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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Anna Ohu
x-Raine-x
#5241 - 2015-11-01 06:28:13 UTC
#$%^%^**&%%^ NOOOOOOoooooooo!!!!!!!!!!!!!!!!!!!

I am so against the ability to train what ever skill and sell it as an un-allocated skill points !!!!!!!!!!!!!!!!!!!!!!!!!!

NO NO NO NO! (where is the mad emote with the smoke rolling out the top of it's head)

I would be a little better with being able to trade/sell specific skills and levels, say like selling Mining Upgrades levels 1, 2, and 3 for x amount of isk.

by allowing the gentrification of skills you devalue ALL the skills. And those of us that have gone through the grind of getting to where we have, and put in the time, your saying FU to us.

and combat skills should be more expensive than indy skills (just as the combat implants are more expensive than indy implants), under no circumstance should indy skills be convertible into combat skills or vice versa. Yea you can extract the mining upgrade levels and sell them and take what you get and go buy large auto cannon levels, but no, no, no "generic skill points"

and stil the whole if your between such and such you get x amount more is such BS! If you want more players to come to the game then you need to diversify the game to appeal to a wider base of players, not dumb it down so that every whiny ADD three year old will play it. (and yes i get to trash on ADD ADHD because have to deal with it on daily basis, and bad grammar and spelling is my birthright i'm American)

So how bout this plan: You all sell extractor packs that contain the implant connection device and the Memory/knowledge goo vial, you can then extract any skill into that vial weather it be level 4-5, lvl 1, lvl 3 or lvl 1-3 is the sellers choice, and it can be trade on the market or in contracts and the extractor packs can be bought for isk/aur/or cash this way only the skill that has been trained is sold/injected skills keep there value and new players can skill buy hundreds of plex, sell them and go bonkers buying skills, or even older players can do it too. But keep the character trading too.

Malice Redeemer
Kenshin.
Fraternity.
#5242 - 2015-11-01 08:14:13 UTC
So, still no dev replies for days now. The only concern that was replied to is the issue of prestige which imho is a non issue.

No explanation why all negative feed back was dismissed, lumped into "do not like change" or about seagull's remark that this change is need for the game. So I'm calling it what it looks like, propaganda.

These changes being established players and established corps. Not the supposed new players.
Malice Redeemer
Kenshin.
Fraternity.
#5243 - 2015-11-01 08:18:38 UTC
Tristan Agion wrote:

Rant about not having SP


If you think you will enjoy this game more with more skill points, just quit now. It's not a better game when you can fly more ships.

If you can't enjoy it for what it is with a few million sp, you won't enjoy it more with 100m, imho.
Amanda Orion
Royal Amarr Institute
Amarr Empire
#5244 - 2015-11-01 10:12:34 UTC
Malice Redeemer wrote:
So, still no dev replies for days now. The only concern that was replied to is the issue of prestige which imho is a non issue.


They go quiet while they judge whether they can afford to ignore the player-base.
Jared Khanar
#5245 - 2015-11-01 10:22:26 UTC  |  Edited by: Jared Khanar
Leonardo Adami wrote:
Jared Khanar wrote:
General Lootit wrote:

My bad. My point is those who paying with rl cash also make effort to earn money. It's beneficial for CCP and players who buying PLEX with isk because they cannot or will not to do it with rl money.


You cannot prefer one over the other!
From an ingame point of view this is some kind of symbiotic thing if balanced right.
Those who pay rl cash to buy what they need ingame, are transfering the burden to grind to the players with time.
"Crossing a line" unevenly distributes fun and boredom / frustration between the two.
You have to treat them equally - else you risk to drive one side away from your game.
And the other will follow!
[... blah...]


What a waste of a post. People having more skill points or redistributing their current skill points doesn't affect anything in game at all. Does it not sit well with people like yourself holding on to an archaic and antiquated system, probably not. But it's not game ending or breaking like all the eve drama queens would like people to believe.


Ah, what a waste of a post. I´m not against changing the sp system. I welcome the devs to fix any problems it may have, or change it completly - doesn´t matter to me. I´m against something else... if you are not able to understand, please skill "I may think about this a bit longer" up to V Cool

EDIT: + it affects nothing ingame - a "brave" statement. If this is true, why put effort, devtime and money into something that has no effects? If you really believe this, wouldn´t it be better to be consistent and demand to drop this in favor for the development of features, which are actually able to affect something? Or do you generally perceive characters and their progression as something disconnected from the game itself?

Economic Services

trading spacepixels

Levi Belvar
Republic Military School
Minmatar Republic
#5246 - 2015-11-01 11:01:32 UTC
Jared Khanar wrote:
Ah, what a waste of a post. I´m not against changing the sp system. I welcome the devs to fix any problems it may have, or change it completly - doesn´t matter to me. I´m against something else... if you are not able to understand, please skill "I may think about this a bit longer" up to V Cool
We can't we need it now!! we don't have time to wait for level 5 skills to complete BlinkBlinkBlink

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

General Lootit
The Scope
Gallente Federation
#5247 - 2015-11-01 11:06:46 UTC  |  Edited by: General Lootit
Amanda Orion wrote:
Malice Redeemer wrote:
So, still no dev replies for days now. The only concern that was replied to is the issue of prestige which imho is a non issue.


They go quiet while they judge whether they can afford to ignore the player-base.

Judgment day is coming.

And I heard, as it were, the noise of thunder: one of the four beasts saying: "Come and see." And I saw. And behold, a white horse.
...
And I heard a voice in the midst of the four beasts. And I looked and behold, a pale horse, and it's name it said on him was UAxDEATH, and Hell followed with him.
Levi Belvar
Republic Military School
Minmatar Republic
#5248 - 2015-11-01 15:35:03 UTC
General Lootit wrote:
Amanda Orion wrote:
Malice Redeemer wrote:
So, still no dev replies for days now. The only concern that was replied to is the issue of prestige which imho is a non issue.


They go quiet while they judge whether they can afford to ignore the player-base.

Judgment day is coming.

And I heard, as it were, the noise of thunder: one of the four beasts saying: "Come and see." And I saw. And behold, a white horse.
...
And I heard a voice in the midst of the four beasts. And I looked and behold, a pale horse, and it's name it said on him was UAxDEATH, and Hell followed with him.



Just for you General Lootit Image !!!

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

General Lootit
The Scope
Gallente Federation
#5249 - 2015-11-01 15:50:57 UTC
Levi Belvar wrote:
General Lootit wrote:
Amanda Orion wrote:
Malice Redeemer wrote:
So, still no dev replies for days now. The only concern that was replied to is the issue of prestige which imho is a non issue.


They go quiet while they judge whether they can afford to ignore the player-base.

Judgment day is coming.

And I heard, as it were, the noise of thunder: one of the four beasts saying: "Come and see." And I saw. And behold, a white horse.
...
And I heard a voice in the midst of the four beasts. And I looked and behold, a pale horse, and it's name it said on him was UAxDEATH, and Hell followed with him.



Just for you General Lootit Image !!!

Thats was funny. Good boy.
Moonlit Raid
Doomheim
#5250 - 2015-11-01 16:25:45 UTC  |  Edited by: Moonlit Raid
I support the idea of being able to sell individual skills and levels, but I think the skill MUST have been trained in REAL time on an account at SOME POINT, unallocated skill points is not a good way to go in my opinion. Especially if older toons are going to be paying 10 times more than a new guy.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Sair Dontis
Phoenix Dawn LLC
#5251 - 2015-11-01 17:17:45 UTC
Moonlit Raid wrote:
I support the idea of being able to sell individual skills and levels, but I think the skill MUST have been trained in REAL time on an account at SOME POINT, unallocated skill points is not a good way to go in my opinion. Especially if older toons are going to be paying 10 times more than a new guy.



Very, Very good point. It could unbalance the whole fun and great system. Just a newbie humble and honest opinion.
Moonlit Raid
Doomheim
#5252 - 2015-11-01 17:58:00 UTC
Sair Dontis wrote:
Moonlit Raid wrote:
I support the idea of being able to sell individual skills and levels, but I think the skill MUST have been trained in REAL time on an account at SOME POINT, unallocated skill points is not a good way to go in my opinion. Especially if older toons are going to be paying 10 times more than a new guy.



Very, Very good point. It could unbalance the whole fun and great system. Just a newbie humble and honest opinion.

I just think my idea is essentially what the system currently has, but is more efficient, and more importantly it's no more pay to win than the current system as all sp already exists, it's just being re-allocated.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Verminah Helbain
Riemannian Manifold Torus
#5253 - 2015-11-01 18:36:04 UTC
Tiberius Heth wrote:
ISD Buldath wrote:
Quote:
4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.


I have removed the offending post.


We have no community spirit, CCP sold it.

since they are so fond of money, they can buy muy community spirit for 30 plex.
Leonardo Adami
Doomheim
#5254 - 2015-11-01 20:11:18 UTC
A Ingus wrote:
Tristan Agion wrote:
stuff

You have been playing since August.What? You somehow think you speak for a great multitude of new players. You think that the sp system of this game holds you down.

I am having difficulty trying to understand why you even came to this game in the first place, let alone why you want to change it so fundamentally. Change it to be like what? What other game would you like it to be? Do you think two months is a fair attempt to appreciate this game, the way it is?

Many that have played this game the way it is for years don't like how it may become. And they will leave, in droves. Will you stay for almost a decade? Will all that multitude of players you think you represent stay in the game for years once they can buy sp?

Two months and so much to say about how this game should change to suit your expectations.Ugh


His stuff is pretty accurate and you're troll post his hilarious.
Leonardo Adami
Doomheim
#5255 - 2015-11-01 20:16:13 UTC
Moonlit Raid wrote:
I support the idea of being able to sell individual skills and levels, but I think the skill MUST have been trained in REAL time on an account at SOME POINT, unallocated skill points is not a good way to go in my opinion. Especially if older toons are going to be paying 10 times more than a new guy.


I don't understand your post? CCP isn't pulling skill points out of the air and adding them to the game. All the skill points that can be bought and sold must come from someone who has done the legwork to train said skills in game already. Or are you suggesting that you have a character on an account that has already trained the skills you want to add to a new character? If so thats pretty pointless and not a good idea since that will affect the target audience for this to being with being newbies.
Leonardo Adami
Doomheim
#5256 - 2015-11-01 20:19:53 UTC
Anna Ohu wrote:
#$%^%^**&%%^ NOOOOOOoooooooo!!!!!!!!!!!!!!!!!!!

I am so against the ability to train what ever skill and sell it as an un-allocated skill points !!!!!!!!!!!!!!!!!!!!!!!!!!

NO NO NO NO! (where is the mad emote with the smoke rolling out the top of it's head)

I would be a little better with being able to trade/sell specific skills and levels, say like selling Mining Upgrades levels 1, 2, and 3 for x amount of isk.

by allowing the gentrification of skills you devalue ALL the skills. And those of us that have gone through the grind of getting to where we have, and put in the time, your saying FU to us.

and combat skills should be more expensive than indy skills (just as the combat implants are more expensive than indy implants), under no circumstance should indy skills be convertible into combat skills or vice versa. Yea you can extract the mining upgrade levels and sell them and take what you get and go buy large auto cannon levels, but no, no, no "generic skill points"

and stil the whole if your between such and such you get x amount more is such BS! If you want more players to come to the game then you need to diversify the game to appeal to a wider base of players, not dumb it down so that every whiny ADD three year old will play it. (and yes i get to trash on ADD ADHD because have to deal with it on daily basis, and bad grammar and spelling is my birthright i'm American)

So how bout this plan: You all sell extractor packs that contain the implant connection device and the Memory/knowledge goo vial, you can then extract any skill into that vial weather it be level 4-5, lvl 1, lvl 3 or lvl 1-3 is the sellers choice, and it can be trade on the market or in contracts and the extractor packs can be bought for isk/aur/or cash this way only the skill that has been trained is sold/injected skills keep there value and new players can skill buy hundreds of plex, sell them and go bonkers buying skills, or even older players can do it too. But keep the character trading too.



Due to the temper tantrums in the beginning I didn't even read your post. That said please let the tears flow. Thank you for this as I do feel a little parched today.
Levi Belvar
Republic Military School
Minmatar Republic
#5257 - 2015-11-01 21:34:48 UTC  |  Edited by: Levi Belvar
Leonardo Adami wrote:
Due to the temper tantrums in the beginning I didn't even read your post. That said please let the tears flow. Thank you for this as I do feel a little parched today.

Leonardo Adami wrote:
What a waste of a post. People having more skill points or redistributing their current skill points doesn't affect anything in game at all. Does it not sit well with people like yourself holding on to an archaic and antiquated system, probably not. But it's not game ending or breaking like all the eve drama queens would like people to believe.

Leonardo Adami wrote:
Delicious tears you have QQ moar plzkthxbai

Leonardo Adami wrote:
After you clean yourself up from all the vomit you've spewed please elaborate on this.

Leonardo Adami wrote:
His stuff is pretty accurate and you're troll post his hilarious.

You call A Ingus a troll, yet you make comments like this Roll At least he offers some insight which is more than this verbal diarrhea.

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Jared Khanar
#5258 - 2015-11-01 21:39:01 UTC  |  Edited by: Jared Khanar
Reading a bit through the capital change devblog - found something I´m waiting for since this SP trading announcement ... arrived. Sadly I have overlooked it until now Roll

https://community.eveonline.com/news/dev-blogs/reworking-capital-ships-and-thus-it-begins/

Quote:

All existing capital sized modules will be getting a full set of Meta, Tech 2, and Faction variants. Yes, this includes Tech 2 guns (and the skills for them). We're also introducing a bunch of new modules


Player: We want to use the new, reworked capitals
ccp: not with your current skills, bro
player: what are we gonna do now? wait? fu
ccp: guess what ... we have an idea... *locking tractor beam @ customers wallet*

Like ccp seagull roughly said: the sp trading feature is fundamentally needed for the things to come
Without this, right after release the new content may be inaccessible, dead content (completly / partly) until players grow into it (depending on the numbers of new skills this may take a while).

Economic Services

trading spacepixels

Sgt Ocker
What Corp is it
#5259 - 2015-11-01 21:47:15 UTC
General Lootit wrote:
Sgt Ocker wrote:

Thieves of the air, will steal the food right off your plate.

We could and will do.

And you wonder why people call you the worst troll on EveO.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#5260 - 2015-11-01 21:58:15 UTC
Jared Khanar wrote:
Reading a bit through the capital change devblog I found something I am waiting for since this SP trading announcement ... arrived. Sadly I have overlooked it until now Roll

https://community.eveonline.com/news/dev-blogs/reworking-capital-ships-and-thus-it-begins/

Quote:

All existing capital sized modules will be getting a full set of Meta, Tech 2, and Faction variants. Yes, this includes Tech 2 guns (and the skills for them). We're also introducing a bunch of new modules


Player: We want to use the new, reworked capitals
ccp: not with your current skills, bro
player: what are we gonna do now? wait? fu
ccp: guess what ... we have an idea...

You really think older players are going to waste billions of isk adding 50k SP at a time to 3mil Sp skills?
Roughly 30 bil isk per skill - Yeah that sounds right - CCP is balancing capitals for only the richest and largest groups to use.
They can afford it.

Very clever CCP - very clever indeed..


All I want is for CCP to refund all the capital skills I have wasted time training.
No point selling them - The isk would have gone towards another capital - Which I will no longer be able to use.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.