These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev blog: Skill trading in New Eden

First post First post First post
Author
Daniela Doran
Doomheim
#461 - 2016-01-19 09:17:23 UTC
Reiisha wrote:
Not sure how to feel about this. If this goes through i'd at least like to see injectors not giving any SP at all over 150m or so.

This has the benefit of keeping the price of the injectors down in the long run. There's enough trillionaires who would otherwise simply buy it all up and max their characters instantly.

Skills are a core part of EVE, in that it forces you to plan ahead and be prepared. Introducing this kind of mechanic makes skills feel somewhat irrelevant.

Another negative effect i'm fairly sure people haven't thought about - Your account gets hacked (somehow), and some Chinese dude drains ALL your SP. Now you not only have the isk flow to track, but may have to explain to people how they are being 'robbed' of SP they bought legitimately off the market....

Botters who can now quickly reskill new accounts and keep on going.

Seems like this hasn't really been thought through....


Many players including myself would be long gone from Eve before the hackers can figure out how to do that.
Baracuda
Caldari Provisions
Caldari State
#462 - 2016-01-19 09:32:44 UTC
This whole is utterly bullshit.
Pay-2-win sneakes into EVE.
Reiisha
#463 - 2016-01-19 09:34:45 UTC
Something else that just sprung up in my mind - This allows sub 50m characters to basically respec without losing too much SP...

Why not add a respec option as well to make this even easier? /sarcasm



I'm just getting this strange, odd taste in my mouth. The feature isn't designed to 'help the players', it's designed to be monetized and it's so obvious it almost hurts. This devblog also indicates that they want EVERYONE to use it. Well, everyone who can afford it.

Adding to this comes Valkyrie and Gunjack (Dust and Legion seem to have been forgotten entirely). I was rather stoked for Valkyrie at first, but it started feeling like 'something on the side' with no relevance to EVE anymore except its setting. Gunjack left me wondering what the hell it was for since the announcement.

The games that feature actual integration into EVE have been sidelined and i'm almost 100% sure that CCP is currently working on another title which has no effect on the main game, to be announced shortly.

Add to this that the new features planned for EVE really aren't all that groundbreaking, but are actually just minor iterations on existing systems....

When did the plans for the 'ultimate scifi simulator' get sidelined? Star Citizen and Elite Dangerous will be offering content this and next year EVE has promised to deliver since 2004, but won't be implementing any time soon, or even in the next decade. Would anyone still play EVE if Elite offered player manufacturing and territorial control?

EVE hasn't fundamentally changed since it's inception. Sure, systems and mechanics have evolved, but the game itself is still exactly the same as it was on release, and only now i'm realizing it. EVE finally started feeling truly old.

What is going on? What has CCP been doing exactly, behind the scenes? Or am i just going crazy here?

If you do things right, people won't be sure you've done anything at all...

Demica Diaz
SE-1
#464 - 2016-01-19 09:43:44 UTC
Reiisha wrote:
Something else that just sprung up in my mind - This allows sub 50m characters to basically respec without losing too much SP...

Why not add a respec option as well to make this even easier? /sarcasm



I'm just getting this strange, odd taste in my mouth. The feature isn't designed to 'help the players', it's designed to be monetized and it's so obvious it almost hurts. This devblog also indicates that they want EVERYONE to use it. Well, everyone who can afford it.

Adding to this comes Valkyrie and Gunjack (Dust and Legion seem to have been forgotten entirely). I was rather stoked for Valkyrie at first, but it started feeling like 'something on the side' with no relevance to EVE anymore except its setting. Gunjack left me wondering what the hell it was for since the announcement.

The games that feature actual integration into EVE have been sidelined and i'm almost 100% sure that CCP is currently working on another title which has no effect on the main game, to be announced shortly.

Add to this that the new features planned for EVE really aren't all that groundbreaking, but are actually just minor iterations on existing systems....

When did the plans for the 'ultimate scifi simulator' get sidelined? Star Citizen and Elite Dangerous will be offering content this and next year EVE has promised to deliver since 2004, but won't be implementing any time soon, or even in the next decade. Would anyone still play EVE if Elite offered player manufacturing and territorial control?

EVE hasn't fundamentally changed since it's inception. Sure, systems and mechanics have evolved, but the game itself is still exactly the same as it was on release, and only now i'm realizing it. EVE finally started feeling truly old.

What is going on? What has CCP been doing exactly, behind the scenes? Or am i just going crazy here?


You are not alone. I see so much more benefits to old vets than newbros with this feature. As old player I welcome change as it will benefit me. If I was newbro and looking at that 5D 11m 45s skill training and << INSTANT UPGRATE! Insert credit card here! >> button. It would leave bitter taste about EVE: Ugh
Dr Conrad Murray
Brutor Tribe
Minmatar Republic
#465 - 2016-01-19 09:48:47 UTC
Demica Diaz wrote:
You are not alone. I see so much more benefits to old vets than newbros with this feature. As old player I welcome change as it will benefit me. If I was newbro and looking at that 5D 11m 45s skill training and << INSTANT UPGRATE! Insert credit card here! >> button. It would leave bitter taste about EVE: Ugh


Like it or not, that button already exists in the form of the Character Bazaar. Once you get your head around that fact, everything else in the dev blog makes perfect sense.
Morkan Damosty
Federation Gallente Libre
#466 - 2016-01-19 09:50:57 UTC  |  Edited by: Morkan Damosty
Everyone,

Dev team said :

Quote:
It’s very important to note here that this means all the skillpoints available to buy on the market in EVE will have originated on other characters where they were trained at the normal rate. Player driven economies are key to EVE design and we want you to decide the value of traded skillpoints while we make sure there is one single mechanism that brings new skillpoints in to the system – training.


1) First of all, the skills injector will only be available on the market in game, so the real question is « At what price ? »

Another way to phrase the question: « Will skills injector accessible to players who do not have 5 or 10 years on Eve? »

I doubt it.

Playing Eve is not spending time generating ISK to be abble to pay our monthly subscription or to purchase our skills injectors. Otherwise, it's no longer a game, but a work to do. Only former players can generate isk without efforts or in a funny way.

For me, despite a year and a half on Eve, I still can’t pay my subscription in game with Plex. Without spending my days generating isk in Eve in front of my screen, how could I?

Then buying in game a skills injector, the potential value of such device is so high, without being a Multi billionaire former player in Eve, I do not think that will be possible.

This means this opportunity will only be for former players, those who are already so powerful and make laws in Eve universe. New players or those who do not spend 10 hours a day generating isk (because there are plenty of things to do in real life) will go their way.

2) Nowhere It’s said that, after my skills extraction, I can’t do the skills injection on me. So the system will be used as skill points redistribution.
If I was a former player with over 80 million SP, that’s what I would do, extract my skills to reinject them elsewhere. Redistribution of my skills so.

This means that the injector skill will certainly not end up on the market.

And if CCP want to lock this ability, it would be impossible because we would just have to use an alt.

So, well ... it's not for us, players who do not have many years in this game. And that is sad.

Why CCP doesn’t see this. Maybe CCP have undeclared sub-objectives, nothing to do with the playability (money for example).

Eve is a many years online game. As such, it faces the problem of all old online games: keeping ancient players by giving them new opportunities, while allowing novice players to have a place in the game.

I have never seen a company succeed that, and found almost the same pattern: More content for former players (but inaccessible for new players), boost new players, artificially (e.g., schematic for any game, giving a novice player the ability to start level 140 rather than level 1, it’s a caricature, but that's it).
Steijn
Quay Industries
#467 - 2016-01-19 09:52:24 UTC
pointless going over issues against this which have already been mentioned previously, but this is a really bad idea imo
Daniela Doran
Doomheim
#468 - 2016-01-19 09:53:58 UTC  |  Edited by: Daniela Doran
CCP what you are doing now by implementing this cancerous feature into Eve despite the enormous amount of opposition to the idea , is flat out betrayal.

I hope you're planning on changing your Corp name after you've milk this game down to the bone marrow because no one is ever going to trust anything released by CCP Games ever again (with the exception to pay2win fanatics of course).
Dr Conrad Murray
Brutor Tribe
Minmatar Republic
#469 - 2016-01-19 09:57:16 UTC
Morkan Damosty wrote:
If I was a former player with over 80 million SP, that’s what I would do, extract my skills to reinject them elsewhere. Redistribution of my skills so.


If I had over 80 Million SP, I would remove 500 K and re-inject possibly as little as 150 K. Why the hell would I do this ?
Morkan Damosty
Federation Gallente Libre
#470 - 2016-01-19 09:57:28 UTC  |  Edited by: Morkan Damosty
How may I delete this post #473
Reiisha
#471 - 2016-01-19 09:59:34 UTC
Dr Conrad Murray wrote:
Demica Diaz wrote:
You are not alone. I see so much more benefits to old vets than newbros with this feature. As old player I welcome change as it will benefit me. If I was newbro and looking at that 5D 11m 45s skill training and << INSTANT UPGRATE! Insert credit card here! >> button. It would leave bitter taste about EVE: Ugh


Like it or not, that button already exists in the form of the Character Bazaar. Once you get your head around that fact, everything else in the dev blog makes perfect sense.


A character on the bazaar has a name (which cannot be changed), and a very specific set of skills, as well as a reputation.

A 500k sp item has none of those, and can be applied to any skill you like on your own character.

How are they similar? Or are you implying that buying seperate SP also changes your name and reputation and gives you random skills you never need?

If you do things right, people won't be sure you've done anything at all...

Gregor Parud
Imperial Academy
#472 - 2016-01-19 10:05:28 UTC
Reiisha wrote:
Dr Conrad Murray wrote:
Demica Diaz wrote:
You are not alone. I see so much more benefits to old vets than newbros with this feature. As old player I welcome change as it will benefit me. If I was newbro and looking at that 5D 11m 45s skill training and << INSTANT UPGRATE! Insert credit card here! >> button. It would leave bitter taste about EVE: Ugh


Like it or not, that button already exists in the form of the Character Bazaar. Once you get your head around that fact, everything else in the dev blog makes perfect sense.


A character on the bazaar has a name (which cannot be changed), and a very specific set of skills, as well as a reputation.

A 500k sp item has none of those, and can be applied to any skill you like on your own character.

How are they similar? Or are you implying that buying seperate SP also changes your name and reputation and gives you random skills you never need?


He doesn't want to acknowledge this obvious issue because it doesn't suit his agenda. He's a Clown legion alt after all.
Demica Diaz
SE-1
#473 - 2016-01-19 10:06:12 UTC
Dr Conrad Murray wrote:
Demica Diaz wrote:
You are not alone. I see so much more benefits to old vets than newbros with this feature. As old player I welcome change as it will benefit me. If I was newbro and looking at that 5D 11m 45s skill training and << INSTANT UPGRATE! Insert credit card here! >> button. It would leave bitter taste about EVE: Ugh


Like it or not, that button already exists in the form of the Character Bazaar. Once you get your head around that fact, everything else in the dev blog makes perfect sense.


There is difference in buying someones character whos name you cannot change and might have history behind the name. Than pumping your very own first character you created for the first time ever in EVE with skill injectors.
HandelsPharmi
Pharmi on CharBazaar
#474 - 2016-01-19 10:07:32 UTC
From now on, you do not know if a few hours old char can light a covert cyno or not.

This makes the world more challenging...
SoapyTits
Imperial Academy
Amarr Empire
#475 - 2016-01-19 10:07:32 UTC
Baracuda wrote:
This whole is utterly bullshit.
Pay-2-win sneakes into EVE.



Lol - Eve has always been about pay to win.

Ship bad - BUY better ship
Modules bad - BUY better modules


Its funny old players dont like this change - they are concerned they dont have the edge over new players of Eve. Get some skillz, not sp but gaming skillz!!!

Big Lynx
#476 - 2016-01-19 10:08:51 UTC  |  Edited by: Big Lynx
The sell-out of SPs. The inflation of a crucial feature and the fall of a bearing pillar of Eve Online.
Morkan Damosty
Federation Gallente Libre
#477 - 2016-01-19 10:12:11 UTC  |  Edited by: Morkan Damosty
Dr Conrad Murray wrote:
Morkan Damosty wrote:
If I was a former player with over 80 million SP, that’s what I would do, extract my skills to reinject them elsewhere. Redistribution of my skills so.


If I had over 80 Million SP, I would remove 500 K and re-inject possibly as little as 150 K. Why the hell would I do this ?


Yes you're right.

I didn't read the Dev post carrefully enough.

So no Skills redistribution.
Sissy Fuzz
Sissy Fuzz Communications
#478 - 2016-01-19 10:13:19 UTC
Indahmawar Fazmarai wrote:
Now someone tell me with a straight face that EVE is doing well financially.

This is so desparate they must be in real trouble.


Demica Diaz
SE-1
#479 - 2016-01-19 10:13:45 UTC
SoapyTits wrote:
Baracuda wrote:
This whole is utterly bullshit.
Pay-2-win sneakes into EVE.



Lol - Eve has always been about pay to win.

Ship bad - BUY better ship
Modules bad - BUY better modules


Its funny old players dont like this change - they are concerned they dont have the edge over new players of Eve. Get some skillz, not sp but gaming skillz!!!



As older player I think this change seem to benefit older players more than new players. I belive many old players already know that even with all Vs if they go PvP and never PvPd before they get wrecked. Its kinda obvious. Roll
Dibz
Doomheim
#480 - 2016-01-19 10:17:18 UTC  |  Edited by: Dibz
Deleted, answered elsewhere.