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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Gregor Parud
Imperial Academy
#6281 - 2015-12-22 19:26:09 UTC  |  Edited by: Gregor Parud
It's still the same clowns using circular reasoning, personal agendas and whatnot. I'd like for CCP to man up and tell us what they're going to do because this indecisiveness and media silence is harking back to Incarnage levels of stupidity.

I want to make my choice of main MMO before the year's end, thanks.
Alavaria Fera
GoonWaffe
#6282 - 2015-12-22 20:58:21 UTC
I wouldn't claim ccp is being indecisive. They made a thread and then walked away.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Saredan
Doomheim
#6283 - 2015-12-22 21:35:08 UTC  |  Edited by: Saredan
i think my solution is the best .

i explain why :

1 : the game is now older than before
2 : by making my suggestions new players can be competitive enough with older players in approximatively one year (which is big and low depending on where you see the thing) .
3 : this will make new players wanting to push farther in the long time and invest on their character .
4 : this will make many new players come into the game .the game will raise in population and it's good for everyone and + the economy .
5 : i suggest making 5 M sp token (only for new char and usable only one time) (only one token so the player need to choose between the 5 M SP one or the 10 m SP one) (5M sp starting token 7euros49 , 10M SP starting token14.99 euros .)

so after the first year of play if the char is trained all year he will got 18m + 10 sp = 28 m SP which is fair for a one year character .
the second year he will have 46m Sp which is very nice but two years of playing the game is "investing " time into the game in my opinion and the reward is appropriate and will make the character say to himself : "i have a high SP character " and he will enjoy the situation and the game .

i think this solution is indeed a "long term" plan
and reward new players

to not penalize players old less than one year (and to "say thanks" to having subscribed for this perdio of time) a thing that can be maked is making the 5M sp token available for them .
so this will be 18m sp +5 m sp (from token)for a year trained character which is equal to = 23 m SP which is acceptable .
maybe to ctach the few SP missing between the two cases . the "less than one year old" character can receive a bonus of + 200 % exp gain for a month (the character need to be active in order to activate it)

the gap between 23m sp and 28msp will be reached in 1 month and everyone will be happy ^^.
Jeremiah Saken
The Fall of Leviathan
#6284 - 2015-12-23 09:53:21 UTC
Gregor Parud wrote:
It's still the same clowns using circular reasoning, personal agendas and whatnot. I'd like for CCP to man up and tell us what they're going to do because this indecisiveness and media silence is harking back to Incarnage levels of stupidity.

I want to make my choice of main MMO before the year's end, thanks.

Gregor Parud. Ron Swanson of EvE.

A little peak what is comming would be great, maybe after x-mas. So thread will hit 600 pages till new year eve.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Josef Djugashvilis
#6285 - 2015-12-23 19:12:43 UTC  |  Edited by: Josef Djugashvilis
Alavaria Fera wrote:
I wouldn't claim ccp is being indecisive. They made a thread and then walked away.


The 'decision' they made was to ignore this thread.

Perhaps they have found an even better way to bilk more money from players?

This is not a signature.

Alavaria Fera
GoonWaffe
#6286 - 2015-12-23 20:25:36 UTC
Imagine, "SP injection fatigue" or "get podded too soon after injeccting SP and you lose some of it" etc etc

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Rat Scout
Federal Navy Academy
Gallente Federation
#6287 - 2015-12-24 03:18:56 UTC  |  Edited by: Rat Scout
Alavaria Fera wrote:
Imagine, "SP injection fatigue" or "get podded too soon after injeccting SP and you lose some of it" etc etc



While I think the current proposal is perfect, I could see some merit in SP injected to be unstable and thus if you get poded within the average time it takes to learn the same amount of SP you are going to loose a percentage that is decreasing with time.

Not a bad idea for a goon....


Edit: but only if the aurum is disconnected from the transactions and it's all isk
Alavaria Fera
GoonWaffe
#6288 - 2015-12-24 03:25:10 UTC
I definitely like encouraging people (especially newbies) to just stay docked.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Primary This Rifter
Mutual Fund of the Something
#6289 - 2015-12-24 12:26:29 UTC
Saredan wrote:
i think my solution is the best .

i explain why :

1 : the game is now older than before
2 : by making my suggestions new players can be competitive enough with older players in approximatively one year (which is big and low depending on where you see the thing) .
3 : this will make new players wanting to push farther in the long time and invest on their character .
4 : this will make many new players come into the game .the game will raise in population and it's good for everyone and + the economy .
5 : i suggest making 5 M sp token (only for new char and usable only one time) (only one token so the player need to choose between the 5 M SP one or the 10 m SP one) (5M sp starting token 7euros49 , 10M SP starting token14.99 euros .)

so after the first year of play if the char is trained all year he will got 18m + 10 sp = 28 m SP which is fair for a one year character .
the second year he will have 46m Sp which is very nice but two years of playing the game is "investing " time into the game in my opinion and the reward is appropriate and will make the character say to himself : "i have a high SP character " and he will enjoy the situation and the game .

i think this solution is indeed a "long term" plan
and reward new players

to not penalize players old less than one year (and to "say thanks" to having subscribed for this perdio of time) a thing that can be maked is making the 5M sp token available for them .
so this will be 18m sp +5 m sp (from token)for a year trained character which is equal to = 23 m SP which is acceptable .
maybe to ctach the few SP missing between the two cases . the "less than one year old" character can receive a bonus of + 200 % exp gain for a month (the character need to be active in order to activate it)

the gap between 23m sp and 28msp will be reached in 1 month and everyone will be happy ^^.

The game is now even older than when you made this post.
Primary This Rifter
Mutual Fund of the Something
#6290 - 2015-12-24 12:27:40 UTC
Wow, the game is now even older.
Rihannsu78
The Scope
Gallente Federation
#6291 - 2015-12-24 13:04:19 UTC
As a recently returned player I like the idea and feel the positives outweight the negatives. Hope CCP goes forward with it.
Soltys
Brutor Tribe
Minmatar Republic
#6292 - 2015-12-26 23:59:16 UTC
Gregor Parud wrote:
It's still the same clowns using circular reasoning, personal agendas and whatnot. I'd like for CCP to man up and tell us what they're going to do because this indecisiveness and media silence is harking back to Incarnage levels of stupidity.


Yea, pretty much this. Regadless of what side of the fence each of us stands at.

Jita Flipping Inc.: Kovl & Kuvl

Alavaria Fera
GoonWaffe
#6293 - 2015-12-27 02:18:24 UTC  |  Edited by: Alavaria Fera
Soltys wrote:
Gregor Parud wrote:
It's still the same clowns using circular reasoning, personal agendas and whatnot.

I'd like for CCP to man up and tell us what they're going to do because this indecisiveness and media silence is harking back to Incarnage levels of stupidity.

Yea, pretty much this. Regadless of what side of the fence each of us stands at.

Oh snap, you mean this whole thread is full of clowns?

Or just that everyone wants CCP to give details (because we're clowns and are sure they will do what we wanted, for sure, because we're super convincing clowns)?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Soltys
Brutor Tribe
Minmatar Republic
#6294 - 2015-12-27 11:19:50 UTC
Alavaria Fera wrote:
Soltys wrote:
Gregor Parud wrote:
It's still the same clowns using circular reasoning, personal agendas and whatnot.

I'd like for CCP to man up and tell us what they're going to do because this indecisiveness and media silence is harking back to Incarnage levels of stupidity.

Yea, pretty much this. Regadless of what side of the fence each of us stands at.

Oh snap, you mean this whole thread is full of clowns?

Or just that everyone wants CCP to give details (because we're clowns and are sure they will do what we wanted, for sure, because we're super convincing clowns)?


6000+ replies in this thread (which has been looped for quite a while) warrants some reply I'd hope. Whether honest or not.

Jita Flipping Inc.: Kovl & Kuvl

Alavaria Fera
GoonWaffe
#6295 - 2015-12-27 19:56:04 UTC
Soltys wrote:
6000+ replies in this thread (which has been looped for quite a while) warrants some reply I'd hope. Whether honest or not.

Maybe they can copy again the post they made, which would fit in perfectly with all the unproductive repetition in the thread.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kurosaki Rukia
The House of Flying Stabbers
#6296 - 2015-12-28 17:10:12 UTC
So rather than putting time and effort into improving the character bazaar, you just casually use the bazaar as a thinly veiled excuse to announce; that your contempt of your loyal customers has no bounds. Good job CCP.
Kurosaki Rukia
The House of Flying Stabbers
#6297 - 2015-12-28 18:07:13 UTC
Max Muni wrote:
This is a MUST feature for the long term health of the game.

I know many Vets feel it's unfair since they had to wait to skill up to where they are, but the big issue is new player retention and not old player rewards. Old players are constantly being rewarded with new advanced ships that new players can't fly effectively.


New advanced ships reward me how, exactly? I can fly almost every subcap in the game, and yet spend 99% of my time in an algos, vexor or navy vexor. Tech 1 ships are like the meat and potatoes of eve, and "new advanced ships" are like cake. They give a lot of cake, but never any meat and potatoes. And one cannot live on cake alone.

Once they start adding tech 1 ships regularly I will consider myself to be getting "rewarded".
Hamish McRothimay
Norse Complex Inc
#6298 - 2015-12-28 20:53:08 UTC
Chance Ravinne wrote:
Despite a complete absence of evidence, I'm still convinced this system is part of a broader plan to launch Dust on PC and create a F2P version of EVE.


Despite a complete absence of evidence, I'm still convinced this system is part of a broader plan to allow quick training of new drones for carrier fighter wings prior the launch and integration of Valkyrie in to EVE
Alavaria Fera
GoonWaffe
#6299 - 2015-12-29 00:11:40 UTC
Kurosaki Rukia wrote:
Max Muni wrote:
This is a MUST feature for the long term health of the game.

I know many Vets feel it's unfair since they had to wait to skill up to where they are, but the big issue is new player retention and not old player rewards. Old players are constantly being rewarded with new advanced ships that new players can't fly effectively.


New advanced ships reward me how, exactly? I can fly almost every subcap in the game, and yet spend 99% of my time in an algos, vexor or navy vexor. Tech 1 ships are like the meat and potatoes of eve, and "new advanced ships" are like cake. They give a lot of cake, but never any meat and potatoes. And one cannot live on cake alone.

Once they start adding tech 1 ships regularly I will consider myself to be getting "rewarded".

Ok, so that's 1 vet.

... how many more to go?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Don ZOLA
Omniscient Order
#6300 - 2015-12-29 16:15:17 UTC
Tyberius Franklin wrote:
More stuff


Sorry for late reply, I was on holidays and forgot this thread for a while.

a) I agree that average char could afford 2 of them. Pity that average char has above 50mil sp and will probably choose not to do it due to diminishing returns and bad ROI.

If we are talking about the list adding one important part that you missed (intentionally or not does not matter) is quite on subject. Let me remind you of the both original posts we did: You - a) TSP will aid in speeding training for those that desire it; me: a) Incorrect, TSP will aid in speed training those who desire and can afford it. So I have fixed that statement with pointing out on the cost

Forgetting something so influential is either intentional misguidance of readers or lack of adequate knowledge. In both cases, it is wrong.

b) Using TSP for progress is not a long term solution. And eve is all about long term. So if someone is not satisfied with regular sp/hour rate he will sooner or later go and purchase the char and your whole point is void.

Using couple of TSP to stay identified with your main char is lol point as no one will go and purchase char with 1-2mil sp more.

And again, char with higher sp does not have to be main char. People identify to the chars they want, if they want. TSP will not affect their personal play style and affinities in any way.

e) Diminishing returns start after ~2 months of play, who said they need to be maxed out? Never mind, I will skip the non important part and focus on your answer: "Simple, it's another benefit player orgs can offer to distinguish themselves and compete for members or attract the unrecruited, possibly placing more players in those orgs vs solo or or in weak orgs which data suggests is better for retention."

How can they distinguish with something which is available for the everyone on the market? Corps can distinguish just by the amount of "recruitment bonus" they give out, all ingame items are available for everyone so they can give it or recruits can choose them. Value they get remains the same, ie they would get the same value regardless if TSP were there or not (400mil isk in cash, or ships and equip or minerals or TSP, what is the difference?)

g) It is not a stalemate as we definitely know that TSP price is related to plex price no matter that we cannot know the exact price currently. As long as it is directly related to plex it is going to keep increasing as plex prices are going to increase.

h) It does not matter what corp offers as long as it is market item and of course people want free stuff all the time.But if they want shineys they will sell tsp and buy what they want. Regardless of that, you have to look at ROI. Time and money. Players need ~1 week of training to get amount of sp in TSP. How much time they need to earn isk for ships and equipment? Depending on activity I agree, but majority would surely need more time to earn isk equivalent. Therefore I am quite sure they would go for easier way, sp is going to come anyway, without any effort and they get free isk instead of spending hours to make it.

You cannot justify it by your own choice. I was already a billionaire when I bought my first battleship. Because I wanted to have good sp background for good efficiency, before getting in so expensive ship. Do you know how funny it was for my corp mates, the richest guy they know is flying in blackbird all the time? Yet, I do not know anyone else who did it that way, everyone rushed for bigger stuff...

m) You have the basics of economy wrong. Plex suply is going down and prices are going up already. With even more demand prices will increase even more. Desire for isk will be fulfilled with the same amount of cash spent as you will get more isk for each plex. And plexes going up is something you can 100% sure of.

n) I am not broadening. I have learned that I have to talk with you in very clear way or you will digress it. To be honest I am not quite sure what is unclear here. Young chars can have bad reputation very rarely, ie if someone is crazy enough to trust them and then they play it. And that probably will not be something what will make a lot of sound as the scammed person would be too shy to admit his stupidity. So new players who want to buy a bit advanced chars cannot really finish purchasing them as there was no real public for the issue which "harmed the reputation". And even if it was such a case (that young char has bad rep), they can easily prevent that by simple googling or using search forums option.

In purchases of higher sp chars they can prevent it in the same way. Just simple searching. They do not need TSP for that. Nor for advancing to that sp level. Especially since TSP is not effective to getting there due to cost and diminishing returns.

And as someone mentioned, TSP is actually nice way to reprocess bad reputation chars :)

I am not broadening. If you had read my original posts you would see them stated hundreds of pages ago. If you cannot provide any counter argument for them its fine, I am sure you would if you had any. But calling them deflection is lame after asking for them multiple times :)

To sum it up. Your list, even though mostly wrong in sense of benefits for bigger chunk of the player base, does have a couple of points which do benefit minor part of player base, so "big" that it could be called statistical error I`d have to say. On the other side beside already mentioned side effects on customer - service provide relation which you cannot counter (nor anyone else since those are business axioms based on decades of research and practice) we can for sure expect plex prices going up. To what extent? We cannot know now but it will surely affect a lot of players who choose this way for funding their accounts. How many will be forced to quit? We will see...



There are 2 rules in a successful life: 1. Don't tell people everything you know