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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Tiberius Heth
Doomheim
#2881 - 2015-10-18 07:35:50 UTC  |  Edited by: Tiberius Heth
Jeremiah Saken wrote:
Daniela Doran wrote:
So has this already been decided? Or is it still being debated?

If players are postive to the change, and it seems they are, it will be introduced. I don't think it will be large change for new players. Someone must be really interested to the game to spend large chunk of money to "catch up with vets". If for example, Dave Stark want to get rid off his mining V it won't affect my gameplay at all. CCP found new way to earn money. We see EvE as game, they as job. Skill trading will destroy avatar based training system? So what? Nothing is set in stone. People are willing to pay for the service so CCP open this gate for them. Will it change the game significantly? I don't think so. Will it change the way I perceive CCP and the game? Definitely. I won't be as much attached to it. This is first step to destroy fundaments of the game.

Ps. D3 is good, it's getting better with every patch.


Dave has expressed a personal monetary interest in these changes so it's probably not surprising that he doesn't... "understand" the issues because he doesn't WANT to. Instead he's trying to spin it using all kinds of bogus logic, reasoning and derailing into semantics.

He's not the only one doing this, Marsha Mallow for instance also stated to have a personal interest but at least they were open about it I guess. Still, per Malcanis' bio: "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" applies and their posts should be seen as such.

He's not interested in actually discussing it, he's interested in trying to beat people into submission through spam posting and bogus logic.
Gully Alex Foyle
The Scope
Gallente Federation
#2882 - 2015-10-18 07:35:59 UTC
Dave Stark wrote:
1) A system that doesn't cost any one a penny of RL currency. (unless they choose to go plex > isk > sp. but that's optional)
I initially was in the 'CCP is greedy' crowd.

After some thought, I realize that CCP is also taking some risk with this thing.

Today, not losing out on SP was an incentive to not unsub accounts you're not using so much.

Tomorrow, you could just unsub and then resub and use skill packets if necessary.

Those skill packets will at least partially come from draining unnecessary SP from accounts that ALREADY paid their subs years ago.

So in conclusion, CCP risks a loss of revenue vs. today if they don't make some money out of this.


Another example of this. I'm currently training Minmatar Dread V on an alt that I may not actually use for some time because RL. I could drain the necessary SP out of other alts and attain that skill immediately on that alt while mothballing him 1 month earlier.


In other words, making SP accumulation much more flexible comes with a risk of losing subscription months for CCP.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Yongtau Naskingar
Yongtau Naskingar Corporation
#2883 - 2015-10-18 07:37:40 UTC
This will take the fun out of Skill Training Online. Planning skill queues and such will be just a way to save money / ISK.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#2884 - 2015-10-18 07:41:36 UTC
I bought my first character when i was at 4mil sp, jumped to 42mil sp, was always my intention to buy a character as soon as i heard about the bazaar, but only once i would buy a main character, buying that character made me relevant in fleets and i had much more fun with 42mil sp than i did with 4mil sp, it didnt make me that much better at the game but it certainly made one hell of a difference.

I really dont see much of an issue with this as my now highish sp doesnt really matter to me anymore, i dont really even bother looking at my skills unless the fc's decide on a new doctrine which i cant already fly but i feel much better about having to invest little to no time training skills to get that ship.

Sometimes a small boost in skills really makes the game so much more enjoyable

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Dave Stark
#2885 - 2015-10-18 07:43:02 UTC
Tiberius Heth wrote:
Jeremiah Saken wrote:
Daniela Doran wrote:
So has this already been decided? Or is it still being debated?

If players are postive to the change, and it seems they are, it will be introduced. I don't think it will be large change for new players. Someone must be really interested to the game to spend large chunk of money to "catch up with vets". If for example, Dave Stark want to get rid off his mining V it won't affect my gameplay at all. CCP found new way to earn money. We see EvE as game, they as job. Skill trading will destroy avatar based training system? So what? Nothing is set in stone. People are willing to pay for the service so CCP open this gate for them. Will it change the game significantly? I don't think so. Will it change the way I perceive CCP and the game? Definitely. I won't be as much attached to it. This is first step to destroy fundaments of the game.

Ps. D3 is good, it's getting better with every patch.


Dave has expressed a personal monetary interest in these changes so it's probably not surprising that he doesn't... "understand" the issues because he doesn't WANT to. Instead he's trying to spin it using all kinds of bogus logic, reasoning and derailing into semantics.

He's not the only one doing this, Marsha Mallow for instance also stated to have a personal interest but at least they were open about it I guess. Still, per Malcanis' bio: "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" applies and their posts should be seen as such.

He's not interested in actually discussing it, he's interested in trying to beat people into submission through spam posting and bogus logic.


i could make isk the exact same way even if this idea doesn't happen.

instead of selling SP directly, i'll just sell one of the characters from my PI account once i've appropriately trained it.

i understand the issues precisely, and they already exist.
if "that already exists" is bogus logic, i honestly don't know what to say to you.

people who have a personal interest in this are already benefiting from buying/selling SP since we can already do it.

my isk/hour will be unchanged whether we get this change or not - pretending i'm posting because i'm somehow trying to protect an income stream is hilariously incorrect.
Jonah Gravenstein
Machiavellian Space Bastards
#2886 - 2015-10-18 07:45:22 UTC  |  Edited by: Jonah Gravenstein
While I'm against the proposal as it currently stands, there's not enough information available yet for me to utterly condemn it.

I think that CCP deliberately posted a vague summary of something they knew would be controversial in order to gain as much feedback as possible, both extreme arguments for and against and otherwise. The proposal will change, it will be tweaked and it will be republished. Alternatively they could don their $70 monocles and $1000 pants, ignore all feedback, then release something hideously out of whack that produces SP out of thin air (this doesn't appear to be the case) just to spite us.

If it's aimed at retaining newer players I think that the dev time would be better spent further revising the NPE which is biased towards pushing new players towards stagnant "levelling up their Raven" style content", which they know is poor for retention; rather than the more dynamic player driven stuff which keeps them here. It doesn't do enough to encourage newbies to seek out other players, instead it leads them into a solo playstyle without explaining A: the nature of the game and B: giving them an idea of the number of options that are available to them.

Until more detail emerges I'm still going with my initial stance of hell no. I've always said I'd drop my account if anything that smacked of PLEX for SP came to be and in its current state the proposal does somewhat smack of it. My initial thoughts were to do exactly that, but after reading the arguments for and against, listening to the discussion on various twitch broadcasts etc, and some consideration, I've delayed that decision to see how this plays out.

TL;DR If they're going ahead with this then CCP needs to get this right, it's a risky move given past events like the misbegotten abortion of an idea that became Incarna.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tiberius Heth
Doomheim
#2887 - 2015-10-18 07:46:17 UTC
Dave Stark wrote:
Tiberius Heth wrote:
Jeremiah Saken wrote:
Daniela Doran wrote:
So has this already been decided? Or is it still being debated?

If players are postive to the change, and it seems they are, it will be introduced. I don't think it will be large change for new players. Someone must be really interested to the game to spend large chunk of money to "catch up with vets". If for example, Dave Stark want to get rid off his mining V it won't affect my gameplay at all. CCP found new way to earn money. We see EvE as game, they as job. Skill trading will destroy avatar based training system? So what? Nothing is set in stone. People are willing to pay for the service so CCP open this gate for them. Will it change the game significantly? I don't think so. Will it change the way I perceive CCP and the game? Definitely. I won't be as much attached to it. This is first step to destroy fundaments of the game.

Ps. D3 is good, it's getting better with every patch.


Dave has expressed a personal monetary interest in these changes so it's probably not surprising that he doesn't... "understand" the issues because he doesn't WANT to. Instead he's trying to spin it using all kinds of bogus logic, reasoning and derailing into semantics.

He's not the only one doing this, Marsha Mallow for instance also stated to have a personal interest but at least they were open about it I guess. Still, per Malcanis' bio: "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" applies and their posts should be seen as such.

He's not interested in actually discussing it, he's interested in trying to beat people into submission through spam posting and bogus logic.


i could make isk the exact same way even if this idea doesn't happen.

instead of selling SP directly, i'll just sell one of the characters from my PI account once i've appropriately trained it.

i understand the issues precisely, and they already exist.
if "that already exists" is bogus logic, i honestly don't know what to say to you.

people who have a personal interest in this are already benefiting from buying/selling SP since we can already do it.

my isk/hour will be unchanged whether we get this change or not - pretending i'm posting because i'm somehow trying to protect an income stream is hilariously incorrect.



Keep at it, I'm sure if you post it often enough people will agree with you.
Dave Stark
#2888 - 2015-10-18 07:47:31 UTC
Jonah Gravenstein wrote:
I've always said I'd drop my account if anything that smacked of PLEX for SP came to be


how much game time did you pay for in advance if your account is still active after the introduction of the characer bazaar?
Dave Stark
#2889 - 2015-10-18 07:48:20 UTC
Tiberius Heth wrote:
Keep at it, I'm sure if you post it often enough people will agree with you.


i don't need people to agree with me.

their agreement doesn't change the facts of the situation.
Portmanteau
Iron Krosz
#2890 - 2015-10-18 07:48:57 UTC
Dave Stark wrote:
Don ZOLA wrote:
Training system has not been bypassed by the character bazaar as someone HAD to train those chars.


and they have to with the new system, too.
Don ZOLA wrote:
As people invested years of time, effort and money to be top1 in total skills, by allowing someone to buy that "title" for himself voids those efforts.


i'm sorry but no. making a character before me and keeping an active subscription isn't "investing years of time effort ad money" it's simply knowing about the game before i did. it's like pretending you being 5 years older than me is somehow an achievement. also that's level of "achievement" (******* lol), is still retained. your character's DOB will adequately demonstrate that you started the game before me. you don't need more SP than me to show that.

Don ZOLA wrote:
Additional thing to take in consideration is the number of ship spinners. There are people who are subscribed and are logging in just because of the habit. They do not play much, mostly just chat and idle and even themselves cannot answer why they do not quit the game. Either because they are just bored with the game or not liking where the game is now or where it is heading/ With changing something important like this you can touch the nerve and get them to say "that`s it, screw you guys im out for real now".


this system makes it hilariously easy for people like that to do it for free - they are one of the people who benefit from this system the most. suggesting they're the ones most likely to quit is something i find amusing and absurd at the same time.

Don ZOLA wrote:
Once again I will mention that something like this will not benefit many. ~1% of total players maybe. Let`s say that it is even 5% which would be highly exaggerated. You are changing fundamentals of your multi million dollars business, which will surely have impact on player base and without even being sure of the gain. Ie you know that you will have short term boom when it is implemented and older players fix their mistakes and after that the run rate will drop quite a lot. And potentially lost players could be much more than that. Not to mention that they will not just quit, hey will be unhappy customers who can spread the -buzz and stop some of potentially new players. And we can see by the shrinking player base that all those people who writes "i will quit because of this" obviously does it. So those are not empty threats.

In the end, one of the key mistakes being done here is not having "behavioralistic" understanding of their own players and their own game. Since I am limited with the number of the characters here I will make another post.


1% of the total players? more characters are traded every year than the daily PCU (25550 char trades per year, vs 24k period average since the middle of this year to now). there's a HUGE market for buying and selling whole characters. do you really think this less obstructed system is going to see a reduction in the capsuleer cattle market? really?

what fundamentals? you've always paid ccp to skip the skill grind and buy/sell SP.

a lot of your "arguments" seem to be made up "what if" scenarios based on wild fantasies. i must be honest.


Be nice if an ISD could give you two your own thread so we could see what the rest of the playerbase think without wading through pages and pages of your tedious spamming
Dave Stark
#2891 - 2015-10-18 07:52:00 UTC
Portmanteau wrote:
Be nice if an ISD could give you two your own thread so we could see what the rest of the playerbase think without wading through pages and pages of your tedious spamming


at least our posts are discussing the topic rather than whining that we're discussing the topic. don't be "that guy".
Daniela Doran
Doomheim
#2892 - 2015-10-18 07:54:25 UTC
Jeremiah Saken wrote:
Daniela Doran wrote:
So has this already been decided? Or is it still being debated?

If players are postive to the change, and it seems they are, it will be introduced. I don't think it will be large change for new players. Someone must be really interested to the game to spend large chunk of money to "catch up with vets". If for example, Dave Stark want to get rid off his mining V it won't affect my gameplay at all. CCP found new way to earn money. We see EvE as game, they as job. Skill trading will destroy avatar based training system? So what? Nothing is set in stone. People are willing to pay for the service so CCP open this gate for them. Will it change the game significantly? I don't think so. Will it change the way I perceive CCP and the game? Definitely. I won't be as much attached to it. This is first step to destroy fundaments of the game.

Ps. D3 is good, it's getting better with every patch.


Good to know and Thank you. D3 was the one game I kept my eye on but never had the time to get into.....until now. I'll check it out.

Jonah Gravenstein
Machiavellian Space Bastards
#2893 - 2015-10-18 07:54:34 UTC  |  Edited by: Jonah Gravenstein
Dave Stark wrote:
Jonah Gravenstein wrote:
I've always said I'd drop my account if anything that smacked of PLEX for SP came to be


how much game time did you pay for in advance if your account is still active after the introduction of the characer bazaar?
I'm an 09.

Character bazaar was already a thing when I started, had been for over a year.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dave Stark
#2894 - 2015-10-18 07:56:43 UTC
Jonah Gravenstein wrote:
Dave Stark wrote:
Jonah Gravenstein wrote:
I've always said I'd drop my account if anything that smacked of PLEX for SP came to be


how much game time did you pay for in advance if your account is still active after the introduction of the characer bazaar?
Character bazaar was already a thing when I started, had been for over a year.


so, buying and selling SP has never bothered you and you're just blowing hot air?
Daniela Doran
Doomheim
#2895 - 2015-10-18 07:58:21 UTC
Tiberius Heth wrote:
Jeremiah Saken wrote:
Daniela Doran wrote:
So has this already been decided? Or is it still being debated?

If players are postive to the change, and it seems they are, it will be introduced. I don't think it will be large change for new players. Someone must be really interested to the game to spend large chunk of money to "catch up with vets". If for example, Dave Stark want to get rid off his mining V it won't affect my gameplay at all. CCP found new way to earn money. We see EvE as game, they as job. Skill trading will destroy avatar based training system? So what? Nothing is set in stone. People are willing to pay for the service so CCP open this gate for them. Will it change the game significantly? I don't think so. Will it change the way I perceive CCP and the game? Definitely. I won't be as much attached to it. This is first step to destroy fundaments of the game.

Ps. D3 is good, it's getting better with every patch.


Dave has expressed a personal monetary interest in these changes so it's probably not surprising that he doesn't... "understand" the issues because he doesn't WANT to. Instead he's trying to spin it using all kinds of bogus logic, reasoning and derailing into semantics.

He's not the only one doing this, Marsha Mallow for instance also stated to have a personal interest but at least they were open about it I guess. Still, per Malcanis' bio: "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" applies and their posts should be seen as such.

He's not interested in actually discussing it, he's interested in trying to beat people into submission through spam posting and bogus logic.



LOL, Dead on.
Dave Stark
#2896 - 2015-10-18 07:59:10 UTC
Daniela Doran wrote:
LOL, Dead on.

aside from y'know, the bit where my income is completely unrelated to this idea.
Tiberius Heth
Doomheim
#2897 - 2015-10-18 08:05:41 UTC
Dave Stark wrote:
Daniela Doran wrote:
LOL, Dead on.

aside from y'know, the bit where my income is completely unrelated to this idea.


Yeah apart from the fact that you don't have to specialise and cater to specific uses/users anymore and make use of remaps, instead you can just skill "whatever" and sell it as such. You know, that's kinda the same thing.

It's not very surprising that you're trying to spin it otherwise though, it fits your spam posting.
shaun 27
Brothers of Tyr
Goonswarm Federation
#2898 - 2015-10-18 08:07:47 UTC
Question you lot got to ask yourself is this isnt aimed at new players at all. If that was the case then they would have capped skill point injection to say 40million sp character, After 40million sp the skill packets no longer work. 40 mil sp i think is perfect to do alot of activities. I mean you guys seriously think new players long term would be able to afford buying skillpoints this way ??? You think their wont be some market manipulation or some very rich avatars in game that earn bils a month will use their isk to buy these?

This is purely a money grab from ccp and to kill isk, plexs,skillpoints in game.

You know when i started in 2006 i couldn't jump into a ship which does 350 to 400+dps in like 3 or 4 days that being a gila. Granted it wont run lvl 4 missions but it works good for lvl 3 missions and angel and gus anomalies, i know because im useing it on an old production alts with no sp in combat skills or lvl 5 basic skills.

So you could argue they need the sp because they need to get into x ship for a certain alliance doctrine. Well any decent alliance will also have set-ups for newish players. Look at some of the stats on the ships these days compared to 2006 you know the t1 cruisers and frigates. Even i use these ships these days even though i have well over 100mil sp because quite simply their alot more cost effective then t2.

If this so called new player retention is so bad after you introduced the above ships over the last two years could it be that these new players get bored because quite simply you messed the game up where 0.0 is safer then empire. Industry a noob can built t2 ships with hardly any skills. I mean these guys literately already got a hundreads more options then i ever had when i started. All i bloody had when i started was a poorly fitted brutix and belt ratting for a few months when i was training learning skills up in ore regions.


Dave Stark
#2899 - 2015-10-18 08:10:13 UTC
Tiberius Heth wrote:
Dave Stark wrote:
Daniela Doran wrote:
LOL, Dead on.

aside from y'know, the bit where my income is completely unrelated to this idea.


Yeah apart from the fact that you don't have to specialise and cater to specific uses/users anymore and make use of remaps, instead you can just skill "whatever" and sell it as such. You know, that's kinda the same thing.

It's not very surprising that you're trying to spin it otherwise though, it fits your spam posting.


isk is being exchanged for sp regardless of whether i'm doing it via the bazaar or by the new system.

whether i log in to update a skill queue or extract SP makes no odds. one isn't more effort than the other.
Portmanteau
Iron Krosz
#2900 - 2015-10-18 08:11:17 UTC
Dave Stark wrote:
Portmanteau wrote:
Be nice if an ISD could give you two your own thread so we could see what the rest of the playerbase think without wading through pages and pages of your tedious spamming


at least our posts are discussing the topic rather than whining that we're discussing the topic. don't be "that guy".


Neither of you have said anything new for the last 100 pages or so, but I apologise, don't let me stop you.