These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Experiences with Recruitment Channel

First post
Author
Sevar Carrigan
Dead Sec Mining and Exploration
#1 - 2015-12-07 15:00:27 UTC
Heyo folks.

First post around here, probably doing something wrong but i'm sure someone will correct me.

Anywho, I was wondering what kind of experiences people had with the recruitment channel(s). I have heard that advertising there is a good way to get a thief or griefer in your midst. But then again i've heard of some people having great experiences. So whats your thoughts?

Sub question-

I have been put in charge of increasing the numbers of my meager corp and have thus far found it incredibly hard. Im primarily looking for miners, and it seems there are two steady demographics, New folks who are just finding out all of the things they want to do and are not quite looking for a corp just yet, and the old timers, been going for 2, 3, 4 years, never joined a corp, chilling in high sec. When querying both groups for their thoughts on joining our corp the young'uns think corps are too overwhelming and the old'uns are "too experienced" to join such a lowly corp. I haven't been able to recruit a single new member and a starting to lose faith. Does anyone have any tips for this?

I've read numerous recruitment guides but still having trouble.

Anyway,

TL;DR

-How good/bad is the recruitment channel?
-Best advice for new corp recruiting
-Probably posted this in the wrong section (Like is there recruitment discussion? or do I just chuck it in the recruitment thread? or is that just for recruiting?) >.>
-Halp me pls

Thanks for your time
Bumblefck
Kerensky Initiatives
#2 - 2015-12-07 15:12:06 UTC
To answer in order:

- It's terrible, try Jita local

- Make lots of new alts, join said corp

- This is OK

- Halp

Perfection is a dish best served like wasabi .

Bumble's Space Log

Memphis Baas
#3 - 2015-12-07 15:30:27 UTC
Hopefully you understand the area where you operate (highsec, lowsec, null, wormholes) and what you possibly can offer based on the area.

Highsec, there's not much that you can offer that a veteran can't do solo. So that's why the veterans are refusing: they can mine already, and being in a player corp just opens them up for war declarations. Plus you're going to charge a tax or expect some of the ore they mine.

Newbies, they will become veterans, eventually, so even if you recruit newbies and increase their profits because you have mining support (orca, transports, refining skills, whatever), they will eventually realize they've trained enough skills to do it better solo, and they'll move on.

Eventually, you'll have a war declaration to deal with, and you'll lose a lot of members if your goal is to avoid fighting at all costs. So for highsec, my advice is to restructure your corp with the goal of "yeah, we'll mine, but the point of the corp is to teach you guys to fight back and/or PVP during wars", and to that end enter some wars with established PVP corps like RvB or whatever.


Lowsec, there are better activities to do in lowsec than mining, if profit is what you're looking for. There's also lots of PVP in lowsec, but at least you can say that you're offering the experience of living dangerous, along with veterans who can already PVP and can show the newbies the ropes. So if that's where your corp is operating, you should advertise that, because the mining is somewhat of an afterthought.

Nullsec, it depends on what alliance bloc you're part of, but if your corp offers nullsec activities, that should be sufficient to draw quite a few people in, so just advertise that.

Wormhole space, same deal, you're offering access to space that isn't quite available to the solo pilot, so just advertise that you're a wormhole corp.

There's a corp recruitment forum; you should make a post there. You should also link it from in-game, whenever you're talking to any possible recruits. And in-game, make sure you check the correct checkboxes when creating corporate advertising for recruitment.

Recruitment channel is quite crappy; if you want to reach newbies, it's best to make new-character alts so you can get membership to the starter school chat lines, where all the newbies and some of the veterans will be. You can also spend some time in the starter systems and offer advice and new ships to people who appear to be newbies, that you see undocking in the newbie ship to do the tutorial or career missions.
Sevar Carrigan
Dead Sec Mining and Exploration
#4 - 2015-12-07 15:44:38 UTC
Memphis Baas wrote:
Hopefully you understand the area where you operate (highsec, lowsec, null, wormholes) and what you possibly can offer based on the area.

Highsec, there's not much that you can offer that a veteran can't do solo. So that's why the veterans are refusing: they can mine already, and being in a player corp just opens them up for war declarations. Plus you're going to charge a tax or expect some of the ore they mine.

Newbies, they will become veterans, eventually, so even if you recruit newbies and increase their profits because you have mining support (orca, transports, refining skills, whatever), they will eventually realize they've trained enough skills to do it better solo, and they'll move on.

Eventually, you'll have a war declaration to deal with, and you'll lose a lot of members if your goal is to avoid fighting at all costs. So for highsec, my advice is to restructure your corp with the goal of "yeah, we'll mine, but the point of the corp is to teach you guys to fight back and/or PVP during wars", and to that end enter some wars with established PVP corps like RvB or whatever.


Lowsec, there are better activities to do in lowsec than mining, if profit is what you're looking for. There's also lots of PVP in lowsec, but at least you can say that you're offering the experience of living dangerous, along with veterans who can already PVP and can show the newbies the ropes. So if that's where your corp is operating, you should advertise that, because the mining is somewhat of an afterthought.

Nullsec, it depends on what alliance bloc you're part of, but if your corp offers nullsec activities, that should be sufficient to draw quite a few people in, so just advertise that.

Wormhole space, same deal, you're offering access to space that isn't quite available to the solo pilot, so just advertise that you're a wormhole corp.

There's a corp recruitment forum; you should make a post there. You should also link it from in-game, whenever you're talking to any possible recruits. And in-game, make sure you check the correct checkboxes when creating corporate advertising for recruitment.

Recruitment channel is quite crappy; if you want to reach newbies, it's best to make new-character alts so you can get membership to the starter school chat lines, where all the newbies and some of the veterans will be. You can also spend some time in the starter systems and offer advice and new ships to people who appear to be newbies, that you see undocking in the newbie ship to do the tutorial or career missions.


That is exactly the kind of advice I was looking for. We do low sec, so i'll restructure the recruitment stuff based around the lifestyle.

I like the newbie help angle.

Appreciate the time for the detailed response.

[Memphis gained +1 Likes]
Krevnos
Back Door Burglars
#5 - 2015-12-07 15:46:36 UTC
Eve is a very social game in which players forge lasting relationships with like minded individuals. These associations are difficult to break as players who have earned each other's trust tend to stick together. Often these relationships are formed at an early stage of their Eve career.

Why is this important? It makes recruiting a difficult task from the outset. True individuals are hard to come by and many of those are about as loyal as a cheap prostitute. Very often growing a corporation can involve the merging of corporations to save the social circles of each smaller group of players. This, of course, causes its own problems in leadership and trust, but that's what Eve is about.

While it's nice to run your own corporation, it's beneficial to keep an open mind about merging, irrespective of how the final leadership will turn out.
Ginnie
Doomheim
#6 - 2015-12-07 16:36:37 UTC
Personally, I have never had any luck with player corps. I find that most of them are very small and aren't very active. At least when I'm online.

In my experience, the corps that advertise is the Recruitment channel are pretty small. Sometimes they start off okay, but then trickle down in activity pretty quickly. I've had similar experiences with Alliances as well.

I've also been mislead a few times by the corps I have joined. A recent one claimed to mission in High Sec, but was shortly moving to 0.0 for ratting (which was fine by me), but when we got to 0.0 they switched to a mining corp and started manufacturing capitals. I have no skills in mining or industry at all. Also, the Alliance they joined were a bunch of...well...not friendly people.

It sounds plausible enough tonight, but wait until tomorrow. Wait for the common sense of the morning.

Mike Azariah
The Scope
Gallente Federation
#7 - 2015-12-07 17:26:41 UTC
https://forums.eveonline.com/default.aspx?g=posts&m=4372452#post4372452 is a good thing to read first

m

Mike Azariah  ┬──┬ ¯|(ツ)

Silas Dutch
Dead Sec Mining and Exploration
#8 - 2015-12-07 17:28:41 UTC  |  Edited by: Silas Dutch
Sevar, if you needed help on this you could have asked us
Silas Dutch
Dead Sec Mining and Exploration
#9 - 2015-12-07 17:47:35 UTC
Mike Azariah wrote:
https://forums.eveonline.com/default.aspx?g=posts&m=4372452#post4372452 is a good thing to read first

m


Very Helpful and interesting read.

Appreciate it *tips hat*
Shiloh Templeton
Cheyenne HET Co
#10 - 2015-12-08 13:29:22 UTC
"Primarily looking for miners" in a low sec corp? How does that work?

Sevar Carrigan
Dead Sec Mining and Exploration
#11 - 2015-12-08 13:31:45 UTC
Shiloh Templeton wrote:
"Primarily looking for miners" in a low sec corp? How does that work?



We have an agreement with a local pirate overlord. Pretty safe. If your not stupid. Also, plenty of ice belts around. Which is nice.
Yourmoney Mywallet
Doomheim
#12 - 2015-12-08 18:45:15 UTC
Sevar Carrigan wrote:
Shiloh Templeton wrote:
"Primarily looking for miners" in a low sec corp? How does that work?



We have an agreement with a local pirate overlord. Pretty safe. If your not stupid. Also, plenty of ice belts around. Which is nice.

It's always nice to have this kind of "agreement with a local pirate overlord." Until he runs out of targets. Then it's back for him to go fishing in that barrel you call "Home System."
Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#13 - 2015-12-08 20:00:41 UTC
For the sake of improving your own quality of gameplay, and sparing newbies from a nearly-alone new-player-experience, you should consider instead merging with some veterans. From them, you can then learn effective organization management, you can learn how to create value for recruits, and you can make connections. At your apparent size and level of experience, merging is a much, much wiser course of action than recruitment.
Tristan Agion
Royal Amarr Institute
Amarr Empire
#14 - 2015-12-08 20:03:26 UTC
If you want to attract many newbies to your corp, it's fairly simple.

First, allow them to tag along with you without commitment and without formally joining up. Just offer regular - even better continuous - opportunities for people to join whatever the heck you may be doing. Show them what it is like to hang out with you in fleet, show them what benefits they cannot get playing alone - but all this with zero pressure.

Second, for those that do join (eventually), create a clear "leaving our corps without any drama" policy: If you do X, Y, Z, before you leave us, we will wish you all the best and ask no further questions.

People are reluctant to join a corps if they don't know the people, don't really know what things they are doing, and don't know whether they will benefit from joining (fun and/or ISK-wise). That's what the first measure is about. People are also reluctant to commit because they don't want to create bad blood with groups of higher ranking players if it's not working out for them, and they want to get out. That's what the second measure is about.

Third, if you want to make this scheme popular, give away free stuff. And since scammers have poisoned the well, just give without asking. Give a newbie 5 million ISK, and he will be impressed by your generosity. Send them a mail at the same time telling them "keep the ISK, and if you want, you can try flying with us without commitment", and you are sure to get some takers. Obviously, the deeper your pockets the easier this is...

How do I know all this? Well, I'm still fairly new (5.5M SP) myself, and points one and two basically stop me from joining any corps right now. And the one small corps I did join briefly (only to quickly bail when they started to fight each other internally), I joined because somebody gave me some money gratuitously. At the time, that was then the only apparently friendly person in EVE I knew. That goes a long way...

So I've written my own experience large there. Still, I think it's not just me, but fairly stereotypical for players who join EVE without knowing anybody in the game already. (And no, I'm not interested in mining in whatever sec. Sorry.)
Sevar Carrigan
Dead Sec Mining and Exploration
#15 - 2015-12-08 20:23:02 UTC
Tristan Agion wrote:
If you want to attract many newbies to your corp, it's fairly simple.

First, allow them to tag along with you without commitment and without formally joining up. Just offer regular - even better continuous - opportunities for people to join whatever the heck you may be doing. Show them what it is like to hang out with you in fleet, show them what benefits they cannot get playing alone - but all this with zero pressure.

Second, for those that do join (eventually), create a clear "leaving our corps without any drama" policy: If you do X, Y, Z, before you leave us, we will wish you all the best and ask no further questions.

People are reluctant to join a corps if they don't know the people, don't really know what things they are doing, and don't know whether they will benefit from joining (fun and/or ISK-wise). That's what the first measure is about. People are also reluctant to commit because they don't want to create bad blood with groups of higher ranking players if it's not working out for them, and they want to get out. That's what the second measure is about.

Third, if you want to make this scheme popular, give away free stuff. And since scammers have poisoned the well, just give without asking. Give a newbie 5 million ISK, and he will be impressed by your generosity. Send them a mail at the same time telling them "keep the ISK, and if you want, you can try flying with us without commitment", and you are sure to get some takers. Obviously, the deeper your pockets the easier this is...

How do I know all this? Well, I'm still fairly new (5.5M SP) myself, and points one and two basically stop me from joining any corps right now. And the one small corps I did join briefly (only to quickly bail when they started to fight each other internally), I joined because somebody gave me some money gratuitously. At the time, that was then the only apparently friendly person in EVE I knew. That goes a long way...

So I've written my own experience large there. Still, I think it's not just me, but fairly stereotypical for players who join EVE without knowing anybody in the game already. (And no, I'm not interested in mining in whatever sec. Sorry.)


Thanks, some good stuff in here. I like it.
Jhousetlin Zamayid
#16 - 2015-12-08 20:30:19 UTC
Recruitment channel sucks. Every good corp I've ever been in I either found on Reddit or from the forum recruitment section.

Like others said, fill your corp with some alts to make it look a bit bigger, post on the forums, get active on reddit, be an active forum poster (with your corp advert in your sig), message people in Local that you meet along the way.
Sevar Carrigan
Dead Sec Mining and Exploration
#17 - 2015-12-08 21:44:15 UTC
Jhousetlin Zamayid wrote:
Recruitment channel sucks. Every good corp I've ever been in I either found on Reddit or from the forum recruitment section.

Like others said, fill your corp with some alts to make it look a bit bigger, post on the forums, get active on reddit, be an active forum poster (with your corp advert in your sig), message people in Local that you meet along the way.


Thanks for this. Will do.
Kaska Iskalar
Doomheim
#18 - 2015-12-09 04:15:28 UTC  |  Edited by: Kaska Iskalar
Bumblefck wrote:
It's terrible, try Jita local

Not half as terrible as Jita local. And Jita local doesn't need any more spam. It's nearly impossible to read already, not that any sane person would want to.

Jhousetlin Zamayid wrote:
Like others said, fill your corp with some alts to make it look a bit bigger,

Lying to your members is generally not a good way to get them to stay.
Mallak Azaria
Caldari Provisions
Caldari State
#19 - 2015-12-09 04:18:48 UTC
Some 3 years ago I found myself in the recruitment channel & got the opportunity to join the best corporation in EVE Online. I highly recommend the recruitment channel.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Kaska Iskalar
Doomheim
#20 - 2015-12-09 04:21:00 UTC  |  Edited by: Kaska Iskalar
Mallak Azaria wrote:
Some 3 years ago I found myself in the recruitment channel & got the opportunity to join the best corporation in EVE Online. I highly recommend the recruitment channel.

What he means to say is he got recruitment scammed because that's not how you join MIttani's RMT sweatshop, it's how you get your stuff stolen. https://wiki.goonfleet.com/Joining_GoonWaffe_101
12Next page