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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Alavaria Fera
GoonWaffe
#6201 - 2015-12-12 21:17:23 UTC
Jon Essler wrote:
If you nerds could stop sperging for a moment I'd appreciate it if anyone could answer this:

Jon Essler wrote:
So is there any further word on this from CCP?


No.

They haven't said anything else.



Back to sperging.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Ahriman Gareon
Sebiestor Tribe
Minmatar Republic
#6202 - 2015-12-13 01:24:10 UTC
I do not care for this idea myself although I could see the value in allowing players to shift some SP's within the same character. Perhaps once a year like remapping or something like that. Simply being able to buy skillpoints however just seems like a cheapening of the whole system. The planning and anticipation is part of what makes the game so rewarding
Yonis Kador
KADORCORP
#6203 - 2015-12-13 19:45:35 UTC
Oh good grief. It may be threadnaught page 311, but I can't let this change be implemented without being on the record opposed. I'm not torn, thinking more about it or likely to change my opinion either. Firmly opposed. I'm gobsmacked this made it past the whiteboard stage actually. How? Answering that question would be more beneficial to CCP's longevity than all else.

If the goal is to get new players into the game more efficiently, you could just augment the noob sp/hr rate or drop a cerebral accelerator into each each noob npc hangar. But if a noob wants to fly a command ship on day one - too bad. I still can't fly one and its been a goal of mine for years.

I get that the logic is this isn't ptw because the sp has to be extracted from an existing character, but it won't alter the reality that folks will be able to use $$ to purchase sp. Nor will it alter the perhaps irreparable damage to the perception that your skill choices have consequences in EVE. Even if there's a cap. Even if it only occurred on a single character and wasn't a tradable commodity.

This is a slippery slope situation and a bad idea. Name change, race change, and erasing corp/contract history can't be far behind. When choices have meaningless consequences: if one change is good, two must be better.

Don't do it.

YK
Jon Essler
Doomheim
#6204 - 2015-12-14 10:39:34 UTC  |  Edited by: Jon Essler
*
Jon Essler
Doomheim
#6205 - 2015-12-14 10:49:35 UTC
Yonis Kador wrote:
I get that the logic is this isn't ptw because the sp has to be extracted from an existing character, but it won't alter the reality that folks will be able to use $$ to purchase sp. Nor will it alter the perhaps irreparable damage to the perception that your skill choices have consequences in EVE. Even if there's a cap. Even if it only occurred on a single character and wasn't a tradable commodity.


You can already use $$ to purchase ships and everything needed to fit them. How is that not as 'bad' as buying SP?

Also, I keep reading on these forums that SP isn't important. It's about "what you know", "personal skill", "experience" etc. Buying SP doesn't buy you knowledge, skill or experience, so where is the pay-to-win? What are you winning when you buy SP?
Josef Djugashvilis
#6206 - 2015-12-14 12:53:04 UTC
Jon Essler wrote:
Yonis Kador wrote:
I get that the logic is this isn't ptw because the sp has to be extracted from an existing character, but it won't alter the reality that folks will be able to use $$ to purchase sp. Nor will it alter the perhaps irreparable damage to the perception that your skill choices have consequences in EVE. Even if there's a cap. Even if it only occurred on a single character and wasn't a tradable commodity.


You can already use $$ to purchase ships and everything needed to fit them. How is that not as 'bad' as buying SP?

Also, I keep reading on these forums that SP isn't important. It's about "what you know", "personal skill", "experience" etc. Buying SP doesn't buy you knowledge, skill or experience, so where is the pay-to-win? What are you winning when you buy SP?


Buying sp is not by any means 'pay to win' but, if one buys, (to make up an example just to illustrate my point), enough sp to fly a Titan, one can learn how to fly said Titan a lot faster than one can skill up for it using the time based skill queue.

This is not a signature.

Hamish McRothimay
Norse Complex Inc
#6207 - 2015-12-14 16:20:18 UTC
Jon Essler wrote:
Yonis Kador wrote:
I get that the logic is this isn't ptw because the sp has to be extracted from an existing character, but it won't alter the reality that folks will be able to use $$ to purchase sp. Nor will it alter the perhaps irreparable damage to the perception that your skill choices have consequences in EVE. Even if there's a cap. Even if it only occurred on a single character and wasn't a tradable commodity.


You can already use $$ to purchase ships and everything needed to fit them. How is that not as 'bad' as buying SP?

Also, I keep reading on these forums that SP isn't important. It's about "what you know", "personal skill", "experience" etc. Buying SP doesn't buy you knowledge, skill or experience, so where is the pay-to-win? What are you winning when you buy SP?


There is a cap on skill point gain. If you could just buy them with $$ or ISK then paying your subscription alone without extra cash to supplement it would disadvantage you. If you have the players and take away the cap then $$ wins. Take a look at this and imagine what would happen if team 2 could buy the SP to put cruiser pilots into marauders, some battleship pilots into dreads and carriers and the Dreadnought pilots into Titans - all with high level or maxed out skill http://evf-eve.com/services/brcat/?s=3829,3827&b=6759400,6759410&e=2,15&t=b&r=1 In fact go through any number of battle reports and think what would happen if every ship on the side belonging to the richest alliances had their ship class increased to the next level and imagine if all of them had perfect skills and then you will see the face of pay to win


Jon Essler
Doomheim
#6208 - 2015-12-14 16:31:53 UTC
Josef Djugashvilis wrote:
Buying sp is not by any means 'pay to win' but, if one buys, (to make up an example just to illustrate my point), enough sp to fly a Titan, one can learn how to fly said Titan a lot faster than one can skill up for it using the time based skill queue.


You can only learn to fly a titan when you have the skills to fly one, so the time spent learning how to fly it is the same irrespective of how you acquired the skills. I don't see why that's a problem. Unless you mean the problem is the difference in time spent acquiring the necessary skills, but there are already mechanics that allow you to train skills faster anyway.
Berrice Silf
Academy of the Imperial Guards
#6209 - 2015-12-14 16:52:16 UTC
Jon Essler wrote:
Josef Djugashvilis wrote:
Buying sp is not by any means 'pay to win' but, if one buys, (to make up an example just to illustrate my point), enough sp to fly a Titan, one can learn how to fly said Titan a lot faster than one can skill up for it using the time based skill queue.


You can only learn to fly a titan when you have the skills to fly one, so the time spent learning how to fly it is the same irrespective of how you acquired the skills. I don't see why that's a problem. Unless you mean the problem is the difference in time spent acquiring the necessary skills, but there are already mechanics that allow you to train skills faster anyway.

There is no mechanic in the game that would allow you to insert month's or years of training into someone within minutes, The bazaar isn't a mechanic, It's an out of game option to allow the purchase of a complete package as is.
Hamish McRothimay
Norse Complex Inc
#6210 - 2015-12-14 16:52:21 UTC
Jon Essler wrote:
Josef Djugashvilis wrote:
Buying sp is not by any means 'pay to win' but, if one buys, (to make up an example just to illustrate my point), enough sp to fly a Titan, one can learn how to fly said Titan a lot faster than one can skill up for it using the time based skill queue.


You can only learn to fly a titan when you have the skills to fly one, so the time spent learning how to fly it is the same irrespective of how you acquired the skills. I don't see why that's a problem. Unless you mean the problem is the difference in time spent acquiring the necessary skills, but there are already mechanics that allow you to train skills faster anyway.


Does this apply to learning to fly a marauder/carrier and being able to pay to instantly get into a dreadnought/supercarrier?

Skill points are the only thing in the game tied directly to real life money (isk can be earned in game & I don't count cosmetics) you can get 2700sp/hour/toon but the average is lower. Most of us pay $10 for about 1.5 million skill points per month and I don't want to play in a game where other players can pay $100 for 150 million skill points when my subscription should be enough.

Alexis Nightwish
#6211 - 2015-12-14 18:49:56 UTC
Jon Essler wrote:
Yonis Kador wrote:
I get that the logic is this isn't ptw because the sp has to be extracted from an existing character, but it won't alter the reality that folks will be able to use $$ to purchase sp. Nor will it alter the perhaps irreparable damage to the perception that your skill choices have consequences in EVE. Even if there's a cap. Even if it only occurred on a single character and wasn't a tradable commodity.


You can already use $$ to purchase ships and everything needed to fit them. How is that not as 'bad' as buying SP?
Because a ship can be destroyed, while SP (with the narrow exception of a T3C loss) cannot. It's a permanent purchase of power.

Jon Essler wrote:
Also, I keep reading on these forums that SP isn't important. It's about "what you know", "personal skill", "experience" etc. Buying SP doesn't buy you knowledge, skill or experience, so where is the pay-to-win? What are you winning when you buy SP?
For someone brand new to the game, you are correct. However for newbros there have been plenty of great alternative suggestions on this thread and elsewhere.

The issue I take with it, is the vets that will abuse this. By 'vet' I mean someone who has the '"what you know", "personal skill", "experience" etc.'. For example a player has a tarnished history so he soylent greens his character, gives all that SP to a new character, bypassing the one true equalizer in EVE: reputation.

I am not looking forward to 1 day old characters with 50m SP and the IRL experience to make them effective, with no history to give any indication if he's a pirate, AWOXer, spy, scammer, etc.

CCP approaches problems in one of two ways: nudge or cludge

EVE Online's "I win!" Button

Fixing bombs, not the bombers

Jon Essler
Doomheim
#6212 - 2015-12-14 20:02:03 UTC
Berrice Silf wrote:
There is no mechanic in the game that would allow you to insert month's or years of training into someone within minutes, The bazaar isn't a mechanic, It's an out of game option to allow the purchase of a complete package as is.


Whether it's in game or out of game, the net result is exactly the same. The bazaar has existed for some time and doesn't appear to be causing EVE's downfall.
Jon Essler
Doomheim
#6213 - 2015-12-14 20:25:45 UTC  |  Edited by: Jon Essler
Hamish McRothimay wrote:

There is a cap on skill point gain. If you could just buy them with $$ or ISK then paying your subscription alone without extra cash to supplement it would disadvantage you. If you have the players and take away the cap then $$ wins. Take a look at this and imagine what would happen if team 2 could buy the SP to put cruiser pilots into marauders, some battleship pilots into dreads and carriers and the Dreadnought pilots into Titans - all with high level or maxed out skill http://evf-eve.com/services/brcat/?s=3829,3827&b=6759400,6759410&e=2,15&t=b&r=1 In fact go through any number of battle reports and think what would happen if every ship on the side belonging to the richest alliances had their ship class increased to the next level and imagine if all of them had perfect skills and then you will see the face of pay to win


So, even if your extreme example became reality, you end up with more juicy ALODs because Mr Day One Dread Pilot didn't have a clue what he was doing.

Hamish McRothimay wrote:
I don't want to play in a game where other players can pay $100 for 150 million skill points when my subscription should be enough.


You are already playing that game.
Berrice Silf
Academy of the Imperial Guards
#6214 - 2015-12-14 21:09:17 UTC
Jon Essler wrote:
Berrice Silf wrote:
There is no mechanic in the game that would allow you to insert month's or years of training into someone within minutes, The bazaar isn't a mechanic, It's an out of game option to allow the purchase of a complete package as is.


Whether it's in game or out of game, the net result is exactly the same. The bazaar has existed for some time and doesn't appear to be causing EVE's downfall.

No its not even close to the same thing, You can't go to the bazaar and select three or four 15 / 20 million skill point industry / randomly crappy created characters then strip them all down and turn them into a perfectly trained combat character.

You laugh and say ALOD, these arn't going to be available i very much doubt to new players mainly for the reason above, You will however have to watch out for 1 day old characters with 5 to 10 years experience backing them up.
Alavaria Fera
GoonWaffe
#6215 - 2015-12-14 22:23:04 UTC
Berrice Silf wrote:
however have to watch out for 1 day old characters with 5 to 10 years experience backing them up.

Sounds inconvenient when you are camping a lowsec/highsec gate or running your l5s in lowsec huh

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jon Essler
Doomheim
#6216 - 2015-12-14 23:41:49 UTC  |  Edited by: Jon Essler
Berrice Silf wrote:
No its not even close to the same thing, You can't go to the bazaar and select three or four 15 / 20 million skill point industry / randomly crappy created characters then strip them all down and turn them into a perfectly trained combat character.


No, but you can buy one 80 mil SP character with the skills you want.
Yonis Kador
KADORCORP
#6217 - 2015-12-15 01:02:28 UTC
Jon Essler wrote:
Berrice Silf wrote:
No its not even close to the same thing, You can't go to the bazaar and select three or four 15 / 20 million skill point industry / randomly crappy created characters then strip them all down and turn them into a perfectly trained combat character.


No, but you can buy one 80 mil SP character with the skills you want.


But that's just it. You're buying a different character. It isn't yours. It's like buying a used car. You're carrying on someone else's legacy. You're purchasing the pros and the cons.... all the baggage of that new character. If we were to view character transfers as just "buying sp," well, then you also can already "buy" a new name, a new race and/or a new contract/employment history too.

Using that convoluted logic, it isn't at all difficult to see what's next.

If they do this, it's time to retire HTFU permanently.

YK
Alavaria Fera
GoonWaffe
#6218 - 2015-12-15 03:26:40 UTC
Yonis Kador wrote:
If they do this, it's time to retire HTFU permanently.

I take it you cannot htfu to the change. Such a pity.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Hamish McRothimay
Norse Complex Inc
#6219 - 2015-12-15 04:18:41 UTC
Jon Essler wrote:


Hamish McRothimay wrote:
I don't want to play in a game where other players can pay $100 for 150 million skill points when my subscription should be enough.


You are already playing that game.


I missed that, where do I find them, I need to buy 75 million SP for my main, 50mill for alt 1 & 25mill for alt 2 - where do I pay my $100.
Rat Scout
Federal Navy Academy
Gallente Federation
#6220 - 2015-12-15 04:51:49 UTC
Hamish McRothimay wrote:
Jon Essler wrote:


Hamish McRothimay wrote:
I don't want to play in a game where other players can pay $100 for 150 million skill points when my subscription should be enough.


You are already playing that game.


I missed that, where do I find them, I need to buy 75 million SP for my main, 50mill for alt 1 & 25mill for alt 2 - where do I pay my $100.


Why are you spouting nonsense? 100$ will buy you 5 PLEX = 6b ISK or so

Where did you get the idea of 150m SP for 6B ISK?

Please stop with the exaggerations, I am pretty sure CCP can handle basic math and you are not fooling TSP supporters either.