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Parallax - Issues

First post
Author
Moac Tor
Cyber Core
Immediate Destruction
#101 - 2015-11-03 20:22:33 UTC
SurrenderMonkey wrote:
CCP Shadowcat wrote:


  • After activating an additional skill training queue using a Multiple Pilot Training Certificate, players are unable to train skills until they log off and then log on again



This, I think, is more broken than realized.

Having just activated a MPTC,I cannot start a queue on this character even with zero other queues running. Doing so offers to sell me another MPTC.

I've logged out... and in... and out... and in... etc.

I've stopped and started queues on all other characters. Nothing I do will allow me to start a queue on this character.

I have a similar problem. I paused training on one character and logged in another to resume training on the new character and it offers to sell me MPTC. I tried logging on and off a few times but to no avail. In the end I submitted a support ticket and resumed training on the previous character which it allowed.
Stikkem Innagibblies
Sebiestor Tribe
Minmatar Republic
#102 - 2015-11-03 20:25:26 UTC
Looks like most of my scanning issues have been listed already except this one:

Using combat probes to look for cosmic signatures will show not only the sigs but every structure within the probes range.
This occurs even if using a custom filter to look only for sigs (relics/data/WH etc).
Switch back to core probes and no problems.
Using Sister's probes so not sure if it occurs with other flavours.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#103 - 2015-11-03 20:30:26 UTC
TheSmokingHertog wrote:
While mining in fleet, I had an orca active boosting, then got promoted to Wing Commander, and then the fleet lost boost, I had to reboot the boost to get fleet boosted again, is that new / old? or did it break in this patch?


Now lost boost in the middle of an op.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

CCP Fozzie
C C P
C C P Alliance
#104 - 2015-11-03 20:32:01 UTC
We're investigating the issue with mining boosts. Can those of you who are experiencing it please submit bug reports with as much detail as possible? The characters that are having issues and the solar systems where you are experiencing the problem are especially helpful.
Thanks.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Daniel Souquel
#105 - 2015-11-03 20:32:43 UTC
There seem to be a lot of issues regarding rubberbanding, overshooting, undershooting, double-warp-in, double-aligning and so on, with the current release. At least more than usual. As well ships alignment-snapping is awfully high as well.

Session transfers (gate/docking) take unusually long, even in low population systems, up to a point where even traffic control is kicking in, but with a wrong countdown, letting you pass the gate much sooner than displayed.

On the new probe-map, probes are sometimes missing their gizmos, this can be resolved by holding one of the formation modifiers (alt/shift).

The heartbeat like speedups and slowdowns are back in some high population areas (regardless of client PC load, i.e. FPS is somewhat stable).
jax Aishaik
1798 Rebels
#106 - 2015-11-03 20:33:21 UTC
CCP Fozzie wrote:
We're investigating the issue with mining boosts. Can those of you who are experiencing it please submit bug reports with as much detail as possible? The characters that are having issues and the solar systems where you are experiencing the problem are especially helpful.
Thanks.



what about the login issue
CCP Fozzie
C C P
C C P Alliance
#107 - 2015-11-03 20:42:19 UTC
jax Aishaik wrote:
CCP Fozzie wrote:
We're investigating the issue with mining boosts. Can those of you who are experiencing it please submit bug reports with as much detail as possible? The characters that are having issues and the solar systems where you are experiencing the problem are especially helpful.
Thanks.



what about the login issue

That issue is farther from my area of expertise, but I know some of our engineers have been working on fixing similar issues. Please file a bug report through https://community.eveonline.com/support/submit-bug-report/ and that will help them get to the bottom of it. Sorry for the inconvenience.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Insidious
Imperial Academy
Amarr Empire
#108 - 2015-11-03 20:43:40 UTC  |  Edited by: Insidious
scary client bugs ahead..


client 1: large fleet >> jump bridged >> shot pos >> on jump my mach wouldnt activate prop mod ** >> mouse started jumping around client only >> couldnt right click watch list >> activated guns were normal >> ship wouldnt respond >> chat then stopped >> = i then closed the client which froze for a couple minutes

client 2: char in large fleet was normal


long null roam earlier in the day was normal
Alle Monte
Perkone
Caldari State
#109 - 2015-11-03 20:51:13 UTC
Used the new scanner. Didn't like it, went back the old one. Please keep the option to use the old one.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#110 - 2015-11-03 20:51:45 UTC  |  Edited by: TheSmokingHertog
TheSmokingHertog wrote:
TheSmokingHertog wrote:
While mining in fleet, I had an orca active boosting, then got promoted to Wing Commander, and then the fleet lost boost, I had to reboot the boost to get fleet boosted again, is that new / old? or did it break in this patch?


Now lost boost in the middle of an op.


After a fleet warp we lost 2 boosts, 1 got enabled again, had to drop fleet and be invited a gain to start up boost again.

The fleet also has the experience that Crystals are damaing faster.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

George Otsolen
Deep Core Mining Inc.
Caldari State
#111 - 2015-11-03 20:55:30 UTC
CCP Fozzie wrote:
jax Aishaik wrote:
CCP Fozzie wrote:
We're investigating the issue with mining boosts. Can those of you who are experiencing it please submit bug reports with as much detail as possible? The characters that are having issues and the solar systems where you are experiencing the problem are especially helpful.
Thanks.



what about the login issue

That issue is farther from my area of expertise, but I know some of our engineers have been working on fixing similar issues. Please file a bug report through https://community.eveonline.com/support/submit-bug-report/ and that will help them get to the bottom of it. Sorry for the inconvenience.



Opened one with a log server file attached EBR-53153 | Cannot insert duplicate key in object 'dbo.@currentskills'
RDevz
State War Academy
Caldari State
#112 - 2015-11-03 20:56:55 UTC  |  Edited by: RDevz
Quote:
Infrastructure Hub in GA-P6C has initiated self-destruct
From: Goonswarm Federation
Sent: 2015.11.03 20:25

{[character]charID.name, linkify} has started the self-destruct sequence for the {[item]structureTypeID.name, linkify} in {[location]solarSystemID.name, linkify}. Unless the sequence is aborted, this structure will explode at {{[datetime]destructTime, date=full, time=short}}. Any director of {corpName} may abort the self-destruct sequence by flying to the structure and rescinding the self-destruct command before {{[datetime]destructTime, date=full, time=short}}.


The most helpful notification ever sent out by the game client. :(

~

Ikarus Cesaille
Strategic Exploration and Development Corp
Silent Company
#113 - 2015-11-03 21:01:25 UTC
Received multiple reports for mining boosts not working. Some links like the range boost works but the cycle time reduction is not working. This is the same with orca ond rorqual boosts.
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#114 - 2015-11-03 21:04:24 UTC
Here's a good one.

POCOs coming out of RF have 90% shield (as if recharging since DT) and have very inconsistent timers when RFd. Some are under 24 hours, one was over 48.

CCPLS
Leonardo Adami
Doomheim
#115 - 2015-11-03 21:20:56 UTC
1. Beta map lags client down completely rendering it virtually unusable.
2. When warping anywhere the distance does not update. For example if I warp to gate 20 au away it remains 20au in my overview even when I land at zero. Persist through gate changes and dock/undocks.
3. In hud where your speed is located it's randomly getting stuck saying "warping" and will not show my speed I log on off that fixes it but it's happened multiple times.
4. Game in general feels unstable with lots of lag. A considerable amount more then normal.
Teebling
Garoun Investment Bank
Gallente Federation
#116 - 2015-11-03 21:24:10 UTC  |  Edited by: Teebling
I finished training Caldari Offensive Systems to V before the patch.

After the patch - still showing DPS I had with the skill trained to IV.

Cheers for all the other great stuff!

PS Can we please just have the old Jukebox back
Mike Meracha
Federal Navy Academy
Gallente Federation
#117 - 2015-11-03 21:26:17 UTC
I am training Torpedoes V, i had effects from an advanced bloord raider cerebral accelerator and time left until completion was 7 days. Now it seems that the effects from the blood raider booster vanished (Torpedoes V training time returned to 11 days) and that should be normal i think. But in the character selection screen it still shows accelerated training time (7 days) as if the blood raider booster is still active. External tools like EVE Mon are still showing accelerated training time too.
Rob Kashuken
School of Applied Knowledge
Caldari State
#118 - 2015-11-03 21:28:58 UTC
Was the Discovery (ice mining frigate) supposed to be released with Parallax?

Asking, as the icon is there in ISIS, on mouseover the popup is blank. Showing info, Description just says "placeholder", there are no attributes, no resists, no fitting.

It is also not apparently discoverable through venture bpc invention runs (BHC only shows the Prospect as an inventable), it does not appear as inventable from the industry UI on venture BPCs.
Tinukeda'ya Naskingar
Minmatar Expeditions ltd.
#119 - 2015-11-03 21:36:10 UTC  |  Edited by: Tinukeda'ya Naskingar
Modules are offline not only when fitting from saved fitting but when changing ships on pos in SMA. Also got some weird "can't use navigation rig" .... when switching to the same ship again later all is ok.

EDIT: Seems to be connected to one ship only, getting all sort of popups when entering or leaving my Prowler. Also, with every reship less and less modules are shown in the fitting window. although HUD still shows that I have shield extenders and cloak on it, fitting window insists I have empty slots.

"Any sufficiently advanced technology is indistinguishable from magic." -  Arthur C. Clarke

Skyrider Deathknight
EliteExSuperCapitalFCJoeBarbarian
#120 - 2015-11-03 21:54:19 UTC  |  Edited by: Skyrider Deathknight
I've lost about 120k SP trained into Capital Emission Systems 5 since parallax hit, before down time he had around 24-20 ish Hours left. as of right now 4 days 1min. I had around 450,000 trained before DT currently it's 330,000.