode when we finally get WIS. Big smile