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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Bariolage
Control F9
#141 - 2015-10-15 16:21:18 UTC
No heavy vitriol, just adding to the chorus of no.

There are better ways to soften the various problems in the skill system.

I do see how it seems an attempt was made to address some perceived need, but when an idea needs such a long narrative directing lead at the beginning of the blog post, maybe it should be considered that the writer is trying to convince themselves as much as their audience.

Please don't do this.
Just Some Random-Guy
Thunderwaffles
Goonswarm Federation
#142 - 2015-10-15 16:21:35 UTC
Best thing CCP has ever done Cool
Johny Rambo
Eastern Windmill
#143 - 2015-10-15 16:22:10 UTC  |  Edited by: Johny Rambo
The devblog seems to suggest it has all to do with character bazaar, but instead it revolves into money based skillpoint trading...
How the hell you came from "character bazaar revamp" to this terrible idea, within same devblog article?

EDIT: And as expected, CFC ratters come here to rejoice their "political view" ;)
Horiz Rin
Homebase69
#144 - 2015-10-15 16:22:26 UTC
Cant't find a face or a palm big enough for this idea.


Why not let people buy skillpoints direct from the market - 100sp per X isk . That'd appear to achieve the same result - lots of plex going to CCP so that 1 day old alts could be fully skilled. Roll






handige harrie wrote:
I still don't get how this went from a perfectly fine 'Yeah, we need to improve the search on the character bazaar, since it's tedious and hard to use' to just scrapping it altogether and make some more money grabbing options by increasing plex useage.

Also, you're not buying skillpoints on the character bazaar, you are buying a character:




Well said
Ihfrit
Caldari Provisions
Caldari State
#145 - 2015-10-15 16:23:13 UTC
as a player returning from my extended break i do every few years .. you just made me want to perma quit. this is an awful idea making this game pay to win.
Querns
Science and Trade Institute
Caldari State
#146 - 2015-10-15 16:23:31 UTC
Rivr Luzade wrote:
Querns wrote:
Don't lie; you'll keep playing this game anyways. Don't try and pull the "LOL I QUIT" bit; it never works.

I like that you had to resort to a character affiliation barb, too. It really helps your position.

This is also the venue of CFC people to get their points heard. I do not need to threaten with my useless unsubbing. I am not interested in leaving the game and rather want to form it with my contributions. Threatening to leave accomplishes nothing, but I guess you know that best because it's your mind game.

It's the venue of all people to get their points heard. You're just focusing on the Imperium pilots, for a reason I am not sure of yet.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Sexy Cakes
Have A Seat
#147 - 2015-10-15 16:23:44 UTC
It's bullsh!t like this that makes everyone learn to never trust CCP.

Not today spaghetti.

Braden Fanguard
Science and Trade Institute
Caldari State
#148 - 2015-10-15 16:23:49 UTC  |  Edited by: Braden Fanguard
Mr Blu wrote:
I think this is good idea.
Paying for skills is already happening in character trading. Nothing new there.
Only people against this are elitist bittervets.


Hey there, yea hi. Not a bittervet, still think this is a terrible idea.
Josef Djugashvilis
#149 - 2015-10-15 16:23:49 UTC
If I give you (CCP) enough money, can I have all the skill points available in the game please.

The proposed idea is so bad, it is funny, even funnier than the 'loot spew' idea a couple of years ago, but with much worse consequences for the game.

CCP should just get the begging bowl out, it would go down better with the players.

Lordy...

This is not a signature.

Cowboy Arnerette
Center for Advanced Studies
Gallente Federation
#150 - 2015-10-15 16:24:26 UTC
Mr Blu wrote:
I think this is good idea.
Paying for skills is already happening in character trading. Nothing new there.
Only people against this are elitist bittervets.


Not at all true. If you look at the length of time of characters posting in this thread you'll find that very few are vets (unless you define "vet" as over 1 year old).
Squid Tsutola
Smash Em and Dash Em
Rogue Caldari Union
#151 - 2015-10-15 16:26:06 UTC
Well, EVE was fun while it lasted.
Querns
Science and Trade Institute
Caldari State
#152 - 2015-10-15 16:26:46 UTC
Cowboy Arnerette wrote:
Mr Blu wrote:
I think this is good idea.
Paying for skills is already happening in character trading. Nothing new there.
Only people against this are elitist bittervets.


Not at all true. If you look at the length of time of characters posting in this thread you'll find that very few are vets (unless you define "vet" as over 1 year old).

Clearly you have never heard of the posting alt.

Like, seriously. People actually choose to hide their affiliations when posting on eve-o. They're ashamed of who they are.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Sexy Cakes
Have A Seat
#153 - 2015-10-15 16:27:02 UTC
I'll up the anty:

If this isn't scrapped by Monday morning next week I'm giving away everything I have and biomassing my characters.

Not today spaghetti.

Tzu Wu
State War Academy
Caldari State
#154 - 2015-10-15 16:27:05 UTC
Ben Musana wrote:
First of all - i dont like the idea of trading skillpoints.

We all need our time for getting our skill goal to be reached. One of the major reason why im plaing eve since 2008 is the skill tree and there possibilities. Open this to the market will ruin the game.

A 5M SP Character could buy SP to speed things up. OK the character has now the skillpoints for there new 'toys' but still not the isk to buy it - well CCP offers PLEX for sell to serve this kind of problem. So CCP has no reason to lower the plex price and so on ... just think about it. - Some could say: CCP gets greedy!

A lot of ppl have 'unused' alts and are happy if they could 'transfer' there SP to there main, but is it worth a hole 'system of SP trade' for it with all there consequences ..... NO!

Electronic Arts has gone a similar way with Need 4 Speed World. They where to greedy - changed to much! Now the servers are offline!

Does i see the end on the horizon comming ? Is it still worth to play this game ? I have no answer for that, but i really hope that enough of us, will shoot jita if they bring that feature (SP trading) on the market!

Regards

Ben Musana


I hate to break it to you and others who think like you but CCP is a business, it is their job to make money. All I hear from a lot of clueless EVE players is "CCP is greedy!, they want more money!". Without money to game doesn't operate. Not really hard to figure out.

>but i really hope that enough of us, will shoot jita if they bring that feature (SP trading) on the market!

Oh noes,not an in-game riot because EVE players don't understand the concept that it takes money to operate an MMO,the horror!
Gevlin
Pator Tech School
Minmatar Republic
#155 - 2015-10-15 16:27:08 UTC
I do not like the idea of Un-allocated. Points as it may end up promoting the flavor of the month turn around very quickly, instead of striving for the goal.

This also effect the learning implants and skill mapping - This feels like a power creep over the old system.

I would at a 100 million skill points cap this system. By this time the player has several option to play and is beginning to specialize into something major.

On of the things that make eve attractive and long lived is the gradual growth of the character, the fight to get there and fight to keep us were we are.

I do like the limited use of this for new players who will want to shell in the cash to get a head start but this should not be a tool for veterans.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Ren Dac
Viziam
Amarr Empire
#156 - 2015-10-15 16:28:17 UTC
No. Just no.

Whilst I would heartily welcome a way to 're-spec' by unlearning SP in, for instance, Orcas, and move them to something else I have already started, you could just shut up and take my money.

But this? No. Too exploitable.
Kilian Katar
Unknown Enterprises
#157 - 2015-10-15 16:29:00 UTC  |  Edited by: Kilian Katar
I have to ask, how do you come up with such STUPID ideas I mean really.

Apart from the obvious massive Plex price increase from yet another item being added that plex/aurum of which I told you that plex would increase when you first released the Aurum market and since when you continually add stuff onto it (most of which is crap btw) [Yes people I am wearing Guristas stuff, brought with the free Aurum we got when it first started]

But aside from that, I mean if that wasn't enough (because higher plex prices WILL push people away from the game) but as you mention Skill training is a fundamental part of the eve universe, it's basically eve's version of experience. When the learning skills were removed, yes new players had a much better experience, better than most of us older players, but we had to learn what to do with what SP we had, where to train into etc, coupled with the fact we didn't even have skill queues let alone 50 skills and however many days training.

What I'm trying to get at, is this idea seems very much aimed at newer players, who should be spending time on learning how to play the game, not selling plex and getting boat loads of sp, further more. you will be taking away another aspect of being able to gain intel in eve, when you look at a characters age, you know roughly what they can do, even if they are specialised but with this, a week old character could spend tonnes of real money on plex sell them buy the skill packs and hey presto instant HACs or Capitals....

So basically this is opening the door to the Pay to win that so many games these days are, but unlike them, eve has been around TWELVE YEARS do you really need to copy their game models?

In the blog you raise several valid points about the current character bazaar, but this "idea" doesn't change anything in that regard. and i find it perplexing that you would even consider something like this when you have fought against the renaming of characters (even just for those sold) and then you come up with this. It doesn't even seem viable either scientifically or lore wise to implement something like this where as a character name change you could easily turn around and have it related to the black market of the criminals of eve like the Guristas.

literally I cannot find one good thing from this idea you have pulled out of your ass, (and that is as polite as it gets from me at present) I find it insulting as an older eve player (my first toon was 07) and there are those even older, who will see near no benefit from this other than selling what minimal cross profession skills we got when we started the game. so it must be primarily aimed yet again at new players instead of trying to retain the old ones. I am just furious you would even consider this and frankly you have been wasting your time, and our money to come up with this when there is far more important things in eve that need to be addressed, let alone new content instead of this abomination. This truly is the worst idea I have ever heard since CCP announced dust wasn't coming to PC when it was being developed and that is saying something.

You go ahead with this idea, and you may as well close your doors and shut down your severs, because that alone is a game ender right there, let alone where it will lead to.
Ayia Shardani
Suboc Industries
#158 - 2015-10-15 16:29:20 UTC
OK, this is a horrid idea. First off even if it is skills earned by someone else, you can still start a new pilot, drop a couple $100 in PLEX, buy up a ton of skill packets and become an instant vet (perfectly trained to boot). There is no downside to this, where as in the Bazaar, you can have bad corp history, bad faction and crappy name.

If you really wanna do something like this to add in a revenue stream, then add these items, but make them only work on the pilot who created the packets. Then we can fix old skills that we regret having trained and use them to focus on what we really do enjoy. AKA dumping those damn highsec mining mining skills in favor of some exploration or combat skills.

Making it so we can fix old mistakes, or reallocate SP from areas we either no longer enjoy or need, and focus more on what we like, would be a major boon. Also this could be on a flat rate, of say 5:4. With a 5:4 rate, you loose 20% of the SP you invested, but in return have SP that is functional rather than useless.

This keeps SP as the one thing in EVE that is still rather fixed, and meaningful to your long time players. This also allows players who buy from the Bazaar to fix SP that was badly trained or even make minorly sub par pilots in the bazaar be more valuable.


But for the love of God, don't put unallicated SP on the market. That is just a horrible idea.
Querns
Science and Trade Institute
Caldari State
#159 - 2015-10-15 16:29:25 UTC
Sexy Cakes wrote:
I'll up the anty:

If this isn't scrapped by Monday morning next week I'm giving away everything I have and biomassing my characters.

CCP isn't motivated by your decision to hold your account hostage.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Tzu Wu
State War Academy
Caldari State
#160 - 2015-10-15 16:30:07 UTC
Ihfrit wrote:
as a player returning from my extended break i do every few years .. you just made me want to perma quit. this is an awful idea making this game pay to win.



Character Bazaar is already p2w, what the difference here guys? Do tell.