These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6161 - 2015-12-09 22:25:02 UTC
Don ZOLA wrote:
Tyberius Franklin wrote:
Don ZOLA wrote:
Tyberius Franklin wrote:


I will stop this, np. As stated in n) in previous post, I now understand what issues in this conversation you are facing and I apologize for challenging you.
You stated you really wanted to end that portion of our conversation, not me. I simply offered you the best method to do so despite being fully willing to engage.

I've no issue with stopping, but please be honest about the fact that this end started with your own pleas.


Yes, I want to end everything asap, before you hurt yourself or something like that. I am not giving up on list even if you kill yourself though. Please and I am dead serious, if you are not posting what you are posting just to push to get your personal aim (which you nicely admitted you have), forum war win or similar, ie if you are serious while posting please go see some psychologist. I do not want to beg you to do it, after all it is about your health. But as said, if you are serious with your posts go see doctor.

I am not trying to slag you or your posting with this above, I do not need that kind of "help", just do it for your own sake.
What delusion is this you've constructed here? Is this really the way you think? You're outlook here is really unhealthy at this point. Our disagreements aside this is the most bizarre twist of concepts I've seem.

I get that you feel you have something to prove, and that regardless of how much you want to project it it's showing through the more we do this, but at the point someone needs to say "I am not giving up on list even if you kill yourself though." you should be well aware you've taken an argument beyond your own mental health point.

If your post seemed anywhere near reasonable to you you yourself need to either re-evaluate how and why your approaching this or seek help.

And no, I've admitted no agenda, but I fear we're seeing what's really going on isn't what's registering with you.

Seriously, whatever you need to do to put this argument back in perspective, I'd suggest doing it before coming back.
General Lootit
The Scope
Gallente Federation
#6162 - 2015-12-09 22:29:41 UTC  |  Edited by: General Lootit
Don ZOLA wrote:
ie if you are serious while posting please go see some psychologist. I do not want to beg you to do it, after all it is about your health. But as said, if you are serious with your posts go see doctor.

I am not trying to slag you or your posting with this above, I do not need that kind of "help", just do it for your own sake.

Thats how your unconscious mind begging for help through advices to others.
FYI Anxiety disorders are a category of mental disorders characterized by feelings of anxiety and fear, where anxiety is a worry about future events and fear is a reaction to current events.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6163 - 2015-12-09 23:07:28 UTC
Don ZOLA wrote:
Rage sperg

a) No, the wallet graph doesn't give median earnings because it doesn't actually measure earnings, just isk in player wallets, which when you get down to it is just the amount of isk faucetted into the game as currently divided among the players. It's not median earnings. It never has been because that number is divorced from earnings since every isk transfer between players constitutes an earning that doesn't change that number.

And no ones saying everyone will move to their peak, simply that those that desire to use their in game effort to obtain them will have that option, you're moving goal posts again by turning availability into a mandate and saying that the bar for truth in people having the option is the idea that everyone must and will do so?

Will TSP be expensive? Who said it wouldn't?
Is the claim that it wouldn't be? No.
Does that make that question nothing but misdirection on your part to try to add extra qualifiers? Yes.
Basically, if you want to get indignant about "digression" how about you actually learn not to digress and stay on the point.

b) No, it's not wrong, because it was NEVER stated that association originated from this idea or that it doesn't exist without this idea. None of the things you claim invalidate the point were ever stated, implied or otherwise conveyed. People having character association now does NOT invalidate the idea that TSP can enhance that association for some of them.

Your answer is wholly unjustified again because you're moving goal posts from more association to any association.

e) Why does it have to be brand new players? Did I say that?

"e) TSP will be offered as a recruitment bonus to various player orgs"

Nope, doesn't look like I did. I do believe we'll see some get them, but as stated prior there isn't much you'd give to a new player of that value that they'd have the knowledge and ability to put to use, so obviously you won't see it handed out as is often.

But since that's not the claim made it's still digression on your part.

g) Extractor cost has that relation at an unknown level. SP does not. Thus as stated it's possible for any price beyond the extractor to draw a profit situationally. Now, what you do have is that I didn't explicitely state that the extractor cost needed accounted for in that post but for someone who wants his past words to count in perpetuity you should appreciate this: I've mentioned it more that enough times for you to know I'm aware of how it works. Stop playing dumb when it suits you.

h) How can my speculations be wrong when those characters will inevitable grow to better earnings AND won't invariably lack veteran support? Further how is it even a speculation when the scaling behind the promotion of new character use is a fact of the proposal. I can't speculate things into the blog.

m) There doesn't need to be an over supply of PLEX, just a functional supply, which there is. There is no shortage to obtain for any services currently, just a higher price point and more hoarding due to other changes that didn't increase raw isk desire alongside PLEX functionality.

n) Ok, so we're changing the bar from side effects related to actual abuse or unintended consequence with the mechanic to just being about everyone's feelings and what market research says. That being the case this whole game shouldn't exist since the market for it was never broad in the first place.

Simply put CCP goes for profit by appealing to a niche which isn't harmed here and does what they feel best, we continue to see it and if that's the argument you want to level that's not for me to counter, instead that's something the gurus at CCP thing you're wrong on. An aside though, business reasoning is so far removed from this benefit in any way shape or form that you're basically just further digressing.

Original: n) TSP disincentivizes reputation dumping via the Bazaar
Alavaria Fera
GoonWaffe
#6164 - 2015-12-10 03:46:07 UTC
At this point it's obvious that you're being trolled now.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

General Lootit
The Scope
Gallente Federation
#6165 - 2015-12-10 04:18:20 UTC  |  Edited by: General Lootit
Alavaria Fera wrote:
At this point it's obvious that you're being trolled now.

I think he realised it a while ago however he didn't become less reasonable. It's rare and valuable skill to stay in focus especially while talking with troll.
Don ZOLA
Omniscient Order
#6166 - 2015-12-10 15:45:15 UTC
Tyberius Franklin wrote:
Nonsense, again :D

a) Cool beans bro, pity I never said it presents median earnings. But continue to put words in my mouth please, show everyone your truly face :D

Now slowly read what i wrote: Graph gives us overview on how much isk average player has. Got it? Where are mentioned earnings there?

Speaking of digression we came to that after your original statement: TSP will aid in speeding training for those that desire it. And then, after my objection that they need to be able to afford it as well since it will be expensive you went in your digressions and your clueless stories persuading that it will not be expensive which lead to this :) Do not blame me for the things you do please, would be much easier if you admit you are wrong :)

Let me try again, answer my question please: Will TSP be expensive for average player? Since what you did is "hidden" confession it will, I would prefer if we have clear answer for the public :)

b) Still wrong, the original question for the list is to express how it will be better. And then you have your point which does not stand on a single solid fact as the aspect of it remains individual. It is individual choice now, it will remain individual choice in future. There is not a single correlation which can work in the favor of your speculations. If we go by simple behaviorism, people who used such "speed up" will be prone to want it again. Since we have diminishing returns which turns speed ups inefficient over time, there are higher chances that when they cannot keep speeding up as used they will turn to character bazaar to purchase more advanced chars for way less investment then getting there with TSP.

And even then, regardless if they do or do not purchase chars, it does not have to affect their identification with their main. It is not written or stated anywhere that the char with the most sp is your main, nor the char you are active mostly. Your main char is the chair you choose to be. Again, individual choice.

e) Because due to diminishing returns it become inefficient? Because skilled players can earn for it if they want? Because if the corp wants to help player it is easier to provide him with ship and equipment worth that much which will help him to earn it on his own if he wants? If we go to the original question (how it will be better) what is the difference for non new players? They get 300mil value item, isk on hands, ships or equipment, what is the difference? Then answer how is it actually better and why?

Nice try putting digression on me, you have digressed everything you could multiple time, now we did full circle going back to original questions and you blame me for digressing after proving you wrong even on your digressions.

g) Regardless of level of relation of extractor cost and plex (cash) it has a direct relation, therefore will be affected by plex price. There is no need even to take SP into that equation so please stop digressing again.

Therefore your statement "No, the production cost is not in direct relation to PLEX, isk or cash." is completely wrong. Speaking of which, we can conclude that due to plex prices going up tsp will not be plentiful as it will be too expensive.

h) It is wrong because as those characters grow and become "financially independent" they will have diminishing return kicking in. And considering prices, I am quite sure new players will rather decide to buy some shiny ships and equipment they lack than invest in something they will get in ~1 week of training. Regarding veterans help, let me quote what you just said on it:

"there isn't much you'd give to a new player of that value that they'd have the knowledge and ability to put to use, so obviously you won't see it handed out as is often.". Please make up your mind, can we expect this trend to happen or not?

m) Challenging market data, nice! Even though the supply is steadily dropping and the prices are going up, you still claim supply will increase and prices will decrease. Quite interesting observation.

Supply is dropping (currently lowers in last 5 years) and prices are increasing with current demand. There will be additional demand for sure. You can only imagine the supply will grow to the point of dropping plex prices. (for speculations you actually need some market knowledge and reasons which could lead to that speculation) Prices are going up even higher, end of story. Simple as that. That is the basic law of market and you can keep denying it as much as you want, it will remain axiom you cannot change.

What side effect will happen with plex prices sky rocketing, I`ll leave you to conclude yourself (though I am sure you will say none :D).

n) Side effects are side effects no matter in which "segment" they are. They all hit the game and company behind it. Like it or not. The game was built for niche market since start and it dominated it for years. When greed pushed them out of that niche and they started changing the game in that direction, game started suffering. This is one more step in that direction. I already wrote a lot about this in my WOT`s, so I will not go into details.

If the niche was not harmed, we would not have people complaining here, quitting or planning to quit their subscriptions over this change etc. While you find it harmless, it obviously is not the case for everyone. If CCP gurus were not wrong, the game would be flourishing and they would not need so risky moves/changes. If CCP needed money, explain it to community and ask for feedback how to solve it. Maybe it would be less painful and risky to increase subscriptions or make some other micro transactions or whatever. Do not just come with some sh*ty change and then even ignore your customers feedback.

We have been digressed here by you, new post for n) due to character limit :)

There are 2 rules in a successful life: 1. Don't tell people everything you know

Don ZOLA
Omniscient Order
#6167 - 2015-12-10 15:46:00 UTC  |  Edited by: Don ZOLA
Reply for original n) TSP disincentivizes reputation dumping via the Bazaar

It does not solve it really since there are no real reputation issues for new players (their characters with less than 20mil sp) . Reputation takes time to build, it takes time to gain peoples trust and damage it after having it. Since diminishing returns kicks in in older (more sp) chars, char bazaar will still be first choice for advancing your sp abilities compared to TSP in that segment. And (while I will not say they do not exist, maybe there are some cases) have not really heard about some scams or similar things executed by new players. Therefore nothing is really solved.

Though, it would be first needed to define reputation and its circle of influence, other way it could be easily digressed from here based on some too small circles.

reputation
n. a person's good name, honor and what the community thinks of him/her. The quality and value of one's reputation is a key issue in suits for defamation (libel and slander) since the damage to one's reputation by published untruths may determine the amount of judgment against the defamer. Sometimes a person's reputation is so great that most defamation cannot do him/her much harm. (See: defamation, libel, slander)

The opinion generally entertained by persons who know another, as to his character, (q.v.) or it is the opinion generally entertained by person; who know a family as to its pedigree, and the like.
2. In general, reputation is evidence to prove, 1st. A man's character in society. 2d. A pedigree. (q.v.) 3d. Certain prescriptive or customary rights and obligations and matters of public notoriety. (q.v.) But as such evidence is in its own nature very weak, it must be supported. 1st. When it relates to the exercise of the right or privilege, by proof of acts of enjoyment of such right or privilege, within the period of living memory; 1 Maule & Selw. 679; 5 T. R. 32; afterwards evidence of reputation may be given. 2d. The fact must be of a public nature. 3d. It must be derived from persons likely to know the facts. 4th. The facts must be general and, not particular. 5th. They must be free from suspicion.

A widespread ascription of a characteristic or trait to a person or thing.

Which is very hard to build straight away for new character. It takes time, with the time diminishing returns kick in et voila, person will rather go to char bazaar and buy new char and if he really cares about rep do a check on it before purchasing.

This would solve it if there was no diminishing returns, alas they are here.

There are 2 rules in a successful life: 1. Don't tell people everything you know

Don ZOLA
Omniscient Order
#6168 - 2015-12-10 16:05:59 UTC
Tyberius Franklin wrote:
Don ZOLA wrote:
Tyberius Franklin wrote:
Don ZOLA wrote:
Tyberius Franklin wrote:


I will stop this, np. As stated in n) in previous post, I now understand what issues in this conversation you are facing and I apologize for challenging you.
You stated you really wanted to end that portion of our conversation, not me. I simply offered you the best method to do so despite being fully willing to engage.

I've no issue with stopping, but please be honest about the fact that this end started with your own pleas.


Yes, I want to end everything asap, before you hurt yourself or something like that. I am not giving up on list even if you kill yourself though. Please and I am dead serious, if you are not posting what you are posting just to push to get your personal aim (which you nicely admitted you have), forum war win or similar, ie if you are serious while posting please go see some psychologist. I do not want to beg you to do it, after all it is about your health. But as said, if you are serious with your posts go see doctor.

I am not trying to slag you or your posting with this above, I do not need that kind of "help", just do it for your own sake.
What delusion is this you've constructed here? Is this really the way you think? You're outlook here is really unhealthy at this point. Our disagreements aside this is the most bizarre twist of concepts I've seem.

I get that you feel you have something to prove, and that regardless of how much you want to project it it's showing through the more we do this, but at the point someone needs to say "I am not giving up on list even if you kill yourself though." you should be well aware you've taken an argument beyond your own mental health point.

If your post seemed anywhere near reasonable to you you yourself need to either re-evaluate how and why your approaching this or seek help.

And no, I've admitted no agenda, but I fear we're seeing what's really going on isn't what's registering with you.

Seriously, whatever you need to do to put this argument back in perspective, I'd suggest doing it before coming back.


First part - was said in the wrong manner I agree. It was supposed to send the message that I will not quit combined with my opinion that you are trolling or posting with your hidden agenda, ie that no matter how much you do it I will continue to prove your points wrong. It was supposed to sound funny, though I was tired, forgot smiley, did not even read it after posting and I agree it sounded wrong. For the record, I do not want you to kill your self under any circumstances regardless are they related to the game or not :)


Second part - I really do think that if you are doing these replies with all seriousness, not being able to accept you are wrong even when confronted with official data, researches, market laws then you have issues. And my friendly advice was to consult someone to solve them. Regarding admitting agenda, I missread Alavaria`s post and thought that you slipped and finally admitted it.

Anyway, I apologize for the first part. Reply whatever you want but please in some "closing" manner so I do not have to reply to it, so we can keep focus on the list. I do not have anything to prove except obvious wrongs in your list as I have entered the discussion with you, both with opposing points therefore one of us has to be wrong and I am willing to participate in it until all is cleared out.

There are 2 rules in a successful life: 1. Don't tell people everything you know

Berrice Silf
Academy of the Imperial Guards
#6169 - 2015-12-10 16:06:16 UTC  |  Edited by: Berrice Silf
Tyberius Franklin wrote:

1.The primary reason they won't sell SP is because they already are as covered. It's not that they don't want to. It's that they already do at about the best price they can get for it and any immediate sale cuts into that sweet sweet skill queue online money.Further you can't introduce an unlimited alternative to that sub. Especially when the end result of this could produce more multi account holders.You don't bypass one revenue stream for another if you can help it.

2.And no, such an idea is far more offensive than this. The idea of trading SP brought this about, from what reasoning do you think outright selling it for cash would be accepted? Subject to every machination in the game is worse than "bring your CC or go home?"

3.Lastly I like the idea that TSP is block friendly, but blocks are somehow unable to manipulate PLEX to their advantage to obtain AUR? That seems short sighted.


1. You still need an active subscription to use them just as the TSP will, It wont cut into any sub sales its just there to compliment it. Your just reaching your goal quicker.

2.The main reason being everyone in game will be able to access it, not who you know or how much you can scrape together or who your allied with. Why bring a CC as already stated it was cash / aurum.

3. I put problem to judge the reaction, you like the idea of an alliance controlled product then. That is a very biased approach and noticed that you could see that the blobs could access the plex / aurum route but your reaction to number 2 was bring your credit card or go home.

You are very careful with some interpretations of things, and can manipulate them accordingly. I find it strange that you would advocate an item which has so many potential drawbacks over one that has none, and its most obvious plus being availability to everyone new or old.
Alavaria Fera
GoonWaffe
#6170 - 2015-12-10 17:34:16 UTC
Berrice Silf wrote:
1. You still need an active subscription to use them just as the TSP will, It wont cut into any sub sales its just there to compliment it. Your just reaching your goal quicker.

Your SP goal perhaps. May slow down your isk grinding goal (because everyone wants a certain amount of isk lying about to sleep in)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Berrice Silf
Academy of the Imperial Guards
#6171 - 2015-12-10 18:09:15 UTC
Alavaria Fera wrote:
Berrice Silf wrote:
1. You still need an active subscription to use them just as the TSP will, It wont cut into any sub sales its just there to compliment it. Your just reaching your goal quicker.

Your SP goal perhaps. May slow down your isk grinding goal (because everyone wants a certain amount of isk lying about to sleep in)

On reaching that comfort zone or ship that you want to fly, i doubt you will then be sitting on your laurels taking a break.
Alavaria Fera
GoonWaffe
#6172 - 2015-12-10 20:36:49 UTC
Actually the recommendation we blobbers get is to train alts rather than stack tons of sp on one character. This does mean that packets will be useful on, again, low sp characters.

Nice.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Berrice Silf
Academy of the Imperial Guards
#6173 - 2015-12-10 21:34:27 UTC
Alavaria Fera wrote:
Actually the recommendation we blobbers get is to train alts rather than stack tons of sp on one character. This does mean that packets will be useful on, again, low sp characters.

Nice.

I would much prefer every character in the game to have a purpose and not be turned into a disposable entity. Your actions still retain the consequences but you will be able to achieve you goal quicker be it by plex / aurum or just to pay for it directly. If it's not made available to everyone then it won't help the game to grow again.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6174 - 2015-12-10 21:39:10 UTC
Berrice Silf wrote:
Tyberius Franklin wrote:

1.The primary reason they won't sell SP is because they already are as covered. It's not that they don't want to. It's that they already do at about the best price they can get for it and any immediate sale cuts into that sweet sweet skill queue online money.Further you can't introduce an unlimited alternative to that sub. Especially when the end result of this could produce more multi account holders.You don't bypass one revenue stream for another if you can help it.

2.And no, such an idea is far more offensive than this. The idea of trading SP brought this about, from what reasoning do you think outright selling it for cash would be accepted? Subject to every machination in the game is worse than "bring your CC or go home?"

3.Lastly I like the idea that TSP is block friendly, but blocks are somehow unable to manipulate PLEX to their advantage to obtain AUR? That seems short sighted.


1. You still need an active subscription to use them just as the TSP will, It wont cut into any sub sales its just there to compliment it. Your just reaching your goal quicker.

2.The main reason being everyone in game will be able to access it, not who you know or how much you can scrape together or who your allied with. Why bring a CC as already stated it was cash / aurum.

3. I put problem to judge the reaction, you like the idea of an alliance controlled product then. That is a very biased approach and noticed that you could see that the blobs could access the plex / aurum route but your reaction to number 2 was bring your credit card or go home.

You are very careful with some interpretations of things, and can manipulate them accordingly. I find it strange that you would advocate an item which has so many potential drawbacks over one that has none, and its most obvious plus being availability to everyone new or old.

1. The point isn't use, it's the desire to continue progression. Currently the only way to gain SP is to be subbed and keep training. Some feel compelled to sub even though they may be taking time away from the game for that reason, increasing revenue from a model where people purely pay to play.

This divorces that for some, but keeps the mechanic of all SP coming from sub time, even if someone else. Thus all the non-TSP'ers keep going as they have, many of the TSP'ers also do so for the gains of passive training, and TSP suppliers increase sub or training cert expense to supply the tradable SP.

It's the best solution because everyone is still coming to you for that full sub price for the SP.

2. But it will very much be about what you can scrap together for it because paying 1.2B for a PLEX is worse than 300mill for TSP. So we're raising the entry point and using another item of limited, real money supply with a high value as our delimiter.

This fails to create a change from that AND turns this into a pure PLEX demand increase.

Admittedly the whole CC thing was too strong a statement, but it was intended to mark the difference between an in game driven system and a real currency driven system.

3. It's not that I like the idea of an alliance controlled item, it's that your idea makes alliances turning PLEX into one of those items, moreso than it already may be, an attractive proposition. Given the potential harms of controlled TSP or controlled PLEX and the potential economic effects, I'd much rather have the former.

And yes, I'm extremely careful with replies to the point that I can foresee what the counters will be as a point of thoroughness, but more than that out of concern that, as certain other posters are prone, intentional misinterpretation or insertion of their own bias. Obviously I can't counter it all, or maybe any of it, but I do so simply to try to be as clear, straightforward and well understood as possible on top of actually tracing things out to their conclusion.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6175 - 2015-12-10 21:50:01 UTC
Don ZOLA wrote:
Reply for original n) TSP disincentivizes reputation dumping via the Bazaar

It does not solve it really since there are no real reputation issues for new players. Reputation takes time to build, it takes time to gain peoples trust and damage it after having it. Since diminishing returns kicks in in older (more sp) chars, char bazaar will still be first choice for advancing your sp abilities compared to TSP in that segment. And (while I will not say they do not exist, maybe there are some cases) have not really heard about some scams or similar things executed by new players. Therefore nothing is really solved.

Though, it would be first needed to define reputation and its circle of influence, other way it could be easily digressed from here based on some too small circles.

reputation
n. a person's good name, honor and what the community thinks of him/her. The quality and value of one's reputation is a key issue in suits for defamation (libel and slander) since the damage to one's reputation by published untruths may determine the amount of judgment against the defamer. Sometimes a person's reputation is so great that most defamation cannot do him/her much harm. (See: defamation, libel, slander)

The opinion generally entertained by persons who know another, as to his character, (q.v.) or it is the opinion generally entertained by person; who know a family as to its pedigree, and the like.
2. In general, reputation is evidence to prove, 1st. A man's character in society. 2d. A pedigree. (q.v.) 3d. Certain prescriptive or customary rights and obligations and matters of public notoriety. (q.v.) But as such evidence is in its own nature very weak, it must be supported. 1st. When it relates to the exercise of the right or privilege, by proof of acts of enjoyment of such right or privilege, within the period of living memory; 1 Maule & Selw. 679; 5 T. R. 32; afterwards evidence of reputation may be given. 2d. The fact must be of a public nature. 3d. It must be derived from persons likely to know the facts. 4th. The facts must be general and, not particular. 5th. They must be free from suspicion.

A widespread ascription of a characteristic or trait to a person or thing.

Which is very hard to build straight away for new character. It takes time, with the time diminishing returns kick in et voila, person will rather go to char bazaar and buy new char and if he really cares about rep do a check on it before purchasing.

This would solve it if there was no diminishing returns, alas they are here.
You've got some things really far backwards Don.

We'll start with what you got right: "there are no real reputation issues for new players"

But why is this right? Simple, because reputation isn't at the player level, so really reputations isn't a problem created, transferred, tracked or punished at that level. It's at the character level. And sold characters very much do have the capacity to build reputations. Those reputations are not cleared upon sale. Indeed there is no public indication in game that any such sale occurred.

This is what is inherited by that new player, whatever the prior owner built as character reputation, or lack thereof. The fact that the new player has no reputation just ends up working further against them because they are more likely to have no known or trusted identities to counter this with.

Meanwhile the original player is removed from that character reputation.

Remember Don, the "person" here in the definition of reputation is the character, not the player.
Don ZOLA
Omniscient Order
#6176 - 2015-12-10 22:30:14 UTC
Tyberius Franklin wrote:
Don ZOLA wrote:
Reply for original n) TSP disincentivizes reputation dumping via the Bazaar

It does not solve it really since there are no real reputation issues for new players. Reputation takes time to build, it takes time to gain peoples trust and damage it after having it. Since diminishing returns kicks in in older (more sp) chars, char bazaar will still be first choice for advancing your sp abilities compared to TSP in that segment. And (while I will not say they do not exist, maybe there are some cases) have not really heard about some scams or similar things executed by new players. Therefore nothing is really solved.

Though, it would be first needed to define reputation and its circle of influence, other way it could be easily digressed from here based on some too small circles.

reputation
n. a person's good name, honor and what the community thinks of him/her. The quality and value of one's reputation is a key issue in suits for defamation (libel and slander) since the damage to one's reputation by published untruths may determine the amount of judgment against the defamer. Sometimes a person's reputation is so great that most defamation cannot do him/her much harm. (See: defamation, libel, slander)

The opinion generally entertained by persons who know another, as to his character, (q.v.) or it is the opinion generally entertained by person; who know a family as to its pedigree, and the like.
2. In general, reputation is evidence to prove, 1st. A man's character in society. 2d. A pedigree. (q.v.) 3d. Certain prescriptive or customary rights and obligations and matters of public notoriety. (q.v.) But as such evidence is in its own nature very weak, it must be supported. 1st. When it relates to the exercise of the right or privilege, by proof of acts of enjoyment of such right or privilege, within the period of living memory; 1 Maule & Selw. 679; 5 T. R. 32; afterwards evidence of reputation may be given. 2d. The fact must be of a public nature. 3d. It must be derived from persons likely to know the facts. 4th. The facts must be general and, not particular. 5th. They must be free from suspicion.

A widespread ascription of a characteristic or trait to a person or thing.

Which is very hard to build straight away for new character. It takes time, with the time diminishing returns kick in et voila, person will rather go to char bazaar and buy new char and if he really cares about rep do a check on it before purchasing.

This would solve it if there was no diminishing returns, alas they are here.
You've got some things really far backwards Don.

We'll start with what you got right: "there are no real reputation issues for new players"

But why is this right? Simple, because reputation isn't at the player level, so really reputations isn't a problem created, transferred, tracked or punished at that level. It's at the character level. And sold characters very much do have the capacity to build reputations. Those reputations are not cleared upon sale. Indeed there is no public indication in game that any such sale occurred.

This is what is inherited by that new player, whatever the prior owner built as character reputation, or lack thereof. The fact that the new player has no reputation just ends up working further against them because they are more likely to have no known or trusted identities to counter this with.

Meanwhile the original player is removed from that character reputation.

Remember Don, the "person" here in the definition of reputation is the character, not the player.


I thought it is quite obvious I am talking about characters, since TSP are made for them, in my finishing line it clearly says character, no need to play around it. Yet I will edit my post so it is clearly understandable and then you can reply with some proper reply (er can you?)

There are 2 rules in a successful life: 1. Don't tell people everything you know

Hamish McRothimay
Norse Complex Inc
#6177 - 2015-12-10 22:39:44 UTC
Tyberius Franklin wrote:
Don ZOLA wrote:
Reply for original n) TSP disincentivizes reputation dumping via the Bazaar

It does not solve it really since there are no real reputation issues for new players. Reputation takes time to build, it takes time to gain peoples trust and damage it after having it. Since diminishing returns kicks in in older (more sp) chars, char bazaar will still be first choice for advancing your sp abilities compared to TSP in that segment. And (while I will not say they do not exist, maybe there are some cases) have not really heard about some scams or similar things executed by new players. Therefore nothing is really solved.

Though, it would be first needed to define reputation and its circle of influence, other way it could be easily digressed from here based on some too small circles.

reputation
n. a person's good name, honor and what the community thinks of him/her. The quality and value of one's reputation is a key issue in suits for defamation (libel and slander) since the damage to one's reputation by published untruths may determine the amount of judgment against the defamer. Sometimes a person's reputation is so great that most defamation cannot do him/her much harm. (See: defamation, libel, slander)

The opinion generally entertained by persons who know another, as to his character, (q.v.) or it is the opinion generally entertained by person; who know a family as to its pedigree, and the like.
2. In general, reputation is evidence to prove, 1st. A man's character in society. 2d. A pedigree. (q.v.) 3d. Certain prescriptive or customary rights and obligations and matters of public notoriety. (q.v.) But as such evidence is in its own nature very weak, it must be supported. 1st. When it relates to the exercise of the right or privilege, by proof of acts of enjoyment of such right or privilege, within the period of living memory; 1 Maule & Selw. 679; 5 T. R. 32; afterwards evidence of reputation may be given. 2d. The fact must be of a public nature. 3d. It must be derived from persons likely to know the facts. 4th. The facts must be general and, not particular. 5th. They must be free from suspicion.

A widespread ascription of a characteristic or trait to a person or thing.

Which is very hard to build straight away for new character. It takes time, with the time diminishing returns kick in et voila, person will rather go to char bazaar and buy new char and if he really cares about rep do a check on it before purchasing.

This would solve it if there was no diminishing returns, alas they are here.
You've got some things really far backwards Don.

We'll start with what you got right: "there are no real reputation issues for new players"

But why is this right? Simple, because reputation isn't at the player level, so really reputations isn't a problem created, transferred, tracked or punished at that level. It's at the character level. And sold characters very much do have the capacity to build reputations. Those reputations are not cleared upon sale. Indeed there is no public indication in game that any such sale occurred.

This is what is inherited by that new player, whatever the prior owner built as character reputation, or lack thereof. The fact that the new player has no reputation just ends up working further against them because they are more likely to have no known or trusted identities to counter this with.

Meanwhile the original player is removed from that character reputation.

Remember Don, the "person" here in the definition of reputation is the character, not the player.


I think this time you have it backwards

A complete asshat, Awoxing thief of a toon with 100million SP when put up for sale at the Bazaar with return less ISK because if you are going to buy a 100mill SP toon you are going to research it's background and it's sale price will be lower than squeaky clean toon with the same SP. So what you do is milk off all its SP leaving enough to be a goodish booster alt and sell it to the less experienced players with less suspecting natures

So SP trades will make it more profitable to dump baddies and thus reputation dumping will be encouraged
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6178 - 2015-12-10 22:59:58 UTC
Hamish McRothimay wrote:
I think this time you have it backwards

A complete asshat, Awoxing thief of a toon with 100million SP when put up for sale at the Bazaar with return less ISK because if you are going to buy a 100mill SP toon you are going to research it's background and it's sale price will be lower than squeaky clean toon with the same SP. So what you do is milk off all its SP leaving enough to be a goodish booster alt and sell it to the less experienced players with less suspecting natures

So SP trades will make it more profitable to dump baddies and thus reputation dumping will be encouraged
No, the claim was that the new player didn't have a built reputation therefore it wasn't a concern, not that the cost wouldn't be impacted by the reputation. And in the case of a new player I believe it reasonable to conclude the investigation into the background of the character may not be as thorough, leaving the more enticing price a greater factor at current.

Since TSP first provides a likely much lower price point of entry into gaining SP it disincentivizes the Bazaar as a whole, meaning the whole issue of character research and it's effect on price vs a good one moot since the demand is moved elsewhere.

And further 100mill is a bad point to argue on since most character traded are under 50m SP per CCP.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#6179 - 2015-12-10 23:05:31 UTC
Don ZOLA wrote:
I thought it is quite obvious I am talking about characters, since TSP are made for them, in my finishing line it clearly says character, no need to play around it. Yet I will edit my post so it is clearly understandable and then you can reply with some proper reply (er can you?)
If you're talking about characters then why did you say reputation wasn't an issue for new players buying characters knowing full well those characters still carry that reputation?

Or are you saying that this doesn't matter by suggesting no one would buy TSP over the Bazaar for advancement under the idea that one feels very strongly compelled to get that advancement all at once?
Hamish McRothimay
Norse Complex Inc
#6180 - 2015-12-10 23:06:22 UTC
Tyberius Franklin wrote:
Hamish McRothimay wrote:
I think this time you have it backwards

A complete asshat, Awoxing thief of a toon with 100million SP when put up for sale at the Bazaar with return less ISK because if you are going to buy a 100mill SP toon you are going to research it's background and it's sale price will be lower than squeaky clean toon with the same SP. So what you do is milk off all its SP leaving enough to be a goodish booster alt and sell it to the less experienced players with less suspecting natures

So SP trades will make it more profitable to dump baddies and thus reputation dumping will be encouraged
No, the claim was that the new player didn't have a built reputation therefore it wasn't a concern, not that the cost wouldn't be impacted by the reputation. And in the case of a new player I believe it reasonable to conclude the investigation into the background of the character may not be as thorough, leaving the more enticing price a greater factor at current.

Since TSP first provides a likely much lower price point of entry into gaining SP it disincentivizes the Bazaar as a whole, meaning the whole issue of character research and it's effect on price vs a good one moot since the demand is moved elsewhere.

And further 100mill is a bad point to argue on since most character traded are under 50m SP per CCP.


A complete asshate 50 mill SP toon will still yield better profits methinks....