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The PR is getting old

First post First post First post
Author
Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#61 - 2015-09-24 08:48:07 UTC
Nice post CCP.
Tuxia Braindead
Science and Trade Institute
Caldari State
#62 - 2015-09-24 08:51:12 UTC
Thank you CCP. Keep up the good work.

o7
Canenald
Dreddit
Test Alliance Please Ignore
#63 - 2015-09-24 09:02:40 UTC
If you don't like how CCP devs interact with players, go play another spaceship game for a while then come back and reassess your opinion.

source: I came from STO.
Saisin
Chao3's Rogue Operatives Corp
#64 - 2015-09-24 09:04:32 UTC
Cancel Align NOW wrote:
Nice post CCP.

+1

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Crake Gaterau
Doomheim
#65 - 2015-09-24 09:11:26 UTC
CCP Ytterbium. You rock. Thank you.
Indahmawar Fazmarai
#66 - 2015-09-24 09:12:58 UTC
The irony here is that the OP missed to notice what's been the actual PR lingo these days.

AKA: "Expansions are back"

That's the PR way of saying "since we messed up by releasing Sov mechanics bit by bit, and as the Citadels feature is so damn big that it will require a glorified patch larger than any other released to date, we're calling it a "expansion". Although it's not scheduled regularly, there's no plans to make another one and is not thematized à-la-Unifex. But you know, the sound of "Expansion" will thrill equally to bittervets and noobs".

Blink
Lucas Kell
Solitude Trading
S.N.O.T.
#67 - 2015-09-24 09:13:13 UTC
CCP Ytterbium wrote:
You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option.
Out of curiosity, if you don't like getting bad feedback (who does?) why don't you listen to the constructive feedback that is given before you make design decisions that annoy people. Most of the problems occurring with the sov system were predicted quite publicly long before the system was introduced.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Felo Maxun
Felmax Trade Inc
#68 - 2015-09-24 09:13:52 UTC
CCP Ytterbium wrote:
To be blunt, I didn't have your specific little special feelings in mind when I wrote the blog.


10/10 I endorse this post and or service
Niiro Kallstrom
Alternative Management Solutions
#69 - 2015-09-24 09:28:56 UTC
Quote:
Well, that's it for me. You are a joke, CCP. There really is no point in playing a game that can be won by the person who has the most money to buy PLEX and turn it into ISK (I might as well play RL). But when incompetent programming and logic causes **** like this to repeatedly happen, **** it. No point.

Oh, and CCP, quit calling your joke a 'sandbox'. It MAY be a sandbox relative to other games out there, but a TRUE sandbox is a game where ONLY the physics of the universe is programmed into it. So to call this game a sandbox is a serious fail.. much like your programming!

Bye New Eden


This was three years ago. Why are you still here?
Indahmawar Fazmarai
#70 - 2015-09-24 09:38:59 UTC
Lucas Kell wrote:
CCP Ytterbium wrote:
You have no idea how disheartening this kind of message can be after you've spent months trying to come up with the best possible option.
Out of curiosity, if you don't like getting bad feedback (who does?) why don't you listen to the constructive feedback that is given before you make design decisions that annoy people. Most of the problems occurring with the sov system were predicted quite publicly long before the system was introduced.


Well, do you know what is "design by committee?" It's very real and leads to all kind of funny stuff. Like ignoring against all warnings that a exploitable game mechanic will be exploited to death.

The comittee decided against evidence that people would grow bored of playing trollceptor shenanigans before they became a issue.

Sh*t happens, just that. On the plus side, the mistake has been adressed very fast, probably by single-person decission making.
DeMichael Crimson
Republic University
Minmatar Republic
#71 - 2015-09-24 09:40:41 UTC
Raffael Ramirez wrote:
Thank you !

Also, I don't know why Reddit is the communication tool of choice at the moment , but could someone link the relevant information to this forum ? The information might reach more people and lets them see how much work the DEVs put in and how feedback gets incorporated and hopefully stop at least some of the negativity.



Captain StringfellowHawk wrote:
Since we are being Blunt here, I should not have to Sign up for Reddit, join slack or other social media that you guys are more active on Compared to your own Official Forums. It's amazing how much more communicative you are outside of your own forums compared to on here.

Is it because we are actually able to talk without Censor from your own community Moderators, or do you feel being more active on other sources is better then being as active on here? I am often amazed how much more active you guys are on Slack or on Reddit that I have to log into another companies website to join in on conversations concerning a game that your own company hosts forums for.

Maybe instead of having these forums, you should just direct every Eve Player over to the other Social Media sites you are more actively discussing with those communities upcoming changes, then this one.

Just me being blunt here. Don't get me wrong, I love how you guys work with us and the lengths you go for the community. No matter how much Shyt heads we can be. But it irks me when Pilots link me upcoming changes or discussions that CCP is doing on other sites When I check Dev Posts on here daily and barely see anything. Other players might see more of whats going on if you guys were as active here on the Official forums as you are on Reddit or Slack. It might help rebuild that bond the EVE-O forum users had Compared to the tight bond you hold over at Reddit Vs here.


Agree 100%.

Information is King and Communication is it's Queen.

The initial release of information regarding new or existing game design should be presented first in the Official Eve Online Forums. After that Twitter, Facebook, Reddit, Podcasts, Game news sites, etc can then be used for more exposure and further discussion.


DMC
Webvan
All Kill No Skill
#72 - 2015-09-24 09:59:43 UTC
Captain StringfellowHawk wrote:
Since we are being Blunt here, I should not have to Sign up for Reddit ...etc etc etc

/me taps downvote

I'm in it for the money

Ctrl+Alt+Shift+F12

blazigen
Shiva
Northern Coalition.
#73 - 2015-09-24 10:08:36 UTC
CCP Ytterbium,

Since the announcement of fozziesov since the announcement of phoebe. A lot has changed in eve. We can argue all we want if it was for better or for worse.

It did **** of a lot of people. Among which super cap pilots and capital pilots. And especially the supercap pilots who are for now still stuck in pretty much useless flying deathtraps that are absolutely almost impossible to move without a lot of dedication.

BUT. The moment I saw you taking the stage at fanfest. And you started talking about those structures. I felt that things would eventually be alright. You at that time to me sounded like the dev eve needed. Not the dev eve wants. I am glad you and your team took so much time into evaluating feedback and came to the conculsion there was a gaping hole in content and especially in roles for some obsolete ships due to fozziesov. And that our now infamous sovwand was not the answer for structures

I am happy you and your team are thinking this is the best course of action for the citadels. And do not mistake me if eve is to survive I feel these citadels are the one thing right now that can pull this game out of its slump. Not the current sov systems. Not Phoebe and its jump ranges and fatigue nerfs (I am looking forward to more about this in the near future).

But the citadels are what is going to make or break this game for me personally.

SO to all devs out there GOODLUCK. And CCP Ytterbium and your team GOODLUCK and I see you when the dust settles.
Porucznik Borewicz
GreenSwarm
#74 - 2015-09-24 10:16:12 UTC
Max Fubarticus
Raging Main
Bullets Bombs and Blondes
#75 - 2015-09-24 10:49:42 UTC
CCP Manifest wrote:
CCP Ytterbium wrote:
I am a senior game designer, not a PR person.


Confirmed. Ytterbium is not a PR person.Pirate



I don't know about that.Roll
The OP deserved the full high slot rack of Neutron Blasters to the face for his post. I would say you handled that rather deftly.

Not only did you get "top damage", but you got the final blow on the forum KB. Ashamed that the rest of us were too late to even whore in ( can i say that? ) on the kill. That, and the loot was crap.

Keep up the good workBig smile

Max

Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never. Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.

Porucznik Borewicz
GreenSwarm
#76 - 2015-09-24 11:12:26 UTC  |  Edited by: Porucznik Borewicz
Jennifer Maxwell wrote:
If you guys ever feel like you're not being appreciated by the players, just remember that there's still tens of thousands if not hundreds of thousands of use quiet ones that are actually playing the game, loving it, and continuing to pay you guys because we get value and enjoyment out of the hard work that you've put into it.
>hundreds of thousands

Oh boy, you're a good one.

In case anyone of you needs even more vaseline, trade me in Jita please. CCP did indeed a damn fine job elevating EVE straight into the dumpster. You guys need to stop being so apologetic for being a paying costumer.

I just hope all my whored PLEX is not going to go to waste when this game goes F2P in a year or two. For now, let us see how CCP is gonna tackle problems at hand. One is for sure - I have a little more of free time for other things now.
Galphii
Caldari Provisions
Caldari State
#77 - 2015-09-24 11:23:51 UTC
Knocked it out of the park Ytterbium, we appreciate your directness, honesty & CCP's willingness to talk with the player base as much as you do in spite of certain... difficult elements. Cool

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Tippia
Sunshine and Lollipops
#78 - 2015-09-24 11:35:01 UTC
DeMichael Crimson wrote:
Agree 100%.

Information is King and Communication is it's Queen.

The initial release of information regarding new or existing game design should be presented first in the Official Eve Online Forums. After that Twitter, Facebook, Reddit, Podcasts, Game news sites, etc can then be used for more exposure and further discussion.

Now look what you made me do: I had to positively quote and like a DMC post. Evil
Pertuabo Enkidgan
Center for Advanced Studies
Gallente Federation
#79 - 2015-09-24 11:35:59 UTC
DeMichael Crimson wrote:


Information is King and Communication is it's Queen.


I'm stealing that
Deck Cadelanne
CAStabouts
#80 - 2015-09-24 11:43:23 UTC
I am kind of "hoping for the best, expecting the worst" with what I am reading in the dev blogs. I am really hoping to be pleasantly surprised but not betting on it.

Entosis mechanics was a step in the right direction but obviously far less than perfect. Kind of a case of "right idea, right goal, maybe the wrong toolset to achieve that." At least it shook up the stupefying stagnation that had largely defined nullsec for the last couple years. Yes, I know it upset rental empire enthusiasts especially but eggs, omelettes, etc...

Citadels sounds so far like a bigger and better step in the right direction. Also maybe improves a few other aspects of the game to make living in space more interesting and fun. Still won't be perfect but better is always good. From what I've read so far, it sounds like a good potential generator of big fights, something that was certainly missing from the current paradigm.

Not sure this is actually going to work out the way the devs might envision though. EVE players have a way of ****ting in the sandbox, big style. Citadels with their sov flags being destroyable is awesome...but if they are invulnerable 99% of the time and it takes a capital fleet to exploit the short weekly window of vulnerability...that is secret to all but the owner...that does not seem likely to lead to lots of dynamic space pew pew in the long term.

We shall see how it plays out, eh?

"When the going gets weird, the weird turn professional."

- Hunter S. Thompson