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Decline in numbers... starting to turn into RAPID!!!

First post
Author
AtramLolipop
Space Wolves ind.
Solyaris Chtonium
#2521 - 2015-11-17 02:48:03 UTC
For me the game is less about enjoyment now.

too many obstacles and hoops for people to jump through before you can actually enjoy the game.

Too many mechanics to understand, ships and their role, modules to use, but in fact a way too easy "click and watch" play style.
Jerry T Pepridge
Meta Game Analysis and Investment INC.
#2522 - 2015-11-17 03:36:20 UTC
I have played online games on and off for about 11 years.

i tried the usual suspects, wow, gw2, star wars.... those sort of games and recently ffvx - theres threads like this in there community forums, for instance wow is not the most popular game by Sub anymore, its declining majorly & no new content for a year.

i was 25 when i started games.

online gaming in general is being replaced by ipad type, theres no newer generation coming thru anymore, my kid for instance will only play ipad games. other factors like why would a parent buy an expensive PC when a $100 tablet can do everything & more.

PC's are past tense, and cause of that the decline is across the whole gaming sphere i believe.

@JerryTPepridge

Kaelynne Rose
WTB Somalians
#2523 - 2015-11-17 05:11:03 UTC
Lol @ "summer slump"
More like 4eva slump

Citation- eve. Offline.com
Avvy
Doomheim
#2524 - 2015-11-17 05:31:00 UTC
I don't know if it's a trend or not but definitely the corp. I'm in is down on numbers.

Only about 95 recently.
Market McSelling Alt
Doomheim
#2525 - 2015-11-17 05:42:41 UTC  |  Edited by: Market McSelling Alt
Avvy wrote:
I don't know if it's a trend or not but definitely the corp. I'm in is down on numbers.

Only about 95 recently.



Nope, since Fallout 4 came out the Eve numbers have been down 15-20%. We hit 30k on Saturday, 31.5k on Sunday. That is 4.5k each day less than the previous 3 weeks.

To the head in sand crew, I thought Eve was "Unique"™ and nothing could compare?


To the summer slump crew, I know climate change is all the rage now, but no one could call November summer time, unless you live in Brazil.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#2526 - 2015-11-17 05:48:46 UTC
Market McSelling Alt wrote:
Avvy wrote:
I don't know if it's a trend or not but definitely the corp. I'm in is down on numbers.

Only about 95 recently.



Nope, since Fallout 4 came out the Eve numbers have been down 15-20%. We hit 30k on Saturday, 31.5k on Sunday. That is 4.5k each day less than the previous 3 weeks.

To the head in sand crew, I thought Eve was "Unique"™ and nothing could compare?


To the summer slump crew, I know climate change is all the rage now, but no one could call November summer time, unless you live in Brazil.


its summer here, yank.

@JerryTPepridge

Ima Wreckyou
The Conference Elite
Safety.
#2527 - 2015-11-17 05:54:43 UTC
Jerry T Pepridge wrote:
PC's are past tense, and cause of that the decline is across the whole gaming sphere i believe.

Wait, the PC is dying again? I probably hear that since I am gaming and still I use a PC. I must be doing something wrong..
Persifonne
The Scope
Gallente Federation
#2528 - 2015-11-17 05:55:22 UTC
Jerry T Pepridge wrote:
Market McSelling Alt wrote:
Avvy wrote:
I don't know if it's a trend or not but definitely the corp. I'm in is down on numbers.

Only about 95 recently.



Nope, since Fallout 4 came out the Eve numbers have been down 15-20%. We hit 30k on Saturday, 31.5k on Sunday. That is 4.5k each day less than the previous 3 weeks.

To the head in sand crew, I thought Eve was "Unique"™ and nothing could compare?


To the summer slump crew, I know climate change is all the rage now, but no one could call November summer time, unless you live in Brazil.


its summer here, yank.

Russians never have a summer slump.

4 real tho, lol@ "guys its just the summer slump. Us kneckbeards actually have lives and go play outside during tge summer so logins are lower"

Lol no u aint and look its like Thanksgiving and STILL GOING LOWER LIMBO STYLE YO
Jerry T Pepridge
Meta Game Analysis and Investment INC.
#2529 - 2015-11-17 07:03:07 UTC
Ima Wreckyou wrote:
Jerry T Pepridge wrote:
PC's are past tense, and cause of that the decline is across the whole gaming sphere i believe.

Wait, the PC is dying again? I probably hear that since I am gaming and still I use a PC. I must be doing something wrong..


your dong nothing wrong, your just getting old.

@JerryTPepridge

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#2530 - 2015-11-17 07:10:56 UTC
Persifonne wrote:

Russians never have a summer slump.

4 real tho, lol@ "guys its just the summer slump. Us kneckbeards actually have lives and go play outside during tge summer so logins are lower"

Lol no u aint and look its like Thanksgiving and STILL GOING LOWER LIMBO STYLE YO


i really got alot out of your post, please tell us more.

@JerryTPepridge

Market McSelling Alt
Doomheim
#2531 - 2015-11-17 15:21:28 UTC  |  Edited by: Market McSelling Alt
Jerry T Pepridge wrote:
Persifonne wrote:

Russians never have a summer slump.

4 real tho, lol@ "guys its just the summer slump. Us kneckbeards actually have lives and go play outside during tge summer so logins are lower"

Lol no u aint and look its like Thanksgiving and STILL GOING LOWER LIMBO STYLE YO


i really got alot out of your post, please tell us more.



O really?!

I got a lot more out of your post about how for the last 12 years we have had summer slumps followed by recovery in the fall and winter, except this year where the numbers keep going down and somehow its ok because you're an Aussie and the sun is shinning?!

Oh and I love that part about how I must be a "Yank" because it isn't summer where I live... as if Merika' is the only place that has the seasons of the year Roll

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Lara Sunji
Doomheim
#2532 - 2015-11-17 15:23:30 UTC
For an mmo that's 12 years old, it's actually doing quite alright. Of course I do see the pay 2 win options sneaking in rapidly, and that's something I'll never support in any shape or form (yes I'm talking about SP trading).
Prof Anarchia
Perkone
Caldari State
#2533 - 2015-11-17 17:32:01 UTC
For me personally - and perhaps I speak for those who want to play, try to play, but end up not playing...or just tinkering with it (subbing/unsubbing):

It has to do with lack of things to do, lack of focus, lack of point.

Before someone posts the swiftandbitter or whatever it is - I know there are things to do, but after trying a few of them you begin to see they all revolve around isk creation or shooting another player in the face. If neither appeals then interest levels waiver.

When I first started playing I was sold on the idea of exploration, so I subbed and set up my skill queue and six months later I was a fairly skilled explorer using covops. But then the crashing realisation descends: exploration is really about finding repeatable cans full of loot to be taken to Jita and sold for isk. Did that many many times - but what was the point? To provide money to buy more covops and mods (the one's that were destroyed) to again explore to find cans to sell for isk to buy more ships...repeat repeat. I then thought I'd use the can loot to build stuff and set up this indy alt - but then realised the only point was again to sell what I'd made for isk. Whatever I do I end up in an isk cycle.

So then someone pointed out to me that Eve is actually a pvp game funded by pve, and that long-term players had worked out the most lucrative ways to earn isk to support their pvp activities. But what if I'm not interested in standing on a gate for six hours waiting to shoot someone? I asked. "Then quit, because that's what Eve is."

But then I am a pve junkie so perhaps stand in contrast to those who do enjoy sitting in a stealth bomber for six hours in a wormhole.

As an aside - I wonder if there are any stats showing how many resubbed for Crimson Harvest (as I did) - if there was a biggish surge then perhaps this shows if there was more story-driven pve then subs would go up. Just a thought.
Daerrol
Republic University
Minmatar Republic
#2534 - 2015-11-17 17:34:54 UTC
Lara Sunji wrote:
For an mmo that's 12 years old, it's actually doing quite alright. Of course I do see the pay 2 win options sneaking in rapidly, and that's something I'll never support in any shape or form (yes I'm talking about SP trading).

SP trading has been here for YEARS. See Character Bazaar (Buy plex, sell plex, buy 100mSP toon) Also LOL @ SP = winning.
Jenn aSide
Soul Machines
The Initiative.
#2535 - 2015-11-17 17:48:59 UTC
Prof Anarchia wrote:
For me personally - and perhaps I speak for those who want to play, try to play, but end up not playing...or just tinkering with it (subbing/unsubbing):

It has to do with lack of things to do, lack of focus, lack of point.

Before someone posts the swiftandbitter or whatever it is - I know there are things to do, but after trying a few of them you begin to see they all revolve around isk creation or shooting another player in the face. If neither appeals then interest levels waiver.

When I first started playing I was sold on the idea of exploration, so I subbed and set up my skill queue and six months later I was a fairly skilled explorer using covops. But then the crashing realisation descends: exploration is really about finding repeatable cans full of loot to be taken to Jita and sold for isk. Did that many many times - but what was the point? To provide money to buy more covops and mods (the one's that were destroyed) to again explore to find cans to sell for isk to buy more ships...repeat repeat. I then thought I'd use the can loot to build stuff and set up this indy alt - but then realised the only point was again to sell what I'd made for isk. Whatever I do I end up in an isk cycle.

So then someone pointed out to me that Eve is actually a pvp game funded by pve, and that long-term players had worked out the most lucrative ways to earn isk to support their pvp activities. But what if I'm not interested in standing on a gate for six hours waiting to shoot someone? I asked. "Then quit, because that's what Eve is."

But then I am a pve junkie so perhaps stand in contrast to those who do enjoy sitting in a stealth bomber for six hours in a wormhole.

As an aside - I wonder if there are any stats showing how many resubbed for Crimson Harvest (as I did) - if there was a biggish surge then perhaps this shows if there was more story-driven pve then subs would go up. Just a thought.


There is an old (at least 2007 or so, that's old for EVE) saying: if you are in a sandbox and bored, it's not the sand's fault.

You seem to need a more structured experience. EVE just doesn't do that, you have to make your own goals. I do pve with pvp as a side dish (if you go look up my name on zkill, you will see most of my kills and deaths are in one constellation, I mostly do home defense, I hate roam, I'll join organized ops if I have time, but that's about it, you will also see that I keep ship builders happy by whelping all the time lol).

I love trying out new ship configurations, doing things differently, making up new combat pve 'doctrines', experimenting, even finding ways to use NPCs against people who would try to kill me (knwoign what triggers what spawn, knwoing what unlocks which gate so i can bypass rooms and then watch pvp ships not tanked for PVE go boom when they scan me down, playing "Grid-Fu" in plexes sometimes).

I had the same discussion with a guy in my alliance last night on comms. He said "EVE gets boring" and talked about how he would play for a couple months, take months off, and come back. He's been playing like that for 3 years, I've benn playing for 8 altogether, very few 'breaks', and I'm still loving it. Sometimes I 'cycle' my activities (might go to high sec to run epic arcs for a week, or go into a wormhole and bum around just looking at stuff), but mostly I enjoy what I normally do.

To boil it on down, it's up to you, not CCP. CCP provides an environment (EVE), they do not provide fun, they are like a BYOB club.

Most people aren't like me and need more than that, which is why EVE is a niche game and most MMOs are themeparks. That's ok, a game that is for 'everyone' is loved by no one IMO.

Prof Anarchia
Perkone
Caldari State
#2536 - 2015-11-17 18:47:19 UTC
Thanks for your reply Jenn - and what you say is true. I'm sort of in the middle somewhere. I see the appeal of the "sandbox mindset" and I do understand "it isn't the sand's fault" comment. I love the idea in theory, but not so much in execution.

I did quite a bit of research into things I could do other than the usual - something that appealed was salvaging FW sites. I like doing things that require stealth and ingenuity (hence nullsec exploration), and some of my favourite memories playing Eve are those moments when trying to negotiate my way through a heavily defended gate with a full cargo - definitely sets the heart racing. But again, it all boils down to isk, and again I end up with, what is the point?

It's not so much that I need more structure - I am quite independent - and am very happy pursuing my own goals. I just find the "sand" limiting. What I find immersive is - as said before in other posts - stories. I'm a writer/literature enthusiast in real life and have always loved a good story. That's what I find lacking in Eve. If exploration was about uncovering hidden knowledge about New Eden's history, for example, then I would be more interested.

But, as you say, it is a niche game and will probably remain that way. If you and others are happy with it how it is then that's fine with me - I'm not one to pee on someone's fire. Good luck to you. I just think more immersive story-driven pve would enrich the game - and perhaps draw in more players.
Avvy
Doomheim
#2537 - 2015-11-17 19:21:53 UTC
Prof Anarchia wrote:

It has to do with lack of things to do, lack of focus, lack of point.




Sounds to me like you're analysing your gaming time.

If you do that in any MMO you will quickly realise none of them have any real point in relation to the mechanics. At least from the customers perspective.


All you need to know about leisure time is, do you enjoy doing it and are you spending too much time on it and neglecting other things.

Spending too much time on it can cause you to question your gaming time, which can then lead to you analysing your game time and possibly even a sense of guilt if you are neglecting anything all of which can effect you and your gaming.
Prof Anarchia
Perkone
Caldari State
#2538 - 2015-11-17 19:40:12 UTC
Good point Avvy. I do tend to overanalyse most things in life - but at 43 I can't see the habit dying soon.

I don't think, however, that "deep analysis" has ruined my gameplay. Understanding that Eve is basically about isk creation and the murder of fellow capsuleers didn't take much analysis.

You're right in saying no mmo (or any game for that matter) has any point other than the enjoyment of playing (unless you include political agendas - the Olympics and so on). But for me (I can only speak for myself) the enjoyment of playing online games is the pursuance of a story. If Eve provided a gripping narrative then I'd be quite happy to "spend too much time on it" - just as I am happy "wasting time" wondering who will assume power in Westeros.
Jenn aSide
Soul Machines
The Initiative.
#2539 - 2015-11-17 19:40:24 UTC
Avvy wrote:
Prof Anarchia wrote:

It has to do with lack of things to do, lack of focus, lack of point.




Sounds to me like you're analysing your gaming time.

If you do that in any MMO you will quickly realise none of them have any real point in relation to the mechanics. At least from the customers perspective.


All you need to know about leisure time is, do you enjoy doing it and are you spending too much time on it and neglecting other things.

Spending too much time on it can cause you to question your gaming time, which can then lead to you analysing your game time and possibly even a sense of guilt if you are neglecting anything all of which can effect you and your gaming.


Very well said. I don't understand what people are talking about when they ask "what's the point" when it comes to games.

Some games can have a 'point', like if you get paid for it (hopefully not in EVE, but i hear there are games that do let you do that), or playing that game confers some other kind of out of game advantage (like what CCP talked about at EVE Vegas with the "real science mini-game"). But beyond that, ALL of it is pointless.

I know, the 'point' is different for everyone, I once had a new guy tell me EVE was 'pointless' because he didn't get that same sense of satisfaction he got in other games when you leveled up. I simply told him he was playing the wrong game if he needed that to enjoy it.


Prof Anarchia
Perkone
Caldari State
#2540 - 2015-11-17 20:31:20 UTC
Jenn aSide wrote:
Avvy wrote:
Prof Anarchia wrote:

It has to do with lack of things to do, lack of focus, lack of point.




Sounds to me like you're analysing your gaming time.

If you do that in any MMO you will quickly realise none of them have any real point in relation to the mechanics. At least from the customers perspective.


All you need to know about leisure time is, do you enjoy doing it and are you spending too much time on it and neglecting other things.

Spending too much time on it can cause you to question your gaming time, which can then lead to you analysing your game time and possibly even a sense of guilt if you are neglecting anything all of which can effect you and your gaming.


Very well said. I don't understand what people are talking about when they ask "what's the point" when it comes to games.

Some games can have a 'point', like if you get paid for it (hopefully not in EVE, but i hear there are games that do let you do that), or playing that game confers some other kind of out of game advantage (like what CCP talked about at EVE Vegas with the "real science mini-game"). But beyond that, ALL of it is pointless.

I know, the 'point' is different for everyone, I once had a new guy tell me EVE was 'pointless' because he didn't get that same sense of satisfaction he got in other games when you leveled up. I simply told him he was playing the wrong game if he needed that to enjoy it.




True - but the same can be said of everything in life (universe expanding, sun melting, extinction of species) - philosophers have been grappling with "what is the point?" for centuries.

If the point is simply to have fun and if Eve provides you with said fun then - awesome. I'm happy for you.

Humans crave closure - or a denouement, in relationships, jobs, buying a new car - we dream about it, plan for it, work toward it, achieve it. Would a great series like Breaking Bad, for example, be just as great if there was no closure? Or if there had been no "point" to the story? Could you sit and watch a tv series that revolves around characters talking endlessly about nothing in particular day after day? Or do you prefer a strong narrative leading to closure? Or, to hammer the point (perhaps excessively) would you enjoy playing the same game of chess perpetually just because you like how the bishop moves? (or do you prefer "the point" of winning/losing said game?)

Admittedly, one of the weaknesses of open-ended mmos is lack of denouement. And that lack creates "what is the point" syndrome. However, as gaming and story-telling increasingly converge there are many possibilities to create closure within the overall narrative without closing the game. I feel such "pointed" stories would contribute to a more fulfilling game. As would an overarching story.