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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Mag's
Azn Empire
#2301 - 2015-10-16 00:42:17 UTC
Just what is the forum coming to, when I start liking a Market McSelling Alt's post? Shocked

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jill Xelitras
Xeltec services
#2302 - 2015-10-16 01:11:25 UTC
Market McSelling Alt wrote:
Cancel Align NOW wrote:
S'Way wrote:
Market McSelling Alt wrote:
If anyone needed any confirmation that Eve really is dying this time, and that CCP is starting to get very concerned and desperate...

Look no further

If people thought the PLEX prices were high now - that will push them a lot higher.


Paging Market McSelling Alt.. ..Market McSelling Alt. This thread is now about plex prices again.



Lord only knows what this thread is about now...

I for one welcome our new Pay2Win overlords.


Meh ... not much of a change to the game: Loot Pinata is Loot Pinata.

The big difference is that you won't be able to draw conclusions about how many SP a character has based on its creation date. For all you know that 2 week old character could have several million SP.


Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Indahmawar Fazmarai
#2303 - 2015-10-16 06:52:56 UTC
Arthur Hannigen wrote:
Things aren't looking good.

For the love of bread, CCP, revitalize high sec, PVE, and solo content. Plug the leak.


That, 1000x.

Preaching about fire and brimstone so CCP moves its collective ass in a favorable direction is one thing, going to sleep with a stench of sulphur in your nostrils is quite a different one. Ugh

We know the PCU is low. We know that the announcement of the roadplan has done zill to improve it. We know that CCP is committed to developing PvP and everything but highsec. We know it's difficult to change course and start doing what pays the bills even if it isn't edgy or glamurous.

But oh my. They've talked about selling skill points.

Are they that desperate? Have them lost their collective mind so much that now this sutff looks like something worth considering?

Seriously CCP. We are ready to rain money on you if you just give us more Level 4 missions. Millions of us did it for years. It's your choice whether to delay the Citadels and make it to Xmas 2016 or go ahead until PCU enters a vicious circle driven by the final exodus of the last highseccers.

Nothing could go wrong with pasenger pigeons until it went wrong... horribly.
Captain Awkward
Republic University
Minmatar Republic
#2304 - 2015-10-16 10:53:05 UTC
Indahmawar Fazmarai wrote:
Arthur Hannigen wrote:
Things aren't looking good.

For the love of bread, CCP, revitalize high sec, PVE, and solo content. Plug the leak.


That, 1000x.

Preaching about fire and brimstone so CCP moves its collective ass in a favorable direction is one thing, going to sleep with a stench of sulphur in your nostrils is quite a different one. Ugh

We know the PCU is low. We know that the announcement of the roadplan has done zill to improve it. We know that CCP is committed to developing PvP and everything but highsec. We know it's difficult to change course and start doing what pays the bills even if it isn't edgy or glamurous.

But oh my. They've talked about selling skill points.

Are they that desperate? Have them lost their collective mind so much that now this sutff looks like something worth considering?

Seriously CCP. We are ready to rain money on you if you just give us more Level 4 missions. Millions of us did it for years. It's your choice whether to delay the Citadels and make it to Xmas 2016 or go ahead until PCU enters a vicious circle driven by the final exodus of the last highseccers.

Nothing could go wrong with pasenger pigeons until it went wrong... horribly.


Your telling us that half the EvE population left because there are not enough lvl 4 missions in highsec ?

Cmon
Jonah Gravenstein
Machiavellian Space Bastards
#2305 - 2015-10-16 12:05:03 UTC
Captain Awkward wrote:
Your telling us that half the EvE population left because there are not enough lvl 4 missions in highsec ?

Cmon
That's the least of the crap that spews forth from their keyboard.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Indahmawar Fazmarai
#2306 - 2015-10-16 12:53:28 UTC
Captain Awkward wrote:
Indahmawar Fazmarai wrote:
Arthur Hannigen wrote:
Things aren't looking good.

For the love of bread, CCP, revitalize high sec, PVE, and solo content. Plug the leak.


That, 1000x.

Preaching about fire and brimstone so CCP moves its collective ass in a favorable direction is one thing, going to sleep with a stench of sulphur in your nostrils is quite a different one. Ugh

We know the PCU is low. We know that the announcement of the roadplan has done zill to improve it. We know that CCP is committed to developing PvP and everything but highsec. We know it's difficult to change course and start doing what pays the bills even if it isn't edgy or glamurous.

But oh my. They've talked about selling skill points.

Are they that desperate? Have them lost their collective mind so much that now this sutff looks like something worth considering?

Seriously CCP. We are ready to rain money on you if you just give us more Level 4 missions. Millions of us did it for years. It's your choice whether to delay the Citadels and make it to Xmas 2016 or go ahead until PCU enters a vicious circle driven by the final exodus of the last highseccers.

Nothing could go wrong with pasenger pigeons until it went wrong... horribly.


Your telling us that half the EvE population left because there are not enough lvl 4 missions in highsec ?

Cmon


I said that new Level 4s would call back former highseccers. That would buy some time to CCP so they could finish their current roadmap and develop a new one to adress highsec.

And certainly adding more missions should be like 100x more preferable than selling skillpoints.
Jonah Gravenstein
Machiavellian Space Bastards
#2307 - 2015-10-16 13:18:53 UTC  |  Edited by: Jonah Gravenstein
Indahmawar Fazmarai wrote:

I said that new Level 4s would call back former highseccers.
You've been told multiple times that new level 4's will be figured out, documented in a matter of days, and the results published on the internet for everybody to peruse and follow the script that beats them; just as the current ones are.

Quote:
That would buy some time to CCP so they could finish their current roadmap and develop a new one to adress highsec.
Generating new missions is a development intensive process that has little or no returns because by their very nature they're predictable and it's easy to game them, leading to yet more calls for CCP to develop yet more missions because the new ones rapidly become stale, ad infinitum.

Going by recent devblogs CCP appear to have mislaid the map and are relying on throwing stuff at a wall to see what sticks and then going with that. I've defended their roadmap in the past, I won't be doing it again after the selling SP bullshit they just came up with.

Quote:
And certainly adding more missions should be like 100x more preferable than selling skillpoints.
TBH sticking a white hot poker up my rectum and then using it as an axis to rotate upon would be 100x more preferable than CCP's idea of selling SP.

For the first time in history you and I are somewhat in agreement. Good god that's a scary thought.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jill Xelitras
Xeltec services
#2308 - 2015-10-16 14:16:58 UTC
Jonah Gravenstein wrote:
Indahmawar Fazmarai wrote:

I said that new Level 4s would call back former highseccers.
You've been told multiple times that new level 4's will be figured out, documented in a matter of days, and the results published on the internet for everybody to peruse and follow the script that beats them; just as the current ones are.


Jonah you're not getting the mindset of people who love running L4 missions.

From time to time I just want to relax by doing repetitive and yet fun, low risk activities involving 'splosions. That's when I get my trusty Raven, docked at my L4 agent's station. That station has all I need to do missions:

  • several thousand cruise missiles
  • appropriate T2 shield hardeners to swap out as needed
  • T2 drones to replace the ones I manage to lose
  • ...


I would actually love to be able to specifically select the mission I fly instead of getting a random one. Yes, I know that's paying a monthly fee to play a single player game ... but sometimes that's exactly what I want to do.

... I'm also exceptionally good at following instructions when putting together IKEA furniture. I had work colleagues who failed at building a simple chair. True story ...

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Arec Bardwin
#2309 - 2015-10-16 14:22:02 UTC
Market McSelling Alt wrote:
If anyone needed any confirmation that Eve really is dying this time, and that CCP is starting to get very concerned and desperate...

Look no further
I'm waiting until CCP introduces life-time subscriptions before I close shop myselfBig smile
Jonah Gravenstein
Machiavellian Space Bastards
#2310 - 2015-10-16 14:23:22 UTC  |  Edited by: Jonah Gravenstein
Jill Xelitras wrote:
Jonah you're not getting the mindset of people who love running L4 missions.

From time to time I just want to relax by doing repetitive and yet fun, low risk activities involving 'splosions. That's when I get my trusty Raven, docked at my L4 agent's station. That station has all I need to do missions:

  • several thousand cruise missiles
  • appropriate T2 shield hardeners to swap out as needed
  • T2 drones to replace the ones I manage to lose
  • ...


I would actually love to be able to specifically select the mission I fly instead of getting a random one. Yes, I know that's paying a monthly fee to play a single player game ... but sometimes that's exactly what I want to do.

... I'm also exceptionally good at following instructions when putting together IKEA furniture. I had work colleagues who failed at building a simple chair. True story ...
I get the mindset, I'm one of the people that almost exclusively does PvE, mostly level 3 and 4 mission blitzing for LP. It's easy isk unless I decide to challenge myself and do them in undersized ships.

As for the IKEA instructions.. damn you're better than I am.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Rykuss
KarmaFleet
Goonswarm Federation
#2311 - 2015-10-16 17:26:34 UTC
Arthur Hannigen wrote:
Things aren't looking good.

For the love of bread, CCP, revitalize high sec, PVE, and solo content. Plug the leak.


There are 99 reasons for why I no longer log in and the state of high-sec ain't one of em'.

Selling SP, CCP? Really?

You, too, can be a Solid Gold dancer.

Arthur Hannigen
#2312 - 2015-10-17 00:49:03 UTC
Kanye West wrote:
CCP doesn't care about high sec people!
Market McSelling Alt
Doomheim
#2313 - 2015-10-17 02:36:37 UTC
Arthur Hannigen wrote:
Kanye West wrote:
CCP doesn't care about high sec people!



When asked about Null Sec Sov changes:

George W Bush wrote:
Mission Accomplished!

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Hir Miriel
Elves In Space
#2314 - 2015-10-17 03:40:01 UTC
Mir Jana wrote:
I was wondering about something...

January 2014 - average was 41k online
June 2014 - average was 32k online
December 2014 - average was 27k online
May 2015 - average was 21k online
August 2015 - average is 16k online

today I logged in at 14793 online.....

What can CCP do to re-build its populace cause obviously something is rotten in the state of Iceland...?


Socket Closed.

This issue alone is enough to make me quit.

On speedtest.net I ping at 20ms I download at 39 Mbps and upload at 17 Mbps.

...and yet I constantly get socket closed.

It's annoying. ******* annoying. I wouldn't be surprised if this is a hidden issue that's making players quit.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Shaidana
The Scope
Gallente Federation
#2315 - 2015-10-17 04:17:27 UTC
When I'm the last one to quit eve who will I give my stuff too??
Zihao
Doomheim
#2316 - 2015-10-17 04:23:34 UTC
Market McSelling Alt wrote:
If anyone needed any confirmation that Eve really is dying this time, and that CCP is starting to get very concerned and desperate...

Look no further


Dis gun be gud.
Indahmawar Fazmarai
#2317 - 2015-10-17 07:17:01 UTC
Zihao wrote:
Market McSelling Alt wrote:
If anyone needed any confirmation that Eve really is dying this time, and that CCP is starting to get very concerned and desperate...

Look no further


Dis gun be gud.


Yes, I know, there's 118 pages of threadnaught filled with about 2,000 ways of saying "no hell no" and zero dev messages past the first ones in pages 1 and 7, but that doesn't matters, it's just a "knee-jerk" reaction.

What matters is that it's officially endorsed and supported by Grrredit and Mittens.com, so BOHICA. Roll

Thonys Visser
The Scope
Gallente Federation
#2318 - 2015-10-17 12:29:09 UTC
Well if you ask me
they have killed the birth grounds of EVE also called high sec

people want to have fun and opportunities (even in HS)

but people do not want to be FORCED into low or any other dangerous place

*only when they are ready to ...

and thats just the fundamental mistake they have made

*the reason for them was money.

also the difficulty level has increased significant (learning curce) what scares people away)they have tried to do some beginner tuts but thats just a small part of the entire game)

high sec players miss a lot of content that is currently available in low and wh
for example there is no arkonor in HS (you might ask yourself how the hell does a rock knows he should not be in HS )

it doesn't make sense at all

also the game has become more expensive
and that also reduces game population

there are a lot of SF games on the horizon

Eve has become:.. Elite EVE Sitizens (just a joke with words and games :) )


BUT..there is a solution :
Stop the learning curve
bring back the opportunities to HS for the birth population( young players)in hs
(low profit in hs but much more in low )
Advertise more and Make the game cheaper > (volume of net money will not drop if more people are in the game)

Remember: players are not clones, just slaves.... :)








Thierry Orlenard
Center for Advanced Studies
Gallente Federation
#2319 - 2015-10-17 13:23:41 UTC
I took a break of nearly exactly two years and I have been stunned at the precipitous drop in activity in the time I've been gone. Although I'd like to think that my absence from the game made the difference and that now I am back, it'll all be better, deep down I know it's a coincidence. (That's a joke, for all you sperglords out there.) Seriously though, I have little to offer the discussion that hasn't been said aside from a few observations that are perhaps unique to one who left at the height of the game and is now returning.

The suggestions that highsec has been "killed" and "nerfed" and that this is the reason for the mass exodus -- that's ridiculous. Compared to two years ago, highsec is a paradise for carebearing. Highsec wars now appear to mostly consist of big merc groups hanging out on the docs of the trade hubs; whole expanses of .06 and .05 systems are full of unmined belts, waiting to be harvested; and CODE. and maybe some folks who go after the big blingy mission ships are the only people trying to inject a little excitement into the whole scene.

IMO, the fact that highsec is too boring might be driving people away, see my comments below. But that wouldn't be the only reason; that's too easy. A too boring highsec ties into to what I've been mulling over since returning and starting a new character to ease back in.

This game makes an incredible first impression but also a potentially frustrating one. As of now, there's no real tutorial. "Opportunities" can be very confusing to a brand new player and that system does nothing to inform him of the actual opportunities that the game has in store. The rookie channel scrolls by fast but if he's lucky he may get the advice to hit F12 and find the career agents. How many don't get that instruction? And of the ones that do, they get tutorial missions that, while still useful in that they are leagues better than Opportunities, still need updating. There's far too much emphasis on mining as a career path, as an example. I've seen time and again, new players in the rookie channel commenting that the game is boring because mining is boring. Well, duh.

Kudos to groups like Pandemic Horde for actively reaching out and trying to connect with newbros to let them know that the game isn't about mining because the game itself isn't doing that!

Coffee thoughts, lots of coffee thoughts.
Divine Entervention
Doomheim
#2320 - 2015-10-17 14:18:54 UTC  |  Edited by: Divine Entervention
What's more important to the populace?

A populated game with people who haven't played as long as the bitter vets flying around in ships those veterans feel the noobs shouldn't have a right to pilot?

Or an unpopulated game with the few remaining actives station spinning in their titans and carriers with nothing to shoot at because they refuse to change the game to allow new people to access available content faster?

Like I'm really sorry the world has reached this point where we're not as patient as you wish we would be. But are you willing to punish yourselves by driving new players from the game by holding them back from all the neat things you show them you can do thanks to the simple choice of starting the game earlier?

The game has been around so long that FC's don't make room or exceptions for new players. Like sometimes they do when things don't matter.

But when it's an important strategic objective, the best of the best is required. Only this and this type of ship, no exceptions. These ships MUST have these fittings and be able to target and apply DPS at these specific ranges. Now I'm not knocking the FC's demands because it really is important to making sure he is fully aware of what him and his pilots are capable of doing. But it alienates new people. Opportunities pass n00bs by to fully participate and feel as though they're contributing to pinnacle of eve possibilities due to their inability to access the ships demanded with the fittings needed.

"well they can fly tackle inthe mean time!"
OK well that requires a couple months worth of training to ensure that they're able to properly fly the ship in the manner it was balanced by CCP to fulfill it's ability to do it's designated job.

"well they can train logistics and do that while their large projectile 5 skill takes that month for them to train!" OK well that's a bunch of now mandatory extra skills that'll have to be trained BEFORE being able to begin addressing what is now the fleet doctrines.

And then the meta shifts and FCs are calling for entirely different ships with different fittings and different skills. Which is great for that 90% core of the fleet members because they've all played for 7+ years and have all the skills that put them in the position to decide they were going to make this shift in the first place.

But that new guy is left behind. He doesn't have the years of skill points on hand to just switch at the drop of a hat.

The new guy doesn't have the versatility older players have.